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[0186] Update group opcodes
Signed-off-by: Yaki Khadafi <ElSolDolLo@gmail.com>
This commit is contained in:
parent
e27d8ce9ae
commit
535f86e71f
8 changed files with 282 additions and 150 deletions
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@ -1040,6 +1040,7 @@ void Group::SendUpdate()
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{
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data << uint8(0);
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data << uint32(0);
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data << uint8(0);
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}
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data << GetObjectGuid(); // group guid
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data << uint32(0); // 3.3, this value increments every time SMSG_GROUP_LIST is sent
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@ -1057,7 +1058,7 @@ void Group::SendUpdate()
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data << uint8(onlineState); // online-state
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data << uint8(citr2->group); // groupid
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data << uint8(GetFlags(*citr2)); // group flags
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data << uint8(0); // 3.3, role?
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data << uint8(0); // roles mask
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}
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data << m_leaderGuid; // leader guid
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@ -122,25 +122,48 @@ enum GroupUpdateFlags
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GROUP_UPDATE_FLAG_MAX_POWER = 0x00000020, // uint16
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GROUP_UPDATE_FLAG_LEVEL = 0x00000040, // uint16
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GROUP_UPDATE_FLAG_ZONE = 0x00000080, // uint16
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GROUP_UPDATE_FLAG_POSITION = 0x00000100, // uint16, uint16
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GROUP_UPDATE_FLAG_AURAS = 0x00000200, // uint64 mask, for each bit set uint32 spellid + uint8 unk
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GROUP_UPDATE_FLAG_PET_GUID = 0x00000400, // uint64 pet guid
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GROUP_UPDATE_FLAG_PET_NAME = 0x00000800, // pet name, NULL terminated string
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GROUP_UPDATE_FLAG_PET_MODEL_ID = 0x00001000, // uint16, model id
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GROUP_UPDATE_FLAG_PET_CUR_HP = 0x00002000, // uint32 pet cur health
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GROUP_UPDATE_FLAG_PET_MAX_HP = 0x00004000, // uint32 pet max health
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GROUP_UPDATE_FLAG_PET_POWER_TYPE = 0x00008000, // uint8 pet power type
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GROUP_UPDATE_FLAG_PET_CUR_POWER = 0x00010000, // uint16 pet cur power
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GROUP_UPDATE_FLAG_PET_MAX_POWER = 0x00020000, // uint16 pet max power
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GROUP_UPDATE_FLAG_PET_AURAS = 0x00040000, // uint64 mask, for each bit set uint32 spellid + uint8 unk, pet auras...
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GROUP_UPDATE_FLAG_VEHICLE_SEAT = 0x00080000, // uint32 vehicle_seat_id (index from VehicleSeat.dbc)
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GROUP_UPDATE_PET = 0x0007FC00, // all pet flags
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GROUP_UPDATE_FULL = 0x0007FFFF, // all known flags
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GROUP_UPDATE_FLAG_UNK = 0x00000100, // uint16
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GROUP_UPDATE_FLAG_POSITION = 0x00000200, // uint16, uint16, uint16
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GROUP_UPDATE_FLAG_AURAS = 0x00000400, // uint64 mask, for each bit set uint32 spellid + uint8 unk
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GROUP_UPDATE_FLAG_PET_GUID = 0x00000800, // uint64 pet guid
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GROUP_UPDATE_FLAG_PET_NAME = 0x00001000, // pet name, NULL terminated string
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GROUP_UPDATE_FLAG_PET_MODEL_ID = 0x00002000, // uint16, model id
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GROUP_UPDATE_FLAG_PET_CUR_HP = 0x00004000, // uint32 pet cur health
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GROUP_UPDATE_FLAG_PET_MAX_HP = 0x00008000, // uint32 pet max health
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GROUP_UPDATE_FLAG_PET_POWER_TYPE = 0x00010000, // uint8 pet power type
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GROUP_UPDATE_FLAG_PET_CUR_POWER = 0x00020000, // uint16 pet cur power
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GROUP_UPDATE_FLAG_PET_MAX_POWER = 0x00040000, // uint16 pet max power
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GROUP_UPDATE_FLAG_PET_AURAS = 0x00080000, // uint64 mask, for each bit set uint32 spellid + uint8 unk, pet auras...
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GROUP_UPDATE_FLAG_VEHICLE_SEAT = 0x00100000, // uint32 vehicle_seat_id (index from VehicleSeat.dbc)
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GROUP_UPDATE_FLAG_PHASE = 0x00200000, // uint32, uint32, some bitstring or string
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GROUP_UPDATE_PET = GROUP_UPDATE_FLAG_PET_GUID |
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GROUP_UPDATE_FLAG_PET_NAME |
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GROUP_UPDATE_FLAG_PET_MODEL_ID |
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GROUP_UPDATE_FLAG_PET_CUR_HP |
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GROUP_UPDATE_FLAG_PET_MAX_HP |
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GROUP_UPDATE_FLAG_PET_POWER_TYPE |
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GROUP_UPDATE_FLAG_PET_CUR_POWER |
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GROUP_UPDATE_FLAG_PET_MAX_POWER |
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GROUP_UPDATE_FLAG_PET_AURAS,
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GROUP_UPDATE_FULL = GROUP_UPDATE_PET |
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GROUP_UPDATE_FLAG_STATUS |
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GROUP_UPDATE_FLAG_CUR_HP |
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GROUP_UPDATE_FLAG_MAX_HP |
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GROUP_UPDATE_FLAG_POWER_TYPE |
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GROUP_UPDATE_FLAG_CUR_POWER |
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GROUP_UPDATE_FLAG_MAX_POWER |
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GROUP_UPDATE_FLAG_LEVEL |
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GROUP_UPDATE_FLAG_ZONE |
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GROUP_UPDATE_FLAG_POSITION |
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GROUP_UPDATE_FLAG_AURAS |
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GROUP_UPDATE_FLAG_PHASE,
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};
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#define GROUP_UPDATE_FLAGS_COUNT 20
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// 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10,11,12,13,14,15,16,17,18,19
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static const uint8 GroupUpdateLength[GROUP_UPDATE_FLAGS_COUNT] = { 0, 2, 2, 2, 1, 2, 2, 2, 2, 4, 8, 8, 1, 2, 2, 2, 1, 2, 2, 8};
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#define GROUP_UPDATE_FLAGS_COUNT 22
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// 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10,11,12,13,14,15,16,17,18,19,20,21
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static const uint8 GroupUpdateLength[GROUP_UPDATE_FLAGS_COUNT] = { 0, 2, 2, 2, 1, 2, 2, 2, 2, 2, 6, 8, 8, 1, 2, 2, 2, 1, 2, 2, 8, 5 };
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class Roll : public LootValidatorRef
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{
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@ -45,34 +45,61 @@
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void WorldSession::SendPartyResult(PartyOperation operation, const std::string& member, PartyResult res)
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{
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WorldPacket data(SMSG_PARTY_COMMAND_RESULT, (4 + member.size() + 1 + 4 + 4));
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WorldPacket data(SMSG_PARTY_COMMAND_RESULT, 4 + member.size() + 1 + 4 + 4 + 8);
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data << uint32(operation);
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data << member; // max len 48
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data << uint32(res);
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data << uint32(0); // LFD cooldown related (used with ERR_PARTY_LFG_BOOT_COOLDOWN_S and ERR_PARTY_LFG_BOOT_NOT_ELIGIBLE_S)
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data << ObjectGuid(); // if result == 27 (ERR_VOTE_KICK_REASON_NEEDED), then it's guid of player being kicked (member's guid)
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SendPacket(&data);
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}
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void WorldSession::SendGroupInvite(Player* player, bool alreadyInGroup /*= false*/)
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{
