diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp index 9c14864c3..4a11368bd 100644 --- a/src/game/SpellEffects.cpp +++ b/src/game/SpellEffects.cpp @@ -3512,6 +3512,11 @@ void Spell::EffectDispel(uint32 i) std::list < std::pair > success_list;// (spell_id,casterGuid) std::list < uint32 > fail_list; // spell_id int32 list_size = dispel_list.size(); + + // some spells have effect value = 0 and all from its by meaning expect 1 + if(!damage) + damage = 1; + // Dispell N = damage buffs (or while exist buffs for dispel) for (int32 count=0; count < damage && list_size > 0; ++count) { diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index 27c3ccbab..9a4c49a4a 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "8485" + #define REVISION_NR "8486" #endif // __REVISION_NR_H__