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[10711] Check localization data for existance main table entres.
Data will skipped for nonexistent entries, and reported with disabled LogFilter_DbStrictedCheck filter.
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8 changed files with 118 additions and 54 deletions
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@ -208,8 +208,8 @@ bool Creature::InitEntry(uint32 Entry, uint32 team, const CreatureData *data )
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// difficulties for dungeons/battleground ordered in normal way
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// and if more high version not exist must be used lesser version
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// for raid order different:
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// 10 man normal version must be used instead not existed 10 man heroic version
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// 25 man normal version must be used instead not existed 25 man heroic version
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// 10 man normal version must be used instead nonexistent 10 man heroic version
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// 25 man normal version must be used instead nonexistent 25 man heroic version
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CreatureInfo const *cinfo = normalInfo;
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for (uint8 diff = uint8(GetMap()->GetDifficulty()); diff > 0;)
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{
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