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WorldPacket data(SMSG_GROUP_INVITE, 10); // guess size
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data << uint8(alreadyInGroup ? 0 : 1); // invited/already in group flag
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data << GetPlayer()->GetName(); // max len 48
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data << uint32(0); // unk
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data << uint8(0); // count
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WorldPacket data(SMSG_GROUP_INVITE, 21); // guess size
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data.WriteBit(0);
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data.WriteGuidMask<0, 3, 2>(player->GetObjectGuid());
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data.WriteBit(!alreadyInGroup);
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data.WriteGuidMask<6, 5>(player->GetObjectGuid());
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data.WriteBits(0, 9); // realm name length
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data.WriteGuidMask<4>(player->GetObjectGuid());
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data.WriteBits(strlen(player->GetName()), 7);
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data.WriteBits(0, 24); // count
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data.WriteBit(0);
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data.WriteGuidMask<1, 7>(player->GetObjectGuid());
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data.WriteGuidBytes<1, 4>(player->GetObjectGuid());
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data << uint32(WorldTimer::getMSTime());
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data << uint32(0) << uint32(0);
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data.WriteGuidBytes<6, 0, 2, 3>(player->GetObjectGuid());
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// for(int i = 0; i < count; ++i)
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// data << uint32(0);
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data << uint32(0); // unk
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data.WriteGuidBytes<5>(player->GetObjectGuid());
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data.WriteGuidBytes<7>(player->GetObjectGuid());
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data.append(player->GetName(), strlen(player->GetName()));
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data << uint32(0);
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player->GetSession()->SendPacket(&data);
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}
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void WorldSession::HandleGroupInviteOpcode(WorldPacket& recv_data)
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{
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std::string membername;
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recv_data >> membername;
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recv_data.read_skip<uint32>(); // roles mask?
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ObjectGuid guid;
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recv_data.read_skip<uint32>(); // cross-realm party related
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recv_data.read_skip<uint32>(); // roles mask?
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recv_data.ReadGuidMask<2, 7>(guid);
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uint32 realmLength = recv_data.ReadBits(9);
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recv_data.ReadGuidMask<3>(guid);
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uint32 nameLength = recv_data.ReadBits(10);
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recv_data.ReadGuidMask<5, 4, 6, 0, 1>(guid);
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recv_data.ReadGuidBytes<4, 7, 6>(guid);
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std::string membername = recv_data.ReadString(nameLength);
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std::string realmname = recv_data.ReadString(realmLength);
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// attempt add selected player
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@ -191,71 +218,71 @@ void WorldSession::HandleGroupInviteOpcode(WorldPacket& recv_data)
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SendPartyResult(PARTY_OP_INVITE, membername, ERR_PARTY_RESULT_OK);
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}
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void WorldSession::HandleGroupAcceptOpcode(WorldPacket& recv_data)
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void WorldSession::HandleGroupInviteResponseOpcode(WorldPacket& recv_data)
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{
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recv_data.read_skip<uint32>(); // roles mask?
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bool unk = recv_data.ReadBit();
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bool accepted = recv_data.ReadBit();
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if (unk)
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recv_data.read_skip<uint32>();
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Group* group = GetPlayer()->GetGroupInvite();
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if (!group)
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return;
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if (group->GetLeaderGuid() == GetPlayer()->GetObjectGuid())
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if (accepted)
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{
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sLog.outError("HandleGroupAcceptOpcode: %s tried to accept an invite to his own group",
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GetPlayer()->GetGuidStr().c_str());
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return;
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}
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// remove in from invites in any case
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group->RemoveInvite(GetPlayer());
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// remove in from invites in any case
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group->RemoveInvite(GetPlayer());
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if (group->GetLeaderGuid() == GetPlayer()->GetObjectGuid())
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{
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sLog.outError("HandleGroupInviteResponseOpcode: %s tried to accept an invite to his own group",
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GetPlayer()->GetGuidStr().c_str());
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return;
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}
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/** error handling **/
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/********************/
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/** error handling **/
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/********************/
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// not have place
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if (group->IsFull())
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{
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SendPartyResult(PARTY_OP_INVITE, "", ERR_GROUP_FULL);
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return;
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}
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// not have place
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if (group->IsFull())
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{
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SendPartyResult(PARTY_OP_INVITE, "", ERR_GROUP_FULL);
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return;
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}
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Player* leader = sObjectMgr.GetPlayer(group->GetLeaderGuid());
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Player* leader = sObjectMgr.GetPlayer(group->GetLeaderGuid());
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// forming a new group, create it
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if (!group->IsCreated())
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{
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if (leader)
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group->RemoveInvite(leader);
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if (group->Create(group->GetLeaderGuid(), group->GetLeaderName()))
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sObjectMgr.AddGroup(group);
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else
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// forming a new group, create it
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if (!group->IsCreated())
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{
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if (leader)
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group->RemoveInvite(leader);
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if (group->Create(group->GetLeaderGuid(), group->GetLeaderName()))
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sObjectMgr.AddGroup(group);
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else
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return;
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}
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// everything is fine, do it, PLAYER'S GROUP IS SET IN ADDMEMBER!!!
