Applied dep and realm updates

This commit is contained in:
Antz 2015-01-20 22:10:24 +00:00 committed by Antz
parent 12257a5bc2
commit 5260602e28
2020 changed files with 39571 additions and 173090 deletions

13
src/tools/vmap-assembler/.gitignore vendored Normal file
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#
# NOTE! Don't add files that are generated in specific
# subdirectories here. Add them in the ".gitignore" file
# in that subdirectory instead.
#
# NOTE! Please use 'git-ls-files -i --exclude-standard'
# command after changing this file, to see if there are
# any tracked files which get ignored after the change.
#
# MaNGOS generated files at Windows build
#
bin

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#
# This code is part of MaNGOS. Contributor & Copyright details are in AUTHORS/THANKS.
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#
cmake_minimum_required (VERSION 2.8)
project (MANGOS_VMAP_ASSEMB_IO)
set(EXECUTABLE_NAME "vmap-assembler")
# comment next line to disable debug mode
#TODO: These should be general, not with the -D part for windows to work too?
add_definitions("-DIOMAP_DEBUG")
add_definitions("-DNO_CORE_FUNCS")
include_directories(
"${CMAKE_SOURCE_DIR}/src/shared"
"${CMAKE_SOURCE_DIR}/src/game/vmap/"
"${CMAKE_SOURCE_DIR}/dep/include/g3dlite/"
"${CMAKE_SOURCE_DIR}/src/framework/"
"${ACE_INCLUDE_DIR}"
)
if(WIN32)
# add resource file to windows build
set(EXECUTABLE_SRCS ${EXECUTABLE_SRCS} vmap-assembler.rc)
endif()
add_executable(${EXECUTABLE_NAME} vmap_assembler.cpp ${EXECUTABLE_SRCS})
if(NOT ACE_USE_EXTERNAL)
target_link_libraries(${EXECUTABLE_NAME} ace)
else()
target_link_libraries(${EXECUTABLE_NAME} ACE)
endif()
target_link_libraries(${EXECUTABLE_NAME} vmap g3dlite zlib)
#Output the compiled exes to build/bin/$(Configuration)/tools directory on windows by default
if(WIN32)
if ( MSVC )
set_target_properties(${EXECUTABLE_NAME} PROPERTIES
RUNTIME_OUTPUT_DIRECTORY_RELEASE ${CMAKE_BINARY_DIR}/bin/Release/tools
RUNTIME_OUTPUT_DIRECTORY_DEBUG ${CMAKE_BINARY_DIR}/bin/Debug/tools
)
elseif ( MINGW )
set_target_properties(${EXECUTABLE_NAME} PROPERTIES
RUNTIME_OUTPUT_DIRECTORY_RELEASE ${CMAKE_BINARY_DIR}/bin/tools
RUNTIME_OUTPUT_DIRECTORY_DEBUG ${CMAKE_BINARY_DIR}/bin/tools
)
endif()
endif()
install(TARGETS ${EXECUTABLE_NAME} DESTINATION "${BIN_DIR}/${TOOLS_DIR}")
if(WIN32 AND MSVC)
install(FILES "${CMAKE_CURRENT_BINARY_DIR}/\${BUILD_TYPE}/${EXECUTABLE_NAME}.pdb" DESTINATION "${BIN_DIR}/${TOOLS_DIR}" CONFIGURATIONS Debug)
endif()

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vmap assembler
--------------
The *vmap assembler* will assemble custom height maps based on the model information
extracted with the *vmap extractor*.
Requirements
------------
You will need a working installation of the [World of Warcraft][1] client patched
to version 1.12.x.
Instructions - Linux
--------------------
Use the created executable to create the vmap files for MaNGOS.
The executable takes two arguments:
vmap-assembler <input_dir> <output_dir>
Example:
$ ./vmap-assembler Buildings vmaps
<output_dir> has to exist already and shall be empty.
The resulting files in <output_dir> are expected to be found in ${DataDir}/vmaps
by mangos-worldd (DataDir is set in mangosd.conf).
Instructions - Windows
----------------------
Use the created executable (from command prompt) to create the vmap files for MaNGOS.
The executable takes two arguments:
vmap-assembler.exe <input_dir> <output_dir>
Example:
C:\my_data_dir\> vmap-assembler.exe Buildings vmaps
<output_dir> has to exist already and shall be empty.
The resulting files in <output_dir> are expected to be found in ${DataDir}\vmaps
by mangos-worldd (DataDir is set in mangosd.conf).
[1]: http://blizzard.com/games/wow/ "World of Warcraft"

