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[7580] Add Policies/Singleton.h include in all headers where it expected.
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5 changed files with 5 additions and 1 deletions
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@ -20,6 +20,7 @@
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#define __BATTLEGROUNDMGR_H
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#include "Common.h"
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#include "Policies/Singleton.h"
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#include "BattleGround.h"
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typedef std::map<uint32, BattleGround*> BattleGroundSet;
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@ -22,6 +22,7 @@
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#include "Common.h"
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#include "SharedDefines.h"
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#include "Platform/Define.h"
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#include "Policies/Singleton.h"
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#define max_ge_check_delay 86400 // 1 day in seconds
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@ -20,6 +20,7 @@
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#define MANGOS_POOLHANDLER_H
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#include "Platform/Define.h"
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#include "Policies/Singleton.h"
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#include "Creature.h"
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#include "GameObject.h"
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@ -22,6 +22,7 @@
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#include <vector>
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#include <string>
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#include "Utilities/UnorderedMap.h"
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#include "Policies/Singleton.h"
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#define MAX_WAYPOINT_TEXT 5
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struct WaypointBehavior
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "7579"
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#define REVISION_NR "7580"
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#endif // __REVISION_NR_H__
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