diff --git a/src/game/Spell.cpp b/src/game/Spell.cpp index a9f9c5fe2..d84dba104 100644 --- a/src/game/Spell.cpp +++ b/src/game/Spell.cpp @@ -7396,13 +7396,7 @@ bool Spell::IsNeedSendToClient() const bool Spell::IsTriggeredSpellWithRedundentCastTime() const { -<<<<<<< HEAD - return m_triggeredByAuraSpell || m_triggeredBySpellInfo || - // possible not need after above check? - m_IsTriggeredSpell && (m_spellInfo->GetManaCost() || m_spellInfo->GetManaCostPercentage()); -======= - return m_IsTriggeredSpell && (m_spellInfo->manaCost || m_spellInfo->ManaCostPercentage); ->>>>>>> 47aa389... [12468] Use normal cast time for triggered spells by default + return m_IsTriggeredSpell && (m_spellInfo->GetManaCost() || m_spellInfo->GetManaCostPercentage()); } bool Spell::HaveTargetsForEffect(SpellEffectIndex effect) const diff --git a/src/game/Spell.h b/src/game/Spell.h index a8c221bf4..ee7d1b36c 100644 --- a/src/game/Spell.h +++ b/src/game/Spell.h @@ -476,11 +476,7 @@ class Spell uint64 GetDelayMoment() const { return m_delayMoment; } bool IsNeedSendToClient() const; // use for hide spell cast for client in case when cast not have client side affect (animation or log entries) -<<<<<<< HEAD - bool IsTriggeredSpellWithRedundentData() const; // use for ignore some spell data for triggered spells like cast time, some triggered spells have redundant copy data from main spell for client use purpose -======= bool IsTriggeredSpellWithRedundentCastTime() const; // use for ignore some spell data for triggered spells like cast time, some triggered spells have redundent copy data from main spell for client use purpose ->>>>>>> 47aa389... [12468] Use normal cast time for triggered spells by default CurrentSpellTypes GetCurrentContainer(); diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index 4e38eafeb..bc03c16e1 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "12670" + #define REVISION_NR "12671" #endif // __REVISION_NR_H__