Apply style fix pt4

This commit is contained in:
Antz 2020-01-14 10:26:15 +00:00
parent d93dbd95fe
commit 4727d8846f
87 changed files with 710 additions and 0 deletions

View file

@ -108,7 +108,9 @@ Guild::Guild()
m_GuildEventLogNextGuid = 0;
m_GuildBankEventLogNextGuid_Money = 0;
for (uint8 i = 0; i < GUILD_BANK_MAX_TABS; ++i)
{
m_GuildBankEventLogNextGuid_Item[i] = 0;
}
}
Guild::~Guild()
@ -245,7 +247,9 @@ bool Guild::AddMember(ObjectGuid plGuid, uint32 plRank)
newmember.LogoutTime = time(NULL);
newmember.BankResetTimeMoney = 0; // this will force update at first query
for (int i = 0; i < GUILD_BANK_MAX_TABS; ++i)
{
newmember.BankResetTimeTab[i] = 0;
}
members[lowguid] = newmember;
std::string dbPnote = newmember.Pnote;
@ -333,7 +337,9 @@ bool Guild::LoadGuildFromDB(QueryResult* guildDataResult)
m_TabListMap.resize(purchasedTabs);
for (uint8 i = 0; i < purchasedTabs; ++i)
{
m_TabListMap[i] = new GuildBankTab;
}
return true;
}
@ -1115,7 +1121,9 @@ void Guild::QueryRanks(WorldSession* session)
data.WriteBits(m_Ranks.size(), 18);
for (uint8 i = 0; i < m_Ranks.size(); ++i)
{
data.WriteBits(m_Ranks[i].Name.length(), 7);
}
for (uint8 i = 0; i < m_Ranks.size(); ++i)
{
@ -1183,7 +1191,9 @@ void Guild::DisplayGuildEventLog(WorldSession* session)
// count, max count == 100
data.WriteBits(m_GuildEventLog.size(), 23);
for (GuildEventLog::iterator itr = m_GuildEventLog.begin(); itr != m_GuildEventLog.end(); ++itr)
{
itr->WriteData(data, buffer);
}
if (!buffer.empty())
{
data.FlushBits();
@ -1378,7 +1388,9 @@ void Guild::DisplayGuildBankContentUpdate(uint8 TabId, GuildItemPosCountVec cons
data.WriteBits(0, 22); // Tell client that there's no tab info in this packet
for (GuildItemPosCountVec::const_iterator itr = slots.begin(); itr != slots.end(); ++itr)
{
AppendDisplayGuildBankSlot(data, buffer, tab, itr->Slot);
}
data << uint64(GetGuildBankMoney());
if (!buffer.empty())
@ -1774,7 +1786,9 @@ void Guild::SetBankRightsAndSlots(uint32 rankId, uint8 TabId, uint32 right, uint
for (MemberList::iterator itr = members.begin(); itr != members.end(); ++itr)
if (itr->second.RankId == rankId)
for (int i = 0; i < GUILD_BANK_MAX_TABS; ++i)
{
itr->second.BankResetTimeTab[i] = 0;
}
CharacterDatabase.PExecute("DELETE FROM guild_bank_right WHERE guildid='%u' AND TabId='%u' AND rid='%u'", m_Id, uint32(TabId), rankId);
CharacterDatabase.PExecute("INSERT INTO guild_bank_right (guildid,TabId,rid,gbright,SlotPerDay) VALUES "
@ -1960,7 +1974,9 @@ void Guild::DisplayGuildBankLogs(WorldSession* session, uint8 TabId)
// Here we display money logs
data.WriteBits(m_GuildBankEventLog_Money.size(), 23);
for (GuildBankEventLog::iterator itr = m_GuildBankEventLog_Money.begin(); itr != m_GuildBankEventLog_Money.end(); ++itr)
{
itr->WriteData(data, buffer);
}
}
else
{
@ -1968,7 +1984,9 @@ void Guild::DisplayGuildBankLogs(WorldSession* session, uint8 TabId)
// number of log entries
data.WriteBits(m_GuildBankEventLog_Item[TabId].size(), 23);
for (GuildBankEventLog::iterator itr = m_GuildBankEventLog_Item[TabId].begin(); itr != m_GuildBankEventLog_Item[TabId].end(); ++itr)
{
itr->WriteData(data, buffer);
}
}
if (!buffer.empty())
{