From 52a503d35b2a8bc78d153b25ebaae982a3f9ed6e Mon Sep 17 00:00:00 2001 From: sanctum32 Date: Sun, 17 Nov 2013 12:13:20 +0200 Subject: [PATCH] [12726] Fixed typo in EventAI.txt --- doc/EventAI.txt | 2 +- src/shared/revision_nr.h | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/doc/EventAI.txt b/doc/EventAI.txt index 5b63f0d2a..e87ab9950 100644 --- a/doc/EventAI.txt +++ b/doc/EventAI.txt @@ -151,7 +151,7 @@ For all ACTION_T_RANDOM Actions, When a Particular Param is selected for the Eve 44 ACTION_T_CHANCED_TEXT Chance, -TextId1, -TextId2 Displays by Chance (1..100) the specified -TextId. When -TextId2 is specified, the selection will be randomized. Text types are defined, along with other options for the text, in a table below. Param2 and Param3 needs to be negative. 45 ACTION_T_THROW_AI_EVENT EventType, Radius Throws an AIEvent of type (Param1) to nearby friendly Npcs in range of (Param2) 46 ACTION_T_SET_THROW_MASK EventTypeMask Marks for which AIEvents the npc will throw AIEvents on its own. -47 ACTION_T_EMOTE_TARGET EmoteId, TargetGuid NPC faces to creature (Param2) and does a specified emote id (Param2). +47 ACTION_T_EMOTE_TARGET EmoteId, TargetGuid NPC faces to creature (Param2) and does a specified emote id (Param1). * = Use -1 where the param is expected to do nothing. Random constant is generated for each event, so if you have a random yell and a random sound, they will be linked up with each other (ie. param2 with param2). diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index 9f2a6b8f7..9f19c235e 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "12725" + #define REVISION_NR "12726" #endif // __REVISION_NR_H__