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[8496] Resolve some #include cycles and unsafe code.
* Common.h -> Threading.h -> Errors.h -> Common.h * Remove reduncdent #include "ByteBuffer.h" in headers * Remove redundent #include "Auth/BigNumber.h" in headers * Avoid multyply data copy at use some now dropped functions in BigNumber. * Avoid copy fixed byte count from byte arrays with unknown real size created from BigNumber.
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b276b05363
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13 changed files with 12 additions and 27 deletions
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@ -20,7 +20,6 @@
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#define MANGOS_GRIDNOTIFIERS_H
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#include "ObjectGridLoader.h"
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#include "ByteBuffer.h"
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#include "UpdateData.h"
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#include <iostream>
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@ -85,7 +85,6 @@ enum PhaseMasks
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class WorldPacket;
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class UpdateData;
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class ByteBuffer;
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class WorldSession;
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class Creature;
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class Player;
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@ -25,7 +25,6 @@
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#include "Utilities/UnorderedMap.h"
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#include "Policies/ThreadingModel.h"
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#include "ByteBuffer.h"
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#include "UpdateData.h"
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#include "GridDefines.h"
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@ -19,8 +19,11 @@
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#ifndef __UPDATEDATA_H
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#define __UPDATEDATA_H
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#include "ByteBuffer.h"
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class WorldPacket;
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enum OBJECT_UPDATE_TYPE
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{
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UPDATETYPE_VALUES = 0,
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@ -37,6 +37,7 @@
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#include "ByteBuffer.h"
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#include "Opcodes.h"
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#include "Database/DatabaseEnv.h"
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#include "Auth/BigNumber.h"
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#include "Auth/Sha1.h"
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#include "WorldSession.h"
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#include "WorldSocketMgr.h"
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@ -480,9 +480,9 @@ bool AuthSocket::_HandleLogonChallenge()
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pkt << uint8(1);
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pkt.append(g.AsByteArray(), 1);
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pkt << uint8(32);
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pkt.append(N.AsByteArray(), 32);
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pkt.append(N.AsByteArray(32), 32);
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pkt.append(s.AsByteArray(), s.GetNumBytes());// 32 bytes
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pkt.append(unk3.AsByteArray(), 16);
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pkt.append(unk3.AsByteArray(16), 16);
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uint8 securityFlags = 0;
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pkt << uint8(securityFlags); // security flags (0x0...0x04)
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@ -807,7 +807,7 @@ bool AuthSocket::_HandleReconnectChallenge()
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pkt << (uint8) AUTH_RECONNECT_CHALLENGE;
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pkt << (uint8) 0x00;
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_reconnectProof.SetRand(16 * 8);
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pkt.append(_reconnectProof.AsByteBuffer()); // 16 bytes random
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pkt.append(_reconnectProof.AsByteArray(16),16); // 16 bytes random
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pkt << (uint64) 0x00 << (uint64) 0x00; // 16 bytes zeros
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SendBuf((char const*)pkt.contents(), pkt.size());
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return true;
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@ -186,21 +186,6 @@ uint8 *BigNumber::AsByteArray(int minSize)
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return _array;
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}
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ByteBuffer BigNumber::AsByteBuffer()
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{
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ByteBuffer ret(GetNumBytes());
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ret.append(AsByteArray(), GetNumBytes());
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return ret;
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}
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std::vector<uint8> BigNumber::AsByteVector()
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{
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std::vector<uint8> ret;
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ret.resize(GetNumBytes());
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memcpy(&ret[0], AsByteArray(), GetNumBytes());
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return ret;
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}
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const char *BigNumber::AsHexStr()
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{
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return BN_bn2hex(_bn);
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@ -20,7 +20,6 @@
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#define _AUTH_BIGNUMBER_H
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#include "Common.h"
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#include "ByteBuffer.h"
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struct bignum_st;
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@ -83,8 +82,6 @@ class BigNumber
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uint32 AsDword();
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uint8* AsByteArray(int minSize = 0);
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ByteBuffer AsByteBuffer();
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std::vector<uint8> AsByteVector();
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const char *AsHexStr();
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const char *AsDecStr();
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@ -17,6 +17,7 @@
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*/
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#include "Auth/Sha1.h"
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#include "Auth/BigNumber.h"
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#include <stdarg.h>
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Sha1Hash::Sha1Hash()
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@ -22,7 +22,8 @@
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#include "Common.h"
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#include <openssl/sha.h>
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#include <openssl/crypto.h>
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#include "Auth/BigNumber.h"
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class BigNumber;
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class Sha1Hash
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{
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@ -17,6 +17,7 @@
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*/
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#include "Threading.h"
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#include "Errors.h"
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#include <ace/OS_NS_unistd.h>
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#include <ace/Sched_Params.h>
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#include <vector>
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@ -23,7 +23,6 @@
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#include <ace/TSS_T.h>
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#include "ace/Atomic_Op.h"
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#include <assert.h>
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#include "Errors.h"
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namespace ACE_Based
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{
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "8495"
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#define REVISION_NR "8496"
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#endif // __REVISION_NR_H__
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