[11461] Use ObjectGuid in GuardAI also...

This commit is contained in:
VladimirMangos 2011-05-10 11:19:38 +04:00
parent b4f2e3d1a0
commit 4989ffba9d
3 changed files with 8 additions and 7 deletions

View file

@ -30,7 +30,7 @@ int GuardAI::Permissible(const Creature *creature)
return PERMIT_BASE_NO;
}
GuardAI::GuardAI(Creature *c) : CreatureAI(c), i_victimGuid(0), i_state(STATE_NORMAL), i_tracker(TIME_INTERVAL_LOOK)
GuardAI::GuardAI(Creature *c) : CreatureAI(c), i_state(STATE_NORMAL), i_tracker(TIME_INTERVAL_LOOK)
{
}
@ -64,7 +64,7 @@ void GuardAI::EnterEvadeMode()
i_state = STATE_NORMAL;
i_victimGuid = 0;
i_victimGuid.Clear();
m_creature->CombatStop(true);
m_creature->DeleteThreatList();
return;
@ -95,7 +95,7 @@ void GuardAI::EnterEvadeMode()
m_creature->RemoveAllAuras();
m_creature->DeleteThreatList();
i_victimGuid = 0;
i_victimGuid.Clear();
m_creature->CombatStop(true);
i_state = STATE_NORMAL;
@ -110,7 +110,7 @@ void GuardAI::UpdateAI(const uint32 /*diff*/)
if (!m_creature->SelectHostileTarget() || !m_creature->getVictim())
return;
i_victimGuid = m_creature->getVictim()->GetGUID();
i_victimGuid = m_creature->getVictim()->GetObjectGuid();
DoMeleeAttackIfReady();
}
@ -128,7 +128,7 @@ void GuardAI::AttackStart(Unit *u)
if(m_creature->Attack(u,true))
{
i_victimGuid = u->GetGUID();
i_victimGuid = u->GetObjectGuid();
m_creature->AddThreat(u);
m_creature->SetInCombatWith(u);
u->SetInCombatWith(m_creature);

View file

@ -20,6 +20,7 @@
#define MANGOS_GUARDAI_H
#include "CreatureAI.h"
#include "ObjectGuid.h"
#include "Timer.h"
class Creature;
@ -46,7 +47,7 @@ class MANGOS_DLL_DECL GuardAI : public CreatureAI
static int Permissible(const Creature *);
private:
uint64 i_victimGuid;
ObjectGuid i_victimGuid;
GuardState i_state;
TimeTracker i_tracker;
};

View file

@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__
#define __REVISION_NR_H__
#define REVISION_NR "11460"
#define REVISION_NR "11461"
#endif // __REVISION_NR_H__