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if (!group->AddMember(GetPlayer()->GetObjectGuid(), GetPlayer()->GetName()))
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return;
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}
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else
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{
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// uninvite, group can be deleted
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GetPlayer()->UninviteFromGroup();
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// everything is fine, do it, PLAYER'S GROUP IS SET IN ADDMEMBER!!!
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if (!group->AddMember(GetPlayer()->GetObjectGuid(), GetPlayer()->GetName()))
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return;
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}
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// remember leader if online
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Player* leader = sObjectMgr.GetPlayer(group->GetLeaderGuid());
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if (!leader || !leader->GetSession())
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return;
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void WorldSession::HandleGroupDeclineOpcode(WorldPacket& /*recv_data*/)
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{
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Group* group = GetPlayer()->GetGroupInvite();
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if (!group)
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return;
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// remember leader if online
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Player* leader = sObjectMgr.GetPlayer(group->GetLeaderGuid());
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// uninvite, group can be deleted
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GetPlayer()->UninviteFromGroup();
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if (!leader || !leader->GetSession())
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return;
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// report
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WorldPacket data(SMSG_GROUP_DECLINE, 10); // guess size
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data << GetPlayer()->GetName();
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leader->GetSession()->SendPacket(&data);
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// report
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WorldPacket data(SMSG_GROUP_DECLINE, 10); // guess size
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data << GetPlayer()->GetName();
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leader->GetSession()->SendPacket(&data);
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}
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}
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void WorldSession::HandleGroupUninviteGuidOpcode(WorldPacket& recv_data)
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@ -726,19 +753,39 @@ void WorldSession::BuildPartyMemberStatsChangedPacket(Player* player, WorldPacke
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if (mask & GROUP_UPDATE_FLAG_ZONE)
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*data << uint16(player->GetZoneId());
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if (mask & GROUP_UPDATE_FLAG_UNK)
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*data << uint16(0);
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if (mask & GROUP_UPDATE_FLAG_POSITION)
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*data << uint16(player->GetPositionX()) << uint16(player->GetPositionY());
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*data << uint16(player->GetPositionX()) << uint16(player->GetPositionY()) << uint16(player->GetPositionZ());
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if (mask & GROUP_UPDATE_FLAG_AURAS)
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{
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*data << uint8(0); // if true, client clears all auras that are not in auramask and whose index is lower amount sent below
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const uint64& auramask = player->GetAuraUpdateMask();
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*data << uint64(auramask);
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*data << uint32(MAX_AURAS); // server sends here number of visible auras, but client checks
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// if aura is in auramask, so it seems no difference if there will be MAX_AURAS
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for (uint32 i = 0; i < MAX_AURAS; ++i)
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{
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if (auramask & (uint64(1) << i))
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{
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*data << uint32(player->GetVisibleAura(i)->GetId());
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*data << uint8(1);
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if (SpellAuraHolder* holder = player->GetVisibleAura(i))
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{
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*data << uint32(holder->GetId());
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*data << uint16(holder->GetAuraFlags());
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if (holder->GetAuraFlags() & AFLAG_EFFECT_AMOUNT_SEND)
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for (uint32 i = 0; i < MAX_EFFECT_INDEX; ++i)
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if (Aura* aura = holder->GetAuraByEffectIndex(SpellEffectIndex(i)))
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*data << int32(aura->GetModifier()->m_amount);
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else