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/*
* MaNGOS is a full featured server for World of Warcraft, supporting
* the following clients: 1.12.x, 2.4.3, 3.3.5a, 4.3.4a and 5.4.8
*
* Copyright (C) 2005-2015 MaNGOS project <http://getmangos.eu>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* World of Warcraft, and all World of Warcraft or Warcraft art, images,
* and lore are copyrighted by Blizzard Entertainment, Inc.
*/
IDI_APPICON ICON DISCARDABLE "../tools.ico"

View file

@ -0,0 +1,56 @@
/**
* MaNGOS is a full featured server for World of Warcraft, supporting
* the following clients: 1.12.x, 2.4.3, 3.3.5a, 4.3.4a and 5.4.8
*
* Copyright (C) 2005-2015 MaNGOS project <http://getmangos.eu>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* World of Warcraft, and all World of Warcraft or Warcraft art, images,
* and lore are copyrighted by Blizzard Entertainment, Inc.
*/
#include <string>
#include <iostream>
#include "TileAssembler.h"
//=======================================================
int main(int argc, char* argv[])
{
if (argc != 3)
{
std::cout << "usage: " << argv[0] << " <raw data dir> <vmap dest dir>" << std::endl;
return 1;
}
std::string src = argv[1];
std::string dest = argv[2];
std::cout << "using " << src << " as source directory and writing output to " << dest << std::endl;
VMAP::TileAssembler* ta = new VMAP::TileAssembler(src, dest);
if (!ta->convertWorld2())
{
std::cout << "exit with errors" << std::endl;
delete ta;
return 1;
}
delete ta;
std::cout << "Ok, all done" << std::endl;
return 0;
}

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EndProject
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Debug_NoPCH|x64 = Debug_NoPCH|x64
Debug|Win32 = Debug|Win32
Debug|x64 = Debug|x64
Release|Win32 = Release|Win32
Release|x64 = Release|x64
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{8F1DEA42-6A5B-4B62-839D-C141A7BFACF2}.Release|x64.Build.0 = Release|x64
{8072769E-CF10-48BF-B9E1-12752A5DAC6E}.Debug_NoPCH|Win32.ActiveCfg = Debug_NoPCH|Win32
{8072769E-CF10-48BF-B9E1-12752A5DAC6E}.Debug_NoPCH|Win32.Build.0 = Debug_NoPCH|Win32
{8072769E-CF10-48BF-B9E1-12752A5DAC6E}.Debug_NoPCH|x64.ActiveCfg = Debug_NoPCH|x64
{8072769E-CF10-48BF-B9E1-12752A5DAC6E}.Debug_NoPCH|x64.Build.0 = Debug_NoPCH|x64
{8072769E-CF10-48BF-B9E1-12752A5DAC6E}.Debug|Win32.ActiveCfg = Debug|Win32
{8072769E-CF10-48BF-B9E1-12752A5DAC6E}.Debug|Win32.Build.0 = Debug|Win32
{8072769E-CF10-48BF-B9E1-12752A5DAC6E}.Debug|x64.ActiveCfg = Debug|x64
{8072769E-CF10-48BF-B9E1-12752A5DAC6E}.Debug|x64.Build.0 = Debug|x64
{8072769E-CF10-48BF-B9E1-12752A5DAC6E}.Release|Win32.ActiveCfg = Release|Win32
{8072769E-CF10-48BF-B9E1-12752A5DAC6E}.Release|Win32.Build.0 = Release|Win32
{8072769E-CF10-48BF-B9E1-12752A5DAC6E}.Release|x64.ActiveCfg = Release|x64
{8072769E-CF10-48BF-B9E1-12752A5DAC6E}.Release|x64.Build.0 = Release|x64
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

