[7864] Use x.0f float constant format.

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
This commit is contained in:
NoFantasy 2009-05-21 17:15:23 +04:00 committed by VladimirMangos
parent bde5402b40
commit 50898eedde
4 changed files with 13 additions and 13 deletions

View file

@ -5261,19 +5261,19 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, Aura* triggeredByAu
if( procSpell->SpellFamilyFlags & 0x0000000000000004LL )
{
triggered_spell_id = 40445;
chance = 25.f;
chance = 25.0f;
}
// Rejuvenation
else if( procSpell->SpellFamilyFlags & 0x0000000000000010LL )
{
triggered_spell_id = 40446;
chance = 25.f;
chance = 25.0f;
}
// Mangle (cat/bear)
else if( procSpell->SpellFamilyFlags & 0x0000044000000000LL )
{
triggered_spell_id = 40452;
chance = 40.f;
chance = 40.0f;
}
else
return false;
@ -5599,13 +5599,13 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, Aura* triggeredByAu
if( procSpell->SpellFamilyFlags & 0x00000000C0000000LL)
{
triggered_spell_id = 40471;
chance = 15.f;
chance = 15.0f;
}
// Judgement
else if( procSpell->SpellFamilyFlags & 0x0000000000800000LL )
{
triggered_spell_id = 40472;
chance = 50.f;
chance = 50.0f;
}
else
return false;
@ -5765,17 +5765,17 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, Aura* triggeredByAu
if (procSpell->SpellFamilyFlags & 0x0000000000000001LL)
{
triggered_spell_id = 40465; // Lightning Bolt
chance = 15.f;
chance = 15.0f;
}
else if (procSpell->SpellFamilyFlags & 0x0000000000000080LL)
{
triggered_spell_id = 40465; // Lesser Healing Wave
chance = 10.f;
chance = 10.0f;
}
else if (procSpell->SpellFamilyFlags & 0x0000001000000000LL)
{
triggered_spell_id = 40466; // Stormstrike
chance = 50.f;
chance = 50.0f;
}
else
return false;
@ -11247,7 +11247,7 @@ uint32 Unit::GetCastingTimeForBonus( SpellEntry const *spellProto, DamageEffectT
if (OriginalCastTime > 7000) OriginalCastTime = 7000;
if (OriginalCastTime < 1500) OriginalCastTime = 1500;
// Portion to Over Time
float PtOT = (overTime / 15000.f) / ((overTime / 15000.f) + (OriginalCastTime / 3500.f));
float PtOT = (overTime / 15000.0f) / ((overTime / 15000.0f) + (OriginalCastTime / 3500.0f));
if ( damagetype == DOT )
CastingTime = uint32(CastingTime * PtOT);