Updated extractors binary. Note: you don't need to extract new data

This commit is contained in:
sanctum32 2013-12-20 04:43:38 +02:00 committed by Antz
parent 3718356e1f
commit 4ce27abad6
6 changed files with 11 additions and 10 deletions

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@ -203,11 +203,11 @@
<ClInclude Include="..\..\..\src\game\vmap\WorldModel.h" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\..\win\VC110\g3dlite.vcxproj">
<ProjectReference Include="..\..\..\win\VC120\g3dlite.vcxproj">
<Project>{8072769e-cf10-48bf-b9e1-12752a5dac6e}</Project>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="..\..\..\win\VC110\zlib.vcxproj">
<ProjectReference Include="..\..\..\win\VC120\zlib.vcxproj">
<Project>{8f1dea42-6a5b-4b62-839d-c141a7bfacf2}</Project>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>

View file

@ -1,10 +1,10 @@
Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2012
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "vmap_assembler", "VC110\vmap_assembler.vcxproj", "{572FFF74-480C-4472-8ABF-81733BB4049D}"
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "vmap_assembler", "VC120\vmap_assembler.vcxproj", "{572FFF74-480C-4472-8ABF-81733BB4049D}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "zlib", "..\..\win\VC110\zlib.vcxproj", "{8F1DEA42-6A5B-4B62-839D-C141A7BFACF2}"
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "zlib", "..\..\win\VC120\zlib.vcxproj", "{8F1DEA42-6A5B-4B62-839D-C141A7BFACF2}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "g3dlite", "..\..\win\VC110\g3dlite.vcxproj", "{8072769E-CF10-48BF-B9E1-12752A5DAC6E}"
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "g3dlite", "..\..\win\VC120\g3dlite.vcxproj", "{8072769E-CF10-48BF-B9E1-12752A5DAC6E}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution