[9386] Store some config values in Rate emun.

This commit is contained in:
AlexDereka 2010-02-15 00:16:35 +03:00
parent 6e5b74e0ca
commit 5368751c13
33 changed files with 163 additions and 164 deletions

View file

@ -121,7 +121,7 @@ void GameEventMgr::LoadFromDB()
uint32 count = 0;
{
barGoLink bar( result->GetRowCount() );
barGoLink bar( (int)result->GetRowCount() );
do
{
++count;
@ -187,7 +187,7 @@ void GameEventMgr::LoadFromDB()
else
{
barGoLink bar( result->GetRowCount() );
barGoLink bar( (int)result->GetRowCount() );
do
{
Field *fields = result->Fetch();
@ -233,7 +233,7 @@ void GameEventMgr::LoadFromDB()
else
{
barGoLink bar( result->GetRowCount() );
barGoLink bar( (int)result->GetRowCount() );
do
{
Field *fields = result->Fetch();
@ -281,7 +281,7 @@ void GameEventMgr::LoadFromDB()
else
{
barGoLink bar( result->GetRowCount() );
barGoLink bar( (int)result->GetRowCount() );
do
{
Field *fields = result->Fetch();
@ -338,7 +338,7 @@ void GameEventMgr::LoadFromDB()
else
{
barGoLink bar( result->GetRowCount() );
barGoLink bar( (int)result->GetRowCount() );
do
{
Field *fields = result->Fetch();
@ -382,7 +382,7 @@ void GameEventMgr::LoadFromDB()
else
{
barGoLink bar2( result->GetRowCount() );
barGoLink bar2( (int)result->GetRowCount() );
do
{
Field *fields = result->Fetch();