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[8879] Re-implement buff selection for item 47499.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
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parent
df8d59b770
commit
47cda41d93
2 changed files with 27 additions and 8 deletions
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@ -1343,15 +1343,34 @@ void Spell::EffectDummy(uint32 i)
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if (m_caster->GetTypeId() != TYPEID_PLAYER)
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return;
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uint32 spell_id;
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switch(urand(1, 3))
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uint32 spell_id = 0;
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switch(m_caster->getClass())
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{
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case 1: spell_id = 67016; break;
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case 2: spell_id = 67017; break;
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default:spell_id = 67018; break;
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case CLASS_WARRIOR:
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case CLASS_DEATH_KNIGHT:
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spell_id = 67018; // STR for Warriors, Death Knights
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break;
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case CLASS_ROGUE:
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case CLASS_HUNTER:
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spell_id = 67017; // AP for Rogues, Hunters
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break;
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case CLASS_PRIEST:
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case CLASS_MAGE:
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case CLASS_WARLOCK:
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spell_id = 67016; // SPD for Priests, Mages, Warlocks
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break;
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case CLASS_SHAMAN:
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// random (SPD, AP)
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spell_id = roll_chance_i(50) ? 67016 : 67017;
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break;
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case CLASS_PALADIN:
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case CLASS_DRUID:
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default:
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// random (SPD, STR)
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spell_id = roll_chance_i(50) ? 67016 : 67018;
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break;
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}
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m_caster->CastSpell(m_caster, spell_id, true, NULL);
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m_caster->CastSpell(m_caster, spell_id, true);
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return;
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}
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}
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "8878"
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#define REVISION_NR "8879"
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#endif // __REVISION_NR_H__
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