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Applied dep and realm updates
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2020 changed files with 39571 additions and 173090 deletions
54
dep/acelite/ace/Message_Block_T.cpp
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54
dep/acelite/ace/Message_Block_T.cpp
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// $Id: Message_Block_T.cpp 80826 2008-03-04 14:51:23Z wotte $
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#ifndef ACE_MESSAGE_BLOCK_T_CPP
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#define ACE_MESSAGE_BLOCK_T_CPP
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#include "ace/Malloc_Base.h" /* Need ACE_Allocator */
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#if !defined (__ACE_INLINE__)
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#include "ace/Message_Block_T.inl"
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#endif /* __ACE_INLINE__ */
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#include "ace/os_include/os_errno.h"
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ACE_BEGIN_VERSIONED_NAMESPACE_DECL
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template<class L>
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ACE_Locked_Data_Block<L>::~ACE_Locked_Data_Block (void)
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{
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}
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template<class ACE_LOCK> ACE_Data_Block *
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ACE_Locked_Data_Block<ACE_LOCK>::clone_nocopy (ACE_Message_Block::Message_Flags mask,
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size_t max_size) const
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{
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ACE_TRACE ("ACE_Locked_Data_Block::clone_nocopy");
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// You always want to clear this one to prevent memory leaks but you
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// might add some others later.
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const ACE_Message_Block::Message_Flags always_clear =
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ACE_Message_Block::DONT_DELETE;
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ACE_Locked_Data_Block<ACE_LOCK> *nb = 0;
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ACE_NEW_MALLOC_RETURN (nb,
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static_cast<ACE_Locked_Data_Block<ACE_LOCK>*> (
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this->data_block_allocator ()->malloc (sizeof (ACE_Locked_Data_Block<ACE_LOCK>))),
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ACE_Locked_Data_Block<ACE_LOCK> (
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max_size == 0 ?
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this->size () : max_size,
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this->msg_type (),
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0,
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this->allocator_strategy (),
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this->flags (),
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this->data_block_allocator ()),
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0);
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// Set new flags minus the mask...
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nb->clr_flags (mask | always_clear);
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return nb;
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}
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ACE_END_VERSIONED_NAMESPACE_DECL
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#endif /* ACE_MESSAGE_BLOCK_T_CPP */
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