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Some fields comments for ChrClass and ChrRace. Also optimize code (set MAX_RACES to max_player_race+1).
Note: MAX_* moved out of enum. This is not nice include value _not_ belong to enum values into enum. Maybe in C this not make sense (enum range = int anyway) but in C++ enum values checked at assigning/etc. (cherry picked from commit f157c4e3d5e18878c7ab0dae383acb7704c3ed90)
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08a3105312
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2 changed files with 21 additions and 11 deletions
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@ -40,16 +40,24 @@ enum Races
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RACE_TAUREN = 6,
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RACE_GNOME = 7,
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RACE_TROLL = 8,
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RACE_GOBLIN = 9,
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//RACE_GOBLIN = 9,
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RACE_BLOODELF = 10,
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RACE_DRAENEI = 11,
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RACE_FEL_ORC = 12,
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RACE_NAGA = 13,
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RACE_BROKEN = 14,
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RACE_SKELETON = 15,
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MAX_RACES = 16
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//RACE_FEL_ORC = 12,
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//RACE_NAGA = 13,
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//RACE_BROKEN = 14,
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//RACE_SKELETON = 15,
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//RACE_VRYKUL = 16,
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//RACE_TUSKARR = 17,
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//RACE_FOREST_TROLL = 18,
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//RACE_TAUNKA = 19,
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//RACE_NORTHREND_SKELETON = 20,
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//RACE_ICE_TROLL = 21
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};
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// max+1 for player race
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#define MAX_RACES 12
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#define RACEMASK_ALL_PLAYABLE \
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((1<<(RACE_HUMAN-1)) |(1<<(RACE_ORC-1)) |(1<<(RACE_DWARF-1)) | \
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(1<<(RACE_NIGHTELF-1))|(1<<(RACE_UNDEAD_PLAYER-1))|(1<<(RACE_TAUREN-1)) | \
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@ -70,9 +78,11 @@ enum Classes
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CLASS_WARLOCK = 9,
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// CLASS_UNK2 = 10,unused
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CLASS_DRUID = 11,
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MAX_CLASSES = 12
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};
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// max+1 for player class
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#define MAX_CLASSES 12
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#define CLASSMASK_ALL_PLAYABLE \
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((1<<(CLASS_WARRIOR-1))|(1<<(CLASS_PALADIN-1))|(1<<(CLASS_HUNTER-1))| \
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(1<<(CLASS_ROGUE-1)) |(1<<(CLASS_PRIEST-1)) |(1<<(CLASS_SHAMAN-1))| \
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@ -128,9 +128,9 @@ struct ChrClassesEntry
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// 4, unused
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//char* name[16]; // 5-20 unused
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// 21 string flag, unused
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//char* string1[16]; // 21-36 unused
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//char* nameFemale[16]; // 21-36 unused, if different from base (male) case
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// 37 string flag, unused
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//char* string2[16]; // 38-53 unused
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//char* nameNeutralGender[16]; // 38-53 unused, if different from base (male) case
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// 54 string flag, unused
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// 55, unused
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uint32 spellfamily; // 56
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@ -151,9 +151,9 @@ struct ChrRacesEntry
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uint32 startmovie; // 13 id from CinematicCamera.dbc
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char* name[16]; // 14-29 used for DBC language detection/selection
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// 30 string flags, unused
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//char* string1[16]; // 31-46 used for DBC language detection/selection
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//char* nameFemale[16]; // 31-46, if different from base (male) case
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// 47 string flags, unused
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//char* string2[16]; // 48-63 used for DBC language detection/selection
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//char* nameNeutralGender[16]; // 48-63, if different from base (male) case
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// 64 string flags, unused
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// 65-67 unused
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uint32 addon; // 68 (0 - original race, 1 - tbc addon, ...)
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