[10068] Fixes in pet movments

* Use proper stop packet as expected. In case 0 trevel time used before move packet
  can generate infinity move forward (at client side).
* Avoid reset top movegen before add idle in pet stay command.
* Avoid assign random move to player owned creatures as default movegen.
* Finish follow movegen init including need-stay case.
This commit is contained in:
VladimirMangos 2010-06-16 17:21:15 +04:00
parent a0bbb0fec5
commit 492f467bcc
9 changed files with 35 additions and 34 deletions

View file

@ -1,4 +1,4 @@
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