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*data << int32(0);
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}
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else
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{
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*data << uint32(0);
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*data << uint16(0);
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}
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}
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}
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}
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@ -807,19 +854,50 @@ void WorldSession::BuildPartyMemberStatsChangedPacket(Player* player, WorldPacke
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{
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if (pet)
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{
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*data << uint8(0); // if true, client clears all auras that are not in auramask and whose index is lower amount sent below
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const uint64& auramask = pet->GetAuraUpdateMask();
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*data << uint64(auramask);
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*data << uint32(MAX_AURAS); // server sends here number of visible auras, but client checks
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// if aura is in auramask, so it seems no difference if there will be MAX_AURAS
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for (uint32 i = 0; i < MAX_AURAS; ++i)
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{
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if (auramask & (uint64(1) << i))
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{
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*data << uint32(pet->GetVisibleAura(i)->GetId());
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*data << uint8(1);
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if (SpellAuraHolder* holder = pet->GetVisibleAura(i))
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{
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*data << uint32(holder->GetId());
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*data << uint16(holder->GetAuraFlags());
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if (holder->GetAuraFlags() & AFLAG_EFFECT_AMOUNT_SEND)
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for (uint32 i = 0; i < MAX_EFFECT_INDEX; ++i)
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if (Aura* aura = holder->GetAuraByEffectIndex(SpellEffectIndex(i)))
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*data << int32(aura->GetModifier()->m_amount);
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else
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*data << int32(0);
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}
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else
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{
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*data << uint32(0);
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*data << uint16(0);
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}
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}
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}
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}
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else
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{
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*data << uint8(0);
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*data << uint64(0);
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*data << uint32(0);
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}
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}
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if (mask & GROUP_UPDATE_FLAG_VEHICLE_SEAT)
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*data << int32(0);
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if (mask & GROUP_UPDATE_FLAG_PHASE)
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{
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*data << uint32(8);
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*data << uint32(0);
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*data << uint8(0);
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}
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}
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@ -848,9 +926,14 @@ void WorldSession::HandleRequestPartyMemberStatsOpcode(WorldPacket& recv_data)
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data << uint8(0); // only for SMSG_PARTY_MEMBER_STATS_FULL, probably arena/bg related
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data << player->GetPackGUID();
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uint32 mask1 = 0x00040BFF; // common mask, real flags used 0x000040BFF
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uint32 mask1 = GROUP_UPDATE_FLAG_STATUS | GROUP_UPDATE_FLAG_CUR_HP | GROUP_UPDATE_FLAG_MAX_HP |
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GROUP_UPDATE_FLAG_POWER_TYPE | GROUP_UPDATE_FLAG_CUR_POWER | GROUP_UPDATE_FLAG_MAX_POWER |
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GROUP_UPDATE_FLAG_LEVEL | GROUP_UPDATE_FLAG_ZONE | GROUP_UPDATE_FLAG_POSITION |
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GROUP_UPDATE_FLAG_AURAS | GROUP_UPDATE_FLAG_PET_NAME | GROUP_UPDATE_FLAG_PET_AURAS |
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GROUP_UPDATE_FLAG_PHASE;
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if (pet)
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mask1 = 0x7FFFFFFF; // for hunters and other classes with pets
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mask1 = 0x7FEFFEFF; // full mask & ~(GROUP_UPDATE_FLAG_VEHICLE_SEAT | GROUP_UPDATE_FLAG_UNK)
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Powers powerType = player->getPowerType();
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data << uint32(mask1); // group update mask
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@ -866,12 +949,14 @@ void WorldSession::HandleRequestPartyMemberStatsOpcode(WorldPacket& recv_data)
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uint16 iZoneId = 0;
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uint16 iCoordX = 0;
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uint16 iCoordY = 0;
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uint16 iCoordZ = 0;
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if (player->IsInWorld())
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{
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iZoneId = player->GetZoneId();
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iCoordX = player->GetPositionX();
|
||||
iCoordY = player->GetPositionY();
|
||||
iCoordZ = player->GetPositionZ();
|
||||
}
|
||||
else if (player->IsBeingTeleported()) // Player is in teleportation
|
||||
{
|
||||
|
|
@ -879,6 +964,7 @@ void WorldSession::HandleRequestPartyMemberStatsOpcode(WorldPacket& recv_data)
|
|||
iZoneId = sTerrainMgr.GetZoneId(loc.mapid, loc.coord_x, loc.coord_y, loc.coord_z);
|
||||
iCoordX = loc.coord_x;
|
||||
iCoordY = loc.coord_y;
|
||||
iCoordZ = loc.coord_z;
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
@ -888,17 +974,27 @@ void WorldSession::HandleRequestPartyMemberStatsOpcode(WorldPacket& recv_data)
|
|||
data << uint16(iZoneId); // GROUP_UPDATE_FLAG_ZONE
|
||||
data << uint16(iCoordX); // GROUP_UPDATE_FLAG_POSITION
|
||||
data << uint16(iCoordY); // GROUP_UPDATE_FLAG_POSITION
|
||||
data << uint16(iCoordZ); // GROUP_UPDATE_FLAG_POSITION
|
||||
|
||||
data << uint8(1); // if true, client clears all auras that are not in auramask and whose index is lower amount sent below
|
||||
uint64 auramask = 0;
|
||||
size_t maskPos = data.wpos();
|
||||
data << uint64(auramask); // placeholder
|
||||
data << uint64(auramask); // placeholder, server sends 0xFFFFFFFFFFFFFFFF here, but with 1 above it seems no difference
|
||||
data << uint32(MAX_AURAS); // server sends here number of visible auras, but client checks
|
||||
// if aura is in auramask, so it seems no difference if there will be MAX_AURAS
|
||||
for (uint8 i = 0; i < MAX_AURAS; ++i)
|
||||
{
|
||||
if (uint32 aura = player->GetVisibleAura(i)->GetId())
|
||||
if (SpellAuraHolder* holder = player->GetVisibleAura(i))
|
||||
{
|
||||
auramask |= (uint64(1) << i);
|
||||
data << uint32(aura);
|
||||
data << uint8(1);
|
||||
data << uint32(holder->GetId());
|
||||
data << uint16(holder->GetAuraFlags());
|
||||
if (holder->GetAuraFlags() & AFLAG_EFFECT_AMOUNT_SEND)
|
||||
for (uint32 i = 0; i < MAX_EFFECT_INDEX; ++i)
|
||||
if (Aura* aura = holder->GetAuraByEffectIndex(SpellEffectIndex(i)))
|
||||
data << int32(aura->GetModifier()->m_amount);
|
||||
else
|
||||
data << int32(0);
|
||||
}
|
||||
}
|
||||
data.put<uint64>(maskPos, auramask); // GROUP_UPDATE_FLAG_AURAS
|
||||
|
|
@ -915,16 +1011,25 @@ void WorldSession::HandleRequestPartyMemberStatsOpcode(WorldPacket& recv_data)
|
|||
data << uint16(pet->GetPower(petpowertype)); // GROUP_UPDATE_FLAG_PET_CUR_POWER
|
||||
data << uint16(pet->GetMaxPower(petpowertype)); // GROUP_UPDATE_FLAG_PET_MAX_POWER
|
||||
|
||||
data << uint8(1); // if true, client clears all auras that are not in auramask and whose index is lower amount sent below
|
||||
uint64 petauramask = 0;
|
||||
size_t petMaskPos = data.wpos();
|
||||
data << uint64(petauramask); // placeholder
|
||||
data << uint64(petauramask); // placeholder, server sends 0xFFFFFFFFFFFFFFFF here, but with 1 above it seems no difference
|
||||
data << uint32(MAX_AURAS); // server sends here number of visible auras, but client checks
|
||||
// if aura is in auramask, so it seems no difference if there will be MAX_AURAS
|
||||
for (uint8 i = 0; i < MAX_AURAS; ++i)
|
||||
{
|
||||
if (uint32 petaura = pet->GetVisibleAura(i)->GetId())
|
||||
if (SpellAuraHolder* holder = pet->GetVisibleAura(i))
|
||||
{
|
||||
petauramask |= (uint64(1) << i);
|
||||
data << uint32(petaura);
|
||||
data << uint8(1);
|
||||
data << uint32(holder->GetId());
|
||||
data << uint16(holder->GetAuraFlags());
|
||||
if (holder->GetAuraFlags() & AFLAG_EFFECT_AMOUNT_SEND)
|
||||
for (uint32 i = 0; i < MAX_EFFECT_INDEX; ++i)
|
||||
if (Aura* aura = holder->GetAuraByEffectIndex(SpellEffectIndex(i)))
|
||||
data << int32(aura->GetModifier()->m_amount);
|
||||
else
|
||||
data << int32(0);
|
||||
}
|
||||
}
|
||||
data.put<uint64>(petMaskPos, petauramask); // GROUP_UPDATE_FLAG_PET_AURAS
|
||||
|
|
@ -932,9 +1037,15 @@ void WorldSession::HandleRequestPartyMemberStatsOpcode(WorldPacket& recv_data)
|
|||
else
|
||||
{
|
||||
data << uint8(0); // GROUP_UPDATE_FLAG_PET_NAME
|
||||
data << uint8(1); // GROUP_UPDATE_FLAG_PET_AURAS
|
||||
data << uint64(0); // GROUP_UPDATE_FLAG_PET_AURAS
|
||||
data << uint32(0); // GROUP_UPDATE_FLAG_PET_AURAS
|
||||
}
|
||||
|
||||
data << uint32(8); // GROUP_UPDATE_FLAG_PHASE
|
||||
data << uint32(0); // GROUP_UPDATE_FLAG_PHASE
|
||||
data << uint8(0); // GROUP_UPDATE_FLAG_PHASE
|
||||
|
||||
SendPacket(&data);
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -151,24 +151,23 @@ void InitializeOpcodes()
|
|||
OPCODE(CMSG_SET_CONTACT_NOTES, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetContactNotesOpcode );
|
||||
OPCODE(CMSG_ADD_IGNORE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAddIgnoreOpcode );
|
||||
OPCODE(CMSG_DEL_IGNORE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleDelIgnoreOpcode );
|
||||
//OPCODE(CMSG_GROUP_INVITE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGroupInviteOpcode );
|
||||
//OPCODE(SMSG_GROUP_INVITE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
|
||||
OPCODE(CMSG_GROUP_INVITE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGroupInviteOpcode );
|
||||
OPCODE(SMSG_GROUP_INVITE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
|
||||
//OPCODE(CMSG_GROUP_CANCEL, STATUS_LOGGEDIN, PROCESS_INPLACE, &WorldSession::Handle_NULL );
