diff --git a/src/game/SpellMgr.cpp b/src/game/SpellMgr.cpp index a967d42f7..54652d42f 100644 --- a/src/game/SpellMgr.cpp +++ b/src/game/SpellMgr.cpp @@ -590,8 +590,9 @@ bool IsPositiveEffect(uint32 spellId, uint32 effIndex) break; case SPELL_AURA_MOD_DECREASE_SPEED: // used in positive spells also // part of positive spell if casted at self - if (spellproto->EffectImplicitTargetA[effIndex] == TARGET_SELF || - spellproto->EffectImplicitTargetA[effIndex] == TARGET_SELF2) + if ((spellproto->EffectImplicitTargetA[effIndex] == TARGET_SELF || + spellproto->EffectImplicitTargetA[effIndex] == TARGET_SELF2) && + spellproto->SpellFamilyName == SPELLFAMILY_GENERIC) return false; // but not this if this first effect (don't found batter check) if(spellproto->Attributes & 0x4000000 && effIndex==0) diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index d3fee4358..61b76bbb6 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "9225" + #define REVISION_NR "9226" #endif // __REVISION_NR_H__