Use spell_bonus_data table for store custom damage/healing bonus coefficients

Big thanks ApoC for help create table.
Fixed bonuses for stacked periodic
Warning need test all coefficients for correct bonus amount.
TODO:
 use this table for absorb bonus calculation
 use this table for melee spells AP bonuses
 use chain multipler in final damage/heal amount

Signed-off-by: DiSlord <dislord@nomail.com>
This commit is contained in:
DiSlord 2009-01-28 02:23:16 +03:00
parent 6d9a099a19
commit 4ecfbcc2f5
13 changed files with 711 additions and 402 deletions

View file

@ -0,0 +1,16 @@
INSERT INTO spell_chain VALUES
/*Tranquility*/
(44203, 0,44203,1,0),
(44205,44203,44203,2,0),
(44206,44205,44203,3,0),
(44207,44206,44203,4,0),
(44208,44207,44203,5,0),
(48444,44208,44203,6,0),
(48445,48444,44203,7,0),
/*Hurricane*/
(42231, 0,42231,1,0),
(42232,42231,42231,2,0),
(42233,42232,42231,3,0),
(42230,42233,42231,4,0),
(48466,42230,42231,5,0);