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[11115] Implement .gm setview command
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7 changed files with 27 additions and 1 deletions
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@ -569,6 +569,7 @@ INSERT INTO `command` VALUES
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('gm fly',3,'Syntax: .gm fly [on/off]\r\nEnable/disable gm fly mode.'),
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('gm fly',3,'Syntax: .gm fly [on/off]\r\nEnable/disable gm fly mode.'),
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('gm ingame',0,'Syntax: .gm ingame\r\n\r\nDisplay a list of available in game Game Masters.'),
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('gm ingame',0,'Syntax: .gm ingame\r\n\r\nDisplay a list of available in game Game Masters.'),
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('gm list',3,'Syntax: .gm list\r\n\r\nDisplay a list of all Game Masters accounts and security levels.'),
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('gm list',3,'Syntax: .gm list\r\n\r\nDisplay a list of all Game Masters accounts and security levels.'),
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('gm setview',1,'Syntax: .gm setview\r\n\r\nSet farsight view on selected unit. Select yourself to set view back.'),
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('gm visible',1,'Syntax: .gm visible on/off\r\n\r\nOutput current visibility state or make GM visible(on) and invisible(off) for other players.'),
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('gm visible',1,'Syntax: .gm visible on/off\r\n\r\nOutput current visibility state or make GM visible(on) and invisible(off) for other players.'),
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('go',1,'Syntax: .go [$playername|pointlink|#x #y #z [#mapid]]\r\nTeleport your character to point with coordinates of player $playername, or coordinates of one from shift-link types: player, tele, taxinode, creature/creature_entry, gameobject/gameobject_entry, or explicit #x #y #z #mapid coordinates.'),
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('go',1,'Syntax: .go [$playername|pointlink|#x #y #z [#mapid]]\r\nTeleport your character to point with coordinates of player $playername, or coordinates of one from shift-link types: player, tele, taxinode, creature/creature_entry, gameobject/gameobject_entry, or explicit #x #y #z #mapid coordinates.'),
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('go creature',1,'Syntax: .go creature (#creature_guid|$creature_name|id #creature_id)\r\nTeleport your character to creature with guid #creature_guid, or teleport your character to creature with name including as part $creature_name substring, or teleport your character to a creature that was spawned from the template with this entry #creature_id.'),
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('go creature',1,'Syntax: .go creature (#creature_guid|$creature_name|id #creature_id)\r\nTeleport your character to creature with guid #creature_guid, or teleport your character to creature with name including as part $creature_name substring, or teleport your character to a creature that was spawned from the template with this entry #creature_id.'),
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7
sql/updates/11115_01_mangos_command.sql
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7
sql/updates/11115_01_mangos_command.sql
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@ -0,0 +1,7 @@
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ALTER TABLE db_version CHANGE COLUMN required_11058_01_mangos_spell_proc_event required_11115_01_mangos_command bit;
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DELETE FROM command WHERE name = 'gm setview';
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INSERT INTO command (name, security, help) VALUES
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('gm setview',1,'Syntax: .gm setview\r\n\r\nSet farsight view on selected unit. Select yourself to set view back.');
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@ -158,6 +158,7 @@ pkgdata_DATA = \
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11040_01_mangos_spell_chain.sql \
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11040_01_mangos_spell_chain.sql \
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11040_02_mangos_spell_bonus_data.sql \
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11040_02_mangos_spell_bonus_data.sql \
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11058_01_mangos_spell_proc_event.sql \
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11058_01_mangos_spell_proc_event.sql \
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11115_01_mangos_command.sql \
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README
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README
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## Additional files to include when running 'make dist'
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## Additional files to include when running 'make dist'
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@ -296,4 +297,5 @@ EXTRA_DIST = \
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11040_01_mangos_spell_chain.sql \
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11040_01_mangos_spell_chain.sql \
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11040_02_mangos_spell_bonus_data.sql \
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11040_02_mangos_spell_bonus_data.sql \
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11058_01_mangos_spell_proc_event.sql \
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11058_01_mangos_spell_proc_event.sql \
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11115_01_mangos_command.sql \
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README
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README
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@ -233,6 +233,7 @@ ChatCommand * ChatHandler::getCommandTable()
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{ "list", SEC_ADMINISTRATOR, true, &ChatHandler::HandleGMListFullCommand, "", NULL },
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{ "list", SEC_ADMINISTRATOR, true, &ChatHandler::HandleGMListFullCommand, "", NULL },
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{ "visible", SEC_MODERATOR, false, &ChatHandler::HandleGMVisibleCommand, "", NULL },
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{ "visible", SEC_MODERATOR, false, &ChatHandler::HandleGMVisibleCommand, "", NULL },
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{ "", SEC_MODERATOR, false, &ChatHandler::HandleGMCommand, "", NULL },
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{ "", SEC_MODERATOR, false, &ChatHandler::HandleGMCommand, "", NULL },
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{ "setview", SEC_MODERATOR, false, &ChatHandler::HandleSetViewCommand, "", NULL },
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{ NULL, 0, false, NULL, "", NULL }
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{ NULL, 0, false, NULL, "", NULL }
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};
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};
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@ -522,6 +522,7 @@ class ChatHandler
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bool HandleTaxiCheatCommand(char* args);
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bool HandleTaxiCheatCommand(char* args);
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bool HandleWhispersCommand(char* args);
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bool HandleWhispersCommand(char* args);
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bool HandleModifyDrunkCommand(char* args);
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bool HandleModifyDrunkCommand(char* args);
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bool HandleSetViewCommand(char* args);
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bool HandleLoadScriptsCommand(char* args);
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bool HandleLoadScriptsCommand(char* args);
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@ -2241,3 +2241,17 @@ bool ChatHandler::HandleModifyDrunkCommand(char* args)
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return true;
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return true;
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}
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}
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bool ChatHandler::HandleSetViewCommand(char* /*args*/)
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{
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if (Unit* unit = getSelectedUnit())
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m_session->GetPlayer()->GetCamera().SetView(unit);
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else
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{
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PSendSysMessage(LANG_SELECT_CHAR_OR_CREATURE);
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SetSentErrorMessage(true);
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return false;
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}
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return true;
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}
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "11114"
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#define REVISION_NR "11115"
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#endif // __REVISION_NR_H__
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#endif // __REVISION_NR_H__
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