diff --git a/src/game/WorldSocket.cpp b/src/game/WorldSocket.cpp index a39cb2632..3219c5b16 100644 --- a/src/game/WorldSocket.cpp +++ b/src/game/WorldSocket.cpp @@ -702,7 +702,7 @@ int WorldSocket::ProcessIncoming (WorldPacket* new_pct) { // OK ,give the packet to WorldSession aptr.release (); - // WARNINIG here we call it with locks held. + // WARNING here we call it with locks held. // Its possible to cause deadlock if QueuePacket calls back m_Session->QueuePacket (new_pct); return 0;