|
||||
//OPCODE(SMSG_GROUP_CANCEL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
|
||||
//OPCODE(CMSG_GROUP_ACCEPT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGroupAcceptOpcode );
|
||||
//OPCODE(CMSG_GROUP_DECLINE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGroupDeclineOpcode );
|
||||
//OPCODE(SMSG_GROUP_DECLINE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
|
||||
OPCODE(CMSG_GROUP_INVITE_RESPONSE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGroupInviteResponseOpcode );
|
||||
OPCODE(SMSG_GROUP_DECLINE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
|
||||
//OPCODE(CMSG_GROUP_UNINVITE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGroupUninviteOpcode );
|
||||
//OPCODE(CMSG_GROUP_UNINVITE_GUID, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGroupUninviteGuidOpcode );
|
||||
//OPCODE(SMSG_GROUP_UNINVITE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
|
||||
//OPCODE(CMSG_GROUP_SET_LEADER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGroupSetLeaderOpcode );
|
||||
//OPCODE(SMSG_GROUP_SET_LEADER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
|
||||
//OPCODE(CMSG_LOOT_METHOD, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLootMethodOpcode );
|
||||
//OPCODE(CMSG_GROUP_DISBAND, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGroupDisbandOpcode );
|
||||
//OPCODE(SMSG_GROUP_DESTROYED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
|
||||
//OPCODE(SMSG_GROUP_LIST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
|
||||
//OPCODE(SMSG_PARTY_MEMBER_STATS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
|
||||
//OPCODE(SMSG_PARTY_COMMAND_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
|
||||
OPCODE(CMSG_GROUP_UNINVITE_GUID, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGroupUninviteGuidOpcode );
|
||||
OPCODE(SMSG_GROUP_UNINVITE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
|
||||
OPCODE(CMSG_GROUP_SET_LEADER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGroupSetLeaderOpcode );
|
||||
OPCODE(SMSG_GROUP_SET_LEADER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
|
||||
OPCODE(CMSG_LOOT_METHOD, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLootMethodOpcode );
|
||||
OPCODE(CMSG_GROUP_DISBAND, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGroupDisbandOpcode );
|
||||
OPCODE(SMSG_GROUP_DESTROYED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
|
||||
OPCODE(SMSG_GROUP_LIST, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
|
||||
OPCODE(SMSG_PARTY_MEMBER_STATS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
|
||||
OPCODE(SMSG_PARTY_COMMAND_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
|
||||
//OPCODE(UMSG_UPDATE_GROUP_MEMBERS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
|
||||
//OPCODE(CMSG_GUILD_CREATE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildCreateOpcode );
|
||||
//OPCODE(CMSG_GUILD_INVITE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGuildInviteOpcode );
|
||||
|
|
@ -658,7 +657,7 @@ void InitializeOpcodes()
|
|||
OPCODE(SMSG_SPELLNONMELEEDAMAGELOG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
|
||||
//OPCODE(CMSG_LEARN_TALENT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLearnTalentOpcode );
|
||||
//OPCODE(SMSG_RESURRECT_FAILED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
|
||||
//OPCODE(CMSG_TOGGLE_PVP, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleTogglePvP );
|
||||
OPCODE(CMSG_TOGGLE_PVP, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleTogglePvP );
|
||||
//OPCODE(SMSG_ZONE_UNDER_ATTACK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
|
||||
OPCODE(MSG_AUCTION_HELLO, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionHelloOpcode );
|
||||
//OPCODE(CMSG_AUCTION_SELL_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAuctionSellItem );
|
||||
|
|
@ -701,15 +700,15 @@ void InitializeOpcodes()
|
|||
OPCODE(SMSG_SPELLDISPELLOG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
|
||||
//OPCODE(SMSG_DAMAGE_CALC_LOG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
|
||||
//OPCODE(CMSG_ENABLE_DAMAGE_LOG, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
|
||||
//OPCODE(CMSG_GROUP_CHANGE_SUB_GROUP, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGroupChangeSubGroupOpcode );
|
||||
//OPCODE(CMSG_REQUEST_PARTY_MEMBER_STATS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRequestPartyMemberStatsOpcode);
|
||||
OPCODE(CMSG_GROUP_CHANGE_SUB_GROUP, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGroupChangeSubGroupOpcode );
|
||||
OPCODE(CMSG_REQUEST_PARTY_MEMBER_STATS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRequestPartyMemberStatsOpcode);
|
||||
//OPCODE(CMSG_GROUP_SWAP_SUB_GROUP, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
|
||||
//OPCODE(CMSG_RESET_FACTION_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
|
||||
OPCODE(CMSG_AUTOSTORE_BANK_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAutoStoreBankItemOpcode );
|
||||
OPCODE(CMSG_AUTOBANK_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleAutoBankItemOpcode );
|
||||
//OPCODE(MSG_QUERY_NEXT_MAIL_TIME, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleQueryNextMailTime );
|
||||
//OPCODE(SMSG_RECEIVED_MAIL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
|
||||
//OPCODE(SMSG_RAID_GROUP_ONLY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
|
||||
OPCODE(SMSG_RAID_GROUP_ONLY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
|
||||
//OPCODE(CMSG_SET_DURABILITY_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
|
||||
//OPCODE(CMSG_SET_PVP_RANK_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
|
||||
//OPCODE(CMSG_ADD_PVP_MEDAL_CHEAT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
|
||||
|
|
@ -717,8 +716,8 @@ void InitializeOpcodes()
|
|||
//OPCODE(CMSG_SET_PVP_TITLE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
|
||||
//OPCODE(SMSG_PVP_CREDIT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
|
||||
//OPCODE(SMSG_AUCTION_REMOVED_NOTIFICATION, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
