[9370] Implement .reload quest_poi (also reload quest_poi_points).

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
This commit is contained in:
Thyros 2010-02-14 00:35:41 +03:00 committed by VladimirMangos
parent 853d43b12b
commit 51b1fa9802
5 changed files with 14 additions and 1 deletions

View file

@ -112,6 +112,7 @@ bool ChatHandler::HandleReloadAllNpcCommand(const char* /*args*/)
bool ChatHandler::HandleReloadAllQuestCommand(const char* /*args*/)
{
HandleReloadQuestAreaTriggersCommand("a");
HandleReloadQuestPOICommand("a");
HandleReloadQuestTemplateCommand("a");
sLog.outString( "Re-Loading Quests Relations..." );
@ -473,6 +474,14 @@ bool ChatHandler::HandleReloadPointsOfInterestCommand(const char*)
return true;
}
bool ChatHandler::HandleReloadQuestPOICommand(const char*)
{
sLog.outString( "Re-Loading `quest_poi` and `quest_poi_points` Tables!" );
sObjectMgr.LoadQuestPOI();
SendGlobalSysMessage("DB Table `quest_poi` and `quest_poi_points` reloaded.");
return true;
}
bool ChatHandler::HandleReloadSpellClickSpellsCommand(const char*)
{
sLog.outString( "Re-Loading `npc_spellclick_spells` Table!" );