[9808] Simplify TaxiPathNodes data use, specially for transport case.

This commit is contained in:
VladimirMangos 2010-04-29 19:41:30 +04:00
parent de3192b2f5
commit 4910add486
8 changed files with 29 additions and 92 deletions

View file

@ -205,22 +205,22 @@ struct keyFrame
bool Transport::GenerateWaypoints(uint32 pathid, std::set<uint32> &mapids)
{
TransportPath path;
sObjectMgr.GetTransportPathNodes(pathid, path);
if (path.Empty())
if (pathid >= sTaxiPathNodesByPath.size())
return false;
TaxiPathNodeList const& path = sTaxiPathNodesByPath[pathid];
std::vector<keyFrame> keyFrames;
int mapChange = 0;
mapids.clear();
for (size_t i = 1; i < path.Size() - 1; ++i)
for (size_t i = 1; i < path.size() - 1; ++i)
{
if (mapChange == 0)
{
if ((path[i].mapid == path[i+1].mapid))
TaxiPathNodeEntry const* node_i = path[i];
if (node_i->mapid == path[i+1]->mapid)
{
keyFrame k(path[i].x, path[i].y, path[i].z, path[i].mapid, path[i].actionFlag, path[i].delay);
keyFrame k(node_i->x, node_i->y, node_i->z, node_i->mapid, node_i->actionFlag, node_i->delay);
keyFrames.push_back(k);
mapids.insert(k.mapid);
}