mirror of
https://github.com/mangosfour/server.git
synced 2025-12-15 19:37:02 +00:00
[12665] Correct summon object slot effects
This commit is contained in:
parent
2cbca9deb6
commit
48568c3219
5 changed files with 16 additions and 24 deletions
|
|
@ -4332,10 +4332,7 @@ void Spell::SendLogExecute()
|
|||
case SPELL_EFFECT_SUMMON_OBJECT_WILD:
|
||||
case SPELL_EFFECT_CREATE_HOUSE:
|
||||
case SPELL_EFFECT_DUEL:
|
||||
case SPELL_EFFECT_SUMMON_OBJECT_SLOT1:
|
||||
//case SPELL_EFFECT_SUMMON_OBJECT_SLOT2:
|
||||
//case SPELL_EFFECT_SUMMON_OBJECT_SLOT3:
|
||||
//case SPELL_EFFECT_SUMMON_OBJECT_SLOT4:
|
||||
case SPELL_EFFECT_SUMMON_OBJECT_SLOT:
|
||||
case SPELL_EFFECT_171:
|
||||
if (Unit* unit = m_targets.getUnitTarget())
|
||||
data << unit->GetPackGUID();
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue