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[11683] More consitence use m_target for DestroyItemWithOnStoreSpell call in aura.
This don't must be cases when caster != m_target but anyway not reason have not nice look code.
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2 changed files with 3 additions and 3 deletions
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@ -8575,10 +8575,10 @@ void SpellAuraHolder::_RemoveSpellAuraHolder()
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dynObj->RemoveAffected(m_target);
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// remove at-store spell cast items (for all remove modes?)
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if (caster && caster->GetTypeId() == TYPEID_PLAYER && m_removeMode != AURA_REMOVE_BY_DEFAULT && m_removeMode != AURA_REMOVE_BY_DELETE)
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if (m_target->GetTypeId() == TYPEID_PLAYER && m_removeMode != AURA_REMOVE_BY_DEFAULT && m_removeMode != AURA_REMOVE_BY_DELETE)
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if (ObjectGuid castItemGuid = GetCastItemGuid())
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if (Item* castItem = ((Player*)m_target)->GetItemByGuid(castItemGuid))
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((Player*)caster)->DestroyItemWithOnStoreSpell(castItem);
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((Player*)m_target)->DestroyItemWithOnStoreSpell(castItem);
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//passive auras do not get put in slots - said who? ;)
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// Note: but totem can be not accessible for aura target in time remove (to far for find in grid)
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "11682"
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#define REVISION_NR "11683"
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#endif // __REVISION_NR_H__
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