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[7731] Some code cleanups, warrning fixes.
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30 changed files with 128 additions and 151 deletions
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@ -62,7 +62,7 @@ void BattleGroundSA::RemovePlayer(Player* /*plr*/,uint64 /*guid*/)
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}
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void BattleGroundSA::HandleAreaTrigger(Player *Source, uint32 Trigger)
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void BattleGroundSA::HandleAreaTrigger(Player * /*Source*/, uint32 /*Trigger*/)
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{
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// this is wrong way to implement these things. On official it done by gameobject spell cast.
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if (GetStatus() != STATUS_IN_PROGRESS)
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