Merge commit 'origin/master' into 320

Conflicts:
	src/game/Player.cpp
	src/game/Totem.cpp
This commit is contained in:
tomrus88 2009-07-21 08:22:30 +04:00
commit 4c709772c1
61 changed files with 912 additions and 454 deletions

View file

@ -442,6 +442,17 @@ struct GameObjectInfo
}
}
uint32 GetCharges() const // despawn at uses amount
{
switch(type)
{
case GAMEOBJECT_TYPE_TRAP: return trap.charges;
case GAMEOBJECT_TYPE_GUARDPOST: return guardpost.charges;
case GAMEOBJECT_TYPE_SPELLCASTER: return spellcaster.charges;
default: return 0;
}
}
uint32 GetLinkedGameObjectEntry() const
{
switch(type)
@ -663,7 +674,6 @@ class MANGOS_DLL_SPEC GameObject : public WorldObject
bool isActiveObject() const { return false; }
uint64 GetRotation() const { return m_rotation; }
protected:
uint32 m_charges; // Spell charges for GAMEOBJECT_TYPE_SPELLCASTER (22)
uint32 m_spellId;
time_t m_respawnTime; // (secs) time of next respawn (or despawn if GO have owner()),
uint32 m_respawnDelayTime; // (secs) if 0 then current GO state no dependent from timer