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[10466] Proper reset threat rediraction for existed spells.
In 3.5.5a this is: 34477, 57934, 59665 and triggered spells. Signed-off-by: VladimirMangos <vladimir@getmangos.com>
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3 changed files with 23 additions and 1 deletions
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@ -71,6 +71,12 @@ class HostileRefManager : public RefManager<Unit, ThreatManager>
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m_redirectionMod = pct/100.0f;
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m_redirectionMod = pct/100.0f;
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}
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}
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void ResetThreatRedirection()
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{
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m_redirectionTargetGuid.Clear();
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m_redirectionMod = 0.0f;
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}
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float GetThreatRedirectionMod() const { return m_redirectionMod; }
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float GetThreatRedirectionMod() const { return m_redirectionMod; }
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Unit* GetThreatRedirectionTarget() const;
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Unit* GetThreatRedirectionTarget() const;
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@ -2214,6 +2214,22 @@ void Aura::HandleAuraDummy(bool apply, bool Real)
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return;
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return;
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}
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}
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case 34477: // Misdirection, main spell
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case 57934: // Tricks of the Trade, main spell
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{
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if (m_removeMode != AURA_REMOVE_BY_DEFAULT) // used for direct in code aura removes
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if (Unit* pCaster = GetCaster())
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pCaster->getHostileRefManager().ResetThreatRedirection();
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return;
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}
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case 35079: // Misdirection, triggered buff
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case 59628: // Tricks of the Trade, triggered buff
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case 59665: // Vigilance, redirection spell
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{
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if (Unit* pCaster = GetCaster())
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pCaster->getHostileRefManager().ResetThreatRedirection();
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return;
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}
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case 36730: // Flame Strike
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case 36730: // Flame Strike
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{
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{
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target->CastSpell(target, 36731, true, NULL, this);
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target->CastSpell(target, 36731, true, NULL, this);
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "10465"
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#define REVISION_NR "10466"
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#endif // __REVISION_NR_H__
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#endif // __REVISION_NR_H__
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