View file

@ -0,0 +1,59 @@
Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2012
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "vmap_assembler", "VC120\vmap_assembler.vcxproj", "{572FFF74-480C-4472-8ABF-81733BB4049D}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "zlib", "..\..\win\VC120\zlib.vcxproj", "{8F1DEA42-6A5B-4B62-839D-C141A7BFACF2}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "g3dlite", "..\..\win\VC120\g3dlite.vcxproj", "{8072769E-CF10-48BF-B9E1-12752A5DAC6E}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug_NoPCH|Win32 = Debug_NoPCH|Win32
Debug_NoPCH|x64 = Debug_NoPCH|x64
Debug|Win32 = Debug|Win32
Debug|x64 = Debug|x64
Release|Win32 = Release|Win32
Release|x64 = Release|x64
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{572FFF74-480C-4472-8ABF-81733BB4049D}.Debug_NoPCH|Win32.ActiveCfg = Debug|Win32
{572FFF74-480C-4472-8ABF-81733BB4049D}.Debug_NoPCH|Win32.Build.0 = Debug|Win32
{572FFF74-480C-4472-8ABF-81733BB4049D}.Debug_NoPCH|x64.ActiveCfg = Debug|x64
{572FFF74-480C-4472-8ABF-81733BB4049D}.Debug_NoPCH|x64.Build.0 = Debug|x64
{572FFF74-480C-4472-8ABF-81733BB4049D}.Debug|Win32.ActiveCfg = Debug|Win32
{572FFF74-480C-4472-8ABF-81733BB4049D}.Debug|Win32.Build.0 = Debug|Win32
{572FFF74-480C-4472-8ABF-81733BB4049D}.Debug|x64.ActiveCfg = Debug|x64
{572FFF74-480C-4472-8ABF-81733BB4049D}.Debug|x64.Build.0 = Debug|x64
{572FFF74-480C-4472-8ABF-81733BB4049D}.Release|Win32.ActiveCfg = Release|Win32
{572FFF74-480C-4472-8ABF-81733BB4049D}.Release|Win32.Build.0 = Release|Win32
{572FFF74-480C-4472-8ABF-81733BB4049D}.Release|x64.ActiveCfg = Release|x64
{572FFF74-480C-4472-8ABF-81733BB4049D}.Release|x64.Build.0 = Release|x64
{8F1DEA42-6A5B-4B62-839D-C141A7BFACF2}.Debug_NoPCH|Win32.ActiveCfg = Debug_NoPCH|Win32
{8F1DEA42-6A5B-4B62-839D-C141A7BFACF2}.Debug_NoPCH|Win32.Build.0 = Debug_NoPCH|Win32
{8F1DEA42-6A5B-4B62-839D-C141A7BFACF2}.Debug_NoPCH|x64.ActiveCfg = Debug_NoPCH|x64
{8F1DEA42-6A5B-4B62-839D-C141A7BFACF2}.Debug_NoPCH|x64.Build.0 = Debug_NoPCH|x64
{8F1DEA42-6A5B-4B62-839D-C141A7BFACF2}.Debug|Win32.ActiveCfg = Debug|Win32
{8F1DEA42-6A5B-4B62-839D-C141A7BFACF2}.Debug|Win32.Build.0 = Debug|Win32
{8F1DEA42-6A5B-4B62-839D-C141A7BFACF2}.Debug|x64.ActiveCfg = Debug|x64
{8F1DEA42-6A5B-4B62-839D-C141A7BFACF2}.Debug|x64.Build.0 = Debug|x64
{8F1DEA42-6A5B-4B62-839D-C141A7BFACF2}.Release|Win32.ActiveCfg = Release|Win32
{8F1DEA42-6A5B-4B62-839D-C141A7BFACF2}.Release|Win32.Build.0 = Release|Win32
{8F1DEA42-6A5B-4B62-839D-C141A7BFACF2}.Release|x64.ActiveCfg = Release|x64
{8F1DEA42-6A5B-4B62-839D-C141A7BFACF2}.Release|x64.Build.0 = Release|x64
{8072769E-CF10-48BF-B9E1-12752A5DAC6E}.Debug_NoPCH|Win32.ActiveCfg = Debug_NoPCH|Win32
{8072769E-CF10-48BF-B9E1-12752A5DAC6E}.Debug_NoPCH|Win32.Build.0 = Debug_NoPCH|Win32
{8072769E-CF10-48BF-B9E1-12752A5DAC6E}.Debug_NoPCH|x64.ActiveCfg = Debug_NoPCH|x64
{8072769E-CF10-48BF-B9E1-12752A5DAC6E}.Debug_NoPCH|x64.Build.0 = Debug_NoPCH|x64
{8072769E-CF10-48BF-B9E1-12752A5DAC6E}.Debug|Win32.ActiveCfg = Debug|Win32
{8072769E-CF10-48BF-B9E1-12752A5DAC6E}.Debug|Win32.Build.0 = Debug|Win32
{8072769E-CF10-48BF-B9E1-12752A5DAC6E}.Debug|x64.ActiveCfg = Debug|x64
{8072769E-CF10-48BF-B9E1-12752A5DAC6E}.Debug|x64.Build.0 = Debug|x64
{8072769E-CF10-48BF-B9E1-12752A5DAC6E}.Release|Win32.ActiveCfg = Release|Win32
{8072769E-CF10-48BF-B9E1-12752A5DAC6E}.Release|Win32.Build.0 = Release|Win32
{8072769E-CF10-48BF-B9E1-12752A5DAC6E}.Release|x64.ActiveCfg = Release|x64
{8072769E-CF10-48BF-B9E1-12752A5DAC6E}.Release|x64.Build.0 = Release|x64
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal