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[10790] Moved vmap code from shared to game project
After this, realmd code does not contain anymore vmap code Small cleanup in VC100 filter about vmap files Signed-off-by: Neo2003 <Neo.2003@Hotmail.fr>
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parent
20cdcd4280
commit
4dd4576581
34 changed files with 357 additions and 380 deletions
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@ -1,136 +0,0 @@
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/*
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* Copyright (C) 2005-2010 MaNGOS <http://getmangos.com/>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include <sys/types.h>
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#include "VMapFactory.h"
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#include "VMapManager2.h"
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using namespace G3D;
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namespace VMAP
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{
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void chompAndTrim(std::string& str)
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{
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while(str.length() >0)
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{
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char lc = str[str.length()-1];
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if(lc == '\r' || lc == '\n' || lc == ' ' || lc == '"' || lc == '\'')
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{
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str = str.substr(0,str.length()-1);
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}
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else
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{
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break;
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}
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}
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while(str.length() >0)
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{
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char lc = str[0];
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if(lc == ' ' || lc == '"' || lc == '\'')
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{
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str = str.substr(1,str.length()-1);
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}
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else
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{
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break;
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}
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}
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}
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IVMapManager *gVMapManager = 0;
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Table<unsigned int , bool>* iIgnoreSpellIds=0;
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//===============================================
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// result false, if no more id are found
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bool getNextId(const std::string& pString, unsigned int& pStartPos, unsigned int& pId)
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{
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bool result = false;
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unsigned int i;
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for(i=pStartPos;i<pString.size(); ++i)
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{
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if(pString[i] == ',')
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{
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break;
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}
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}
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if(i>pStartPos)
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{
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std::string idString = pString.substr(pStartPos, i-pStartPos);
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pStartPos = i+1;
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chompAndTrim(idString);
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pId = atoi(idString.c_str());
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result = true;
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}
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return(result);
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}
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//===============================================
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/**
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parameter: String of map ids. Delimiter = ","
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*/
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void VMapFactory::preventSpellsFromBeingTestedForLoS(const char* pSpellIdString)
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{
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if(!iIgnoreSpellIds)
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iIgnoreSpellIds = new Table<unsigned int , bool>();
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if(pSpellIdString != NULL)
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{
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unsigned int pos =0;
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unsigned int id;
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std::string confString(pSpellIdString);
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chompAndTrim(confString);
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while(getNextId(confString, pos, id))
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{
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iIgnoreSpellIds->set(id, true);
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}
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}
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}
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//===============================================
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bool VMapFactory::checkSpellForLoS(unsigned int pSpellId)
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{
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return(!iIgnoreSpellIds->containsKey(pSpellId));
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}
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//===============================================
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// just return the instance
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IVMapManager* VMapFactory::createOrGetVMapManager()
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{
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if(gVMapManager == 0)
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gVMapManager= new VMapManager2(); // should be taken from config ... Please change if you like :-)
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return gVMapManager;
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}
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//===============================================
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// delete all internal data structures
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void VMapFactory::clear()
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{
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if(iIgnoreSpellIds)
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{
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delete iIgnoreSpellIds;
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iIgnoreSpellIds = NULL;
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}
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if(gVMapManager)
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{
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delete gVMapManager;
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gVMapManager = NULL;
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}
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}
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}
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