|
||||
//OPCODE(CMSG_GROUP_RAID_CONVERT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGroupRaidConvertOpcode );
|
||||
//OPCODE(CMSG_GROUP_ASSISTANT_LEADER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGroupAssistantLeaderOpcode);
|
||||
OPCODE(CMSG_GROUP_RAID_CONVERT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGroupRaidConvertOpcode );
|
||||
OPCODE(CMSG_GROUP_ASSISTANT_LEADER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleGroupAssistantLeaderOpcode);
|
||||
OPCODE(CMSG_BUYBACK_ITEM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleBuybackItem );
|
||||
//OPCODE(SMSG_SERVER_MESSAGE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
|
||||
//OPCODE(CMSG_SET_SAVED_INSTANCE_EXTEND, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::Handle_NULL );
|
||||
|
|
@ -815,7 +814,7 @@ void InitializeOpcodes()
|
|||
OPCODE(SMSG_ADDON_INFO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
|
||||
//OPCODE(CMSG_PET_UNLEARN, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetUnlearnOpcode );
|
||||
//OPCODE(SMSG_PET_UNLEARN_CONFIRM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
|
||||
//OPCODE(SMSG_PARTY_MEMBER_STATS_FULL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
|
||||
OPCODE(SMSG_PARTY_MEMBER_STATS_FULL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
|
||||
OPCODE(CMSG_PET_SPELL_AUTOCAST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandlePetSpellAutocastOpcode );
|
||||
OPCODE(SMSG_WEATHER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
|
||||
//OPCODE(SMSG_PLAY_TIME_WARNING, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
|
||||
|
|
@ -862,8 +861,8 @@ void InitializeOpcodes()
|
|||
//OPCODE(SMSG_INSTANCE_RESET, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
|
||||
//OPCODE(SMSG_INSTANCE_RESET_FAILED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
|
||||
//OPCODE(SMSG_UPDATE_LAST_INSTANCE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
|
||||
//OPCODE(MSG_RAID_TARGET_UPDATE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRaidTargetUpdateOpcode );
|
||||
//OPCODE(MSG_RAID_READY_CHECK, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRaidReadyCheckOpcode );
|
||||
OPCODE(MSG_RAID_TARGET_UPDATE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRaidTargetUpdateOpcode );
|
||||
OPCODE(MSG_RAID_READY_CHECK, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRaidReadyCheckOpcode );
|
||||
//OPCODE(CMSG_LUA_USAGE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
|
||||
//OPCODE(SMSG_PET_ACTION_SOUND, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
|
||||
//OPCODE(SMSG_PET_DISMISS_SOUND, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
|
||||
|
|
@ -1003,7 +1002,7 @@ void InitializeOpcodes()
|
|||
//OPCODE(CMSG_MOVE_SET_RUN_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
|
||||
//OPCODE(SMSG_DISMOUNT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
|
||||
//OPCODE(MSG_MOVE_UPDATE_CAN_FLY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
|
||||
//OPCODE(MSG_RAID_READY_CHECK_CONFIRM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
|
||||
OPCODE(MSG_RAID_READY_CHECK_CONFIRM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
|
||||
//OPCODE(CMSG_VOICE_SESSION_ENABLE, STATUS_AUTHED, PROCESS_THREADUNSAFE, &WorldSession::HandleVoiceSessionEnableOpcode );
|
||||
//OPCODE(SMSG_VOICE_SESSION_ENABLE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
|
||||
//OPCODE(SMSG_VOICE_PARENTAL_CONTROLS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
|
||||
|
|
@ -1027,7 +1026,7 @@ void InitializeOpcodes()
|
|||
//OPCODE(CMSG_CHEAT_PLAYER_LOOKUP, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
|
||||
//OPCODE(SMSG_CHEAT_PLAYER_LOOKUP, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
|
||||
//OPCODE(SMSG_KICK_REASON, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
|
||||
//OPCODE(MSG_RAID_READY_CHECK_FINISHED, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRaidReadyCheckFinishedOpcode);
|
||||
OPCODE(MSG_RAID_READY_CHECK_FINISHED, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleRaidReadyCheckFinishedOpcode);
|
||||
//OPCODE(CMSG_COMPLAIN, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleComplainOpcode );
|
||||
//OPCODE(SMSG_COMPLAIN_RESULT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
|
||||
OPCODE(SMSG_FEATURE_SYSTEM_STATUS, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
|
||||
|
|
@ -1320,7 +1319,7 @@ void InitializeOpcodes()
|
|||
//OPCODE(SMSG_BATTLEFIELD_MANAGER_STATE_CHANGED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
|
||||
//OPCODE(CMSG_BATTLEFIELD_MANAGER_ADVANCE_STATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
|
||||
//OPCODE(CMSG_BATTLEFIELD_MANAGER_SET_NEXT_TRANSITION_TIME, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
|
||||
//OPCODE(MSG_SET_RAID_DIFFICULTY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetRaidDifficultyOpcode );
|
||||
OPCODE(MSG_SET_RAID_DIFFICULTY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetRaidDifficultyOpcode );
|
||||
//OPCODE(CMSG_XPGAIN, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
|
||||
//OPCODE(SMSG_XPGAIN, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
|
||||
//OPCODE(SMSG_GMTICKET_RESPONSE_ERROR, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
|
||||
|
|
|
|||
|
|
@ -145,24 +145,23 @@ enum Opcodes
|
|||
CMSG_SET_CONTACT_NOTES = 0x6135, // 4.3.4 15595
|
||||
CMSG_ADD_IGNORE = 0x4726, // 4.3.4 15595
|
||||
CMSG_DEL_IGNORE = 0x6D26, // 4.3.4 15595
|
||||
CMSG_GROUP_INVITE = 0x106F,
|
||||
SMSG_GROUP_INVITE = 0x1070,
|
||||
CMSG_GROUP_INVITE = 0x0513, // 4.3.4 15595
|
||||
SMSG_GROUP_INVITE = 0x31B2, // 4.3.4 15595
|
||||
CMSG_GROUP_CANCEL = 0x1071,
|
||||
SMSG_GROUP_CANCEL = 0x1072,
|
||||
CMSG_GROUP_ACCEPT = 0x1073,
|
||||
CMSG_GROUP_DECLINE = 0x1074,
|
||||
SMSG_GROUP_DECLINE = 0x1075,
|
||||
CMSG_GROUP_INVITE_RESPONSE = 0x0410, // 4.3.4 15595
|
||||
SMSG_GROUP_DECLINE = 0x6835, // 4.3.4 15595
|
||||
CMSG_GROUP_UNINVITE = 0x1076,
|
||||
CMSG_GROUP_UNINVITE_GUID = 0x1077,
|
||||
SMSG_GROUP_UNINVITE = 0x1078,
