[11115] Implement .gm setview command

This commit is contained in:
SilverIce 2011-02-07 04:14:09 +02:00
parent b2d81eae1b
commit 50e681146e
7 changed files with 27 additions and 1 deletions

View file

@ -569,6 +569,7 @@ INSERT INTO `command` VALUES
('gm fly',3,'Syntax: .gm fly [on/off]\r\nEnable/disable gm fly mode.'),
('gm ingame',0,'Syntax: .gm ingame\r\n\r\nDisplay a list of available in game Game Masters.'),
('gm list',3,'Syntax: .gm list\r\n\r\nDisplay a list of all Game Masters accounts and security levels.'),
('gm setview',1,'Syntax: .gm setview\r\n\r\nSet farsight view on selected unit. Select yourself to set view back.'),
('gm visible',1,'Syntax: .gm visible on/off\r\n\r\nOutput current visibility state or make GM visible(on) and invisible(off) for other players.'),
('go',1,'Syntax: .go [$playername|pointlink|#x #y #z [#mapid]]\r\nTeleport your character to point with coordinates of player $playername, or coordinates of one from shift-link types: player, tele, taxinode, creature/creature_entry, gameobject/gameobject_entry, or explicit #x #y #z #mapid coordinates.'),
('go creature',1,'Syntax: .go creature (#creature_guid|$creature_name|id #creature_id)\r\nTeleport your character to creature with guid #creature_guid, or teleport your character to creature with name including as part $creature_name substring, or teleport your character to a creature that was spawned from the template with this entry #creature_id.'),

View file

@ -0,0 +1,7 @@
ALTER TABLE db_version CHANGE COLUMN required_11058_01_mangos_spell_proc_event required_11115_01_mangos_command bit;
DELETE FROM command WHERE name = 'gm setview';
INSERT INTO command (name, security, help) VALUES
('gm setview',1,'Syntax: .gm setview\r\n\r\nSet farsight view on selected unit. Select yourself to set view back.');

View file

@ -158,6 +158,7 @@ pkgdata_DATA = \
11040_01_mangos_spell_chain.sql \
11040_02_mangos_spell_bonus_data.sql \
11058_01_mangos_spell_proc_event.sql \
11115_01_mangos_command.sql \
README
## Additional files to include when running 'make dist'
@ -296,4 +297,5 @@ EXTRA_DIST = \
11040_01_mangos_spell_chain.sql \
11040_02_mangos_spell_bonus_data.sql \
11058_01_mangos_spell_proc_event.sql \
11115_01_mangos_command.sql \
README

View file

@ -233,6 +233,7 @@ ChatCommand * ChatHandler::getCommandTable()
{ "list", SEC_ADMINISTRATOR, true, &ChatHandler::HandleGMListFullCommand, "", NULL },
{ "visible", SEC_MODERATOR, false, &ChatHandler::HandleGMVisibleCommand, "", NULL },
{ "", SEC_MODERATOR, false, &ChatHandler::HandleGMCommand, "", NULL },
{ "setview", SEC_MODERATOR, false, &ChatHandler::HandleSetViewCommand, "", NULL },
{ NULL, 0, false, NULL, "", NULL }
};

View file

@ -522,6 +522,7 @@ class ChatHandler
bool HandleTaxiCheatCommand(char* args);
bool HandleWhispersCommand(char* args);
bool HandleModifyDrunkCommand(char* args);
bool HandleSetViewCommand(char* args);
bool HandleLoadScriptsCommand(char* args);

View file

@ -2241,3 +2241,17 @@ bool ChatHandler::HandleModifyDrunkCommand(char* args)
return true;
}
bool ChatHandler::HandleSetViewCommand(char* /*args*/)
{
if (Unit* unit = getSelectedUnit())
m_session->GetPlayer()->GetCamera().SetView(unit);
else
{
PSendSysMessage(LANG_SELECT_CHAR_OR_CREATURE);
SetSentErrorMessage(true);
return false;
}
return true;
}

View file

@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__
#define __REVISION_NR_H__
#define REVISION_NR "11114"
#define REVISION_NR "11115"
#endif // __REVISION_NR_H__