[7580] Add Policies/Singleton.h include in all headers where it expected.

This commit is contained in:
VladimirMangos 2009-03-29 15:49:01 +04:00
parent 426da8ad3d
commit 4d8aec2c7d
5 changed files with 5 additions and 1 deletions

View file

@ -20,6 +20,7 @@
#define __BATTLEGROUNDMGR_H
#include "Common.h"
#include "Policies/Singleton.h"
#include "BattleGround.h"
typedef std::map<uint32, BattleGround*> BattleGroundSet;

View file

@ -22,6 +22,7 @@
#include "Common.h"
#include "SharedDefines.h"
#include "Platform/Define.h"
#include "Policies/Singleton.h"
#define max_ge_check_delay 86400 // 1 day in seconds

View file

@ -20,6 +20,7 @@
#define MANGOS_POOLHANDLER_H
#include "Platform/Define.h"
#include "Policies/Singleton.h"
#include "Creature.h"
#include "GameObject.h"

View file

@ -22,6 +22,7 @@
#include <vector>
#include <string>
#include "Utilities/UnorderedMap.h"
#include "Policies/Singleton.h"
#define MAX_WAYPOINT_TEXT 5
struct WaypointBehavior

View file

@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__
#define __REVISION_NR_H__
#define REVISION_NR "7579"
#define REVISION_NR "7580"
#endif // __REVISION_NR_H__