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[8196] Implement item 44012 spell effects.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
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050962d9fd
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4 changed files with 22 additions and 3 deletions
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@ -1151,6 +1151,21 @@ void Spell::EffectDummy(uint32 i)
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case 58418: // Portal to Orgrimmar
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case 58420: // Portal to Stormwind
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return; // implemented in EffectScript[0]
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case 59640: // Underbelly Elixir
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{
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if(m_caster->GetTypeId() != TYPEID_PLAYER)
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return;
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uint32 spell_id = 0;
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switch(urand(1,3))
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{
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case 1: spell_id = 59645; break;
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case 2: spell_id = 59831; break;
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case 3: spell_id = 59843; break;
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}
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m_caster->CastSpell(m_caster,spell_id,true,NULL);
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return;
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}
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}
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//All IconID Check in there
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@ -488,8 +488,8 @@ LogColors = ""
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#
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# AllFlightPaths
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# Players will start with all flight paths (Note: ALL flight paths, not only player's team)
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# Default: 0 (true)
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# 1 (false)
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# Default: 0 (false)
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# 1 (true)
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#
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# AlwaysMaxSkillForLevel
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# Players will automatically gain max level dependent (weapon/defense) skill when logging in, leveling up etc.
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "8195"
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#define REVISION_NR "8196"
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#endif // __REVISION_NR_H__
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