|
||||
CMSG_GROUP_SET_LEADER = 0x1079,
|
||||
SMSG_GROUP_SET_LEADER = 0x107A,
|
||||
CMSG_LOOT_METHOD = 0x107B,
|
||||
CMSG_GROUP_DISBAND = 0x107C,
|
||||
SMSG_GROUP_DESTROYED = 0x107D,
|
||||
SMSG_GROUP_LIST = 0x107E,
|
||||
SMSG_PARTY_MEMBER_STATS = 0x107F,
|
||||
SMSG_PARTY_COMMAND_RESULT = 0x1080,
|
||||
CMSG_GROUP_UNINVITE_GUID = 0x2E07, // 4.3.4 15595
|
||||
SMSG_GROUP_UNINVITE = 0x0A07, // 4.3.4 15595
|
||||
CMSG_GROUP_SET_LEADER = 0x4C17, // 4.3.4 15595
|
||||
SMSG_GROUP_SET_LEADER = 0x0526, // 4.3.4 15595
|
||||
CMSG_LOOT_METHOD = 0x2F24, // 4.3.4 15595
|
||||
CMSG_GROUP_DISBAND = 0x2804, // 4.3.4 15595
|
||||
SMSG_GROUP_DESTROYED = 0x2207, // 4.3.4 15595
|
||||
SMSG_GROUP_LIST = 0x4C24, // 4.3.4 15595
|
||||
SMSG_PARTY_MEMBER_STATS = 0x2104, // 4.3.4 15595
|
||||
SMSG_PARTY_COMMAND_RESULT = 0x6E07, // 4.3.4 15595
|
||||
UMSG_UPDATE_GROUP_MEMBERS = 0x1081,
|
||||
CMSG_GUILD_CREATE = 0x1082,
|
||||
CMSG_GUILD_INVITE = 0x1083,
|
||||
|
|
@ -643,7 +642,7 @@ enum Opcodes
|
|||
SMSG_SPELLNONMELEEDAMAGELOG = 0x4315, // 4.3.4 15595
|
||||
CMSG_LEARN_TALENT = 0x1252,
|
||||
SMSG_RESURRECT_FAILED = 0x1253,
|
||||
CMSG_TOGGLE_PVP = 0x1254,
|
||||
CMSG_TOGGLE_PVP = 0x6815, // 4.3.4 15595
|
||||
SMSG_ZONE_UNDER_ATTACK = 0x1255,
|
||||
MSG_AUCTION_HELLO = 0x2307, // 4.3.4 15595
|
||||
CMSG_AUCTION_SELL_ITEM = 0x1257,
|
||||
|
|
@ -686,15 +685,15 @@ enum Opcodes
|
|||
SMSG_SPELLDISPELLOG = 0x4516, // 4.3.4 15595
|
||||
SMSG_DAMAGE_CALC_LOG = 0x127D,
|
||||
CMSG_ENABLE_DAMAGE_LOG = 0x127E,
|
||||
CMSG_GROUP_CHANGE_SUB_GROUP = 0x127F,
|
||||
CMSG_REQUEST_PARTY_MEMBER_STATS = 0x1280,
|
||||
CMSG_GROUP_CHANGE_SUB_GROUP = 0x4124, // 4.3.4 15595
|
||||
CMSG_REQUEST_PARTY_MEMBER_STATS = 0x0C04, // 4.3.4 15595
|
||||
CMSG_GROUP_SWAP_SUB_GROUP = 0x1281,
|
||||
CMSG_RESET_FACTION_CHEAT = 0x1282,
|
||||
CMSG_AUTOSTORE_BANK_ITEM = 0x0607, // 4.3.4 15595
|
||||
CMSG_AUTOBANK_ITEM = 0x2537, // 4.3.4 15595
|
||||
MSG_QUERY_NEXT_MAIL_TIME = 0x0F04, // 4.3.4 15595
|
||||
SMSG_RECEIVED_MAIL = 0x1286,
|
||||
SMSG_RAID_GROUP_ONLY = 0x1287,
|
||||
SMSG_RAID_GROUP_ONLY = 0x0837, // 4.3.4 15595
|
||||
CMSG_SET_DURABILITY_CHEAT = 0x1288,
|
||||
CMSG_SET_PVP_RANK_CHEAT = 0x1289,
|
||||
CMSG_ADD_PVP_MEDAL_CHEAT = 0x128A,
|
||||
|
|
@ -702,8 +701,8 @@ enum Opcodes
|
|||
CMSG_SET_PVP_TITLE = 0x128C,
|
||||
SMSG_PVP_CREDIT = 0x128D,
|
||||
SMSG_AUCTION_REMOVED_NOTIFICATION = 0x128E,
|
||||
CMSG_GROUP_RAID_CONVERT = 0x128F,
|
||||
CMSG_GROUP_ASSISTANT_LEADER = 0x1290,
|
||||
CMSG_GROUP_RAID_CONVERT = 0x6E27, // 4.3.4 15595
|
||||
CMSG_GROUP_ASSISTANT_LEADER = 0x6025, // 4.3.4 15595
|
||||
CMSG_BUYBACK_ITEM = 0x6C17, // 4.3.4 15595
|
||||
SMSG_SERVER_MESSAGE = 0x1292,
|
||||
CMSG_SET_SAVED_INSTANCE_EXTEND = 0x1293,
|
||||
|
|
@ -800,7 +799,7 @@ enum Opcodes
|
|||
SMSG_ADDON_INFO = 0x2C14, // 4.3.4 15595
|
||||
CMSG_PET_UNLEARN = 0x12F1,
|
||||
SMSG_PET_UNLEARN_CONFIRM = 0x12F2,
|
||||
SMSG_PARTY_MEMBER_STATS_FULL = 0x12F3,
|
||||
SMSG_PARTY_MEMBER_STATS_FULL = 0x0215, // 4.3.4 15595
|
||||
CMSG_PET_SPELL_AUTOCAST = 0x2514, // 4.3.4 15595
|
||||
SMSG_WEATHER = 0x2904, // 4.3.4 15595
|
||||
SMSG_PLAY_TIME_WARNING = 0x12F6,
|
||||
|
|
@ -847,8 +846,8 @@ enum Opcodes
|
|||
SMSG_INSTANCE_RESET = 0x131F,
|
||||
SMSG_INSTANCE_RESET_FAILED = 0x1320,
|
||||
SMSG_UPDATE_LAST_INSTANCE = 0x1321,
|
||||
MSG_RAID_TARGET_UPDATE = 0x1322,
|
||||
MSG_RAID_READY_CHECK = 0x1323,
|
||||
MSG_RAID_TARGET_UPDATE = 0x2C36, // 4.3.4 15595
|
||||
MSG_RAID_READY_CHECK = 0x2304, // 4.3.4 15595
|
||||
CMSG_LUA_USAGE = 0x1324,
|
||||
SMSG_PET_ACTION_SOUND = 0x1325,
|
||||
SMSG_PET_DISMISS_SOUND = 0x1326,
|
||||
|
|
@ -988,7 +987,7 @@ enum Opcodes
|
|||
CMSG_MOVE_SET_RUN_SPEED = 0x13AC,
|
||||
SMSG_DISMOUNT = 0x13AD,
|
||||
MSG_MOVE_UPDATE_CAN_FLY = 0x13AE,
|
||||
MSG_RAID_READY_CHECK_CONFIRM = 0x13AF,
|
||||
MSG_RAID_READY_CHECK_CONFIRM = 0x4F05, // 4.3.4 15595
|
||||
CMSG_VOICE_SESSION_ENABLE = 0x13B0,
|
||||
SMSG_VOICE_SESSION_ENABLE = 0x13B1,
|
||||
SMSG_VOICE_PARENTAL_CONTROLS = 0x13B2,
|
||||
|
|
@ -1012,7 +1011,7 @@ enum Opcodes
|
|||
CMSG_CHEAT_PLAYER_LOOKUP = 0x13C4,
|
||||
SMSG_CHEAT_PLAYER_LOOKUP = 0x13C5,
|
||||
SMSG_KICK_REASON = 0x13C6,
|
||||
MSG_RAID_READY_CHECK_FINISHED = 0x13C7,
|
||||
MSG_RAID_READY_CHECK_FINISHED = 0x2E15, // 4.3.4 15595
|
||||
CMSG_COMPLAIN = 0x13C8,
|
||||
SMSG_COMPLAIN_RESULT = 0x13C9,
|
||||
SMSG_FEATURE_SYSTEM_STATUS = 0x3DB7, // 4.3.4 15595
|
||||
|
|
@ -1305,7 +1304,7 @@ enum Opcodes
|
|||
SMSG_BATTLEFIELD_MANAGER_STATE_CHANGED = 0x14E9,
|
||||
CMSG_BATTLEFIELD_MANAGER_ADVANCE_STATE = 0x14EA,
|
||||
CMSG_BATTLEFIELD_MANAGER_SET_NEXT_TRANSITION_TIME = 0x14EB,
|
||||
MSG_SET_RAID_DIFFICULTY = 0x14EC,
|
||||
MSG_SET_RAID_DIFFICULTY = 0x0614, // 4.3.4 15595
|
||||
CMSG_XPGAIN = 0x14ED,
|
||||
SMSG_XPGAIN = 0x14EE,
|
||||
SMSG_GMTICKET_RESPONSE_ERROR = 0x14EF,
|
||||
|
|
|
|||
|
|
@ -1733,7 +1733,7 @@ class MANGOS_DLL_SPEC Unit : public WorldObject
|
|||
VisibleAuraMap::const_iterator itr = m_visibleAuras.find(slot);
|
||||
if (itr != m_visibleAuras.end())
|
||||
return itr->second;
|
||||
return 0;
|
||||
return NULL;
|
||||
}
|
||||
void SetVisibleAura(uint8 slot, SpellAuraHolder* holder)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -520,8 +520,7 @@ class MANGOS_DLL_SPEC WorldSession
|
|||
void HandleRequestRaidInfoOpcode(WorldPacket& recv_data);
|
||||
|
||||
void HandleGroupInviteOpcode(WorldPacket& recvPacket);
|
||||
void HandleGroupAcceptOpcode(WorldPacket& recvPacket);
|
||||
void HandleGroupDeclineOpcode(WorldPacket& recvPacket);
|
||||
void HandleGroupInviteResponseOpcode(WorldPacket& recvPacket);
|
||||
void HandleGroupUninviteOpcode(WorldPacket& recvPacket);
|
||||
void HandleGroupUninviteGuidOpcode(WorldPacket& recvPacket);
|
||||
void HandleGroupSetLeaderOpcode(WorldPacket& recvPacket);
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
#ifndef __REVISION_NR_H__
|
||||
#define __REVISION_NR_H__
|
||||
#define REVISION_NR "0185"
|
||||
#define REVISION_NR "0186"
|
||||
#endif // __REVISION_NR_H__
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue