[9939] Sockets library use finally dropped

Specially thanks to Derex for make this possible! :)
This commit is contained in:
VladimirMangos 2010-05-20 02:54:31 +04:00
parent b881c06104
commit 540edb5a81
56 changed files with 2 additions and 15520 deletions

1
NEWS
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@ -16,6 +16,7 @@ http://mangos.lighthouseapp.com/
Version 0.16
* Under discussion.
* OpenSSL lib upgrade to OpenSSL 1.0.0.
* Sockets lib use dropped.
* Upgrade to client version 3.3.3a (build 11723).
Version 0.15

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@ -1,77 +0,0 @@
/** \file Base64.h
** \date 2004-02-13
** \author grymse@alhem.net
**/
/*
Copyright (C) 2004-2007 Anders Hedstrom
This library is made available under the terms of the GNU GPL.
If you would like to use this library in a closed-source application,
a separate license agreement is available. For information about
the closed-source license agreement for the C++ sockets library,
please visit http://www.alhem.net/Sockets/license.html and/or
email license@alhem.net.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef _SOCKETS_Base64_H
#define _SOCKETS_Base64_H
#include "sockets-config.h"
#ifdef _MSC_VER
#pragma warning(disable:4514)
#endif
#include <stdio.h>
#include <string>
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
/** \defgroup util Utilities */
/** Base64 encode/decode.
\ingroup util */
class Base64
{
public:
Base64();
void encode(FILE *, std::string& , bool add_crlf = true);
void encode(const std::string&, std::string& , bool add_crlf = true);
void encode(const char *, size_t, std::string& , bool add_crlf = true);
void encode(const unsigned char *, size_t, std::string& , bool add_crlf = true);
void decode(const std::string&, std::string& );
void decode(const std::string&, unsigned char *, size_t&);
size_t decode_length(const std::string& );
private:
Base64(const Base64& ) {}
Base64& operator=(const Base64& ) { return *this; }
static const char *bstr;
static const char rstr[128];
};
#ifdef SOCKETS_NAMESPACE
}
#endif
#endif // _SOCKETS_Base64_H

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@ -1,58 +0,0 @@
/**
** \file Exception.h
** \date 2007-09-28
** \author grymse@alhem.net
**/
/*
Copyright (C) 2007 Anders Hedstrom
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef _Sockets_Exception_H
#define _Sockets_Exception_H
#include <string>
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
class Exception
{
public:
Exception(const std::string& description);
virtual ~Exception() {}
virtual const std::string ToString() const;
Exception(const Exception& ) {} // copy constructor
Exception& operator=(const Exception& ) { return *this; } // assignment operator
private:
std::string m_description;
};
#ifdef SOCKETS_NAMESPACE
} // namespace SOCKETS_NAMESPACE {
#endif
#endif // _Sockets_Exception_H

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@ -1,84 +0,0 @@
/** \file File.h
** \date 2005-04-25
** \author grymse@alhem.net
**/
/*
Copyright (C) 2004-2007 Anders Hedstrom
This library is made available under the terms of the GNU GPL.
If you would like to use this library in a closed-source application,
a separate license agreement is available. For information about
the closed-source license agreement for the C++ sockets library,
please visit http://www.alhem.net/Sockets/license.html and/or
email license@alhem.net.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef _SOCKETS_File_H
#define _SOCKETS_File_H
#include "sockets-config.h"
#include "IFile.h"
#include <stdio.h>
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
/** IFile implementation of a disk file.
\ingroup file */
class File : public IFile
{
public:
File();
~File();
bool fopen(const std::string&, const std::string&);
void fclose();
size_t fread(char *, size_t, size_t) const;
size_t fwrite(const char *, size_t, size_t);
char *fgets(char *, int) const;
void fprintf(const char *format, ...);
off_t size() const;
bool eof() const;
void reset_read() const;
void reset_write();
private:
File(const File& ) {} // copy constructor
File& operator=(const File& ) { return *this; } // assignment operator
std::string m_path;
std::string m_mode;
FILE *m_fil;
mutable long m_rptr;
long m_wptr;
};
#ifdef SOCKETS_NAMESPACE
}
#endif
#endif // _SOCKETS_File_H

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@ -1,71 +0,0 @@
/** \file IFile.h
** \date 2005-04-25
** \author grymse@alhem.net
**/
/*
Copyright (C) 2004-2007 Anders Hedstrom
This library is made available under the terms of the GNU GPL.
If you would like to use this library in a closed-source application,
a separate license agreement is available. For information about
the closed-source license agreement for the C++ sockets library,
please visit http://www.alhem.net/Sockets/license.html and/or
email license@alhem.net.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef _SOCKETS_IFile_H
#define _SOCKETS_IFile_H
#include "sockets-config.h"
#include <string>
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
/** \defgroup file File handling */
/** Pure virtual file I/O interface.
\ingroup file */
class IFile
{
public:
virtual ~IFile() {}
virtual bool fopen(const std::string&, const std::string&) = 0;
virtual void fclose() = 0;
virtual size_t fread(char *, size_t, size_t) const = 0;
virtual size_t fwrite(const char *, size_t, size_t) = 0;
virtual char *fgets(char *, int) const = 0;
virtual void fprintf(const char *format, ...) = 0;
virtual off_t size() const = 0;
virtual bool eof() const = 0;
virtual void reset_read() const = 0;
virtual void reset_write() = 0;
};
#ifdef SOCKETS_NAMESPACE
}
#endif
#endif // _SOCKETS_IFile_H

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@ -1,232 +0,0 @@
/** \file ISocketHandler.h
** \date 2004-02-13
** \author grymse@alhem.net
**/
/*
Copyright (C) 2004-2007 Anders Hedstrom
This library is made available under the terms of the GNU GPL.
If you would like to use this library in a closed-source application,
a separate license agreement is available. For information about
the closed-source license agreement for the C++ sockets library,
please visit http://www.alhem.net/Sockets/license.html and/or
email license@alhem.net.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef _SOCKETS_ISocketHandler_H
#define _SOCKETS_ISocketHandler_H
#include "sockets-config.h"
#include <list>
#include "socket_include.h"
#include "Socket.h"
#include "StdLog.h"
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
typedef enum {
LIST_CALLONCONNECT = 0,
#ifdef ENABLE_DETACH
LIST_DETACH,
#endif
LIST_TIMEOUT,
LIST_RETRY,
LIST_CLOSE
} list_t;
class SocketAddress;
class Mutex;
/** Socket container class, event generator.
\ingroup basic */
class ISocketHandler
{
friend class Socket;
public:
/** Connection pool class for internal use by the ISocketHandler.
\ingroup internal */
#ifdef ENABLE_POOL
class PoolSocket : public Socket
{
public:
PoolSocket(ISocketHandler& h,Socket *src) : Socket(h) {
CopyConnection( src );
SetIsClient();
}
void OnRead() {
Handler().LogError(this, "OnRead", 0, "data on hibernating socket", LOG_LEVEL_FATAL);
SetCloseAndDelete();
}
void OnOptions(int,int,int,SOCKET) {}
};
#endif
public:
virtual ~ISocketHandler() {}
/** Get mutex reference for threadsafe operations. */
virtual Mutex& GetMutex() const = 0;
/** Register StdLog object for error callback.
\param log Pointer to log class */
virtual void RegStdLog(StdLog *log) = 0;
/** Log error to log class for print out / storage. */
virtual void LogError(Socket *p,const std::string& user_text,int err,const std::string& sys_err,loglevel_t t = LOG_LEVEL_WARNING) = 0;
// -------------------------------------------------------------------------
// Socket stuff
// -------------------------------------------------------------------------
/** Add socket instance to socket map. Removal is always automatic. */
virtual void Add(Socket *) = 0;
private:
/** Remove socket from socket map, used by Socket class. */
virtual void Remove(Socket *) = 0;
public:
/** Get status of read/write/exception file descriptor set for a socket. */
virtual void Get(SOCKET s,bool& r,bool& w,bool& e) = 0;
/** Set read/write/exception file descriptor sets (fd_set). */
virtual void Set(SOCKET s,bool bRead,bool bWrite,bool bException = true) = 0;
/** Wait for events, generate callbacks. */
virtual int Select(long sec,long usec) = 0;
/** This method will not return until an event has been detected. */
virtual int Select() = 0;
/** Wait for events, generate callbacks. */
virtual int Select(struct timeval *tsel) = 0;
/** Check that a socket really is handled by this socket handler. */
virtual bool Valid(Socket *) = 0;
/** Return number of sockets handled by this handler. */
virtual size_t GetCount() = 0;
/** Override and return false to deny all incoming connections.
\param p ListenSocket class pointer (use GetPort to identify which one) */
virtual bool OkToAccept(Socket *p) = 0;
/** Called by Socket when a socket changes state. */
virtual void AddList(SOCKET s,list_t which_one,bool add) = 0;
// -------------------------------------------------------------------------
// Connection pool
// -------------------------------------------------------------------------
#ifdef ENABLE_POOL
/** Find available open connection (used by connection pool). */
virtual ISocketHandler::PoolSocket *FindConnection(int type,const std::string& protocol,SocketAddress&) = 0;
/** Enable connection pool (by default disabled). */
virtual void EnablePool(bool = true) = 0;
/** Check pool status.
\return true if connection pool is enabled */
virtual bool PoolEnabled() = 0;
#endif // ENABLE_POOL
// -------------------------------------------------------------------------
// Socks4
// -------------------------------------------------------------------------
#ifdef ENABLE_SOCKS4
/** Set socks4 server ip that all new tcp sockets should use. */
virtual void SetSocks4Host(ipaddr_t) = 0;
/** Set socks4 server hostname that all new tcp sockets should use. */
virtual void SetSocks4Host(const std::string& ) = 0;
/** Set socks4 server port number that all new tcp sockets should use. */
virtual void SetSocks4Port(port_t) = 0;
/** Set optional socks4 userid. */
virtual void SetSocks4Userid(const std::string& ) = 0;
/** If connection to socks4 server fails, immediately try direct connection to final host. */
virtual void SetSocks4TryDirect(bool = true) = 0;
/** Get socks4 server ip.
\return socks4 server ip */
virtual ipaddr_t GetSocks4Host() = 0;
/** Get socks4 port number.
\return socks4 port number */
virtual port_t GetSocks4Port() = 0;
/** Get socks4 userid (optional).
\return socks4 userid */
virtual const std::string& GetSocks4Userid() = 0;
/** Check status of socks4 try direct flag.
\return true if direct connection should be tried if connection to socks4 server fails */
virtual bool Socks4TryDirect() = 0;
#endif // ENABLE_SOCKS4
// -------------------------------------------------------------------------
// DNS resolve server
// -------------------------------------------------------------------------
#ifdef ENABLE_RESOLVER
/** Enable asynchronous DNS.
\param port Listen port of asynchronous dns server */
virtual void EnableResolver(port_t = 16667) = 0;
/** Check resolver status.
\return true if resolver is enabled */
virtual bool ResolverEnabled() = 0;
/** Queue a dns request.
\param host Hostname to be resolved
\param port Port number will be echoed in Socket::OnResolved callback */
virtual int Resolve(Socket *,const std::string& host,port_t port) = 0;
#ifdef ENABLE_IPV6
virtual int Resolve6(Socket *,const std::string& host,port_t port) = 0;
#endif
/** Do a reverse dns lookup. */
virtual int Resolve(Socket *,ipaddr_t a) = 0;
#ifdef ENABLE_IPV6
virtual int Resolve(Socket *,in6_addr& a) = 0;
#endif
/** Get listen port of asynchronous dns server. */
virtual port_t GetResolverPort() = 0;
/** Resolver thread ready for queries. */
virtual bool ResolverReady() = 0;
/** Returns true if socket waiting for a resolve event. */
virtual bool Resolving(Socket *) = 0;
#endif // ENABLE_RESOLVER
#ifdef ENABLE_TRIGGERS
/** Fetch unique trigger id. */
virtual int TriggerID(Socket *src) = 0;
/** Subscribe socket to trigger id. */
virtual bool Subscribe(int id, Socket *dst) = 0;
/** Unsubscribe socket from trigger id. */
virtual bool Unsubscribe(int id, Socket *dst) = 0;
/** Execute OnTrigger for subscribed sockets.
\param id Trigger ID
\param data Data passed from source to destination
\param erase Empty trigger id source and destination maps if 'true',
Leave them in place if 'false' - if a trigger should be called many times */
virtual void Trigger(int id, Socket::TriggerData& data, bool erase = true) = 0;
#endif // ENABLE_TRIGGERS
#ifdef ENABLE_DETACH
/** Indicates that the handler runs under SocketThread. */
virtual void SetSlave(bool x = true) = 0;
/** Indicates that the handler runs under SocketThread. */
virtual bool IsSlave() = 0;
#endif // ENABLE_DETACH
};
#ifdef SOCKETS_NAMESPACE
}
#endif
#endif // _SOCKETS_ISocketHandler_H

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/**
** \file Ipv4Address.h
** \date 2006-09-21
** \author grymse@alhem.net
**/
/*
Copyright (C) 2007 Anders Hedstrom
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef _SOCKETS_Ipv4Address_H
#define _SOCKETS_Ipv4Address_H
#include "sockets-config.h"
#include "SocketAddress.h"
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
/* Ipv4 address implementation.
\ingroup basic */
class Ipv4Address : public SocketAddress
{
public:
/** Create empty Ipv4 address structure.
\param port Port number */
Ipv4Address(port_t port = 0);
/** Create Ipv4 address structure.
\param a Socket address in network byte order (as returned by Utility::u2ip)
\param port Port number in host byte order */
Ipv4Address(ipaddr_t a,port_t port);
/** Create Ipv4 address structure.
\param a Socket address in network byte order
\param port Port number in host byte order */
Ipv4Address(struct in_addr& a,port_t port);
/** Create Ipv4 address structure.
\param host Hostname to be resolved
\param port Port number in host byte order */
Ipv4Address(const std::string& host,port_t port);
Ipv4Address(struct sockaddr_in&);
~Ipv4Address();
// SocketAddress implementation
operator struct sockaddr *();
operator socklen_t();
bool operator==(SocketAddress&);
void SetPort(port_t port);
port_t GetPort();
void SetAddress(struct sockaddr *sa);
int GetFamily();
bool IsValid();
std::auto_ptr<SocketAddress> GetCopy();
/** Convert address struct to text. */
std::string Convert(bool include_port = false);
std::string Reverse();
/** Resolve hostname. */
static bool Resolve(const std::string& hostname,struct in_addr& a);
/** Reverse resolve (IP to hostname). */
static bool Reverse(struct in_addr& a,std::string& name);
/** Convert address struct to text. */
static std::string Convert(struct in_addr& a);
private:
Ipv4Address(const Ipv4Address& ) {} // copy constructor
Ipv4Address& operator=(const Ipv4Address& ) { return *this; } // assignment operator
struct sockaddr_in m_addr;
bool m_valid;
};
#ifdef SOCKETS_NAMESPACE
} // namespace SOCKETS_NAMESPACE {
#endif
#endif // _SOCKETS_Ipv4Address_H

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@ -1,107 +0,0 @@
/**
** \file Ipv6Address.h
** \date 2006-09-21
** \author grymse@alhem.net
**/
/*
Copyright (C) 2007 Anders Hedstrom
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef _SOCKETS_Ipv6Address_H
#define _SOCKETS_Ipv6Address_H
#include "sockets-config.h"
#ifdef ENABLE_IPV6
#include "SocketAddress.h"
#ifdef IPPROTO_IPV6
#if defined( _WIN32) && !defined(__CYGWIN__)
typedef unsigned __int32 uint32_t;
#endif
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
/** Ipv6 address implementation.
\ingroup basic */
class Ipv6Address : public SocketAddress
{
public:
/** Create empty Ipv6 address structure.
\param port Port number */
Ipv6Address(port_t port = 0);
/** Create Ipv6 address structure.
\param a Socket address in network byte order
\param port Port number in host byte order */
Ipv6Address(struct in6_addr& a,port_t port);
/** Create Ipv6 address structure.
\param host Hostname to be resolved
\param port Port number in host byte order */
Ipv6Address(const std::string& host,port_t port);
Ipv6Address(struct sockaddr_in6&);
~Ipv6Address();
// SocketAddress implementation
operator struct sockaddr *();
operator socklen_t();
bool operator==(SocketAddress&);
void SetPort(port_t port);
port_t GetPort();
void SetAddress(struct sockaddr *sa);
int GetFamily();
bool IsValid();
std::auto_ptr<SocketAddress> GetCopy();
/** Convert address struct to text. */
std::string Convert(bool include_port = false);
std::string Reverse();
/** Resolve hostname. */
static bool Resolve(const std::string& hostname,struct in6_addr& a);
/** Reverse resolve (IP to hostname). */
static bool Reverse(struct in6_addr& a,std::string& name);
/** Convert address struct to text. */
static std::string Convert(struct in6_addr& a,bool mixed = false);
void SetFlowinfo(uint32_t);
uint32_t GetFlowinfo();
#ifndef _WIN32
void SetScopeId(uint32_t);
uint32_t GetScopeId();
#endif
private:
Ipv6Address(const Ipv6Address& ) {} // copy constructor
Ipv6Address& operator=(const Ipv6Address& ) { return *this; } // assignment operator
struct sockaddr_in6 m_addr;
bool m_valid;
};
#ifdef SOCKETS_NAMESPACE
} // namespace SOCKETS_NAMESPACE {
#endif
#endif // IPPROTO_IPV6
#endif // ENABLE_IPV6
#endif // _SOCKETS_Ipv6Address_H

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@ -1,420 +0,0 @@
/** \file ListenSocket.h
** \date 2004-02-13
** \author grymse@alhem.net
**/
/*
Copyright (C) 2004-2007 Anders Hedstrom
This library is made available under the terms of the GNU GPL.
If you would like to use this library in a closed-source application,
a separate license agreement is available. For information about
the closed-source license agreement for the C++ sockets library,
please visit http://www.alhem.net/Sockets/license.html and/or
email license@alhem.net.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef _SOCKETS_ListenSocket_H
#define _SOCKETS_ListenSocket_H
#include "sockets-config.h"
#ifdef _WIN32
#include <stdlib.h>
#else
#include <errno.h>
#endif
#include "ISocketHandler.h"
#include "Socket.h"
#include "Utility.h"
#include "SctpSocket.h"
#include "Ipv4Address.h"
#include "Ipv6Address.h"
#ifdef ENABLE_EXCEPTIONS
#include "Exception.h"
#endif
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
/** Binds incoming port number to new Socket class X.
\ingroup basic */
template <class X>
class ListenSocket : public Socket
{
public:
/** Constructor.
\param h ISocketHandler reference
\param use_creator Optional use of creator (default true) */
ListenSocket(ISocketHandler& h,bool use_creator = true) : Socket(h), m_depth(0), m_creator(NULL)
,m_bHasCreate(false)
{
if (use_creator)
{
m_creator = new X(h);
Socket *tmp = m_creator -> Create();
if (tmp && dynamic_cast<X *>(tmp))
{
m_bHasCreate = true;
}
if (tmp)
{
delete tmp;
}
}
}
~ListenSocket() {
if (m_creator)
{
delete m_creator;
}
}
/** Close file descriptor. */
int Close() {
if (GetSocket() != INVALID_SOCKET)
{
closesocket(GetSocket());
}
return 0;
}
/** Bind and listen to any interface.
\param port Port (0 is random)
\param depth Listen queue depth */
int Bind(port_t port,int depth = 20) {
#ifdef ENABLE_IPV6
#ifdef IPPROTO_IPV6
if (IsIpv6())
{
Ipv6Address ad(port);
return Bind(ad, depth);
}
else
#endif
#endif
{
Ipv4Address ad(port);
return Bind(ad, depth);
}
}
int Bind(SocketAddress& ad,int depth) {
#ifdef USE_SCTP
if (dynamic_cast<SctpSocket *>(m_creator))
{
return Bind(ad, "sctp", depth);
}
#endif
return Bind(ad, "tcp", depth);
}
/** Bind and listen to any interface, with optional protocol.
\param port Port (0 is random)
\param protocol Network protocol
\param depth Listen queue depth */
int Bind(port_t port,const std::string& protocol,int depth = 20) {
#ifdef ENABLE_IPV6
#ifdef IPPROTO_IPV6
if (IsIpv6())
{
Ipv6Address ad(port);
return Bind(ad, protocol, depth);
}
else
#endif
#endif
{
Ipv4Address ad(port);
return Bind(ad, protocol, depth);
}
}
/** Bind and listen to specific interface.
\param intf Interface hostname
\param port Port (0 is random)
\param depth Listen queue depth */
int Bind(const std::string& intf,port_t port,int depth = 20) {
#ifdef ENABLE_IPV6
#ifdef IPPROTO_IPV6
if (IsIpv6())
{
Ipv6Address ad(intf, port);
if (ad.IsValid())
{
return Bind(ad, depth);
}
Handler().LogError(this, "Bind", 0, "name resolution of interface name failed", LOG_LEVEL_FATAL);
return -1;
}
else
#endif
#endif
{
Ipv4Address ad(intf, port);
if (ad.IsValid())
{
return Bind(ad, depth);
}
Handler().LogError(this, "Bind", 0, "name resolution of interface name failed", LOG_LEVEL_FATAL);
return -1;
}
}
/** Bind and listen to specific interface.
\param intf Interface hostname
\param port Port (0 is random)
\param protocol Network protocol
\param depth Listen queue depth */
int Bind(const std::string& intf,port_t port,const std::string& protocol,int depth = 20) {
#ifdef ENABLE_IPV6
#ifdef IPPROTO_IPV6
if (IsIpv6())
{
Ipv6Address ad(intf, port);
if (ad.IsValid())
{
return Bind(ad, protocol, depth);
}
Handler().LogError(this, "Bind", 0, "name resolution of interface name failed", LOG_LEVEL_FATAL);
return -1;
}
else
#endif
#endif
{
Ipv4Address ad(intf, port);
if (ad.IsValid())
{
return Bind(ad, protocol, depth);
}
Handler().LogError(this, "Bind", 0, "name resolution of interface name failed", LOG_LEVEL_FATAL);
return -1;
}
}
/** Bind and listen to ipv4 interface.
\param a Ipv4 interface address
\param port Port (0 is random)
\param depth Listen queue depth */
int Bind(ipaddr_t a,port_t port,int depth = 20) {
Ipv4Address ad(a, port);
#ifdef USE_SCTP
if (dynamic_cast<SctpSocket *>(m_creator))
{
return Bind(ad, "sctp", depth);
}
#endif
return Bind(ad, "tcp", depth);
}
/** Bind and listen to ipv4 interface.
\param a Ipv4 interface address
\param port Port (0 is random)
\param protocol Network protocol
\param depth Listen queue depth */
int Bind(ipaddr_t a,port_t port,const std::string& protocol,int depth) {
Ipv4Address ad(a, port);
return Bind(ad, protocol, depth);
}
#ifdef ENABLE_IPV6
#ifdef IPPROTO_IPV6
/** Bind and listen to ipv6 interface.
\param a Ipv6 interface address
\param port Port (0 is random)
\param depth Listen queue depth */
int Bind(in6_addr a,port_t port,int depth = 20) {
Ipv6Address ad(a, port);
#ifdef USE_SCTP
if (dynamic_cast<SctpSocket *>(m_creator))
{
return Bind(ad, "sctp", depth);
}
#endif
return Bind(ad, "tcp", depth);
}
/** Bind and listen to ipv6 interface.
\param a Ipv6 interface address
\param port Port (0 is random)
\param protocol Network protocol
\param depth Listen queue depth */
int Bind(in6_addr a,port_t port,const std::string& protocol,int depth) {
Ipv6Address ad(a, port);
return Bind(ad, protocol, depth);
}
#endif
#endif
/** Bind and listen to network interface.
\param ad Interface address
\param protocol Network protocol
\param depth Listen queue depth */
int Bind(SocketAddress& ad,const std::string& protocol,int depth) {
SOCKET s;
if ( (s = CreateSocket(ad.GetFamily(), SOCK_STREAM, protocol)) == INVALID_SOCKET)
{
return -1;
}
if (bind(s, ad, ad) == -1)
{
Handler().LogError(this, "bind", Errno, StrError(Errno), LOG_LEVEL_FATAL);
closesocket(s);
#ifdef ENABLE_EXCEPTIONS
throw Exception("bind() failed for port " + Utility::l2string(ad.GetPort()) + ": " + StrError(Errno));
#endif
return -1;
}
if (listen(s, depth) == -1)
{
Handler().LogError(this, "listen", Errno, StrError(Errno), LOG_LEVEL_FATAL);
closesocket(s);
#ifdef ENABLE_EXCEPTIONS
throw Exception("listen() failed for port " + Utility::l2string(ad.GetPort()) + ": " + StrError(Errno));
#endif
return -1;
}
m_depth = depth;
Attach(s);
return 0;
}
/** Return assigned port number. */
port_t GetPort()
{
return GetSockPort();
}
/** Return listen queue depth. */
int GetDepth()
{
return m_depth;
}
/** OnRead on a ListenSocket receives an incoming connection. */
void OnRead()
{
struct sockaddr sa;
socklen_t sa_len = sizeof(struct sockaddr);
SOCKET a_s = accept(GetSocket(), &sa, &sa_len);
if (a_s == INVALID_SOCKET)
{
Handler().LogError(this, "accept", Errno, StrError(Errno), LOG_LEVEL_ERROR);
return;
}
if (!Handler().OkToAccept(this))
{
Handler().LogError(this, "accept", -1, "Not OK to accept", LOG_LEVEL_WARNING);
closesocket(a_s);
return;
}
if (Handler().GetCount() >= FD_SETSIZE)
{
Handler().LogError(this, "accept", (int)Handler().GetCount(), "ISocketHandler fd_set limit reached", LOG_LEVEL_FATAL);
closesocket(a_s);
return;
}
Socket *tmp = m_bHasCreate ? m_creator -> Create() : new X(Handler());
#ifdef ENABLE_IPV6
tmp -> SetIpv6( IsIpv6() );
#endif
tmp -> SetParent(this);
tmp -> Attach(a_s);
tmp -> SetNonblocking(true);
{
#ifdef ENABLE_IPV6
#ifdef IPPROTO_IPV6
if (sa_len == sizeof(struct sockaddr_in6))
{
struct sockaddr_in6 *p = (struct sockaddr_in6 *)&sa;
if (p -> sin6_family == AF_INET6)
{
Ipv6Address ad(p -> sin6_addr,ntohs(p -> sin6_port));
ad.SetFlowinfo(p -> sin6_flowinfo);
#ifndef _WIN32
ad.SetScopeId(p -> sin6_scope_id);
#endif
tmp -> SetRemoteAddress(ad);
}
}
#endif
#endif
if (sa_len == sizeof(struct sockaddr_in))
{
struct sockaddr_in *p = (struct sockaddr_in *)&sa;
if (p -> sin_family == AF_INET)
{
Ipv4Address ad(p -> sin_addr,ntohs(p -> sin_port));
tmp -> SetRemoteAddress(ad);
}
}
}
tmp -> SetConnected(true);
tmp -> Init();
tmp -> SetDeleteByHandler(true);
Handler().Add(tmp);
#ifdef HAVE_OPENSSL
if (tmp -> IsSSL()) // SSL Enabled socket
{
// %! OnSSLAccept calls SSLNegotiate that can finish in this one call.
// %! If that happens and negotiation fails, the 'tmp' instance is
// %! still added to the list of active sockets in the sockethandler.
// %! See bugfix for this in SocketHandler::Select - don't Set rwx
// %! flags if CloseAndDelete() flag is true.
// %! An even better fugbix (see TcpSocket::OnSSLAccept) now avoids
// %! the Add problem altogether, so ignore the above.
// %! (OnSSLAccept does no longer call SSLNegotiate().)
tmp -> OnSSLAccept();
}
else
#endif
{
tmp -> OnAccept();
}
}
/** Please don't use this method.
"accept()" is handled automatically in the OnRead() method. */
virtual SOCKET Accept(SOCKET socket, struct sockaddr *saptr, socklen_t *lenptr)
{
return accept(socket, saptr, lenptr);
}
bool HasCreator() { return m_bHasCreate; }
void OnOptions(int,int,int,SOCKET) {
SetSoReuseaddr(true);
}
protected:
ListenSocket(const ListenSocket& s) : Socket(s) {}
private:
ListenSocket& operator=(const ListenSocket& ) { return *this; }
int m_depth;
X *m_creator;
bool m_bHasCreate;
};
#ifdef SOCKETS_NAMESPACE
}
#endif
#endif // _SOCKETS_ListenSocket_H

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@ -1,59 +0,0 @@
/** \file Lock.h
** \date 2005-08-22
** \author grymse@alhem.net
**/
/*
Copyright (C) 2005,2007 Anders Hedstrom
This library is made available under the terms of the GNU GPL.
If you would like to use this library in a closed-source application,
a separate license agreement is available. For information about
the closed-source license agreement for the C++ sockets library,
please visit http://www.alhem.net/Sockets/license.html and/or
email license@alhem.net.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef _SOCKETS_Lock_H
#define _SOCKETS_Lock_H
#include "sockets-config.h"
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
class Mutex;
/** Mutex encapsulation class.
\ingroup threading */
class Lock
{
public:
Lock(Mutex&);
~Lock();
private:
Mutex& m_mutex;
};
#ifdef SOCKETS_NAMESPACE
}
#endif
#endif // _SOCKETS_Lock_H

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@ -1,68 +0,0 @@
/** \file Mutex.h
** \date 2004-10-30
** \author grymse@alhem.net
**/
/*
Copyright (C) 2004-2007 Anders Hedstrom
This library is made available under the terms of the GNU GPL.
If you would like to use this library in a closed-source application,
a separate license agreement is available. For information about
the closed-source license agreement for the C++ sockets library,
please visit http://www.alhem.net/Sockets/license.html and/or
email license@alhem.net.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef _SOCKETS_Mutex_H
#define _SOCKETS_Mutex_H
#include "sockets-config.h"
#ifndef _WIN32
#include <pthread.h>
#else
#include <windows.h>
#endif
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
/** Mutex container class, used by Lock.
\ingroup threading */
class Mutex
{
friend class Lock;
public:
Mutex();
~Mutex();
void Lock();
void Unlock();
private:
#ifdef _WIN32
HANDLE m_mutex;
#else
pthread_mutex_t m_mutex;
#endif
};
#ifdef SOCKETS_NAMESPACE
}
#endif
#endif // _SOCKETS_Mutex_H

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@ -1,101 +0,0 @@
/** \file Parse.h - parse a string
**
** Written: 1999-Feb-10 grymse@alhem.net
**/
/*
Copyright (C) 1999-2007 Anders Hedstrom
This library is made available under the terms of the GNU GPL.
If you would like to use this library in a closed-source application,
a separate license agreement is available. For information about
the closed-source license agreement for the C++ sockets library,
please visit http://www.alhem.net/Sockets/license.html and/or
email license@alhem.net.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef _SOCKETS_Parse_H
#define _SOCKETS_Parse_H
#include "sockets-config.h"
#ifdef _MSC_VER
#pragma warning(disable:4514)
#endif
#include <string>
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
/***************************************************/
/* interface of class Parse */
/** Splits a string whatever way you want.
\ingroup util */
class Parse
{
public:
Parse();
Parse(const std::string&);
Parse(const std::string&,const std::string&);
Parse(const std::string&,const std::string&,short);
~Parse();
short issplit(const char);
void getsplit();
void getsplit(std::string&);
std::string getword();
void getword(std::string&);
void getword(std::string&,std::string&,int);
std::string getrest();
void getrest(std::string&);
long getvalue();
void setbreak(const char);
int getwordlen();
int getrestlen();
void enablebreak(const char c) {
pa_enable = c;
}
void disablebreak(const char c) {
pa_disable = c;
}
void getline();
void getline(std::string&);
size_t getptr() { return pa_the_ptr; }
void EnableQuote(bool b) { pa_quote = b; }
private:
std::string pa_the_str;
std::string pa_splits;
std::string pa_ord;
size_t pa_the_ptr;
char pa_breakchar;
char pa_enable;
char pa_disable;
short pa_nospace;
bool pa_quote;
};
#ifdef SOCKETS_NAMESPACE
}
#endif
#endif // _SOCKETS_Parse_H

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@ -1,73 +0,0 @@
/** \file ResolvServer.h
** \date 2005-03-24
** \author grymse@alhem.net
**/
/*
Copyright (C) 2004-2007 Anders Hedstrom
This library is made available under the terms of the GNU GPL.
If you would like to use this library in a closed-source application,
a separate license agreement is available. For information about
the closed-source license agreement for the C++ sockets library,
please visit http://www.alhem.net/Sockets/license.html and/or
email license@alhem.net.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef _SOCKETS_ResolvServer_H
#define _SOCKETS_ResolvServer_H
#include "sockets-config.h"
#ifdef ENABLE_RESOLVER
#include "socket_include.h"
#include "Thread.h"
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
/** \defgroup async Asynchronous DNS */
/** Async DNS resolver thread.
\ingroup async */
class ResolvServer : public Thread
{
public:
ResolvServer(port_t);
~ResolvServer();
void Run();
void Quit();
bool Ready();
private:
ResolvServer(const ResolvServer& ) {} // copy constructor
ResolvServer& operator=(const ResolvServer& ) { return *this; } // assignment operator
bool m_quit;
port_t m_port;
bool m_ready;
};
#ifdef SOCKETS_NAMESPACE
}
#endif
#endif // ENABLE_RESOLVER
#endif // _SOCKETS_ResolvServer_H

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@ -1,106 +0,0 @@
/** \file ResolvSocket.h
** \date 2005-03-24
** \author grymse@alhem.net
**/
/*
Copyright (C) 2004-2007 Anders Hedstrom
This library is made available under the terms of the GNU GPL.
If you would like to use this library in a closed-source application,
a separate license agreement is available. For information about
the closed-source license agreement for the C++ sockets library,
please visit http://www.alhem.net/Sockets/license.html and/or
email license@alhem.net.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef _SOCKETS_ResolvSocket_H
#define _SOCKETS_ResolvSocket_H
#include "sockets-config.h"
#ifdef ENABLE_RESOLVER
#include "TcpSocket.h"
#include <map>
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
class Mutex;
/** Async DNS resolver socket.
\ingroup async */
class ResolvSocket : public TcpSocket
{
typedef std::map<std::string, /* type */
std::map<std::string, std::string> > cache_t; /* host, result */
typedef std::map<std::string, /* type */
std::map<std::string, time_t> > timeout_t; /* host, time */
public:
ResolvSocket(ISocketHandler&);
ResolvSocket(ISocketHandler&, Socket *parent, const std::string& host, port_t port, bool ipv6 = false);
ResolvSocket(ISocketHandler&, Socket *parent, ipaddr_t);
#ifdef ENABLE_IPV6
ResolvSocket(ISocketHandler&, Socket *parent, in6_addr&);
#endif
~ResolvSocket();
void OnAccept() { m_bServer = true; }
void OnLine(const std::string& line);
void OnDetached();
void OnDelete();
void SetId(int x) { m_resolv_id = x; }
int GetId() { return m_resolv_id; }
void OnConnect();
#ifdef ENABLE_IPV6
void SetResolveIpv6(bool x = true) { m_resolve_ipv6 = x; }
#endif
private:
ResolvSocket(const ResolvSocket& s) : TcpSocket(s) {} // copy constructor
ResolvSocket& operator=(const ResolvSocket& ) { return *this; } // assignment operator
std::string m_query;
std::string m_data;
bool m_bServer;
Socket *m_parent;
int m_resolv_id;
std::string m_resolv_host;
port_t m_resolv_port;
ipaddr_t m_resolv_address;
#ifdef ENABLE_IPV6
bool m_resolve_ipv6;
in6_addr m_resolv_address6;
#endif
static cache_t m_cache;
static timeout_t m_cache_to;
static Mutex m_cache_mutex;
bool m_cached;
};
#ifdef SOCKETS_NAMESPACE
}
#endif
#endif // ENABLE_RESOLVER
#endif // _SOCKETS_ResolvSocket_H

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@ -1,109 +0,0 @@
/**
** \file SctpSocket.h
** \date 2006-09-04
** \author grymse@alhem.net
**/
/*
Copyright (C) 2007 Anders Hedstrom
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef _SOCKETS_SctpSocket_H
#define _SOCKETS_SctpSocket_H
#include "sockets-config.h"
#include "StreamSocket.h"
#ifdef USE_SCTP
#include <netinet/sctp.h>
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
#define SCTP_BUFSIZE_READ 16400
class SocketAddress;
class SctpSocket : public StreamSocket
{
public:
/** SctpSocket constructor.
\param h Owner
\param type SCTP_STREAM or SCTP_SEQPACKET */
SctpSocket(ISocketHandler& h,int type);
~SctpSocket();
/** bind() */
int Bind(const std::string&,port_t);
int Bind(SocketAddress&);
/** sctp_bindx() */
int AddAddress(const std::string&,port_t);
int AddAddress(SocketAddress&);
/** sctp_bindx() */
int RemoveAddress(const std::string&,port_t);
int RemoveAddress(SocketAddress&);
/** connect() */
int Open(const std::string&,port_t);
int Open(SocketAddress&);
/** Connect timeout callback. */
void OnConnectTimeout();
#ifdef _WIN32
/** Connection failed reported as exception on win32 */
void OnException();
#endif
#ifndef SOLARIS
/** sctp_connectx() */
int AddConnection(const std::string&,port_t);
int AddConnection(SocketAddress&);
#endif
/** Get peer addresses of an association. */
int getpaddrs(sctp_assoc_t id,std::list<std::string>&);
/** Get all bound addresses of an association. */
int getladdrs(sctp_assoc_t id,std::list<std::string>&);
/** sctp_peeloff */
int PeelOff(sctp_assoc_t id);
/** recvmsg callback */
virtual void OnReceiveMessage(const char *buf,size_t sz,struct sockaddr *sa,socklen_t sa_len,struct sctp_sndrcvinfo *sinfo,int msg_flags) = 0;
void OnOptions(int,int,int,SOCKET) {}
virtual int Protocol();
protected:
SctpSocket(const SctpSocket& s) : StreamSocket(s) {}
void OnRead();
void OnWrite();
private:
SctpSocket& operator=(const SctpSocket& s) { return *this; }
int m_type; ///< SCTP_STREAM or SCTP_SEQPACKET
char *m_buf; ///< Temporary receive buffer
};
#ifdef SOCKETS_NAMESPACE
} // namespace SOCKETS_NAMESPACE
#endif
#endif // USE_SCTP
#endif // _SOCKETS_SctpSocket_H

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@ -1,739 +0,0 @@
/** \file Socket.h
** \date 2004-02-13
** \author grymse@alhem.net
**/
/*
Copyright (C) 2004-2007 Anders Hedstrom
This software is made available under the terms of the GNU GPL.
If you would like to use this library in a closed-source application,
a separate license agreement is available. For information about
the closed-source license agreement for the C++ sockets library,
please visit http://www.alhem.net/Sockets/license.html and/or
email license@alhem.net.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef _SOCKETS_Socket_H
#define _SOCKETS_Socket_H
#include "sockets-config.h"
#include <string>
#include <vector>
#include <list>
#ifdef HAVE_OPENSSL
#include <openssl/ssl.h>
#endif
#include "socket_include.h"
#include <time.h>
#include "SocketAddress.h"
#include "Thread.h"
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
class ISocketHandler;
class SocketAddress;
class IFile;
/** \defgroup basic Basic sockets */
/** Socket base class.
\ingroup basic */
class Socket
{
friend class ISocketHandler;
#ifdef ENABLE_DETACH
/** Detached socket run thread.
\ingroup internal */
class SocketThread : public Thread
{
public:
SocketThread(Socket *p);
~SocketThread();
void Run();
private:
Socket *GetSocket() const { return m_socket; }
SocketThread(const SocketThread& s) : m_socket(s.GetSocket()) {}
SocketThread& operator=(const SocketThread& ) { return *this; }
Socket *m_socket;
};
#endif // ENABLE_DETACH
#ifdef ENABLE_TRIGGERS
public:
/** Data pass class from source to destination. */
class TriggerData
{
public:
TriggerData() : m_src(NULL) {}
virtual ~TriggerData() {}
Socket *GetSource() const { return m_src; }
void SetSource(Socket *x) { m_src = x; }
private:
Socket *m_src;
};
#endif // ENABLE_TRIGGERS
/** Socket mode flags. */
/*
enum {
// Socket
SOCK_DEL = 0x01, ///< Delete by handler flag
SOCK_CLOSE = 0x02, ///< Close and delete flag
SOCK_DISABLE_READ = 0x04, ///< Disable checking for read events
SOCK_CONNECTED = 0x08, ///< Socket is connected (tcp/udp)
SOCK_ERASED_BY_HANDLER = 0x10, ///< Set by handler before delete
// HAVE_OPENSSL
SOCK_ENABLE_SSL = 0x20, ///< Enable SSL for this TcpSocket
SOCK_SSL = 0x40, ///< ssl negotiation mode (TcpSocket)
SOCK_SSL_SERVER = 0x80, ///< True if this is an incoming ssl TcpSocket connection
// ENABLE_IPV6
SOCK_IPV6 = 0x0100, ///< This is an ipv6 socket if this one is true
// ENABLE_POOL
SOCK_CLIENT = 0x0200, ///< only client connections are pooled
SOCK_RETAIN = 0x0400, ///< keep connection on close
SOCK_LOST = 0x0800, ///< connection lost
// ENABLE_SOCKS4
SOCK_SOCKS4 = 0x1000, ///< socks4 negotiation mode (TcpSocket)
// ENABLE_DETACH
SOCK_DETACH = 0x2000, ///< Socket ordered to detach flag
SOCK_DETACHED = 0x4000, ///< Socket has been detached
// StreamSocket
STREAMSOCK_CONNECTING = 0x8000, ///< Flag indicating connection in progress
STREAMSOCK_FLUSH_BEFORE_CLOSE = 0x010000L, ///< Send all data before closing (default true)
STREAMSOCK_CALL_ON_CONNECT = 0x020000L, ///< OnConnect will be called next ISocketHandler cycle if true
STREAMSOCK_RETRY_CONNECT = 0x040000L, ///< Try another connection attempt next ISocketHandler cycle
STREAMSOCK_LINE_PROTOCOL = 0x080000L, ///< Line protocol mode flag
};
*/
public:
/** "Default" constructor */
Socket(ISocketHandler&);
virtual ~Socket();
/** Socket class instantiation method. Used when a "non-standard" constructor
* needs to be used for the socket class. Note: the socket class still needs
* the "default" constructor with one ISocketHandler& as input parameter.
*/
virtual Socket *Create() { return NULL; }
/** Returns reference to sockethandler that owns the socket.
If the socket is detached, this is a reference to the slave sockethandler.
*/
ISocketHandler& Handler() const;
/** Returns reference to sockethandler that owns the socket.
This one always returns the reference to the original sockethandler,
even if the socket is detached.
*/
ISocketHandler& MasterHandler() const;
/** Called by ListenSocket after accept but before socket is added to handler.
* CTcpSocket uses this to create its ICrypt member variable.
* The ICrypt member variable is created by a virtual method, therefore
* it can't be called directly from the CTcpSocket constructor.
* Also used to determine if incoming HTTP connection is normal (port 80)
* or ssl (port 443).
*/
virtual void Init();
/** Create a socket file descriptor.
\param af Address family AF_INET / AF_INET6 / ...
\param type SOCK_STREAM / SOCK_DGRAM / ...
\param protocol "tcp" / "udp" / ... */
SOCKET CreateSocket(int af,int type,const std::string& protocol = "");
/** Assign this socket a file descriptor created
by a call to socket() or otherwise. */
void Attach(SOCKET s);
/** Return file descriptor assigned to this socket. */
SOCKET GetSocket();
/** Close connection immediately - internal use.
\sa SetCloseAndDelete */
virtual int Close();
/** Add file descriptor to sockethandler fd_set's. */
void Set(bool bRead,bool bWrite,bool bException = true);
/** Returns true when socket file descriptor is valid
and socket is not about to be closed. */
virtual bool Ready();
/** Returns pointer to ListenSocket that created this instance
* on an incoming connection. */
Socket *GetParent();
/** Used by ListenSocket to set parent pointer of newly created
* socket instance. */
void SetParent(Socket *);
/** Get listening port from ListenSocket<>. */
virtual port_t GetPort();
/** Set socket non-block operation. */
bool SetNonblocking(bool);
/** Set socket non-block operation. */
bool SetNonblocking(bool, SOCKET);
/** Total lifetime of instance. */
time_t Uptime();
/** Set address/port of last connect() call. */
void SetClientRemoteAddress(SocketAddress&);
/** Get address/port of last connect() call. */
std::auto_ptr<SocketAddress> GetClientRemoteAddress();
/** Common interface for SendBuf used by Tcp and Udp sockets. */
virtual void SendBuf(const char *,size_t,int = 0);
/** Common interface for Send used by Tcp and Udp sockets. */
virtual void Send(const std::string&,int = 0);
/** Outgoing traffic counter. */
virtual uint64_t GetBytesSent(bool clear = false);
/** Incoming traffic counter. */
virtual uint64_t GetBytesReceived(bool clear = false);
// LIST_TIMEOUT
/** Enable timeout control. 0=disable timeout check. */
void SetTimeout(time_t secs);
/** Check timeout. \return true if time limit reached */
bool Timeout(time_t tnow);
/** Used by ListenSocket. ipv4 and ipv6 */
void SetRemoteAddress(SocketAddress&);
/** \name Event callbacks */
//@{
/** Called when there is something to be read from the file descriptor. */
virtual void OnRead();
/** Called when there is room for another write on the file descriptor. */
virtual void OnWrite();
/** Called on socket exception. */
virtual void OnException();
/** Called before a socket class is deleted by the ISocketHandler. */
virtual void OnDelete();
/** Called when a connection has completed. */
virtual void OnConnect();
/** Called when an incoming connection has been completed. */
virtual void OnAccept();
/** Called when a complete line has been read and the socket is in
* line protocol mode. */
virtual void OnLine(const std::string& );
/** Called on connect timeout (5s). */
virtual void OnConnectFailed();
/** Called when a client socket is created, to set socket options.
\param family AF_INET, AF_INET6, etc
\param type SOCK_STREAM, SOCK_DGRAM, etc
\param protocol Protocol number (tcp, udp, sctp, etc)
\param s Socket file descriptor
*/
virtual void OnOptions(int family,int type,int protocol,SOCKET s) = 0;
/** Connection retry callback - return false to abort connection attempts */
virtual bool OnConnectRetry();
#ifdef ENABLE_RECONNECT
/** a reconnect has been made */
virtual void OnReconnect();
#endif
/** TcpSocket: When a disconnect has been detected (recv/SSL_read returns 0 bytes). */
virtual void OnDisconnect();
/** Timeout callback. */
virtual void OnTimeout();
/** Connection timeout. */
virtual void OnConnectTimeout();
//@}
/** \name Socket mode flags, set/reset */
//@{
/** Set delete by handler true when you want the sockethandler to
delete the socket instance after use. */
void SetDeleteByHandler(bool = true);
/** Check delete by handler flag.
\return true if this instance should be deleted by the sockethandler */
bool DeleteByHandler();
// LIST_CLOSE - conditional event queue
/** Set close and delete to terminate the connection. */
void SetCloseAndDelete(bool = true);
/** Check close and delete flag.
\return true if this socket should be closed and the instance removed */
bool CloseAndDelete();
/** Return number of seconds since socket was ordered to close. \sa SetCloseAndDelete */
time_t TimeSinceClose();
/** Ignore read events for an output only socket. */
void DisableRead(bool x = true);
/** Check ignore read events flag.
\return true if read events should be ignored */
bool IsDisableRead();
/** Set connected status. */
void SetConnected(bool = true);
/** Check connected status.
\return true if connected */
bool IsConnected();
/** Connection lost - error while reading/writing from a socket - TcpSocket only. */
void SetLost();
/** Check connection lost status flag, used by TcpSocket only.
\return true if there was an error while r/w causing the socket to close */
bool Lost();
/** Set flag indicating the socket is being actively deleted by the sockethandler. */
void SetErasedByHandler(bool x = true);
/** Get value of flag indicating socket is deleted by sockethandler. */
bool ErasedByHandler();
//@}
/** \name Information about remote connection */
//@{
/** Returns address of remote end. */
std::auto_ptr<SocketAddress> GetRemoteSocketAddress();
/** Returns address of remote end: ipv4. */
ipaddr_t GetRemoteIP4();
#ifdef ENABLE_IPV6
/** Returns address of remote end: ipv6. */
#ifdef IPPROTO_IPV6
struct in6_addr GetRemoteIP6();
#endif
#endif
/** Returns remote port number: ipv4 and ipv6. */
port_t GetRemotePort();
/** Returns remote ip as string? ipv4 and ipv6. */
std::string GetRemoteAddress();
/** ipv4 and ipv6(not implemented) */
std::string GetRemoteHostname();
//@}
/** Returns local port number for bound socket file descriptor. */
port_t GetSockPort();
/** Returns local ipv4 address for bound socket file descriptor. */
ipaddr_t GetSockIP4();
/** Returns local ipv4 address as text for bound socket file descriptor. */
std::string GetSockAddress();
#ifdef ENABLE_IPV6
#ifdef IPPROTO_IPV6
/** Returns local ipv6 address for bound socket file descriptor. */
struct in6_addr GetSockIP6();
/** Returns local ipv6 address as text for bound socket file descriptor. */
std::string GetSockAddress6();
#endif
#endif
// --------------------------------------------------------------------------
/** @name IP options
When an ip or socket option is available on all of the operating systems
I'm testing on (linux 2.4.x, _win32, macosx, solaris9 intel) they are not
checked with an #ifdef below.
This might cause a compile error on other operating systems. */
// --------------------------------------------------------------------------
// IP options
//@{
bool SetIpOptions(const void *p, socklen_t len);
bool SetIpTOS(unsigned char tos);
unsigned char IpTOS();
bool SetIpTTL(int ttl);
int IpTTL();
bool SetIpHdrincl(bool x = true);
bool SetIpMulticastTTL(int);
int IpMulticastTTL();
bool SetMulticastLoop(bool x = true);
bool IpAddMembership(struct ip_mreq&);
bool IpDropMembership(struct ip_mreq&);
#ifdef IP_PKTINFO
bool SetIpPktinfo(bool x = true);
#endif
#ifdef IP_RECVTOS
bool SetIpRecvTOS(bool x = true);
#endif
#ifdef IP_RECVTTL
bool SetIpRecvTTL(bool x = true);
#endif
#ifdef IP_RECVOPTS
bool SetIpRecvopts(bool x = true);
#endif
#ifdef IP_RETOPTS
bool SetIpRetopts(bool x = true);
#endif
#ifdef IP_RECVERR
bool SetIpRecverr(bool x = true);
#endif
#ifdef IP_MTU_DISCOVER
bool SetIpMtudiscover(bool x = true);
#endif
#ifdef IP_MTU
int IpMtu();
#endif
#ifdef IP_ROUTER_ALERT
bool SetIpRouterAlert(bool x = true);
#endif
#ifdef LINUX
bool IpAddMembership(struct ip_mreqn&);
#endif
#ifdef LINUX
bool IpDropMembership(struct ip_mreqn&);
#endif
//@}
// SOCKET options
/** @name Socket Options */
//@{
bool SoAcceptconn();
bool SetSoBroadcast(bool x = true);
bool SetSoDebug(bool x = true);
int SoError();
bool SetSoDontroute(bool x = true);
bool SetSoLinger(int onoff, int linger);
bool SetSoOobinline(bool x = true);
bool SetSoRcvlowat(int);
bool SetSoSndlowat(int);
bool SetSoRcvtimeo(struct timeval&);
bool SetSoSndtimeo(struct timeval&);
bool SetSoRcvbuf(int);
int SoRcvbuf();
bool SetSoSndbuf(int);
int SoSndbuf();
int SoType();
bool SetSoReuseaddr(bool x = true);
bool SetSoKeepalive(bool x = true);
#ifdef SO_BSDCOMPAT
bool SetSoBsdcompat(bool x = true);
#endif
#ifdef SO_BINDTODEVICE
bool SetSoBindtodevice(const std::string& intf);
#endif
#ifdef SO_PASSCRED
bool SetSoPasscred(bool x = true);
#endif
#ifdef SO_PEERCRED
bool SoPeercred(struct ucred& );
#endif
#ifdef SO_PRIORITY
bool SetSoPriority(int);
#endif
#ifdef SO_RCVBUFFORCE
bool SetSoRcvbufforce(int);
#endif
#ifdef SO_SNDBUFFORCE
bool SetSoSndbufforce(int);
#endif
#ifdef SO_TIMESTAMP
bool SetSoTimestamp(bool x = true);
#endif
#ifdef SO_NOSIGPIPE
bool SetSoNosigpipe(bool x = true);
#endif
//@}
// TCP options in TcpSocket.h/TcpSocket.cpp
#ifdef HAVE_OPENSSL
/** @name SSL Support */
//@{
/** SSL client/server support - internal use. \sa TcpSocket */
virtual void OnSSLConnect();
/** SSL client/server support - internal use. \sa TcpSocket */
virtual void OnSSLAccept();
/** SSL negotiation failed for client connect. */
virtual void OnSSLConnectFailed();
/** SSL negotiation failed for server accept. */
virtual void OnSSLAcceptFailed();
/** new SSL support */
virtual bool SSLNegotiate();
/** Check if SSL is Enabled for this TcpSocket.
\return true if this is a TcpSocket with SSL enabled */
bool IsSSL();
/** Enable SSL operation for a TcpSocket. */
void EnableSSL(bool x = true);
/** Still negotiating ssl connection.
\return true if ssl negotiating is still in progress */
bool IsSSLNegotiate();
/** Set flag indicating ssl handshaking still in progress. */
void SetSSLNegotiate(bool x = true);
/** OnAccept called with SSL Enabled.
\return true if this is a TcpSocket with an incoming SSL connection */
bool IsSSLServer();
/** Set flag indicating that this is a TcpSocket with incoming SSL connection. */
void SetSSLServer(bool x = true);
/** SSL; Get pointer to ssl context structure. */
virtual SSL_CTX *GetSslContext() { return NULL; }
/** SSL; Get pointer to ssl structure. */
virtual SSL *GetSsl() { return NULL; }
//@}
#endif // HAVE_OPENSSL
#ifdef ENABLE_IPV6
/** Enable ipv6 for this socket. */
void SetIpv6(bool x = true);
/** Check ipv6 socket.
\return true if this is an ipv6 socket */
bool IsIpv6();
#endif
#ifdef ENABLE_POOL
/** @name Connection Pool */
//@{
/** Client = connecting TcpSocket. */
void SetIsClient();
/** Socket type from socket() call. */
void SetSocketType(int x);
/** Socket type from socket() call. */
int GetSocketType();
/** Protocol type from socket() call. */
void SetSocketProtocol(const std::string& x);
/** Protocol type from socket() call. */
const std::string& GetSocketProtocol();
/** Instruct a client socket to stay open in the connection pool after use.
If you have connected to a server using tcp, you can call SetRetain
to leave the connection open after your socket instance has been deleted.
The next connection you make to the same server will reuse the already
opened connection, if it is still available.
*/
void SetRetain();
/** Check retain flag.
\return true if the socket should be moved to connection pool after use */
bool Retain();
/** Copy connection parameters from sock. */
void CopyConnection(Socket *sock);
//@}
#endif // ENABLE_POOL
#ifdef ENABLE_SOCKS4
/** \name Socks4 support */
//@{
/** Socks4 client support internal use. \sa TcpSocket */
virtual void OnSocks4Connect();
/** Socks4 client support internal use. \sa TcpSocket */
virtual void OnSocks4ConnectFailed();
/** Socks4 client support internal use. \sa TcpSocket */
virtual bool OnSocks4Read();
/** Called when the last write caused the tcp output buffer to
* become empty. */
/** socket still in socks4 negotiation mode */
bool Socks4();
/** Set flag indicating Socks4 handshaking in progress */
void SetSocks4(bool x = true);
/** Set socks4 server host address to use */
void SetSocks4Host(ipaddr_t a);
/** Set socks4 server hostname to use. */
void SetSocks4Host(const std::string& );
/** Socks4 server port to use. */
void SetSocks4Port(port_t p);
/** Provide a socks4 userid if required by the socks4 server. */
void SetSocks4Userid(const std::string& x);
/** Get the ip address of socks4 server to use.
\return socks4 server host address */
ipaddr_t GetSocks4Host();
/** Get the socks4 server port to use.
\return socks4 server port */
port_t GetSocks4Port();
/** Get socks4 userid.
\return Socks4 userid */
const std::string& GetSocks4Userid();
//@}
#endif // ENABLE_SOCKS4
#ifdef ENABLE_RESOLVER
/** \name Asynchronous Resolver */
//@{
/** Request an asynchronous dns resolution.
\param host hostname to be resolved
\param port port number passed along for the ride
\return Resolve ID */
int Resolve(const std::string& host,port_t port = 0);
#ifdef ENABLE_IPV6
int Resolve6(const std::string& host, port_t port = 0);
#endif
/** Callback returning a resolved address.
\param id Resolve ID from Resolve call
\param a resolved ip address
\param port port number passed to Resolve */
virtual void OnResolved(int id,ipaddr_t a,port_t port);
#ifdef ENABLE_IPV6
virtual void OnResolved(int id,in6_addr& a,port_t port);
#endif
/** Request asynchronous reverse dns lookup.
\param a in_addr to be translated */
int Resolve(ipaddr_t a);
#ifdef ENABLE_IPV6
int Resolve(in6_addr& a);
#endif
/** Callback returning reverse resolve results.
\param id Resolve ID
\param name Resolved hostname */
virtual void OnReverseResolved(int id,const std::string& name);
/** Callback indicating failed dns lookup.
\param id Resolve ID */
virtual void OnResolveFailed(int id);
//@}
#endif // ENABLE_RESOLVER
#ifdef ENABLE_DETACH
/** \name Thread Support */
//@{
/** Callback fires when a new socket thread has started and this
socket is ready for operation again.
\sa ResolvSocket */
virtual void OnDetached();
// LIST_DETACH
/** Internal use. */
void SetDetach(bool x = true);
/** Check detach flag.
\return true if the socket should detach to its own thread */
bool IsDetach();
/** Internal use. */
void SetDetached(bool x = true);
/** Check detached flag.
\return true if the socket runs in its own thread. */
const bool IsDetached() const;
/** Order this socket to start its own thread and call OnDetached
when ready for operation. */
bool Detach();
/** Store the slave sockethandler pointer. */
void SetSlaveHandler(ISocketHandler *);
/** Create new thread for this socket to run detached in. */
void DetachSocket();
//@}
#endif // ENABLE_DETACH
/** Write traffic to an IFile. Socket will not delete this object. */
void SetTrafficMonitor(IFile *p) { m_traffic_monitor = p; }
#ifdef ENABLE_TRIGGERS
/** \name Triggers */
//@{
/** Subscribe to trigger id. */
void Subscribe(int id);
/** Unsubscribe from trigger id. */
void Unsubscribe(int id);
/** Trigger callback, with data passed from source to destination. */
virtual void OnTrigger(int id, const TriggerData& data);
/** Trigger cancelled because source has been deleted (as in delete). */
virtual void OnCancelled(int id);
//@}
#endif
protected:
/** default constructor not available */
Socket() : m_handler(m_handler) {}
/** copy constructor not available */
Socket(const Socket& s) : m_handler(s.m_handler) {}
/** assignment operator not available. */
Socket& operator=(const Socket& ) { return *this; }
/** All traffic will be written to this IFile, if set. */
IFile *GetTrafficMonitor() { return m_traffic_monitor; }
// unsigned long m_flags; ///< boolean flags, replacing old 'bool' members
private:
ISocketHandler& m_handler; ///< Reference of ISocketHandler in control of this socket
SOCKET m_socket; ///< File descriptor
bool m_bDel; ///< Delete by handler flag
bool m_bClose; ///< Close and delete flag
time_t m_tCreate; ///< Time in seconds when this socket was created
Socket *m_parent; ///< Pointer to ListenSocket class, valid for incoming sockets
bool m_b_disable_read; ///< Disable checking for read events
bool m_connected; ///< Socket is connected (tcp/udp)
bool m_b_erased_by_handler; ///< Set by handler before delete
time_t m_tClose; ///< Time in seconds when ordered to close
std::auto_ptr<SocketAddress> m_client_remote_address; ///< Address of last connect()
std::auto_ptr<SocketAddress> m_remote_address; ///< Remote end address
IFile *m_traffic_monitor;
time_t m_timeout_start; ///< Set by SetTimeout
time_t m_timeout_limit; ///< Defined by SetTimeout
bool m_bLost; ///< connection lost
#ifdef _WIN32
static WSAInitializer m_winsock_init; ///< Winsock initialization singleton class
#endif
#ifdef HAVE_OPENSSL
bool m_b_enable_ssl; ///< Enable SSL for this TcpSocket
bool m_b_ssl; ///< ssl negotiation mode (TcpSocket)
bool m_b_ssl_server; ///< True if this is an incoming ssl TcpSocket connection
#endif
#ifdef ENABLE_IPV6
bool m_ipv6; ///< This is an ipv6 socket if this one is true
#endif
#ifdef ENABLE_POOL
int m_socket_type; ///< Type of socket, from socket() call
std::string m_socket_protocol; ///< Protocol, from socket() call
bool m_bClient; ///< only client connections are pooled
bool m_bRetain; ///< keep connection on close
#endif
#ifdef ENABLE_SOCKS4
bool m_bSocks4; ///< socks4 negotiation mode (TcpSocket)
ipaddr_t m_socks4_host; ///< socks4 server address
port_t m_socks4_port; ///< socks4 server port number
std::string m_socks4_userid; ///< socks4 server usedid
#endif
#ifdef ENABLE_DETACH
bool m_detach; ///< Socket ordered to detach flag
bool m_detached; ///< Socket has been detached
SocketThread *m_pThread; ///< Detach socket thread class pointer
ISocketHandler *m_slave_handler; ///< Actual sockethandler while detached
#endif
};
#ifdef SOCKETS_NAMESPACE
}
#endif
#endif // _SOCKETS_Socket_H

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@ -1,95 +0,0 @@
/**
** \file SocketAddress.h
** \date 2006-09-21
** \author grymse@alhem.net
**/
/*
Copyright (C) 2007 Anders Hedstrom
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef _SOCKETS_SocketAddress_H
#define _SOCKETS_SocketAddress_H
#include "sockets-config.h"
#include <string>
#include <memory>
#include "socket_include.h"
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
/**
This class and its subclasses is intended to be used as replacement
for the internal data type 'ipaddr_t' and various implementations of
IPv6 addressing found throughout the library.
'ipaddr_t' is an IPv4 address in network byte order.
'port_t' is the portnumber in host byte order.
'struct in6_addr' is an IPv6 address.
'struct in_addr' is an IPv4 address.
\ingroup basic
*/
class SocketAddress
{
public:
virtual ~SocketAddress() {}
/** Get a pointer to the address struct. */
virtual operator struct sockaddr *() = 0;
/** Get length of address struct. */
virtual operator socklen_t() = 0;
/** Compare two addresses. */
virtual bool operator==(SocketAddress&) = 0;
/** Set port number.
\param port Port number in host byte order */
virtual void SetPort(port_t port) = 0;
/** Get port number.
\return Port number in host byte order. */
virtual port_t GetPort() = 0;
/** Set socket address.
\param sa Pointer to either 'struct sockaddr_in' or 'struct sockaddr_in6'. */
virtual void SetAddress(struct sockaddr *sa) = 0;
/** Convert address to text. */
virtual std::string Convert(bool include_port) = 0;
/** Reverse lookup of address. */
virtual std::string Reverse() = 0;
/** Get address family. */
virtual int GetFamily() = 0;
/** Address structure is valid. */
virtual bool IsValid() = 0;
/** Get a copy of this SocketAddress object. */
virtual std::auto_ptr<SocketAddress> GetCopy() = 0;
};
#ifdef SOCKETS_NAMESPACE
} // namespace SOCKETS_NAMESPACE {
#endif
#endif // _SOCKETS_SocketAddress_H

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@ -1,266 +0,0 @@
/** \file SocketHandler.h
** \date 2004-02-13
** \author grymse@alhem.net
**/
/*
Copyright (C) 2004-2007 Anders Hedstrom
This library is made available under the terms of the GNU GPL.
If you would like to use this library in a closed-source application,
a separate license agreement is available. For information about
the closed-source license agreement for the C++ sockets library,
please visit http://www.alhem.net/Sockets/license.html and/or
email license@alhem.net.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef _SOCKETS_SocketHandler_H
#define _SOCKETS_SocketHandler_H
#include "sockets-config.h"
#include <map>
#include <list>
#include "socket_include.h"
#include "ISocketHandler.h"
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
class Socket;
#ifdef ENABLE_RESOLVER
class ResolvServer;
#endif
class Mutex;
/** Socket container class, event generator.
\ingroup basic */
class SocketHandler : public ISocketHandler
{
protected:
/** Map type for holding file descriptors/socket object pointers. */
typedef std::map<SOCKET,Socket *> socket_m;
public:
/** SocketHandler constructor.
\param log Optional log class pointer */
SocketHandler(StdLog *log = NULL);
/** SocketHandler threadsafe constructor.
\param mutex Externally declared mutex variable
\param log Optional log class pointer */
SocketHandler(Mutex& mutex,StdLog *log = NULL);
~SocketHandler();
/** Get mutex reference for threadsafe operations. */
Mutex& GetMutex() const;
/** Register StdLog object for error callback.
\param log Pointer to log class */
void RegStdLog(StdLog *log);
/** Log error to log class for print out / storage. */
void LogError(Socket *p,const std::string& user_text,int err,const std::string& sys_err,loglevel_t t = LOG_LEVEL_WARNING);
/** Add socket instance to socket map. Removal is always automatic. */
void Add(Socket *);
/** Get status of read/write/exception file descriptor set for a socket. */
void Get(SOCKET s,bool& r,bool& w,bool& e);
/** Set read/write/exception file descriptor sets (fd_set). */
void Set(SOCKET s,bool bRead,bool bWrite,bool bException = true);
/** Wait for events, generate callbacks. */
int Select(long sec,long usec);
/** This method will not return until an event has been detected. */
int Select();
/** Wait for events, generate callbacks. */
int Select(struct timeval *tsel);
/** Check that a socket really is handled by this socket handler. */
bool Valid(Socket *);
/** Return number of sockets handled by this handler. */
size_t GetCount();
/** Override and return false to deny all incoming connections.
\param p ListenSocket class pointer (use GetPort to identify which one) */
bool OkToAccept(Socket *p);
/** Called by Socket when a socket changes state. */
void AddList(SOCKET s,list_t which_one,bool add);
// Connection pool
#ifdef ENABLE_POOL
/** Find available open connection (used by connection pool). */
ISocketHandler::PoolSocket *FindConnection(int type,const std::string& protocol,SocketAddress&);
/** Enable connection pool (by default disabled). */
void EnablePool(bool x = true);
/** Check pool status.
\return true if connection pool is enabled */
bool PoolEnabled();
#endif // ENABLE_POOL
// Socks4
#ifdef ENABLE_SOCKS4
/** Set socks4 server ip that all new tcp sockets should use. */
void SetSocks4Host(ipaddr_t);
/** Set socks4 server hostname that all new tcp sockets should use. */
void SetSocks4Host(const std::string& );
/** Set socks4 server port number that all new tcp sockets should use. */
void SetSocks4Port(port_t);
/** Set optional socks4 userid. */
void SetSocks4Userid(const std::string& );
/** If connection to socks4 server fails, immediately try direct connection to final host. */
void SetSocks4TryDirect(bool x = true);
/** Get socks4 server ip.
\return socks4 server ip */
ipaddr_t GetSocks4Host();
/** Get socks4 port number.
\return socks4 port number */
port_t GetSocks4Port();
/** Get socks4 userid (optional).
\return socks4 userid */
const std::string& GetSocks4Userid();
/** Check status of socks4 try direct flag.
\return true if direct connection should be tried if connection to socks4 server fails */
bool Socks4TryDirect();
#endif // ENABLE_SOCKS4
// DNS resolve server
#ifdef ENABLE_RESOLVER
/** Enable asynchronous DNS.
\param port Listen port of asynchronous dns server */
void EnableResolver(port_t port = 16667);
/** Check resolver status.
\return true if resolver is enabled */
bool ResolverEnabled();
/** Queue a dns request.
\param host Hostname to be resolved
\param port Port number will be echoed in Socket::OnResolved callback */
int Resolve(Socket *,const std::string& host,port_t port);
#ifdef ENABLE_IPV6
int Resolve6(Socket *,const std::string& host,port_t port);
#endif
/** Do a reverse dns lookup. */
int Resolve(Socket *,ipaddr_t a);
#ifdef ENABLE_IPV6
int Resolve(Socket *,in6_addr& a);
#endif
/** Get listen port of asynchronous dns server. */
port_t GetResolverPort();
/** Resolver thread ready for queries. */
bool ResolverReady();
/** Returns true if the socket is waiting for a resolve event. */
bool Resolving(Socket *);
#endif // ENABLE_RESOLVER
#ifdef ENABLE_TRIGGERS
/** Fetch unique trigger id. */
int TriggerID(Socket *src);
/** Subscribe socket to trigger id. */
bool Subscribe(int id, Socket *dst);
/** Unsubscribe socket from trigger id. */
bool Unsubscribe(int id, Socket *dst);
/** Execute OnTrigger for subscribed sockets.
\param id Trigger ID
\param data Data passed from source to destination
\param erase Empty trigger id source and destination maps if 'true',
Leave them in place if 'false' - if a trigger should be called many times */
void Trigger(int id, Socket::TriggerData& data, bool erase = true);
#endif // ENABLE_TRIGGERS
#ifdef ENABLE_DETACH
/** Indicates that the handler runs under SocketThread. */
void SetSlave(bool x = true);
/** Indicates that the handler runs under SocketThread. */
bool IsSlave();
#endif
/** Sanity check of those accursed lists. */
void CheckSanity();
protected:
socket_m m_sockets; ///< Active sockets map
socket_m m_add; ///< Sockets to be added to sockets map
std::list<Socket *> m_delete; ///< Sockets to be deleted (failed when Add)
protected:
StdLog *m_stdlog; ///< Registered log class, or NULL
Mutex& m_mutex; ///< Thread safety mutex
bool m_b_use_mutex; ///< Mutex correctly initialized
private:
void CheckList(socket_v&,const std::string&); ///< Used by CheckSanity
/** Remove socket from socket map, used by Socket class. */
void Remove(Socket *);
SOCKET m_maxsock; ///< Highest file descriptor + 1 in active sockets list
fd_set m_rfds; ///< file descriptor set monitored for read events
fd_set m_wfds; ///< file descriptor set monitored for write events
fd_set m_efds; ///< file descriptor set monitored for exceptions
int m_preverror; ///< debug select() error
int m_errcnt; ///< debug select() error
time_t m_tlast; ///< timeout control
// state lists
socket_v m_fds; ///< Active file descriptor list
socket_v m_fds_erase; ///< File descriptors that are to be erased from m_sockets
socket_v m_fds_callonconnect; ///< checklist CallOnConnect
#ifdef ENABLE_DETACH
socket_v m_fds_detach; ///< checklist Detach
#endif
socket_v m_fds_timeout; ///< checklist timeout
socket_v m_fds_retry; ///< checklist retry client connect
socket_v m_fds_close; ///< checklist close and delete
#ifdef ENABLE_SOCKS4
ipaddr_t m_socks4_host; ///< Socks4 server host ip
port_t m_socks4_port; ///< Socks4 server port number
std::string m_socks4_userid; ///< Socks4 userid
bool m_bTryDirect; ///< Try direct connection if socks4 server fails
#endif
#ifdef ENABLE_RESOLVER
int m_resolv_id; ///< Resolver id counter
ResolvServer *m_resolver; ///< Resolver thread pointer
port_t m_resolver_port; ///< Resolver listen port
std::map<Socket *, bool> m_resolve_q; ///< resolve queue
#endif
#ifdef ENABLE_POOL
bool m_b_enable_pool; ///< Connection pool enabled if true
#endif
#ifdef ENABLE_TRIGGERS
int m_next_trigger_id; ///< Unique trigger id counter
std::map<int, Socket *> m_trigger_src; ///< mapping trigger id to source socket
std::map<int, std::map<Socket *, bool> > m_trigger_dst; ///< mapping trigger id to destination sockets
#endif
#ifdef ENABLE_DETACH
bool m_slave; ///< Indicates that this is a ISocketHandler run in SocketThread
#endif
};
#ifdef SOCKETS_NAMESPACE
}
#endif
#endif // _SOCKETS_SocketHandler_H

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@ -1,74 +0,0 @@
/** \file StdLog.h
** \date 2004-06-01
** \author grymse@alhem.net
**/
/*
Copyright (C) 2004-2007 Anders Hedstrom
This library is made available under the terms of the GNU GPL.
If you would like to use this library in a closed-source application,
a separate license agreement is available. For information about
the closed-source license agreement for the C++ sockets library,
please visit http://www.alhem.net/Sockets/license.html and/or
email license@alhem.net.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef _SOCKETS_StdLog_H
#define _SOCKETS_StdLog_H
#include "sockets-config.h"
#include <string>
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
/** error level enum. */
typedef enum
{
LOG_LEVEL_WARNING = 0,
LOG_LEVEL_ERROR,
LOG_LEVEL_FATAL,
LOG_LEVEL_INFO
} loglevel_t;
class ISocketHandler;
class Socket;
/** \defgroup logging Log help classes */
/** Log class interface.
\ingroup logging */
class StdLog
{
public:
virtual ~StdLog() {}
virtual void error(ISocketHandler *,Socket *,
const std::string& user_text,
int err,
const std::string& sys_err,
loglevel_t = LOG_LEVEL_WARNING) = 0;
};
#ifdef SOCKETS_NAMESPACE
}
#endif
#endif // _SOCKETS_StdLog_H

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@ -1,57 +0,0 @@
/** \file StdoutLog.h
** \date 2004-06-01
** \author grymse@alhem.net
**/
/*
Copyright (C) 2004-2007 Anders Hedstrom
This library is made available under the terms of the GNU GPL.
If you would like to use this library in a closed-source application,
a separate license agreement is available. For information about
the closed-source license agreement for the C++ sockets library,
please visit http://www.alhem.net/Sockets/license.html and/or
email license@alhem.net.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef _SOCKETS_StdoutLog_H
#define _SOCKETS_StdoutLog_H
#include "sockets-config.h"
#include "StdLog.h"
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
/** StdLog implementation, logs to stdout.
\ingroup logging */
class StdoutLog : public StdLog
{
public:
void error(ISocketHandler *,Socket *,const std::string& call,int err,const std::string& sys_err,loglevel_t);
};
#ifdef SOCKETS_NAMESPACE
}
#endif
#endif // _SOCKETS_StdoutLog_H

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#ifndef _StreamSocket_H
#define _StreamSocket_H
#include "Socket.h"
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
/** SOCK_STREAM Socket base class.
\ingroup basic */
class StreamSocket : public Socket
{
public:
StreamSocket(ISocketHandler& );
~StreamSocket();
/** Socket should Check Connect on next write event from select(). */
void SetConnecting(bool = true);
/** Check connecting flag.
\return true if the socket is still trying to connect */
bool Connecting();
/** Returns true when socket file descriptor is valid,
socket connection is established, and socket is not about to
be closed. */
bool Ready();
/** Set timeout to use for connection attempt.
\param x Timeout in seconds */
void SetConnectTimeout(int x);
/** Return number of seconds to wait for a connection.
\return Connection timeout (seconds) */
int GetConnectTimeout();
/** Set flush before close to make a tcp socket completely empty its
output buffer before closing the connection. */
void SetFlushBeforeClose(bool = true);
/** Check flush before status.
\return true if the socket should send all data before closing */
bool GetFlushBeforeClose();
/** Define number of connection retries (tcp only).
n = 0 - no retry
n > 0 - number of retries
n = -1 - unlimited retries */
void SetConnectionRetry(int n);
/** Get number of maximum connection retries (tcp only). */
int GetConnectionRetry();
/** Increase number of actual connection retries (tcp only). */
void IncreaseConnectionRetries();
/** Get number of actual connection retries (tcp only). */
int GetConnectionRetries();
/** Reset actual connection retries (tcp only). */
void ResetConnectionRetries();
// LIST_CALLONCONNECT
/** Instruct socket to call OnConnect callback next sockethandler cycle. */
void SetCallOnConnect(bool x = true);
/** Check call on connect flag.
\return true if OnConnect() should be called a.s.a.p */
bool CallOnConnect();
// LIST_RETRY
/** Set flag to initiate a connection attempt after a connection timeout. */
void SetRetryClientConnect(bool x = true);
/** Check if a connection attempt should be made.
\return true when another attempt should be made */
bool RetryClientConnect();
/** Called after OnRead if socket is in line protocol mode.
\sa SetLineProtocol */
/** Enable the OnLine callback. Do not create your own OnRead
* callback when using this. */
virtual void SetLineProtocol(bool = true);
/** Check line protocol mode.
\return true if socket is in line protocol mode */
bool LineProtocol();
/** Set shutdown status. */
void SetShutdown(int);
/** Get shutdown status. */
int GetShutdown();
/** Returns IPPROTO_TCP or IPPROTO_SCTP */
virtual int Protocol() = 0;
protected:
StreamSocket(const StreamSocket& ) {} // copy constructor
private:
StreamSocket& operator=(const StreamSocket& ) { return *this; } // assignment operator
bool m_bConnecting; ///< Flag indicating connection in progress
int m_connect_timeout; ///< Connection timeout (seconds)
bool m_flush_before_close; ///< Send all data before closing (default true)
int m_connection_retry; ///< Maximum connection retries (tcp)
int m_retries; ///< Actual number of connection retries (tcp)
bool m_call_on_connect; ///< OnConnect will be called next ISocketHandler cycle if true
bool m_b_retry_connect; ///< Try another connection attempt next ISocketHandler cycle
bool m_line_protocol; ///< Line protocol mode flag
int m_shutdown; ///< Shutdown status
};
#ifdef SOCKETS_NAMESPACE
} // namespace SOCKETS_NAMESPACE {
#endif
#endif // _StreamSocket_H

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@ -1,358 +0,0 @@
/** \file TcpSocket.h
** \date 2004-02-13
** \author grymse@alhem.net
**/
/*
Copyright (C) 2004-2007 Anders Hedstrom
This library is made available under the terms of the GNU GPL.
If you would like to use this library in a closed-source application,
a separate license agreement is available. For information about
the closed-source license agreement for the C++ sockets library,
please visit http://www.alhem.net/Sockets/license.html and/or
email license@alhem.net.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef _SOCKETS_TcpSocket_H
#define _SOCKETS_TcpSocket_H
#include "sockets-config.h"
#include "StreamSocket.h"
#ifdef HAVE_OPENSSL
#include <openssl/ssl.h>
#include "SSLInitializer.h"
#endif
#include <string.h>
#define TCP_BUFSIZE_READ 16400
#define TCP_OUTPUT_CAPACITY 1024000
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
class SocketAddress;
/** Socket implementation for TCP.
\ingroup basic */
class TcpSocket : public StreamSocket
{
/** \defgroup internal Internal utility */
protected:
/** Buffer class containing one read/write circular buffer.
\ingroup internal */
class CircularBuffer
{
public:
CircularBuffer(size_t size);
~CircularBuffer();
/** append l bytes from p to buffer */
bool Write(const char *p,size_t l);
/** copy l bytes from buffer to dest */
bool Read(char *dest,size_t l);
/** copy l bytes from buffer to dest, dont touch buffer pointers */
bool SoftRead(char *dest, size_t l);
/** skip l bytes from buffer */
bool Remove(size_t l);
/** read l bytes from buffer, returns as string. */
std::string ReadString(size_t l);
/** total buffer length */
size_t GetLength();
/** pointer to circular buffer beginning */
const char *GetStart();
/** return number of bytes from circular buffer beginning to buffer physical end */
size_t GetL();
/** return free space in buffer, number of bytes until buffer overrun */
size_t Space();
/** return total number of bytes written to this buffer, ever */
unsigned long ByteCounter(bool clear = false);
private:
CircularBuffer(const CircularBuffer& /*s*/) {}
CircularBuffer& operator=(const CircularBuffer& ) { return *this; }
char *buf;
size_t m_max;
size_t m_q;
size_t m_b;
size_t m_t;
unsigned long m_count;
};
/** Output buffer struct.
\ingroup internal */
struct OUTPUT {
OUTPUT() : _b(0), _t(0), _q(0) {}
OUTPUT(const char *buf, size_t len) : _b(0), _t(len), _q(len) {
memcpy(_buf, buf, len);
}
size_t Space() {
return TCP_OUTPUT_CAPACITY - _t;
}
void Add(const char *buf, size_t len) {
memcpy(_buf + _t, buf, len);
_t += len;
_q += len;
}
size_t Remove(size_t len) {
_b += len;
_q -= len;
return _q;
}
const char *Buf() {
return _buf + _b;
}
size_t Len() {
return _q;
}
size_t _b;
size_t _t;
size_t _q;
char _buf[TCP_OUTPUT_CAPACITY];
};
typedef std::list<OUTPUT *> output_l;
public:
/** Constructor with standard values on input/output buffers. */
TcpSocket(ISocketHandler& );
/** Constructor with custom values for i/o buffer.
\param h ISocketHandler reference
\param isize Input buffer size
\param osize Output buffer size */
TcpSocket(ISocketHandler& h,size_t isize,size_t osize);
~TcpSocket();
/** Open a connection to a remote server.
If you want your socket to connect to a server,
always call Open before Add'ing a socket to the sockethandler.
If not, the connection attempt will not be monitored by the
socket handler...
\param ip IP address
\param port Port number
\param skip_socks Do not use socks4 even if configured */
bool Open(ipaddr_t ip,port_t port,bool skip_socks = false);
#ifdef ENABLE_IPV6
#ifdef IPPROTO_IPV6
/** Open connection.
\param ip Ipv6 address
\param port Port number
\param skip_socks Do not use socks4 even if configured */
bool Open(in6_addr ip,port_t port,bool skip_socks = false);
#endif
#endif
bool Open(SocketAddress&,bool skip_socks = false);
bool Open(SocketAddress&,SocketAddress& bind_address,bool skip_socks = false);
/** Open connection.
\param host Hostname
\param port Port number */
bool Open(const std::string &host,port_t port);
/** Connect timeout callback. */
void OnConnectTimeout();
#ifdef _WIN32
/** Connection failed reported as exception on win32 */
void OnException();
#endif
/** Close file descriptor - internal use only.
\sa SetCloseAndDelete */
int Close();
/** Send a string.
\param s String to send
\param f Dummy flags -- not used */
void Send(const std::string &s,int f = 0);
/** Send string using printf formatting. */
void Sendf(const char *format, ...);
/** Send buffer of bytes.
\param buf Buffer pointer
\param len Length of data
\param f Dummy flags -- not used */
void SendBuf(const char *buf,size_t len,int f = 0);
/** This callback is executed after a successful read from the socket.
\param buf Pointer to the data
\param len Length of the data */
virtual void OnRawData(const char *buf,size_t len);
/** Called when output buffer has been sent.
Note: Will only be called IF the output buffer has been used.
Send's that was successful without needing the output buffer
will not generate a call to this method. */
virtual void OnWriteComplete();
/** Number of bytes in input buffer. */
size_t GetInputLength();
/** Number of bytes in output buffer. */
size_t GetOutputLength();
/** Callback fires when a socket in line protocol has read one full line.
\param line Line read */
void OnLine(const std::string& line);
/** Get counter of number of bytes received. */
uint64_t GetBytesReceived(bool clear = false);
/** Get counter of number of bytes sent. */
uint64_t GetBytesSent(bool clear = false);
/** Socks4 specific callback. */
void OnSocks4Connect();
/** Socks4 specific callback. */
void OnSocks4ConnectFailed();
/** Socks4 specific callback.
\return 'need_more' */
bool OnSocks4Read();
#ifdef ENABLE_RESOLVER
/** Callback executed when resolver thread has finished a resolve request. */
void OnResolved(int id,ipaddr_t a,port_t port);
#ifdef ENABLE_IPV6
void OnResolved(int id,in6_addr& a,port_t port);
#endif
#endif
#ifdef HAVE_OPENSSL
/** Callback for 'New' ssl support - replaces SSLSocket. Internal use. */
void OnSSLConnect();
/** Callback for 'New' ssl support - replaces SSLSocket. Internal use. */
void OnSSLAccept();
/** This method must be implemented to initialize
the ssl context for an outgoing connection. */
virtual void InitSSLClient();
/** This method must be implemented to initialize
the ssl context for an incoming connection. */
virtual void InitSSLServer();
#endif
#ifdef ENABLE_RECONNECT
/** Flag that says a broken connection will try to reconnect. */
void SetReconnect(bool = true);
/** Check reconnect on lost connection flag status. */
bool Reconnect();
/** Flag to determine if a reconnect is in progress. */
void SetIsReconnect(bool x = true);
/** Socket is reconnecting. */
bool IsReconnect();
#endif
void DisableInputBuffer(bool = true);
void OnOptions(int,int,int,SOCKET);
void SetLineProtocol(bool = true);
// TCP options
bool SetTcpNodelay(bool = true);
virtual int Protocol();
/** Trigger limit for callback OnTransferLimit. */
void SetTransferLimit(size_t sz);
/** This callback fires when the output buffer drops below the value
set by SetTransferLimit. Default: 0 (disabled). */
virtual void OnTransferLimit();
protected:
TcpSocket(const TcpSocket& );
void OnRead();
void OnRead( char *buf, size_t n );
void OnWrite();
#ifdef HAVE_OPENSSL
/** SSL; Initialize ssl context for a client socket.
\param meth_in SSL method */
void InitializeContext(const std::string& context, SSL_METHOD *meth_in = NULL);
/** SSL; Initialize ssl context for a server socket.
\param keyfile Combined private key/certificate file
\param password Password for private key
\param meth_in SSL method */
void InitializeContext(const std::string& context, const std::string& keyfile, const std::string& password, SSL_METHOD *meth_in = NULL);
/** SSL; Initialize ssl context for a server socket.
\param certfile Separate certificate file
\param keyfile Combined private key/certificate file
\param password Password for private key
\param meth_in SSL method */
void InitializeContext(const std::string& context, const std::string& certfile, const std::string& keyfile, const std::string& password, SSL_METHOD *meth_in = NULL);
/** SSL; Password callback method. */
static int SSL_password_cb(char *buf,int num,int rwflag,void *userdata);
/** SSL; Get pointer to ssl context structure. */
virtual SSL_CTX *GetSslContext();
/** SSL; Get pointer to ssl structure. */
virtual SSL *GetSsl();
/** ssl; still negotiating connection. */
bool SSLNegotiate();
/** SSL; Get ssl password. */
const std::string& GetPassword();
#endif
CircularBuffer ibuf; ///< Circular input buffer
private:
TcpSocket& operator=(const TcpSocket& ) { return *this; }
/** the actual send() */
int TryWrite(const char *buf, size_t len);
/** add data to output buffer top */
void Buffer(const char *buf, size_t len);
//
bool m_b_input_buffer_disabled;
uint64_t m_bytes_sent;
uint64_t m_bytes_received;
bool m_skip_c; ///< Skip second char of CRLF or LFCR sequence in OnRead
char m_c; ///< First char in CRLF or LFCR sequence
std::string m_line; ///< Current line in line protocol mode
#ifdef SOCKETS_DYNAMIC_TEMP
char *m_buf; ///< temporary read buffer
#endif
output_l m_obuf; ///< output buffer
OUTPUT *m_obuf_top; ///< output buffer on top
size_t m_transfer_limit;
size_t m_output_length;
#ifdef HAVE_OPENSSL
static SSLInitializer m_ssl_init;
SSL_CTX *m_ssl_ctx; ///< ssl context
SSL *m_ssl; ///< ssl 'socket'
BIO *m_sbio; ///< ssl bio
std::string m_password; ///< ssl password
#endif
#ifdef ENABLE_SOCKS4
int m_socks4_state; ///< socks4 support
char m_socks4_vn; ///< socks4 support, temporary variable
char m_socks4_cd; ///< socks4 support, temporary variable
unsigned short m_socks4_dstport; ///< socks4 support
unsigned long m_socks4_dstip; ///< socks4 support
#endif
#ifdef ENABLE_RESOLVER
int m_resolver_id; ///< Resolver id (if any) for current Open call
#endif
#ifdef ENABLE_RECONNECT
bool m_b_reconnect; ///< Reconnect on lost connection flag
bool m_b_is_reconnect; ///< Trying to reconnect
#endif
};
#ifdef SOCKETS_NAMESPACE
}
#endif
#endif // _SOCKETS_TcpSocket_H

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@ -1,100 +0,0 @@
/** \file Thread.h
** \date 2004-10-30
** \author grymse@alhem.net
**/
/*
Copyright (C) 2004-2007 Anders Hedstrom
This library is made available under the terms of the GNU GPL.
If you would like to use this library in a closed-source application,
a separate license agreement is available. For information about
the closed-source license agreement for the C++ sockets library,
please visit http://www.alhem.net/Sockets/license.html and/or
email license@alhem.net.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef _SOCKETS_Thread_H
#define _SOCKETS_Thread_H
#include "sockets-config.h"
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
#ifdef _WIN32
// to be
//typedef DWORD threadfunc_t;
//typedef LPVOID threadparam_t;
//#define STDPREFIX WINAPI
typedef unsigned threadfunc_t;
typedef void * threadparam_t;
#define STDPREFIX __stdcall
#else
#include <pthread.h>
typedef void * threadfunc_t;
typedef void * threadparam_t;
#define STDPREFIX
#endif
/** \defgroup threading Threading */
/** Thread base class.
The Thread class is used by the resolver (ResolvServer) and running a detached socket (SocketThread).
When you know some processing will take a long time and will freeze up a socket, there is always the
possibility to call Detach() on that socket before starting the processing.
When the OnDetached() callback is later called the processing can continue, now in its own thread.
\ingroup threading */
class Thread
{
public:
Thread(bool release = true);
virtual ~Thread();
static threadfunc_t STDPREFIX StartThread(threadparam_t);
virtual void Run() = 0;
bool IsRunning();
void SetRunning(bool x);
bool IsReleased();
void SetRelease(bool x);
bool DeleteOnExit();
void SetDeleteOnExit(bool x = true);
bool IsDestructor();
private:
Thread(const Thread& ) {}
Thread& operator=(const Thread& ) { return *this; }
#ifdef _WIN32
HANDLE m_thread;
unsigned m_dwThreadId;
#else
pthread_t m_thread;
#endif
bool m_running;
bool m_release;
bool m_b_delete_on_exit;
bool m_b_destructor;
};
#ifdef SOCKETS_NAMESPACE
}
#endif
#endif // _SOCKETS_Thread_H

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@ -1,215 +0,0 @@
/** \file UdpSocket.h
** \date 2004-02-13
** \author grymse@alhem.net
**/
/*
Copyright (C) 2004-2007 Anders Hedstrom
This library is made available under the terms of the GNU GPL.
If you would like to use this library in a closed-source application,
a separate license agreement is available. For information about
the closed-source license agreement for the C++ sockets library,
please visit http://www.alhem.net/Sockets/license.html and/or
email license@alhem.net.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef _SOCKETS_UdpSocket_H
#define _SOCKETS_UdpSocket_H
#include "sockets-config.h"
#include "Socket.h"
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
/** Socket implementation for UDP.
\ingroup basic */
class UdpSocket : public Socket
{
public:
/** Constructor.
\param h ISocketHandler reference
\param ibufsz Maximum size of receive message (extra bytes will be truncated)
\param ipv6 'true' if this is an ipv6 socket */
UdpSocket(ISocketHandler& h,int ibufsz = 16384,bool ipv6 = false, int retries = 0);
~UdpSocket();
/** Called when incoming data has been received.
\param buf Pointer to data
\param len Length of data
\param sa Pointer to sockaddr struct of sender
\param sa_len Length of sockaddr struct */
virtual void OnRawData(const char *buf,size_t len,struct sockaddr *sa,socklen_t sa_len);
/** Called when incoming data has been received and read timestamp is enabled.
\param buf Pointer to data
\param len Length of data
\param sa Pointer to sockaddr struct of sender
\param sa_len Length of sockaddr struct
\param ts Timestamp from message */
virtual void OnRawData(const char *buf,size_t len,struct sockaddr *sa,socklen_t sa_len,struct timeval *ts);
/** To receive incoming data, call Bind to setup an incoming port.
\param port Incoming port number
\param range Port range to try if ports already in use
\return 0 if bind succeeded */
int Bind(port_t& port,int range = 1);
/** To receive data on a specific interface:port, use this.
\param intf Interface ip/hostname
\param port Port number
\param range Port range
\return 0 if bind succeeded */
int Bind(const std::string& intf,port_t& port,int range = 1);
/** To receive data on a specific interface:port, use this.
\param a Ip address
\param port Port number
\param range Port range
\return 0 if bind succeeded */
int Bind(ipaddr_t a,port_t& port,int range = 1);
#ifdef ENABLE_IPV6
#ifdef IPPROTO_IPV6
/** To receive data on a specific interface:port, use this.
\param a Ipv6 address
\param port Port number
\param range Port range
\return 0 if bind succeeded */
int Bind(in6_addr a,port_t& port,int range = 1);
#endif
#endif
/** To receive data on a specific interface:port, use this.
\param ad Socket address
\param range Port range
\return 0 if bind succeeded */
int Bind(SocketAddress& ad,int range = 1);
/** Define remote host.
\param l Address of remote host
\param port Port of remote host
\return true if successful */
bool Open(ipaddr_t l,port_t port);
/** Define remote host.
\param host Hostname
\param port Port number
\return true if successful */
bool Open(const std::string& host,port_t port);
#ifdef ENABLE_IPV6
#ifdef IPPROTO_IPV6
/** Define remote host.
\param a Address of remote host, ipv6
\param port Port of remote host
\return true if successful */
bool Open(struct in6_addr& a,port_t port);
#endif
#endif
/** Define remote host.
\param ad Socket address
\return true if successful */
bool Open(SocketAddress& ad);
/** Send to specified host */
void SendToBuf(const std::string& ,port_t,const char *data,int len,int flags = 0);
/** Send to specified address */
void SendToBuf(ipaddr_t,port_t,const char *data,int len,int flags = 0);
#ifdef ENABLE_IPV6
#ifdef IPPROTO_IPV6
/** Send to specified ipv6 address */
void SendToBuf(in6_addr,port_t,const char *data,int len,int flags = 0);
#endif
#endif
/** Send to specified socket address */
void SendToBuf(SocketAddress& ad,const char *data,int len,int flags = 0);
/** Send string to specified host */
void SendTo(const std::string&,port_t,const std::string&,int flags = 0);
/** Send string to specified address */
void SendTo(ipaddr_t,port_t,const std::string&,int flags = 0);
#ifdef ENABLE_IPV6
#ifdef IPPROTO_IPV6
/** Send string to specified ipv6 address */
void SendTo(in6_addr,port_t,const std::string&,int flags = 0);
#endif
#endif
/** Send string to specified socket address */
void SendTo(SocketAddress& ad,const std::string&,int flags = 0);
/** Send to connected address */
void SendBuf(const char *data,size_t,int flags = 0);
/** Send string to connected address. */
void Send(const std::string& ,int flags = 0);
/** Set broadcast */
void SetBroadcast(bool b = true);
/** Check broadcast flag.
\return true broadcast is enabled. */
bool IsBroadcast();
/** multicast */
void SetMulticastTTL(int ttl = 1);
int GetMulticastTTL();
void SetMulticastLoop(bool = true);
bool IsMulticastLoop();
void AddMulticastMembership(const std::string& group,const std::string& intf = "0.0.0.0",int if_index = 0);
void DropMulticastMembership(const std::string& group,const std::string& intf = "0.0.0.0",int if_index = 0);
#ifdef ENABLE_IPV6
#ifdef IPPROTO_IPV6
/** multicast, ipv6 only */
void SetMulticastHops(int = -1);
/** multicast, ipv6 only */
int GetMulticastHops();
#endif
#endif
/** Returns true if Bind succeeded. */
bool IsBound();
/** Return Bind port number */
port_t GetPort();
void OnOptions(int,int,int,SOCKET) {}
int GetLastSizeWritten();
/** Also read timestamp information from incoming message */
void SetTimestamp(bool = true);
protected:
UdpSocket(const UdpSocket& s) : Socket(s) {}
void OnRead();
#if defined(LINUX) || defined(MACOSX)
/** This method emulates socket recvfrom, but uses messages so we can get the timestamp */
int ReadTS(char *ioBuf, int inBufSize, struct sockaddr *from, socklen_t fromlen, struct timeval *ts);
#endif
private:
UdpSocket& operator=(const UdpSocket& ) { return *this; }
/** create before using sendto methods */
void CreateConnection();
char *m_ibuf; ///< Input buffer
int m_ibufsz; ///< Size of input buffer
bool m_bind_ok; ///< Bind completed successfully
port_t m_port; ///< Bind port number
int m_last_size_written;
int m_retries;
bool m_b_read_ts;
};
#ifdef SOCKETS_NAMESPACE
}
#endif
#endif // _SOCKETS_UdpSocket_H

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@ -1,186 +0,0 @@
/** \file Utility.h
** \date 2004-02-13
** \author grymse@alhem.net
**/
/*
Copyright (C) 2004-2007 Anders Hedstrom
This library is made available under the terms of the GNU GPL.
If you would like to use this library in a closed-source application,
a separate license agreement is available. For information about
the closed-source license agreement for the C++ sockets library,
please visit http://www.alhem.net/Sockets/license.html and/or
email license@alhem.net.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef _SOCKETS_Utility_H
#define _SOCKETS_Utility_H
#include "sockets-config.h"
#include <ctype.h>
#include <string.h>
#include <memory>
#include "socket_include.h"
#include <map>
#include <string>
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
#define TWIST_LEN 624
class SocketAddress;
/** Conversion utilities.
\ingroup util */
class Utility
{
/**
The Mersenne Twister
http://www.math.keio.ac.jp/~matumoto/emt.html
*/
class Rng {
public:
Rng(unsigned long seed);
unsigned long Get();
private:
int m_value;
unsigned long m_tmp[TWIST_LEN];
};
class ncmap_compare {
public:
bool operator()(const std::string& x, const std::string& y) const {
return strcasecmp(x.c_str(), y.c_str()) < 0;
}
};
public:
template<typename Y> class ncmap : public std::map<std::string, Y, ncmap_compare> {
public:
ncmap() {}
};
public:
static std::string base64(const std::string& str_in);
static std::string base64d(const std::string& str_in);
static std::string l2string(long l);
static std::string bigint2string(uint64_t l);
static uint64_t atoi64(const std::string& str);
static unsigned int hex2unsigned(const std::string& str);
static std::string rfc1738_encode(const std::string& src);
static std::string rfc1738_decode(const std::string& src);
/** Checks whether a string is a valid ipv4/ipv6 ip number. */
static bool isipv4(const std::string&);
/** Checks whether a string is a valid ipv4/ipv6 ip number. */
static bool isipv6(const std::string&);
/** Hostname to ip resolution ipv4, not asynchronous. */
static bool u2ip(const std::string&, ipaddr_t&);
static bool u2ip(const std::string&, struct sockaddr_in& sa, int ai_flags = 0);
#ifdef ENABLE_IPV6
#ifdef IPPROTO_IPV6
/** Hostname to ip resolution ipv6, not asynchronous. */
static bool u2ip(const std::string&, struct in6_addr&);
static bool u2ip(const std::string&, struct sockaddr_in6& sa, int ai_flags = 0);
#endif
#endif
/** Reverse lookup of address to hostname */
static bool reverse(struct sockaddr *sa, socklen_t sa_len, std::string&, int flags = 0);
static bool reverse(struct sockaddr *sa, socklen_t sa_len, std::string& hostname, std::string& service, int flags = 0);
static bool u2service(const std::string& name, int& service, int ai_flags = 0);
/** Convert binary ip address to string: ipv4. */
static void l2ip(const ipaddr_t,std::string& );
static void l2ip(const in_addr&,std::string& );
#ifdef ENABLE_IPV6
#ifdef IPPROTO_IPV6
/** Convert binary ip address to string: ipv6. */
static void l2ip(const struct in6_addr&,std::string& ,bool mixed = false);
/** ipv6 address compare. */
static int in6_addr_compare(in6_addr,in6_addr);
#endif
#endif
/** ResolveLocal (hostname) - call once before calling any GetLocal method. */
static void ResolveLocal();
/** Returns local hostname, ResolveLocal must be called once before using.
\sa ResolveLocal */
static const std::string& GetLocalHostname();
/** Returns local ip, ResolveLocal must be called once before using.
\sa ResolveLocal */
static ipaddr_t GetLocalIP();
/** Returns local ip number as string.
\sa ResolveLocal */
static const std::string& GetLocalAddress();
#ifdef ENABLE_IPV6
#ifdef IPPROTO_IPV6
/** Returns local ipv6 ip.
\sa ResolveLocal */
static const struct in6_addr& GetLocalIP6();
/** Returns local ipv6 address.
\sa ResolveLocal */
static const std::string& GetLocalAddress6();
#endif
#endif
/** Set environment variable.
\param var Name of variable to set
\param value Value */
static void SetEnv(const std::string& var,const std::string& value);
/** Convert sockaddr struct to human readable string.
\param sa Ptr to sockaddr struct */
static std::string Sa2String(struct sockaddr *sa);
/** Get current time in sec/microseconds. */
static void GetTime(struct timeval *);
static std::auto_ptr<SocketAddress> CreateAddress(struct sockaddr *,socklen_t);
static unsigned long ThreadID();
static std::string ToLower(const std::string& str);
static std::string ToUpper(const std::string& str);
static std::string ToString(double d);
/** Returns a random 32-bit integer */
static unsigned long Rnd();
private:
static std::string m_host; ///< local hostname
static ipaddr_t m_ip; ///< local ip address
static std::string m_addr; ///< local ip address in string format
#ifdef ENABLE_IPV6
#ifdef IPPROTO_IPV6
static struct in6_addr m_local_ip6; ///< local ipv6 address
#endif
static std::string m_local_addr6; ///< local ipv6 address in string format
#endif
static bool m_local_resolved; ///< ResolveLocal has been called if true
};
#ifdef SOCKETS_NAMESPACE
}
#endif
#endif // _SOCKETS_Utility_H

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@ -1,306 +0,0 @@
/** \file socket_include.h
** \date 2005-04-12
** \author grymse@alhem.net
**/
/*
Copyright (C) 2004-2007 Anders Hedstrom
This library is made available under the terms of the GNU GPL.
If you would like to use this library in a closed-source application,
a separate license agreement is available. For information about
the closed-source license agreement for the C++ sockets library,
please visit http://www.alhem.net/Sockets/license.html and/or
email license@alhem.net.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef _SOCKETS_socket_include_H
#define _SOCKETS_socket_include_H
#include "sockets-config.h"
#ifdef _MSC_VER
#pragma warning(disable:4514)
#endif
// common defines affecting library and applications using library
/* Define SOCKETS_DYNAMIC_TEMP to use dynamically allocated buffers
in read operations - helps on ECOS */
#define SOCKETS_DYNAMIC_TEMP
// platform specific stuff
#if (defined(__unix__) || defined(unix)) && !defined(USG)
#include <sys/param.h>
#endif
#include <list>
// int64
#ifdef _WIN32
typedef unsigned __int64 uint64_t;
#else
#include <stdlib.h>
#ifdef SOLARIS
# include <sys/types.h>
#else
# include <stdint.h>
#endif
#endif
#ifndef _WIN32
// ----------------------------------------
// common unix includes / defines
#include <unistd.h>
#include <sys/time.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
//#include <netdb.h>
// all typedefs in this file will be declared outside the sockets namespace,
// because some os's will already have one or more of the type defined.
typedef int SOCKET;
#define Errno errno
#define StrError strerror
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
// WIN32 adapt
#define closesocket close
#define INVALID_SOCKET -1
#define SOCKET_ERROR -1
#ifndef INADDR_NONE
#define INADDR_NONE ((unsigned long) -1)
#endif // INADDR_NONE
#ifdef SOCKETS_NAMESPACE
}
#endif
#endif // !_WIN32
// ----------------------------------------
// Generic
#ifndef SOL_IP
#define SOL_IP IPPROTO_IP
#endif
// ----------------------------------------
// OS specific adaptions
#ifdef SOLARIS
// ----------------------------------------
// Solaris
typedef unsigned short port_t;
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
// no defs
#ifdef SOCKETS_NAMESPACE
}
#endif
#define s6_addr16 _S6_un._S6_u8
#define MSG_NOSIGNAL 0
#elif defined __FreeBSD__
// ----------------------------------------
// FreeBSD
# if __FreeBSD_version >= 400014
# define s6_addr16 __u6_addr.__u6_addr16
# if !defined(MSG_NOSIGNAL)
# define MSG_NOSIGNAL 0
# endif
# include <netinet/in.h>
typedef in_addr_t ipaddr_t;
typedef in_port_t port_t;
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
// no defs
#ifdef SOCKETS_NAMESPACE
}
#endif
# define IPV6_ADD_MEMBERSHIP IPV6_JOIN_GROUP
# define IPV6_DROP_MEMBERSHIP IPV6_LEAVE_GROUP
# else
# error FreeBSD versions prior to 400014 does not support ipv6
# endif
#elif defined (__NetBSD__) || defined (__OpenBSD__)
# if !defined(MSG_NOSIGNAL)
# define MSG_NOSIGNAL 0
# endif
# include <netinet/in.h>
typedef in_addr_t ipaddr_t;
typedef in_port_t port_t;
#elif defined MACOSX
// ----------------------------------------
// Mac OS X
#include <string.h>
#ifdef __DARWIN_UNIX03
typedef unsigned short port_t;
#else
#include <mach/port.h>
#endif // __DARWIN_UNIX03
typedef unsigned long ipaddr_t;
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
// no defs
#ifdef SOCKETS_NAMESPACE
}
#endif
#define s6_addr16 __u6_addr.__u6_addr16
#define MSG_NOSIGNAL 0 // oops - thanks Derek
#define IPV6_ADD_MEMBERSHIP IPV6_JOIN_GROUP
#define IPV6_DROP_MEMBERSHIP IPV6_LEAVE_GROUP
#elif defined _WIN32
// ----------------------------------------
// Win32
#ifdef _MSC_VER
#pragma comment(lib, "wsock32.lib")
#endif
#define strcasecmp _stricmp
typedef unsigned long ipaddr_t;
typedef unsigned short port_t;
typedef int socklen_t;
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
// no defs
#ifdef SOCKETS_NAMESPACE
}
#endif
// 1.8.6: define FD_SETSIZE to something bigger than 64 if there are a lot of
// simultaneous connections (must be done before including winsock.h)
#ifndef FD_SETSIZE
#define FD_SETSIZE 1024
#endif
// windows 2000 with ipv6 preview installed:
// http://msdn.microsoft.com/downloads/sdks/platform/tpipv6.asp
// see the FAQ on how to install
#define WIN32_LEAN_AND_MEAN
#include <winsock2.h>
#include <ws2tcpip.h>
#if _MSC_VER < 1200
#ifndef __CYGWIN__
#ifdef ENABLE_IPV6
#include <tpipv6.h> // For IPv6 Tech Preview.
#endif
#endif
#endif // _MSC_VER < 1200
#define MSG_NOSIGNAL 0
//#define SHUT_RDWR 2
#define SHUT_WR 1
#define Errno WSAGetLastError()
const char *StrError(int x);
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
// class WSAInitializer is a part of the Socket class (on win32)
// as a static instance - so whenever an application uses a Socket,
// winsock is initialized
class WSAInitializer // Winsock Initializer
{
public:
WSAInitializer() {
if (WSAStartup(0x101,&m_wsadata))
{
exit(-1);
}
}
~WSAInitializer() {
WSACleanup();
}
private:
WSADATA m_wsadata;
};
#ifdef SOCKETS_NAMESPACE
}
#endif
#elif defined(sun) || defined(__sun__)
#define MSG_NOSIGNAL 0
typedef unsigned short port_t;
#else
// ----------------------------------------
// LINUX
typedef unsigned long ipaddr_t;
typedef unsigned short port_t;
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
// no defs
#ifdef SOCKETS_NAMESPACE
}
#endif
#endif
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
/** List type containing file descriptors. */
typedef std::list<SOCKET> socket_v;
#ifdef SOCKETS_NAMESPACE
}
#endif
// getaddrinfo / getnameinfo replacements
#ifdef NO_GETADDRINFO
#ifndef AI_NUMERICHOST
#define AI_NUMERICHOST 1
#endif
#ifndef NI_NUMERICHOST
#define NI_NUMERICHOST 1
#endif
#endif
#endif // _SOCKETS_socket_include_H

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@ -1,101 +0,0 @@
/**
** \file sockets-config.h
** \date 2007-04-14
** \author grymse@alhem.net
**/
/*
Copyright (C) 2007 Anders Hedstrom
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef _SOCKETS_CONFIG_H
#define _SOCKETS_CONFIG_H
#ifndef _RUN_DP
/* First undefine symbols if already defined. */
#undef HAVE_OPENSSL
#undef ENABLE_IPV6
#undef USE_SCTP
#undef NO_GETADDRINFO
#undef ENABLE_POOL
#undef ENABLE_SOCKS4
#undef ENABLE_RESOLVER
#undef ENABLE_RECONNECT
#undef ENABLE_DETACH
#undef ENABLE_TRIGGERS
#undef ENABLE_EXCEPTIONS
#endif // _RUN_DP
// define MACOSX for internal socket library checks
#if defined(__APPLE__) && defined(__MACH__) && !defined(MACOSX)
#define MACOSX
#endif
/* OpenSSL support. */
//#define HAVE_OPENSSL
/* Ipv6 support. */
//#define ENABLE_IPV6
/* SCTP support. */
//#define USE_SCTP
/* Define NO_GETADDRINFO if your operating system does not support
the "getaddrinfo" and "getnameinfo" function calls. */
#define NO_GETADDRINFO
/* Connection pool support. */
#define ENABLE_POOL
/* Socks4 client support. */
//#define ENABLE_SOCKS4
/* Asynchronous resolver. */
#define ENABLE_RESOLVER
/* Enable TCP reconnect on lost connection.
Socket::OnReconnect
Socket::OnDisconnect
*/
#define ENABLE_RECONNECT
/* Enable socket thread detach functionality. */
#define ENABLE_DETACH
/* Enable socket to socket triggers. Not yet in use. */
//#define ENABLE_TRIGGERS
/* Enabled exceptions. */
//#define ENABLE_EXCEPTIONS
/* Resolver uses the detach function so either enable both or disable both. */
#ifndef ENABLE_DETACH
#undef ENABLE_RESOLVER
#endif
#endif // _SOCKETS_CONFIG_H

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@ -1,272 +0,0 @@
/** \file Base64.cpp
** \date 2004-02-13
** \author grymse@alhem.net
**/
/*
Copyright (C) 2004-2007 Anders Hedstrom
This library is made available under the terms of the GNU GPL.
If you would like to use this library in a closed-source application,
a separate license agreement is available. For information about
the closed-source license agreement for the C++ sockets library,
please visit http://www.alhem.net/Sockets/license.html and/or
email license@alhem.net.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "Base64.h"
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
const char *Base64::bstr =
"ABCDEFGHIJKLMNOPQ"
"RSTUVWXYZabcdefgh"
"ijklmnopqrstuvwxy"
"z0123456789+/";
const char Base64::rstr[] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 62, 0, 0, 0, 63,
52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 0, 0, 0, 0, 0, 0,
0, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14,
15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 0, 0, 0, 0, 0,
0, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40,
41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 0, 0, 0, 0, 0};
Base64::Base64()
{
}
void Base64::encode(FILE *fil, std::string& output, bool add_crlf)
{
size_t remain;
size_t i = 0;
size_t o = 0;
char input[4];
output = "";
remain = fread(input,1,3,fil);
while (remain > 0)
{
if (add_crlf && o && o % 76 == 0)
output += "\n";
switch (remain)
{
case 1:
output += bstr[ ((input[i] >> 2) & 0x3f) ];
output += bstr[ ((input[i] << 4) & 0x30) ];
output += "==";
break;
case 2:
output += bstr[ ((input[i] >> 2) & 0x3f) ];
output += bstr[ ((input[i] << 4) & 0x30) + ((input[i + 1] >> 4) & 0x0f) ];
output += bstr[ ((input[i + 1] << 2) & 0x3c) ];
output += "=";
break;
default:
output += bstr[ ((input[i] >> 2) & 0x3f) ];
output += bstr[ ((input[i] << 4) & 0x30) + ((input[i + 1] >> 4) & 0x0f) ];
output += bstr[ ((input[i + 1] << 2) & 0x3c) + ((input[i + 2] >> 6) & 0x03) ];
output += bstr[ (input[i + 2] & 0x3f) ];
}
o += 4;
//
remain = fread(input,1,3,fil);
}
}
void Base64::encode(const std::string& str_in, std::string& str_out, bool add_crlf)
{
encode(str_in.c_str(), str_in.size(), str_out, add_crlf);
}
void Base64::encode(const char* input,size_t l,std::string& output, bool add_crlf)
{
size_t i = 0;
size_t o = 0;
output = "";
while (i < l)
{
size_t remain = l - i;
if (add_crlf && o && o % 76 == 0)
output += "\n";
switch (remain)
{
case 1:
output += bstr[ ((input[i] >> 2) & 0x3f) ];
output += bstr[ ((input[i] << 4) & 0x30) ];
output += "==";
break;
case 2:
output += bstr[ ((input[i] >> 2) & 0x3f) ];
output += bstr[ ((input[i] << 4) & 0x30) + ((input[i + 1] >> 4) & 0x0f) ];
output += bstr[ ((input[i + 1] << 2) & 0x3c) ];
output += "=";
break;
default:
output += bstr[ ((input[i] >> 2) & 0x3f) ];
output += bstr[ ((input[i] << 4) & 0x30) + ((input[i + 1] >> 4) & 0x0f) ];
output += bstr[ ((input[i + 1] << 2) & 0x3c) + ((input[i + 2] >> 6) & 0x03) ];
output += bstr[ (input[i + 2] & 0x3f) ];
}
o += 4;
i += 3;
}
}
void Base64::encode(const unsigned char* input,size_t l,std::string& output,bool add_crlf)
{
size_t i = 0;
size_t o = 0;
output = "";
while (i < l)
{
size_t remain = l - i;
if (add_crlf && o && o % 76 == 0)
output += "\n";
switch (remain)
{
case 1:
output += bstr[ ((input[i] >> 2) & 0x3f) ];
output += bstr[ ((input[i] << 4) & 0x30) ];
output += "==";
break;
case 2:
output += bstr[ ((input[i] >> 2) & 0x3f) ];
output += bstr[ ((input[i] << 4) & 0x30) + ((input[i + 1] >> 4) & 0x0f) ];
output += bstr[ ((input[i + 1] << 2) & 0x3c) ];
output += "=";
break;
default:
output += bstr[ ((input[i] >> 2) & 0x3f) ];
output += bstr[ ((input[i] << 4) & 0x30) + ((input[i + 1] >> 4) & 0x0f) ];
output += bstr[ ((input[i + 1] << 2) & 0x3c) + ((input[i + 2] >> 6) & 0x03) ];
output += bstr[ (input[i + 2] & 0x3f) ];
}
o += 4;
i += 3;
}
}
void Base64::decode(const std::string& input,std::string& output)
{
size_t i = 0;
size_t l = input.size();
output = "";
while (i < l)
{
while (i < l && (input[i] == 13 || input[i] == 10))
i++;
if (i < l)
{
char b1 = (char)((rstr[(int)input[i]] << 2 & 0xfc) +
(rstr[(int)input[i + 1]] >> 4 & 0x03));
output += b1;
if (input[i + 2] != '=')
{
char b2 = (char)((rstr[(int)input[i + 1]] << 4 & 0xf0) +
(rstr[(int)input[i + 2]] >> 2 & 0x0f));
output += b2;
}
if (input[i + 3] != '=')
{
char b3 = (char)((rstr[(int)input[i + 2]] << 6 & 0xc0) +
rstr[(int)input[i + 3]]);
output += b3;
}
i += 4;
}
}
}
void Base64::decode(const std::string& input, unsigned char *output, size_t& sz)
{
size_t i = 0;
size_t l = input.size();
size_t j = 0;
while (i < l)
{
while (i < l && (input[i] == 13 || input[i] == 10))
i++;
if (i < l)
{
unsigned char b1 = (unsigned char)((rstr[(int)input[i]] << 2 & 0xfc) +
(rstr[(int)input[i + 1]] >> 4 & 0x03));
if (output)
{
output[j] = b1;
}
j++;
if (input[i + 2] != '=')
{
unsigned char b2 = (unsigned char)((rstr[(int)input[i + 1]] << 4 & 0xf0) +
(rstr[(int)input[i + 2]] >> 2 & 0x0f));
if (output)
{
output[j] = b2;
}
j++;
}
if (input[i + 3] != '=')
{
unsigned char b3 = (unsigned char)((rstr[(int)input[i + 2]] << 6 & 0xc0) +
rstr[(int)input[i + 3]]);
if (output)
{
output[j] = b3;
}
j++;
}
i += 4;
}
}
sz = j;
}
size_t Base64::decode_length(const std::string& str64)
{
if (str64.empty() || str64.size() % 4)
return 0;
size_t l = 3 * (str64.size() / 4 - 1) + 1;
if (str64[str64.size() - 2] != '=')
l++;
if (str64[str64.size() - 1] != '=')
l++;
return l;
}
#ifdef SOCKETS_NAMESPACE
}
#endif

View file

@ -1,48 +0,0 @@
/**
** \file Exception.cpp
** \date 2007-09-28
** \author grymse@alhem.net
**/
/*
Copyright (C) 2007 Anders Hedstrom
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifdef _MSC_VER
#pragma warning(disable:4786)
#endif
#include "Exception.h"
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
Exception::Exception(const std::string& description) : m_description(description)
{
}
const std::string Exception::ToString() const
{
return m_description;
}
#ifdef SOCKETS_NAMESPACE
} // namespace SOCKETS_NAMESPACE {
#endif

View file

@ -1,214 +0,0 @@
/**
** \file Ipv4Address.cpp
** \date 2006-09-21
** \author grymse@alhem.net
**/
/*
Copyright (C) 2007 Anders Hedstrom
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "Ipv4Address.h"
#include "Utility.h"
#include "Parse.h"
#ifndef _WIN32
#include <netdb.h>
#endif
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
Ipv4Address::Ipv4Address(port_t port) : m_valid(true)
{
memset(&m_addr, 0, sizeof(m_addr));
m_addr.sin_family = AF_INET;
m_addr.sin_port = htons( port );
}
Ipv4Address::Ipv4Address(ipaddr_t a,port_t port) : m_valid(true)
{
memset(&m_addr, 0, sizeof(m_addr));
m_addr.sin_family = AF_INET;
m_addr.sin_port = htons( port );
memcpy(&m_addr.sin_addr, &a, sizeof(struct in_addr));
}
Ipv4Address::Ipv4Address(struct in_addr& a,port_t port) : m_valid(true)
{
memset(&m_addr, 0, sizeof(m_addr));
m_addr.sin_family = AF_INET;
m_addr.sin_port = htons( port );
m_addr.sin_addr = a;
}
Ipv4Address::Ipv4Address(const std::string& host,port_t port) : m_valid(false)
{
memset(&m_addr, 0, sizeof(m_addr));
m_addr.sin_family = AF_INET;
m_addr.sin_port = htons( port );
{
ipaddr_t a;
if (Utility::u2ip(host, a))
{
memcpy(&m_addr.sin_addr, &a, sizeof(struct in_addr));
m_valid = true;
}
}
}
Ipv4Address::Ipv4Address(struct sockaddr_in& sa)
{
m_addr = sa;
m_valid = sa.sin_family == AF_INET;
}
Ipv4Address::~Ipv4Address()
{
}
Ipv4Address::operator struct sockaddr *()
{
return (struct sockaddr *)&m_addr;
}
Ipv4Address::operator socklen_t()
{
return sizeof(struct sockaddr_in);
}
void Ipv4Address::SetPort(port_t port)
{
m_addr.sin_port = htons( port );
}
port_t Ipv4Address::GetPort()
{
return ntohs( m_addr.sin_port );
}
bool Ipv4Address::Resolve(const std::string& hostname,struct in_addr& a)
{
struct sockaddr_in sa;
memset(&a, 0, sizeof(a));
if (Utility::isipv4(hostname))
{
if (!Utility::u2ip(hostname, sa, AI_NUMERICHOST))
return false;
a = sa.sin_addr;
return true;
}
if (!Utility::u2ip(hostname, sa))
return false;
a = sa.sin_addr;
return true;
}
bool Ipv4Address::Reverse(struct in_addr& a,std::string& name)
{
struct sockaddr_in sa;
memset(&sa, 0, sizeof(sa));
sa.sin_family = AF_INET;
sa.sin_addr = a;
return Utility::reverse((struct sockaddr *)&sa, sizeof(sa), name);
}
std::string Ipv4Address::Convert(bool include_port)
{
if (include_port)
return Convert(m_addr.sin_addr) + ":" + Utility::l2string(GetPort());
return Convert(m_addr.sin_addr);
}
std::string Ipv4Address::Convert(struct in_addr& a)
{
struct sockaddr_in sa;
memset(&sa, 0, sizeof(sa));
sa.sin_family = AF_INET;
sa.sin_addr = a;
std::string name;
Utility::reverse((struct sockaddr *)&sa, sizeof(sa), name, NI_NUMERICHOST);
return name;
}
void Ipv4Address::SetAddress(struct sockaddr *sa)
{
memcpy(&m_addr, sa, sizeof(struct sockaddr_in));
}
int Ipv4Address::GetFamily()
{
return m_addr.sin_family;
}
bool Ipv4Address::IsValid()
{
return m_valid;
}
bool Ipv4Address::operator==(SocketAddress& a)
{
if (a.GetFamily() != GetFamily())
return false;
if ((socklen_t)a != sizeof(m_addr))
return false;
struct sockaddr *sa = a;
struct sockaddr_in *p = (struct sockaddr_in *)sa;
if (p -> sin_port != m_addr.sin_port)
return false;
if (memcmp(&p -> sin_addr, &m_addr.sin_addr, 4))
return false;
return true;
}
std::auto_ptr<SocketAddress> Ipv4Address::GetCopy()
{
return std::auto_ptr<SocketAddress>(new Ipv4Address(m_addr));
}
std::string Ipv4Address::Reverse()
{
std::string tmp;
Reverse(m_addr.sin_addr, tmp);
return tmp;
}
#ifdef SOCKETS_NAMESPACE
} // namespace SOCKETS_NAMESPACE {
#endif

View file

@ -1,270 +0,0 @@
/**
** \file Ipv6Address.cpp
** \date 2006-09-21
** \author grymse@alhem.net
**/
/*
Copyright (C) 2007 Anders Hedstrom
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "Ipv6Address.h"
#ifdef ENABLE_IPV6
#include "Utility.h"
#include "Parse.h"
#ifndef _WIN32
#include <netdb.h>
#endif
#ifdef IPPROTO_IPV6
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
Ipv6Address::Ipv6Address(port_t port) : m_valid(true)
{
memset(&m_addr, 0, sizeof(m_addr));
m_addr.sin6_family = AF_INET6;
m_addr.sin6_port = htons( port );
}
Ipv6Address::Ipv6Address(struct in6_addr& a,port_t port) : m_valid(true)
{
memset(&m_addr, 0, sizeof(m_addr));
m_addr.sin6_family = AF_INET6;
m_addr.sin6_port = htons( port );
m_addr.sin6_addr = a;
}
Ipv6Address::Ipv6Address(const std::string& host,port_t port) : m_valid(false)
{
memset(&m_addr, 0, sizeof(m_addr));
m_addr.sin6_family = AF_INET6;
m_addr.sin6_port = htons( port );
{
struct in6_addr a;
if (Utility::u2ip(host, a))
{
m_addr.sin6_addr = a;
m_valid = true;
}
}
}
Ipv6Address::Ipv6Address(struct sockaddr_in6& sa)
{
m_addr = sa;
m_valid = sa.sin6_family == AF_INET6;
}
Ipv6Address::~Ipv6Address()
{
}
Ipv6Address::operator struct sockaddr *()
{
return (struct sockaddr *)&m_addr;
}
Ipv6Address::operator socklen_t()
{
return sizeof(struct sockaddr_in6);
}
void Ipv6Address::SetPort(port_t port)
{
m_addr.sin6_port = htons( port );
}
port_t Ipv6Address::GetPort()
{
return ntohs( m_addr.sin6_port );
}
bool Ipv6Address::Resolve(const std::string& hostname,struct in6_addr& a)
{
struct sockaddr_in6 sa;
memset(&a, 0, sizeof(a));
if (Utility::isipv6(hostname))
{
if (!Utility::u2ip(hostname, sa, AI_NUMERICHOST))
return false;
a = sa.sin6_addr;
return true;
}
if (!Utility::u2ip(hostname, sa))
return false;
a = sa.sin6_addr;
return true;
}
bool Ipv6Address::Reverse(struct in6_addr& a,std::string& name)
{
struct sockaddr_in6 sa;
memset(&sa, 0, sizeof(sa));
sa.sin6_family = AF_INET6;
sa.sin6_addr = a;
return Utility::reverse((struct sockaddr *)&sa, sizeof(sa), name);
}
std::string Ipv6Address::Convert(bool include_port)
{
if (include_port)
return Convert(m_addr.sin6_addr) + ":" + Utility::l2string(GetPort());
return Convert(m_addr.sin6_addr);
}
std::string Ipv6Address::Convert(struct in6_addr& a,bool mixed)
{
char slask[100]; // l2ip temporary
*slask = 0;
unsigned int prev = 0;
bool skipped = false;
bool ok_to_skip = true;
if (mixed)
{
unsigned short x;
unsigned short addr16[8];
memcpy(addr16, &a, sizeof(addr16));
for (size_t i = 0; i < 6; i++)
{
x = ntohs(addr16[i]);
if (*slask && (x || !ok_to_skip || prev))
strcat(slask,":");
if (x || !ok_to_skip)
{
sprintf(slask + strlen(slask),"%x", x);
if (x && skipped)
ok_to_skip = false;
}
else
{
skipped = true;
}
prev = x;
}
x = ntohs(addr16[6]);
sprintf(slask + strlen(slask),":%u.%u",x / 256,x & 255);
x = ntohs(addr16[7]);
sprintf(slask + strlen(slask),".%u.%u",x / 256,x & 255);
}
else
{
struct sockaddr_in6 sa;
memset(&sa, 0, sizeof(sa));
sa.sin6_family = AF_INET6;
sa.sin6_addr = a;
std::string name;
Utility::reverse((struct sockaddr *)&sa, sizeof(sa), name, NI_NUMERICHOST);
return name;
}
return slask;
}
void Ipv6Address::SetAddress(struct sockaddr *sa)
{
memcpy(&m_addr, sa, sizeof(struct sockaddr_in6));
}
int Ipv6Address::GetFamily()
{
return m_addr.sin6_family;
}
void Ipv6Address::SetFlowinfo(uint32_t x)
{
m_addr.sin6_flowinfo = x;
}
uint32_t Ipv6Address::GetFlowinfo()
{
return m_addr.sin6_flowinfo;
}
#ifndef _WIN32
void Ipv6Address::SetScopeId(uint32_t x)
{
m_addr.sin6_scope_id = x;
}
uint32_t Ipv6Address::GetScopeId()
{
return m_addr.sin6_scope_id;
}
#endif
bool Ipv6Address::IsValid()
{
return m_valid;
}
bool Ipv6Address::operator==(SocketAddress& a)
{
if (a.GetFamily() != GetFamily())
return false;
if ((socklen_t)a != sizeof(m_addr))
return false;
struct sockaddr *sa = a;
struct sockaddr_in6 *p = (struct sockaddr_in6 *)sa;
if (p -> sin6_port != m_addr.sin6_port)
return false;
if (memcmp(&p -> sin6_addr, &m_addr.sin6_addr, sizeof(struct in6_addr)))
return false;
return true;
}
std::auto_ptr<SocketAddress> Ipv6Address::GetCopy()
{
return std::auto_ptr<SocketAddress>(new Ipv6Address(m_addr));
}
std::string Ipv6Address::Reverse()
{
std::string tmp;
Reverse(m_addr.sin6_addr, tmp);
return tmp;
}
#ifdef SOCKETS_NAMESPACE
} // namespace SOCKETS_NAMESPACE {
#endif
#endif // IPPROTO_IPV6
#endif // ENABLE_IPV6

View file

@ -1,55 +0,0 @@
/** \file Lock.cpp
** \date 2005-08-22
** \author grymse@alhem.net
**/
/*
Copyright (C) 2005,2007 Anders Hedstrom
This library is made available under the terms of the GNU GPL.
If you would like to use this library in a closed-source application,
a separate license agreement is available. For information about
the closed-source license agreement for the C++ sockets library,
please visit http://www.alhem.net/Sockets/license.html and/or
email license@alhem.net.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "Mutex.h"
#include "Lock.h"
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
Lock::Lock(Mutex& m) : m_mutex(m)
{
m_mutex.Lock();
}
Lock::~Lock()
{
m_mutex.Unlock();
}
#ifdef SOCKETS_NAMESPACE
}
#endif

View file

@ -1,47 +0,0 @@
# Copyright (C) 2005-2010 MaNGOS <http://getmangos.com/>
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
## Process this file with automake to produce Makefile.in
## Sub-directories to parse
## CPP flags for includes, defines, etc.
AM_CPPFLAGS = -I$(srcdir) -I$(srcdir)/../../include/sockets
## Build MaNGOS shared library and its parts as convenience library.
# All libraries will be convenience libraries. Might be changed to shared
# later.
noinst_LIBRARIES = libmangossockets.a
libmangossockets_a_SOURCES = \
Base64.cpp \
Exception.cpp \
Ipv4Address.cpp \
Ipv6Address.cpp \
Lock.cpp \
Mutex.cpp \
Parse.cpp \
ResolvServer.cpp \
ResolvSocket.cpp \
Socket.cpp \
SocketHandler.cpp \
StdoutLog.cpp \
StreamSocket.cpp \
TcpSocket.cpp \
Thread.cpp \
UdpSocket.cpp \
Utility.cpp \
socket_include.cpp

View file

@ -1,81 +0,0 @@
/** \file Mutex.cpp
** \date 2004-10-30
** \author grymse@alhem.net
**/
/*
Copyright (C) 2004-2007 Anders Hedstrom
This library is made available under the terms of the GNU GPL.
If you would like to use this library in a closed-source application,
a separate license agreement is available. For information about
the closed-source license agreement for the C++ sockets library,
please visit http://www.alhem.net/Sockets/license.html and/or
email license@alhem.net.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "Mutex.h"
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
Mutex::Mutex()
{
#ifdef _WIN32
m_mutex = ::CreateMutex(NULL, FALSE, NULL);
#else
pthread_mutex_init(&m_mutex, NULL);
#endif
}
Mutex::~Mutex()
{
#ifdef _WIN32
::CloseHandle(m_mutex);
#else
pthread_mutex_destroy(&m_mutex);
#endif
}
void Mutex::Lock()
{
#ifdef _WIN32
/*DWORD d =*/ WaitForSingleObject(m_mutex, INFINITE);
/// \todo check 'd' for result
#else
pthread_mutex_lock(&m_mutex);
#endif
}
void Mutex::Unlock()
{
#ifdef _WIN32
::ReleaseMutex(m_mutex);
#else
pthread_mutex_unlock(&m_mutex);
#endif
}
#ifdef SOCKETS_NAMESPACE
}
#endif

View file

@ -1,321 +0,0 @@
/** \file Parse.cpp - parse a string
**
** Written: 1999-Feb-10 grymse@alhem.net
**/
/*
Copyright (C) 1999-2007 Anders Hedstrom
This library is made available under the terms of the GNU GPL.
If you would like to use this library in a closed-source application,
a separate license agreement is available. For information about
the closed-source license agreement for the C++ sockets library,
please visit http://www.alhem.net/Sockets/license.html and/or
email license@alhem.net.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include <stdlib.h>
#include <string.h>
#include "Parse.h"
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
/* implementation of class Parse */
Parse::Parse()
:pa_the_str("")
,pa_splits("")
,pa_ord("")
,pa_the_ptr(0)
,pa_breakchar(0)
,pa_enable(0)
,pa_disable(0)
,pa_nospace(0)
,pa_quote(false)
{
}
Parse::Parse(const std::string&s)
:pa_the_str(s)
,pa_splits("")
,pa_ord("")
,pa_the_ptr(0)
,pa_breakchar(0)
,pa_enable(0)
,pa_disable(0)
,pa_nospace(0)
,pa_quote(false)
{
}
Parse::Parse(const std::string&s,const std::string&sp)
:pa_the_str(s)
,pa_splits(sp)
,pa_ord("")
,pa_the_ptr(0)
,pa_breakchar(0)
,pa_enable(0)
,pa_disable(0)
,pa_nospace(0)
,pa_quote(false)
{
}
Parse::Parse(const std::string&s,const std::string&sp,short /*nospace*/)
:pa_the_str(s)
,pa_splits(sp)
,pa_ord("")
,pa_the_ptr(0)
,pa_breakchar(0)
,pa_enable(0)
,pa_disable(0)
,pa_nospace(1)
,pa_quote(false)
{
}
Parse::~Parse()
{
}
#define C ((pa_the_ptr<pa_the_str.size()) ? pa_the_str[pa_the_ptr] : 0)
short Parse::issplit(const char c)
{
for (size_t i = 0; i < pa_splits.size(); i++)
if (pa_splits[i] == c)
return 1;
return 0;
}
void Parse::getsplit()
{
size_t x;
if (C == '=')
{
x = pa_the_ptr++;
} else
{
while (C && (issplit(C)))
pa_the_ptr++;
x = pa_the_ptr;
while (C && !issplit(C) && C != '=')
pa_the_ptr++;
}
if (x == pa_the_ptr && C == '=')
pa_the_ptr++;
pa_ord = (x < pa_the_str.size()) ? pa_the_str.substr(x,pa_the_ptr - x) : "";
}
std::string Parse::getword()
{
size_t x;
int disabled = 0;
int quote = 0;
int rem = 0;
if (pa_nospace)
{
while (C && issplit(C))
pa_the_ptr++;
x = pa_the_ptr;
while (C && !issplit(C) && (C != pa_breakchar || !pa_breakchar || disabled))
{
if (pa_breakchar && C == pa_disable)
disabled = 1;
if (pa_breakchar && C == pa_enable)
disabled = 0;
if (pa_quote && C == '"')
quote = 1;
pa_the_ptr++;
while (quote && C && C != '"')
{
pa_the_ptr++;
}
if (pa_quote && C == '"')
{
pa_the_ptr++;
}
quote = 0;
}
} else
{
if (C == pa_breakchar && pa_breakchar)
{
x = pa_the_ptr++;
rem = 1;
} else
{
while (C && (C == ' ' || C == 9 || C == 13 || C == 10 || issplit(C)))
pa_the_ptr++;
x = pa_the_ptr;
while (C && C != ' ' && C != 9 && C != 13 && C != 10 && !issplit(C) &&
(C != pa_breakchar || !pa_breakchar || disabled))
{
if (pa_breakchar && C == pa_disable)
disabled = 1;
if (pa_breakchar && C == pa_enable)
disabled = 0;
if (pa_quote && C == '"')
{
quote = 1;
pa_the_ptr++;
while (quote && C && C != '"')
{
pa_the_ptr++;
}
if (pa_quote && C == '"')
{
pa_the_ptr++;
}
}
else
pa_the_ptr++;
quote = 0;
}
pa_the_ptr++;
rem = 1;
}
if (x == pa_the_ptr && C == pa_breakchar && pa_breakchar)
pa_the_ptr++;
}
if (x < pa_the_str.size())
{
pa_ord = pa_the_str.substr(x,pa_the_ptr - x - rem);
}
else
{
pa_ord = "";
}
return pa_ord;
}
void Parse::getword(std::string&s)
{
s = Parse::getword();
}
void Parse::getsplit(std::string&s)
{
Parse::getsplit();
s = pa_ord;
}
void Parse::getword(std::string&s,std::string&fill,int l)
{
Parse::getword();
s = "";
while (s.size() + pa_ord.size() < (size_t)l)
s += fill;
s += pa_ord;
}
std::string Parse::getrest()
{
std::string s;
while (C && (C == ' ' || C == 9 || issplit(C)))
pa_the_ptr++;
s = (pa_the_ptr < pa_the_str.size()) ? pa_the_str.substr(pa_the_ptr) : "";
return s;
}
void Parse::getrest(std::string&s)
{
while (C && (C == ' ' || C == 9 || issplit(C)))
pa_the_ptr++;
s = (pa_the_ptr < pa_the_str.size()) ? pa_the_str.substr(pa_the_ptr) : "";
}
long Parse::getvalue()
{
Parse::getword();
return atol(pa_ord.c_str());
}
void Parse::setbreak(const char c)
{
pa_breakchar = c;
}
int Parse::getwordlen()
{
size_t x,y = pa_the_ptr,len;
if (C == pa_breakchar && pa_breakchar)
{
x = pa_the_ptr++;
} else
{
while (C && (C == ' ' || C == 9 || C == 13 || C == 10 || issplit(C)))
pa_the_ptr++;
x = pa_the_ptr;
while (C && C != ' ' && C != 9 && C != 13 && C != 10 && !issplit(C) && (C != pa_breakchar || !pa_breakchar))
pa_the_ptr++;
}
if (x == pa_the_ptr && C == pa_breakchar && pa_breakchar)
pa_the_ptr++;
len = pa_the_ptr - x;
pa_the_ptr = y;
return (int)len;
}
int Parse::getrestlen()
{
size_t y = pa_the_ptr;
size_t len;
while (C && (C == ' ' || C == 9 || issplit(C)))
pa_the_ptr++;
len = strlen(pa_the_str.c_str() + pa_the_ptr);
pa_the_ptr = y;
return (int)len;
}
void Parse::getline()
{
size_t x;
x = pa_the_ptr;
while (C && C != 13 && C != 10)
pa_the_ptr++;
pa_ord = (x < pa_the_str.size()) ? pa_the_str.substr(x,pa_the_ptr - x) : "";
if (C == 13)
pa_the_ptr++;
if (C == 10)
pa_the_ptr++;
}
void Parse::getline(std::string&s)
{
getline();
s = pa_ord;
}
/* end of implementation of class Parse */
/***************************************************/
#ifdef SOCKETS_NAMESPACE
}
#endif

View file

@ -1,97 +0,0 @@
/** \file ResolvServer.cpp
** \date 2005-03-24
** \author grymse@alhem.net
**/
/*
Copyright (C) 2004-2007 Anders Hedstrom
This library is made available under the terms of the GNU GPL.
If you would like to use this library in a closed-source application,
a separate license agreement is available. For information about
the closed-source license agreement for the C++ sockets library,
please visit http://www.alhem.net/Sockets/license.html and/or
email license@alhem.net.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifdef _MSC_VER
#pragma warning(disable:4786)
#endif
#include "ResolvServer.h"
#ifdef ENABLE_RESOLVER
#include "StdoutLog.h"
#include "ListenSocket.h"
#include "ResolvSocket.h"
#include "SocketHandler.h"
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
ResolvServer::ResolvServer(port_t port)
:Thread()
,m_quit(false)
,m_port(port)
,m_ready(false)
{
}
ResolvServer::~ResolvServer()
{
}
void ResolvServer::Run()
{
// StdoutLog log;
SocketHandler h;
ListenSocket<ResolvSocket> l(h);
if (l.Bind("127.0.0.1", m_port))
{
return;
}
h.Add(&l);
m_ready = true;
while (!m_quit && IsRunning() )
{
h.Select(0, 500000);
}
SetRunning(false);
}
void ResolvServer::Quit()
{
m_quit = true;
}
bool ResolvServer::Ready()
{
return m_ready;
}
#ifdef SOCKETS_NAMESPACE
}
#endif
#endif // ENABLE_RESOLVER

View file

@ -1,436 +0,0 @@
/** \file ResolvSocket.cpp
** \date 2005-03-24
** \author grymse@alhem.net
**/
/*
Copyright (C) 2004-2007 Anders Hedstrom
This library is made available under the terms of the GNU GPL.
If you would like to use this library in a closed-source application,
a separate license agreement is available. For information about
the closed-source license agreement for the C++ sockets library,
please visit http://www.alhem.net/Sockets/license.html and/or
email license@alhem.net.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifdef _WIN32
#ifdef _MSC_VER
#pragma warning(disable:4786)
#pragma warning(disable:4503)
#endif
#else
#include <netdb.h>
#endif
#include "ResolvSocket.h"
#ifdef ENABLE_RESOLVER
#include "Utility.h"
#include "Parse.h"
#include "ISocketHandler.h"
#include "Lock.h"
#include "Mutex.h"
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
//#ifdef _DEBUG
//#define DEB(x) x
//#else
#define DEB(x)
//#endif
// static
ResolvSocket::cache_t ResolvSocket::m_cache;
ResolvSocket::timeout_t ResolvSocket::m_cache_to;
Mutex ResolvSocket::m_cache_mutex;
ResolvSocket::ResolvSocket(ISocketHandler& h)
:TcpSocket(h)
,m_bServer(false)
,m_parent(NULL)
#ifdef ENABLE_IPV6
,m_resolve_ipv6(false)
#endif
,m_cached(false)
{
SetLineProtocol();
}
ResolvSocket::ResolvSocket(ISocketHandler& h, Socket *parent, const std::string& host, port_t port, bool ipv6)
:TcpSocket(h)
,m_bServer(false)
,m_parent(parent)
,m_resolv_host(host)
,m_resolv_port(port)
#ifdef ENABLE_IPV6
,m_resolve_ipv6(ipv6)
#endif
,m_cached(false)
{
SetLineProtocol();
}
ResolvSocket::ResolvSocket(ISocketHandler& h, Socket *parent, ipaddr_t a)
:TcpSocket(h)
,m_bServer(false)
,m_parent(parent)
,m_resolv_port(0)
,m_resolv_address(a)
#ifdef ENABLE_IPV6
,m_resolve_ipv6(false)
#endif
,m_cached(false)
{
SetLineProtocol();
}
#ifdef ENABLE_IPV6
ResolvSocket::ResolvSocket(ISocketHandler& h, Socket *parent, in6_addr& a)
:TcpSocket(h)
,m_bServer(false)
,m_parent(parent)
,m_resolv_port(0)
,m_resolve_ipv6(true)
,m_resolv_address6(a)
,m_cached(false)
{
SetLineProtocol();
}
#endif
ResolvSocket::~ResolvSocket()
{
}
void ResolvSocket::OnLine(const std::string& line)
{
Parse pa(line, ":");
if (m_bServer)
{
m_query = pa.getword();
m_data = pa.getrest();
DEB( fprintf(stderr, " *** ResolvSocket server; query=%s, data=%s\n", m_query.c_str(), m_data.c_str());)
// %! check cache
{
Lock lock(m_cache_mutex);
if (m_cache[m_query].find(m_data) != m_cache[m_query].end())
{
if (time(NULL) - m_cache_to[m_query][m_data] < 3600) // ttl
{
std::string result = m_cache[m_query][m_data];
DEB(fprintf(stderr, " *** Returning cache for [%s][%s] = '%s'\n", m_query.c_str(), m_data.c_str(), result.c_str());)
Send("Cached\n");
if (!result.size()) /* failed */
{
Send("Failed\n\n");
SetCloseAndDelete();
return;
}
else
if (m_query == "gethostbyname")
{
Send("A: " + result + "\n\n");
SetCloseAndDelete();
return;
}
else
#ifdef ENABLE_IPV6
#ifdef IPPROTO_IPV6
if (m_query == "gethostbyname2")
{
Send("AAAA: " + result + "\n\n");
SetCloseAndDelete();
return;
}
else
#endif
#endif
if (m_query == "gethostbyaddr")
{
Send("Name: " + result + "\n\n");
SetCloseAndDelete();
return;
}
}
}
}
if (!Detach()) // detach failed?
{
SetCloseAndDelete();
}
return;
}
std::string key = pa.getword();
std::string value = pa.getrest();
DEB( fprintf(stderr, " *** ResolvSocket response; %s: %s\n", key.c_str(), value.c_str());)
if (key == "Cached")
{
m_cached = true;
}
else
if (key == "Failed" && m_parent)
{
DEB( fprintf(stderr, " ************ Resolve failed\n");)
if (Handler().Resolving(m_parent) || Handler().Valid(m_parent))
{
m_parent -> OnResolveFailed(m_resolv_id);
}
// update cache
if (!m_cached)
{
Lock lock(m_cache_mutex);
DEB(fprintf(stderr, " *** Update cache for [%s][%s] = '%s'\n", m_query.c_str(), m_data.c_str(), value.c_str());)
m_cache[m_query][m_data] = value;
m_cache_to[m_query][m_data] = time(NULL);
}
m_parent = NULL;
}
else
if (key == "Name" && !m_resolv_host.size() && m_parent)
{
if (Handler().Resolving(m_parent) || Handler().Valid(m_parent))
{
m_parent -> OnReverseResolved(m_resolv_id, value);
}
// update cache
if (!m_cached)
{
Lock lock(m_cache_mutex);
DEB(fprintf(stderr, " *** Update cache for [%s][%s] = '%s'\n", m_query.c_str(), m_data.c_str(), value.c_str());)
m_cache[m_query][m_data] = value;
m_cache_to[m_query][m_data] = time(NULL);
}
m_parent = NULL;
}
else
if (key == "A" && m_parent)
{
if (Handler().Resolving(m_parent) || Handler().Valid(m_parent))
{
ipaddr_t l;
Utility::u2ip(value, l); // ip2ipaddr_t
m_parent -> OnResolved(m_resolv_id, l, m_resolv_port);
}
// update cache
if (!m_cached)
{
Lock lock(m_cache_mutex);
DEB(fprintf(stderr, " *** Update cache for [%s][%s] = '%s'\n", m_query.c_str(), m_data.c_str(), value.c_str());)
m_cache[m_query][m_data] = value;
m_cache_to[m_query][m_data] = time(NULL);
}
m_parent = NULL; // always use first ip in case there are several
}
#ifdef ENABLE_IPV6
#ifdef IPPROTO_IPV6
else
if (key == "AAAA" && m_parent)
{
if (Handler().Resolving(m_parent) || Handler().Valid(m_parent))
{
in6_addr a;
Utility::u2ip(value, a);
m_parent -> OnResolved(m_resolv_id, a, m_resolv_port);
}
// update cache
if (!m_cached)
{
Lock lock(m_cache_mutex);
DEB(fprintf(stderr, " *** Update cache for [%s][%s] = '%s'\n", m_query.c_str(), m_data.c_str(), value.c_str());)
m_cache[m_query][m_data] = value;
m_cache_to[m_query][m_data] = time(NULL);
}
m_parent = NULL;
}
#endif
#endif
}
void ResolvSocket::OnDetached()
{
DEB( fprintf(stderr, " *** ResolvSocket::OnDetached(); query=%s, data=%s\n", m_query.c_str(), m_data.c_str());)
if (m_query == "gethostbyname")
{
struct sockaddr_in sa;
if (Utility::u2ip(m_data, sa))
{
std::string ip;
Utility::l2ip(sa.sin_addr, ip);
Send("A: " + ip + "\n");
}
else
{
Send("Failed\n");
}
Send("\n");
}
else
#ifdef ENABLE_IPV6
#ifdef IPPROTO_IPV6
if (m_query == "gethostbyname2")
{
struct sockaddr_in6 sa;
if (Utility::u2ip(m_data, sa))
{
std::string ip;
Utility::l2ip(sa.sin6_addr, ip);
Send("AAAA: " + ip + "\n");
}
else
{
Send("Failed\n");
}
Send("\n");
}
else
#endif
#endif
if (m_query == "gethostbyaddr")
{
if (Utility::isipv4( m_data ))
{
struct sockaddr_in sa;
if (!Utility::u2ip(m_data, sa, AI_NUMERICHOST))
{
Send("Failed: convert to sockaddr_in failed\n");
}
else
{
std::string name;
if (!Utility::reverse( (struct sockaddr *)&sa, sizeof(sa), name))
{
Send("Failed: ipv4 reverse lookup of " + m_data + "\n");
}
else
{
Send("Name: " + name + "\n");
}
}
}
else
#ifdef ENABLE_IPV6
#ifdef IPPROTO_IPV6
if (Utility::isipv6( m_data ))
{
struct sockaddr_in6 sa;
if (!Utility::u2ip(m_data, sa, AI_NUMERICHOST))
{
Send("Failed: convert to sockaddr_in6 failed\n");
}
else
{
std::string name;
if (!Utility::reverse( (struct sockaddr *)&sa, sizeof(sa), name))
{
Send("Failed: ipv6 reverse lookup of " + m_data + "\n");
}
else
{
Send("Name: " + name + "\n");
}
}
}
else
#endif
#endif
{
Send("Failed: malformed address\n");
}
Send("\n");
}
else
{
std::string msg = "Unknown query type: " + m_query;
Handler().LogError(this, "OnDetached", 0, msg);
Send("Unknown\n\n");
}
SetCloseAndDelete();
}
void ResolvSocket::OnConnect()
{
if (!m_resolv_host.empty())
{
#ifdef ENABLE_IPV6
std::string msg = (m_resolve_ipv6 ? "gethostbyname2 " : "gethostbyname ") + m_resolv_host + "\n";
m_query = m_resolve_ipv6 ? "gethostbyname2" : "gethostbyname";
#else
std::string msg = "gethostbyname " + m_resolv_host + "\n";
m_query = "gethostbyname";
#endif
m_data = m_resolv_host;
Send( msg );
return;
}
#ifdef ENABLE_IPV6
if (m_resolve_ipv6)
{
std::string tmp;
Utility::l2ip(m_resolv_address6, tmp);
m_query = "gethostbyaddr";
m_data = tmp;
std::string msg = "gethostbyaddr " + tmp + "\n";
Send( msg );
}
#endif
std::string tmp;
Utility::l2ip(m_resolv_address, tmp);
m_query = "gethostbyaddr";
m_data = tmp;
std::string msg = "gethostbyaddr " + tmp + "\n";
Send( msg );
}
void ResolvSocket::OnDelete()
{
if (m_parent)
{
if (Handler().Resolving(m_parent) || Handler().Valid(m_parent))
{
m_parent -> OnResolveFailed(m_resolv_id);
}
// update cache
if (!m_cached)
{
Lock lock(m_cache_mutex);
std::string value;
DEB(fprintf(stderr, " *** Update cache for [%s][%s] = '%s'\n", m_query.c_str(), m_data.c_str(), value.c_str());)
m_cache[m_query][m_data] = value;
m_cache_to[m_query][m_data] = time(NULL);
}
m_parent = NULL;
}
}
#ifdef SOCKETS_NAMESPACE
}
#endif
#endif // ENABLE_RESOLVER

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@ -1,98 +0,0 @@
/** \file StdoutLog.cpp
** \date 2004-06-01
** \author grymse@alhem.net
**/
/*
Copyright (C) 2004-2007 Anders Hedstrom
This library is made available under the terms of the GNU GPL.
If you would like to use this library in a closed-source application,
a separate license agreement is available. For information about
the closed-source license agreement for the C++ sockets library,
please visit http://www.alhem.net/Sockets/license.html and/or
email license@alhem.net.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include <stdio.h>
#ifdef _MSC_VER
#pragma warning(disable:4786)
#endif
#include "ISocketHandler.h"
#include "Socket.h"
#include "StdoutLog.h"
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
void StdoutLog::error(ISocketHandler *,Socket *sock,const std::string& call,int err,const std::string& sys_err,loglevel_t lvl)
{
time_t t = time(NULL);
struct tm tp;
#ifdef _WIN32
memcpy(&tp, localtime(&t), sizeof(tp));
#else
localtime_r(&t, &tp);
#endif
std::string level;
switch (lvl)
{
case LOG_LEVEL_WARNING:
level = "Warning";
break;
case LOG_LEVEL_ERROR:
level = "Error";
break;
case LOG_LEVEL_FATAL:
level = "Fatal";
break;
case LOG_LEVEL_INFO:
level = "Info";
break;
}
if (sock)
{
printf("%d-%02d-%02d %02d:%02d:%02d :: fd %d :: %s: %d %s (%s)\n",
tp.tm_year + 1900,
tp.tm_mon + 1,
tp.tm_mday,
tp.tm_hour,tp.tm_min,tp.tm_sec,
sock -> GetSocket(),
call.c_str(),err,sys_err.c_str(),level.c_str());
}
else
{
printf("%d-%02d-%02d %02d:%02d:%02d :: %s: %d %s (%s)\n",
tp.tm_year + 1900,
tp.tm_mon + 1,
tp.tm_mday,
tp.tm_hour,tp.tm_min,tp.tm_sec,
call.c_str(),err,sys_err.c_str(),level.c_str());
}
}
#ifdef SOCKETS_NAMESPACE
}
#endif

View file

@ -1,169 +0,0 @@
#include "StreamSocket.h"
#include "ISocketHandler.h"
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
StreamSocket::StreamSocket(ISocketHandler& h) : Socket(h)
,m_bConnecting(false)
,m_connect_timeout(5)
,m_flush_before_close(true)
,m_connection_retry(0)
,m_retries(0)
,m_call_on_connect(false)
,m_b_retry_connect(false)
,m_line_protocol(false)
,m_shutdown(0)
{
}
StreamSocket::~StreamSocket()
{
}
void StreamSocket::SetConnecting(bool x)
{
if (x != m_bConnecting)
{
m_bConnecting = x;
if (x)
{
SetTimeout( GetConnectTimeout() );
}
else
{
SetTimeout( 0 );
}
}
}
bool StreamSocket::Connecting()
{
return m_bConnecting;
}
bool StreamSocket::Ready()
{
if (GetSocket() != INVALID_SOCKET && !Connecting() && !CloseAndDelete())
return true;
return false;
}
void StreamSocket::SetConnectTimeout(int x)
{
m_connect_timeout = x;
}
int StreamSocket::GetConnectTimeout()
{
return m_connect_timeout;
}
void StreamSocket::SetFlushBeforeClose(bool x)
{
m_flush_before_close = x;
}
bool StreamSocket::GetFlushBeforeClose()
{
return m_flush_before_close;
}
int StreamSocket::GetConnectionRetry()
{
return m_connection_retry;
}
void StreamSocket::SetConnectionRetry(int x)
{
m_connection_retry = x;
}
int StreamSocket::GetConnectionRetries()
{
return m_retries;
}
void StreamSocket::IncreaseConnectionRetries()
{
m_retries++;
}
void StreamSocket::ResetConnectionRetries()
{
m_retries = 0;
}
void StreamSocket::SetCallOnConnect(bool x)
{
Handler().AddList(GetSocket(), LIST_CALLONCONNECT, x);
m_call_on_connect = x;
}
bool StreamSocket::CallOnConnect()
{
return m_call_on_connect;
}
void StreamSocket::SetRetryClientConnect(bool x)
{
Handler().AddList(GetSocket(), LIST_RETRY, x);
m_b_retry_connect = x;
}
bool StreamSocket::RetryClientConnect()
{
return m_b_retry_connect;
}
void StreamSocket::SetLineProtocol(bool x)
{
m_line_protocol = x;
}
bool StreamSocket::LineProtocol()
{
return m_line_protocol;
}
void StreamSocket::SetShutdown(int x)
{
m_shutdown = x;
}
int StreamSocket::GetShutdown()
{
return m_shutdown;
}
#ifdef SOCKETS_NAMESPACE
} // namespace SOCKETS_NAMESPACE {
#endif

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@ -1,166 +0,0 @@
/** \file Thread.cpp
** \date 2004-10-30
** \author grymse@alhem.net
**/
/*
Copyright (C) 2004-2007 Anders Hedstrom
This library is made available under the terms of the GNU GPL.
If you would like to use this library in a closed-source application,
a separate license agreement is available. For information about
the closed-source license agreement for the C++ sockets library,
please visit http://www.alhem.net/Sockets/license.html and/or
email license@alhem.net.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include <stdio.h>
#ifdef _WIN32
#include <process.h>
#include "socket_include.h"
#else
#include <unistd.h>
#endif
#include "Thread.h"
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
Thread::Thread(bool release)
:m_thread(0)
,m_running(true)
,m_release(false)
,m_b_delete_on_exit(false)
,m_b_destructor(false)
{
#ifdef _WIN32
// m_thread = ::CreateThread(NULL, 0, StartThread, this, 0, &m_dwThreadId);
m_thread = (HANDLE)_beginthreadex(NULL, 0, &StartThread, this, 0, &m_dwThreadId);
#else
pthread_attr_t attr;
pthread_attr_init(&attr);
pthread_attr_setdetachstate(&attr,PTHREAD_CREATE_DETACHED);
if (pthread_create(&m_thread,&attr, StartThread,this) == -1)
{
perror("Thread: create failed");
SetRunning(false);
}
// pthread_attr_destroy(&attr);
#endif
m_release = release;
}
Thread::~Thread()
{
m_b_destructor = true;
if (m_running)
{
SetRelease(true);
SetRunning(false);
#ifdef _WIN32
Sleep(1000);
#else
sleep(1);
#endif
}
#ifdef _WIN32
if (m_thread)
::CloseHandle(m_thread);
#endif
}
threadfunc_t STDPREFIX Thread::StartThread(threadparam_t zz)
{
Thread *p = (Thread *)zz;
while (p -> m_running && !p -> m_release)
{
#ifdef _WIN32
Sleep(1000);
#else
sleep(1);
#endif
}
if (p -> m_running)
{
p -> Run();
}
p -> SetRunning(false); // if return
if (p -> DeleteOnExit() && !p -> IsDestructor())
{
delete p;
}
#ifdef _WIN32
_endthreadex(0);
#endif
return (threadfunc_t)NULL;
}
bool Thread::IsRunning()
{
return m_running;
}
void Thread::SetRunning(bool x)
{
m_running = x;
}
bool Thread::IsReleased()
{
return m_release;
}
void Thread::SetRelease(bool x)
{
m_release = x;
}
bool Thread::DeleteOnExit()
{
return m_b_delete_on_exit;
}
void Thread::SetDeleteOnExit(bool x)
{
m_b_delete_on_exit = x;
}
bool Thread::IsDestructor()
{
return m_b_destructor;
}
#ifdef SOCKETS_NAMESPACE
}
#endif

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@ -1,852 +0,0 @@
/** \file UdpSocket.cpp
** \date 2004-02-13
** \author grymse@alhem.net
**/
/*
Copyright (C) 2004-2007 Anders Hedstrom
This library is made available under the terms of the GNU GPL.
If you would like to use this library in a closed-source application,
a separate license agreement is available. For information about
the closed-source license agreement for the C++ sockets library,
please visit http://www.alhem.net/Sockets/license.html and/or
email license@alhem.net.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifdef _WIN32
#ifdef _MSC_VER
#pragma warning(disable:4786)
#endif
#include <stdlib.h>
#else
#include <errno.h>
#endif
#include "ISocketHandler.h"
#include "UdpSocket.h"
#include "Utility.h"
#include "Ipv4Address.h"
#include "Ipv6Address.h"
#ifdef ENABLE_EXCEPTIONS
#include "Exception.h"
#endif
// include this to see strange sights
//#include <linux/in6.h>
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
UdpSocket::UdpSocket(ISocketHandler& h, int ibufsz, bool ipv6, int retries) : Socket(h)
, m_ibuf(new char[ibufsz])
, m_ibufsz(ibufsz)
, m_bind_ok(false)
, m_port(0)
, m_last_size_written(-1)
, m_retries(retries)
, m_b_read_ts(false)
{
#ifdef ENABLE_IPV6
#ifdef IPPROTO_IPV6
SetIpv6(ipv6);
#endif
#endif
}
UdpSocket::~UdpSocket()
{
Close();
delete[] m_ibuf;
}
int UdpSocket::Bind(port_t &port, int range)
{
#ifdef ENABLE_IPV6
#ifdef IPPROTO_IPV6
if (IsIpv6())
{
Ipv6Address ad(port);
return Bind(ad, range);
}
#endif
#endif
Ipv4Address ad(port);
return Bind(ad, range);
}
int UdpSocket::Bind(const std::string& intf, port_t &port, int range)
{
#ifdef ENABLE_IPV6
#ifdef IPPROTO_IPV6
if (IsIpv6())
{
Ipv6Address ad(intf, port);
if (ad.IsValid())
{
return Bind(ad, range);
}
SetCloseAndDelete();
return -1;
}
#endif
#endif
Ipv4Address ad(intf, port);
if (ad.IsValid())
{
return Bind(ad, range);
}
SetCloseAndDelete();
return -1;
}
int UdpSocket::Bind(ipaddr_t a, port_t &port, int range)
{
Ipv4Address ad(a, port);
return Bind(ad, range);
}
#ifdef ENABLE_IPV6
#ifdef IPPROTO_IPV6
int UdpSocket::Bind(in6_addr a, port_t &port, int range)
{
Ipv6Address ad(a, port);
return Bind(ad, range);
}
#endif
#endif
int UdpSocket::Bind(SocketAddress& ad, int range)
{
if (GetSocket() == INVALID_SOCKET)
{
Attach(CreateSocket(ad.GetFamily(), SOCK_DGRAM, "udp"));
}
if (GetSocket() != INVALID_SOCKET)
{
SetNonblocking(true);
int n = bind(GetSocket(), ad, ad);
int tries = range;
while (n == -1 && tries--)
{
ad.SetPort(ad.GetPort() + 1);
n = bind(GetSocket(), ad, ad);
}
if (n == -1)
{
Handler().LogError(this, "bind", Errno, StrError(Errno), LOG_LEVEL_FATAL);
SetCloseAndDelete();
#ifdef ENABLE_EXCEPTIONS
throw Exception("bind() failed for UdpSocket, port:range: " + Utility::l2string(ad.GetPort()) + ":" + Utility::l2string(range));
#endif
return -1;
}
m_bind_ok = true;
m_port = ad.GetPort();
return 0;
}
return -1;
}
/** if you wish to use Send, first Open a connection */
bool UdpSocket::Open(ipaddr_t l, port_t port)
{
Ipv4Address ad(l, port);
return Open(ad);
}
bool UdpSocket::Open(const std::string& host, port_t port)
{
#ifdef ENABLE_IPV6
#ifdef IPPROTO_IPV6
if (IsIpv6())
{
Ipv6Address ad(host, port);
if (ad.IsValid())
{
return Open(ad);
}
return false;
}
#endif
#endif
Ipv4Address ad(host, port);
if (ad.IsValid())
{
return Open(ad);
}
return false;
}
#ifdef ENABLE_IPV6
#ifdef IPPROTO_IPV6
bool UdpSocket::Open(struct in6_addr& a, port_t port)
{
Ipv6Address ad(a, port);
return Open(ad);
}
#endif
#endif
bool UdpSocket::Open(SocketAddress& ad)
{
if (GetSocket() == INVALID_SOCKET)
{
Attach(CreateSocket(ad.GetFamily(), SOCK_DGRAM, "udp"));
}
if (GetSocket() != INVALID_SOCKET)
{
SetNonblocking(true);
if (connect(GetSocket(), ad, ad) == -1)
{
Handler().LogError(this, "connect", Errno, StrError(Errno), LOG_LEVEL_FATAL);
SetCloseAndDelete();
return false;
}
SetConnected();
return true;
}
return false;
}
void UdpSocket::CreateConnection()
{
#ifdef ENABLE_IPV6
#ifdef IPPROTO_IPV6
if (IsIpv6())
{
if (GetSocket() == INVALID_SOCKET)
{
SOCKET s = CreateSocket(AF_INET6, SOCK_DGRAM, "udp");
if (s == INVALID_SOCKET)
{
return;
}
SetNonblocking(true, s);
Attach(s);
}
return;
}
#endif
#endif
if (GetSocket() == INVALID_SOCKET)
{
SOCKET s = CreateSocket(AF_INET, SOCK_DGRAM, "udp");
if (s == INVALID_SOCKET)
{
return;
}
SetNonblocking(true, s);
Attach(s);
}
}
/** send to specified address */
void UdpSocket::SendToBuf(const std::string& h, port_t p, const char *data, int len, int flags)
{
#ifdef ENABLE_IPV6
#ifdef IPPROTO_IPV6
if (IsIpv6())
{
Ipv6Address ad(h, p);
if (ad.IsValid())
{
SendToBuf(ad, data, len, flags);
}
return;
}
#endif
#endif
Ipv4Address ad(h, p);
if (ad.IsValid())
{
SendToBuf(ad, data, len, flags);
}
}
/** send to specified address */
void UdpSocket::SendToBuf(ipaddr_t a, port_t p, const char *data, int len, int flags)
{
Ipv4Address ad(a, p);
SendToBuf(ad, data, len, flags);
}
#ifdef ENABLE_IPV6
#ifdef IPPROTO_IPV6
void UdpSocket::SendToBuf(in6_addr a, port_t p, const char *data, int len, int flags)
{
Ipv6Address ad(a, p);
SendToBuf(ad, data, len, flags);
}
#endif
#endif
void UdpSocket::SendToBuf(SocketAddress& ad, const char *data, int len, int flags)
{
if (GetSocket() == INVALID_SOCKET)
{
Attach(CreateSocket(ad.GetFamily(), SOCK_DGRAM, "udp"));
}
if (GetSocket() != INVALID_SOCKET)
{
SetNonblocking(true);
if ((m_last_size_written = sendto(GetSocket(), data, len, flags, ad, ad)) == -1)
{
Handler().LogError(this, "sendto", Errno, StrError(Errno), LOG_LEVEL_ERROR);
}
}
}
void UdpSocket::SendTo(const std::string& a, port_t p, const std::string& str, int flags)
{
SendToBuf(a, p, str.c_str(), (int)str.size(), flags);
}
void UdpSocket::SendTo(ipaddr_t a, port_t p, const std::string& str, int flags)
{
SendToBuf(a, p, str.c_str(), (int)str.size(), flags);
}
#ifdef ENABLE_IPV6
#ifdef IPPROTO_IPV6
void UdpSocket::SendTo(in6_addr a, port_t p, const std::string& str, int flags)
{
SendToBuf(a, p, str.c_str(), (int)str.size(), flags);
}
#endif
#endif
void UdpSocket::SendTo(SocketAddress& ad, const std::string& str, int flags)
{
SendToBuf(ad, str.c_str(), (int)str.size(), flags);
}
/** send to connected address */
void UdpSocket::SendBuf(const char *data, size_t len, int flags)
{
if (!IsConnected())
{
Handler().LogError(this, "SendBuf", 0, "not connected", LOG_LEVEL_ERROR);
return;
}
if ((m_last_size_written = send(GetSocket(), data, (int)len, flags)) == -1)
{
Handler().LogError(this, "send", Errno, StrError(Errno), LOG_LEVEL_ERROR);
}
}
void UdpSocket::Send(const std::string& str, int flags)
{
SendBuf(str.c_str(), (int)str.size(), flags);
}
#if defined(LINUX) || defined(MACOSX)
int UdpSocket::ReadTS(char *ioBuf, int inBufSize, struct sockaddr *from, socklen_t fromlen, struct timeval *ts)
{
struct msghdr msg;
struct iovec vec[1];
union {
struct cmsghdr cm;
#ifdef MACOSX
#ifdef __DARWIN_UNIX03
#define ALIGNBYTES __DARWIN_ALIGNBYTES
#endif
#define myALIGN(p) (((unsigned int)(p) + ALIGNBYTES) &~ ALIGNBYTES)
#define myCMSG_SPACE(l) (myALIGN(sizeof(struct cmsghdr)) + myALIGN(l))
char data[ myCMSG_SPACE(sizeof(struct timeval)) ];
#else
char data[ CMSG_SPACE(sizeof(struct timeval)) ];
#endif
} cmsg_un;
struct cmsghdr *cmsg;
struct timeval *tv;
vec[0].iov_base = ioBuf;
vec[0].iov_len = inBufSize;
memset(&msg, 0, sizeof(msg));
memset(from, 0, fromlen);
memset(ioBuf, 0, inBufSize);
memset(&cmsg_un, 0, sizeof(cmsg_un));
msg.msg_name = (caddr_t)from;
msg.msg_namelen = fromlen;
msg.msg_iov = vec;
msg.msg_iovlen = 1;
msg.msg_control = cmsg_un.data;
msg.msg_controllen = sizeof(cmsg_un.data);
msg.msg_flags = 0;
// Original version - for reference only
//int n = recvfrom(GetSocket(), m_ibuf, m_ibufsz, 0, (struct sockaddr *)&sa, &sa_len);
int n = recvmsg(GetSocket(), &msg, MSG_DONTWAIT);
// now ioBuf will contain the data, as if we used recvfrom
// Now get the time
if(n != -1 && msg.msg_controllen >= sizeof(struct cmsghdr) && !(msg.msg_flags & MSG_CTRUNC))
{
tv = 0;
for (cmsg = CMSG_FIRSTHDR(&msg); cmsg != NULL; cmsg = CMSG_NXTHDR(&msg, cmsg))
{
if (cmsg->cmsg_level == SOL_SOCKET && cmsg->cmsg_type == SCM_TIMESTAMP)
{
tv = (struct timeval *)CMSG_DATA(cmsg);
}
}
if (tv)
{
memcpy(ts, tv, sizeof(struct timeval));
}
}
// The address is in network order, but that's OK right now
return n;
}
#endif
void UdpSocket::OnRead()
{
#ifdef ENABLE_IPV6
#ifdef IPPROTO_IPV6
if (IsIpv6())
{
struct sockaddr_in6 sa;
socklen_t sa_len = sizeof(sa);
if (m_b_read_ts)
{
struct timeval ts;
Utility::GetTime(&ts);
#if !defined(LINUX) && !defined(MACOSX)
int n = recvfrom(GetSocket(), m_ibuf, m_ibufsz, 0, (struct sockaddr *)&sa, &sa_len);
#else
int n = ReadTS(m_ibuf, m_ibufsz, (struct sockaddr *)&sa, sa_len, &ts);
#endif
if (n > 0)
{
this -> OnRawData(m_ibuf, n, (struct sockaddr *)&sa, sa_len, &ts);
}
else
if (n == -1)
{
#ifdef _WIN32
if (Errno != WSAEWOULDBLOCK)
#else
if (Errno != EWOULDBLOCK)
#endif
Handler().LogError(this, "recvfrom", Errno, StrError(Errno), LOG_LEVEL_ERROR);
}
return;
}
int n = recvfrom(GetSocket(), m_ibuf, m_ibufsz, 0, (struct sockaddr *)&sa, &sa_len);
int q = m_retries; // receive max 10 at one cycle
while (n > 0)
{
if (sa_len != sizeof(sa))
{
Handler().LogError(this, "recvfrom", 0, "unexpected address struct size", LOG_LEVEL_WARNING);
}
this -> OnRawData(m_ibuf, n, (struct sockaddr *)&sa, sa_len);
if (!q--)
break;
//
n = recvfrom(GetSocket(), m_ibuf, m_ibufsz, 0, (struct sockaddr *)&sa, &sa_len);
}
if (n == -1)
{
#ifdef _WIN32
if (Errno != WSAEWOULDBLOCK)
#else
if (Errno != EWOULDBLOCK)
#endif
Handler().LogError(this, "recvfrom", Errno, StrError(Errno), LOG_LEVEL_ERROR);
}
return;
}
#endif
#endif
struct sockaddr_in sa;
socklen_t sa_len = sizeof(sa);
if (m_b_read_ts)
{
struct timeval ts;
Utility::GetTime(&ts);
#if !defined(LINUX) && !defined(MACOSX)
int n = recvfrom(GetSocket(), m_ibuf, m_ibufsz, 0, (struct sockaddr *)&sa, &sa_len);
#else
int n = ReadTS(m_ibuf, m_ibufsz, (struct sockaddr *)&sa, sa_len, &ts);
#endif
if (n > 0)
{
this -> OnRawData(m_ibuf, n, (struct sockaddr *)&sa, sa_len, &ts);
}
else
if (n == -1)
{
#ifdef _WIN32
if (Errno != WSAEWOULDBLOCK)
#else
if (Errno != EWOULDBLOCK)
#endif
Handler().LogError(this, "recvfrom", Errno, StrError(Errno), LOG_LEVEL_ERROR);
}
return;
}
int n = recvfrom(GetSocket(), m_ibuf, m_ibufsz, 0, (struct sockaddr *)&sa, &sa_len);
int q = m_retries;
while (n > 0)
{
if (sa_len != sizeof(sa))
{
Handler().LogError(this, "recvfrom", 0, "unexpected address struct size", LOG_LEVEL_WARNING);
}
this -> OnRawData(m_ibuf, n, (struct sockaddr *)&sa, sa_len);
if (!q--)
break;
//
n = recvfrom(GetSocket(), m_ibuf, m_ibufsz, 0, (struct sockaddr *)&sa, &sa_len);
}
if (n == -1)
{
#ifdef _WIN32
if (Errno != WSAEWOULDBLOCK)
#else
if (Errno != EWOULDBLOCK)
#endif
Handler().LogError(this, "recvfrom", Errno, StrError(Errno), LOG_LEVEL_ERROR);
}
}
void UdpSocket::SetBroadcast(bool b)
{
int one = 1;
int zero = 0;
if (GetSocket() == INVALID_SOCKET)
{
CreateConnection();
}
if (b)
{
if (setsockopt(GetSocket(), SOL_SOCKET, SO_BROADCAST, (char *) &one, sizeof(one)) == -1)
{
Handler().LogError(this, "SetBroadcast", Errno, StrError(Errno), LOG_LEVEL_WARNING);
}
}
else
{
if (setsockopt(GetSocket(), SOL_SOCKET, SO_BROADCAST, (char *) &zero, sizeof(zero)) == -1)
{
Handler().LogError(this, "SetBroadcast", Errno, StrError(Errno), LOG_LEVEL_WARNING);
}
}
}
bool UdpSocket::IsBroadcast()
{
int is_broadcast = 0;
socklen_t size;
if (GetSocket() == INVALID_SOCKET)
{
CreateConnection();
}
if (getsockopt(GetSocket(), SOL_SOCKET, SO_BROADCAST, (char *)&is_broadcast, &size) == -1)
{
Handler().LogError(this, "IsBroadcast", Errno, StrError(Errno), LOG_LEVEL_WARNING);
}
return is_broadcast != 0;
}
void UdpSocket::SetMulticastTTL(int ttl)
{
if (GetSocket() == INVALID_SOCKET)
{
CreateConnection();
}
if (setsockopt(GetSocket(), SOL_IP, IP_MULTICAST_TTL, (char *)&ttl, sizeof(int)) == -1)
{
Handler().LogError(this, "SetMulticastTTL", Errno, StrError(Errno), LOG_LEVEL_WARNING);
}
}
int UdpSocket::GetMulticastTTL()
{
int ttl = 0;
socklen_t size = sizeof(int);
if (GetSocket() == INVALID_SOCKET)
{
CreateConnection();
}
if (getsockopt(GetSocket(), SOL_IP, IP_MULTICAST_TTL, (char *)&ttl, &size) == -1)
{
Handler().LogError(this, "GetMulticastTTL", Errno, StrError(Errno), LOG_LEVEL_WARNING);
}
return ttl;
}
void UdpSocket::SetMulticastLoop(bool x)
{
if (GetSocket() == INVALID_SOCKET)
{
CreateConnection();
}
#ifdef ENABLE_IPV6
#ifdef IPPROTO_IPV6
if (IsIpv6())
{
int val = x ? 1 : 0;
if (setsockopt(GetSocket(), IPPROTO_IPV6, IPV6_MULTICAST_LOOP, (char *)&val, sizeof(int)) == -1)
{
Handler().LogError(this, "SetMulticastLoop", Errno, StrError(Errno), LOG_LEVEL_WARNING);
}
return;
}
#endif
#endif
int val = x ? 1 : 0;
if (setsockopt(GetSocket(), SOL_IP, IP_MULTICAST_LOOP, (char *)&val, sizeof(int)) == -1)
{
Handler().LogError(this, "SetMulticastLoop", Errno, StrError(Errno), LOG_LEVEL_WARNING);
}
}
bool UdpSocket::IsMulticastLoop()
{
if (GetSocket() == INVALID_SOCKET)
{
CreateConnection();
}
#ifdef ENABLE_IPV6
#ifdef IPPROTO_IPV6
if (IsIpv6())
{
int is_loop = 0;
socklen_t size = sizeof(int);
if (getsockopt(GetSocket(), IPPROTO_IPV6, IPV6_MULTICAST_LOOP, (char *)&is_loop, &size) == -1)
{
Handler().LogError(this, "IsMulticastLoop", Errno, StrError(Errno), LOG_LEVEL_WARNING);
}
return is_loop ? true : false;
}
#endif
#endif
int is_loop = 0;
socklen_t size = sizeof(int);
if (getsockopt(GetSocket(), SOL_IP, IP_MULTICAST_LOOP, (char *)&is_loop, &size) == -1)
{
Handler().LogError(this, "IsMulticastLoop", Errno, StrError(Errno), LOG_LEVEL_WARNING);
}
return is_loop ? true : false;
}
void UdpSocket::AddMulticastMembership(const std::string& group, const std::string& local_if, int if_index)
{
if (GetSocket() == INVALID_SOCKET)
{
CreateConnection();
}
#ifdef ENABLE_IPV6
#ifdef IPPROTO_IPV6
if (IsIpv6())
{
struct ipv6_mreq x;
struct in6_addr addr;
if (Utility::u2ip( group, addr ))
{
x.ipv6mr_multiaddr = addr;
x.ipv6mr_interface = if_index;
if (setsockopt(GetSocket(), IPPROTO_IPV6, IPV6_ADD_MEMBERSHIP, (char *)&x, sizeof(struct ipv6_mreq)) == -1)
{
Handler().LogError(this, "AddMulticastMembership", Errno, StrError(Errno), LOG_LEVEL_WARNING);
}
}
return;
}
#endif
#endif
struct ip_mreq x; // ip_mreqn
ipaddr_t addr;
if (Utility::u2ip( group, addr ))
{
memcpy(&x.imr_multiaddr.s_addr, &addr, sizeof(addr));
Utility::u2ip( local_if, addr);
memcpy(&x.imr_interface.s_addr, &addr, sizeof(addr));
// x.imr_ifindex = if_index;
if (setsockopt(GetSocket(), SOL_IP, IP_ADD_MEMBERSHIP, (char *)&x, sizeof(struct ip_mreq)) == -1)
{
Handler().LogError(this, "AddMulticastMembership", Errno, StrError(Errno), LOG_LEVEL_WARNING);
}
}
}
void UdpSocket::DropMulticastMembership(const std::string& group, const std::string& local_if, int if_index)
{
if (GetSocket() == INVALID_SOCKET)
{
CreateConnection();
}
#ifdef ENABLE_IPV6
#ifdef IPPROTO_IPV6
if (IsIpv6())
{
struct ipv6_mreq x;
struct in6_addr addr;
if (Utility::u2ip( group, addr ))
{
x.ipv6mr_multiaddr = addr;
x.ipv6mr_interface = if_index;
if (setsockopt(GetSocket(), IPPROTO_IPV6, IPV6_DROP_MEMBERSHIP, (char *)&x, sizeof(struct ipv6_mreq)) == -1)
{
Handler().LogError(this, "DropMulticastMembership", Errno, StrError(Errno), LOG_LEVEL_WARNING);
}
}
return;
}
#endif
#endif
struct ip_mreq x; // ip_mreqn
ipaddr_t addr;
if (Utility::u2ip( group, addr ))
{
memcpy(&x.imr_multiaddr.s_addr, &addr, sizeof(addr));
Utility::u2ip( local_if, addr);
memcpy(&x.imr_interface.s_addr, &addr, sizeof(addr));
// x.imr_ifindex = if_index;
if (setsockopt(GetSocket(), SOL_IP, IP_DROP_MEMBERSHIP, (char *)&x, sizeof(struct ip_mreq)) == -1)
{
Handler().LogError(this, "DropMulticastMembership", Errno, StrError(Errno), LOG_LEVEL_WARNING);
}
}
}
#ifdef ENABLE_IPV6
#ifdef IPPROTO_IPV6
void UdpSocket::SetMulticastHops(int hops)
{
if (GetSocket() == INVALID_SOCKET)
{
CreateConnection();
}
if (!IsIpv6())
{
Handler().LogError(this, "SetMulticastHops", 0, "Ipv6 only", LOG_LEVEL_ERROR);
return;
}
if (setsockopt(GetSocket(), IPPROTO_IPV6, IPV6_MULTICAST_HOPS, (char *)&hops, sizeof(int)) == -1)
{
Handler().LogError(this, "SetMulticastHops", Errno, StrError(Errno), LOG_LEVEL_WARNING);
}
}
int UdpSocket::GetMulticastHops()
{
if (GetSocket() == INVALID_SOCKET)
{
CreateConnection();
}
if (!IsIpv6())
{
Handler().LogError(this, "SetMulticastHops", 0, "Ipv6 only", LOG_LEVEL_ERROR);
return -1;
}
int hops = 0;
socklen_t size = sizeof(int);
if (getsockopt(GetSocket(), IPPROTO_IPV6, IPV6_MULTICAST_HOPS, (char *)&hops, &size) == -1)
{
Handler().LogError(this, "GetMulticastHops", Errno, StrError(Errno), LOG_LEVEL_WARNING);
}
return hops;
}
#endif // IPPROTO_IPV6
#endif
bool UdpSocket::IsBound()
{
return m_bind_ok;
}
void UdpSocket::OnRawData(const char *buf, size_t len, struct sockaddr *sa, socklen_t sa_len)
{
}
void UdpSocket::OnRawData(const char *buf, size_t len, struct sockaddr *sa, socklen_t sa_len, struct timeval *ts)
{
}
port_t UdpSocket::GetPort()
{
return m_port;
}
int UdpSocket::GetLastSizeWritten()
{
return m_last_size_written;
}
void UdpSocket::SetTimestamp(bool x)
{
m_b_read_ts = x;
}
#ifdef SOCKETS_NAMESPACE
}
#endif

View file

@ -1,999 +0,0 @@
/** \file Utility.cpp
** \date 2004-02-13
** \author grymse@alhem.net
**/
/*
Copyright (C) 2004-2007 Anders Hedstrom
This library is made available under the terms of the GNU GPL.
If you would like to use this library in a closed-source application,
a separate license agreement is available. For information about
the closed-source license agreement for the C++ sockets library,
please visit http://www.alhem.net/Sockets/license.html and/or
email license@alhem.net.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "Utility.h"
#include "Parse.h"
#include "Ipv4Address.h"
#include "Ipv6Address.h"
#include "Base64.h"
#include <vector>
#ifdef _WIN32
#include <time.h>
#else
#include <netdb.h>
#include <pthread.h>
#endif
#include <map>
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
// defines for the random number generator
#define TWIST_IA 397
#define TWIST_IB (TWIST_LEN - TWIST_IA)
#define UMASK 0x80000000
#define LMASK 0x7FFFFFFF
#define MATRIX_A 0x9908B0DF
#define TWIST(b,i,j) ((b)[i] & UMASK) | ((b)[j] & LMASK)
#define MAGIC_TWIST(s) (((s) & 1) * MATRIX_A)
// statics
std::string Utility::m_host;
bool Utility::m_local_resolved = false;
ipaddr_t Utility::m_ip = 0;
std::string Utility::m_addr;
#ifdef ENABLE_IPV6
#ifdef IPPROTO_IPV6
struct in6_addr Utility::m_local_ip6;
std::string Utility::m_local_addr6;
#endif
#endif
std::string Utility::base64(const std::string& str_in)
{
std::string str;
Base64 m_b;
m_b.encode(str_in, str, false); // , false == do not add cr/lf
return str;
}
std::string Utility::base64d(const std::string& str_in)
{
std::string str;
Base64 m_b;
m_b.decode(str_in, str);
return str;
}
std::string Utility::l2string(long l)
{
std::string str;
char tmp[100];
sprintf(tmp,"%ld",l);
str = tmp;
return str;
}
std::string Utility::bigint2string(uint64_t l)
{
std::string str;
uint64_t tmp = l;
while (tmp)
{
uint64_t a = tmp % 10;
str = (char)(a + 48) + str;
tmp /= 10;
}
if (str.empty())
{
str = "0";
}
return str;
}
uint64_t Utility::atoi64(const std::string& str)
{
uint64_t l = 0;
for (size_t i = 0; i < str.size(); i++)
{
l = l * 10 + str[i] - 48;
}
return l;
}
unsigned int Utility::hex2unsigned(const std::string& str)
{
unsigned int r = 0;
for (size_t i = 0; i < str.size(); i++)
{
r = r * 16 + str[i] - 48 - ((str[i] >= 'A') ? 7 : 0) - ((str[i] >= 'a') ? 32 : 0);
}
return r;
}
/*
* Encode string per RFC1738 URL encoding rules
* tnx rstaveley
*/
std::string Utility::rfc1738_encode(const std::string& src)
{
static char hex[] = "0123456789ABCDEF";
std::string dst;
for (size_t i = 0; i < src.size(); i++)
{
if (isalnum(src[i]))
{
dst += src[i];
}
else
if (src[i] == ' ')
{
dst += '+';
}
else
{
unsigned char c = static_cast<unsigned char>(src[i]);
dst += '%';
dst += hex[c / 16];
dst += hex[c % 16];
}
}
return dst;
} // rfc1738_encode
/*
* Decode string per RFC1738 URL encoding rules
* tnx rstaveley
*/
std::string Utility::rfc1738_decode(const std::string& src)
{
std::string dst;
for (size_t i = 0; i < src.size(); i++)
{
if (src[i] == '%' && isxdigit(src[i + 1]) && isxdigit(src[i + 2]))
{
char c1 = src[++i];
char c2 = src[++i];
c1 = c1 - 48 - ((c1 >= 'A') ? 7 : 0) - ((c1 >= 'a') ? 32 : 0);
c2 = c2 - 48 - ((c2 >= 'A') ? 7 : 0) - ((c2 >= 'a') ? 32 : 0);
dst += (char)(c1 * 16 + c2);
}
else
if (src[i] == '+')
{
dst += ' ';
}
else
{
dst += src[i];
}
}
return dst;
} // rfc1738_decode
bool Utility::isipv4(const std::string& str)
{
int dots = 0;
// %! ignore :port?
for (size_t i = 0; i < str.size(); i++)
{
if (str[i] == '.')
dots++;
else
if (!isdigit(str[i]))
return false;
}
if (dots != 3)
return false;
return true;
}
bool Utility::isipv6(const std::string& str)
{
size_t qc = 0;
size_t qd = 0;
for (size_t i = 0; i < str.size(); i++)
{
qc += (str[i] == ':') ? 1 : 0;
qd += (str[i] == '.') ? 1 : 0;
}
if (qc > 7)
{
return false;
}
if (qd && qd != 3)
{
return false;
}
Parse pa(str,":.");
std::string tmp = pa.getword();
while (!tmp.empty())
{
if (tmp.size() > 4)
{
return false;
}
for (size_t i = 0; i < tmp.size(); i++)
{
if (tmp[i] < '0' || (tmp[i] > '9' && tmp[i] < 'A') ||
(tmp[i] > 'F' && tmp[i] < 'a') || tmp[i] > 'f')
{
return false;
}
}
//
tmp = pa.getword();
}
return true;
}
bool Utility::u2ip(const std::string& str, ipaddr_t& l)
{
struct sockaddr_in sa;
bool r = Utility::u2ip(str, sa);
memcpy(&l, &sa.sin_addr, sizeof(l));
return r;
}
#ifdef ENABLE_IPV6
#ifdef IPPROTO_IPV6
bool Utility::u2ip(const std::string& str, struct in6_addr& l)
{
struct sockaddr_in6 sa;
bool r = Utility::u2ip(str, sa);
l = sa.sin6_addr;
return r;
}
#endif
#endif
void Utility::l2ip(const ipaddr_t ip, std::string& str)
{
struct sockaddr_in sa;
memset(&sa, 0, sizeof(sa));
sa.sin_family = AF_INET;
memcpy(&sa.sin_addr, &ip, sizeof(sa.sin_addr));
Utility::reverse( (struct sockaddr *)&sa, sizeof(sa), str, NI_NUMERICHOST);
}
void Utility::l2ip(const in_addr& ip, std::string& str)
{
struct sockaddr_in sa;
memset(&sa, 0, sizeof(sa));
sa.sin_family = AF_INET;
sa.sin_addr = ip;
Utility::reverse( (struct sockaddr *)&sa, sizeof(sa), str, NI_NUMERICHOST);
}
#ifdef ENABLE_IPV6
#ifdef IPPROTO_IPV6
void Utility::l2ip(const struct in6_addr& ip, std::string& str,bool mixed)
{
char slask[100]; // l2ip temporary
*slask = 0;
unsigned int prev = 0;
bool skipped = false;
bool ok_to_skip = true;
if (mixed)
{
unsigned short x;
unsigned short addr16[8];
memcpy(addr16, &ip, sizeof(addr16));
for (size_t i = 0; i < 6; i++)
{
x = ntohs(addr16[i]);
if (*slask && (x || !ok_to_skip || prev))
strcat(slask,":");
if (x || !ok_to_skip)
{
sprintf(slask + strlen(slask),"%x", x);
if (x && skipped)
ok_to_skip = false;
}
else
{
skipped = true;
}
prev = x;
}
x = ntohs(addr16[6]);
sprintf(slask + strlen(slask),":%u.%u",x / 256,x & 255);
x = ntohs(addr16[7]);
sprintf(slask + strlen(slask),".%u.%u",x / 256,x & 255);
}
else
{
struct sockaddr_in6 sa;
memset(&sa, 0, sizeof(sa));
sa.sin6_family = AF_INET6;
sa.sin6_addr = ip;
Utility::reverse( (struct sockaddr *)&sa, sizeof(sa), str, NI_NUMERICHOST);
return;
}
str = slask;
}
int Utility::in6_addr_compare(in6_addr a,in6_addr b)
{
for (size_t i = 0; i < 16; i++)
{
if (a.s6_addr[i] < b.s6_addr[i])
return -1;
if (a.s6_addr[i] > b.s6_addr[i])
return 1;
}
return 0;
}
#endif
#endif
void Utility::ResolveLocal()
{
char h[256];
// get local hostname and translate into ip-address
*h = 0;
gethostname(h,255);
{
if (Utility::u2ip(h, m_ip))
{
Utility::l2ip(m_ip, m_addr);
}
}
#ifdef ENABLE_IPV6
#ifdef IPPROTO_IPV6
memset(&m_local_ip6, 0, sizeof(m_local_ip6));
{
if (Utility::u2ip(h, m_local_ip6))
{
Utility::l2ip(m_local_ip6, m_local_addr6);
}
}
#endif
#endif
m_host = h;
m_local_resolved = true;
}
const std::string& Utility::GetLocalHostname()
{
if (!m_local_resolved)
{
ResolveLocal();
}
return m_host;
}
ipaddr_t Utility::GetLocalIP()
{
if (!m_local_resolved)
{
ResolveLocal();
}
return m_ip;
}
const std::string& Utility::GetLocalAddress()
{
if (!m_local_resolved)
{
ResolveLocal();
}
return m_addr;
}
#ifdef ENABLE_IPV6
#ifdef IPPROTO_IPV6
const struct in6_addr& Utility::GetLocalIP6()
{
if (!m_local_resolved)
{
ResolveLocal();
}
return m_local_ip6;
}
const std::string& Utility::GetLocalAddress6()
{
if (!m_local_resolved)
{
ResolveLocal();
}
return m_local_addr6;
}
#endif
#endif
void Utility::SetEnv(const std::string& var,const std::string& value)
{
#if (defined(SOLARIS8) || defined(SOLARIS))
{
static std::map<std::string, char *> vmap;
if (vmap.find(var) != vmap.end())
{
delete[] vmap[var];
}
vmap[var] = new char[var.size() + 1 + value.size() + 1];
sprintf(vmap[var], "%s=%s", var.c_str(), value.c_str());
putenv( vmap[var] );
}
#elif defined _WIN32
{
std::string slask = var + "=" + value;
_putenv( (char *)slask.c_str());
}
#else
setenv(var.c_str(), value.c_str(), 1);
#endif
}
std::string Utility::Sa2String(struct sockaddr *sa)
{
#ifdef ENABLE_IPV6
#ifdef IPPROTO_IPV6
if (sa -> sa_family == AF_INET6)
{
struct sockaddr_in6 *sa6 = (struct sockaddr_in6 *)sa;
std::string tmp;
Utility::l2ip(sa6 -> sin6_addr, tmp);
return tmp + ":" + Utility::l2string(ntohs(sa6 -> sin6_port));
}
#endif
#endif
if (sa -> sa_family == AF_INET)
{
struct sockaddr_in *sa4 = (struct sockaddr_in *)sa;
ipaddr_t a;
memcpy(&a, &sa4 -> sin_addr, 4);
std::string tmp;
Utility::l2ip(a, tmp);
return tmp + ":" + Utility::l2string(ntohs(sa4 -> sin_port));
}
return "";
}
void Utility::GetTime(struct timeval *p)
{
#ifdef _WIN32
FILETIME ft; // Contains a 64-bit value representing the number of 100-nanosecond intervals since January 1, 1601 (UTC).
GetSystemTimeAsFileTime(&ft);
uint64_t tt;
memcpy(&tt, &ft, sizeof(tt));
tt /= 10; // make it usecs
p->tv_sec = (long)tt / 1000000;
p->tv_usec = (long)tt % 1000000;
#else
gettimeofday(p, NULL);
#endif
}
std::auto_ptr<SocketAddress> Utility::CreateAddress(struct sockaddr *sa,socklen_t sa_len)
{
switch (sa -> sa_family)
{
case AF_INET:
if (sa_len == sizeof(struct sockaddr_in))
{
struct sockaddr_in *p = (struct sockaddr_in *)sa;
return std::auto_ptr<SocketAddress>(new Ipv4Address(*p));
}
break;
#ifdef ENABLE_IPV6
#ifdef IPPROTO_IPV6
case AF_INET6:
if (sa_len == sizeof(struct sockaddr_in6))
{
struct sockaddr_in6 *p = (struct sockaddr_in6 *)sa;
return std::auto_ptr<SocketAddress>(new Ipv6Address(*p));
}
break;
#endif
#endif
}
return std::auto_ptr<SocketAddress>(NULL);
}
bool Utility::u2ip(const std::string& host, struct sockaddr_in& sa, int ai_flags)
{
memset(&sa, 0, sizeof(sa));
sa.sin_family = AF_INET;
#ifdef NO_GETADDRINFO
if ((ai_flags & AI_NUMERICHOST) != 0 || isipv4(host))
{
Parse pa((char *)host.c_str(), ".");
union {
struct {
unsigned char b1;
unsigned char b2;
unsigned char b3;
unsigned char b4;
} a;
ipaddr_t l;
} u;
u.a.b1 = static_cast<unsigned char>(pa.getvalue());
u.a.b2 = static_cast<unsigned char>(pa.getvalue());
u.a.b3 = static_cast<unsigned char>(pa.getvalue());
u.a.b4 = static_cast<unsigned char>(pa.getvalue());
memcpy(&sa.sin_addr, &u.l, sizeof(sa.sin_addr));
return true;
}
#ifndef LINUX
struct hostent *he = gethostbyname( host.c_str() );
if (!he)
{
return false;
}
memcpy(&sa.sin_addr, he -> h_addr, sizeof(sa.sin_addr));
#else
struct hostent he;
struct hostent *result = NULL;
int myerrno = 0;
char buf[2000];
int n = gethostbyname_r(host.c_str(), &he, buf, sizeof(buf), &result, &myerrno);
if (n || !result)
{
return false;
}
if (he.h_addr_list && he.h_addr_list[0])
memcpy(&sa.sin_addr, he.h_addr, 4);
else
return false;
#endif
return true;
#else
struct addrinfo hints;
memset(&hints, 0, sizeof(hints));
// AI_NUMERICHOST
// AI_CANONNAME
// AI_PASSIVE - server
// AI_ADDRCONFIG
// AI_V4MAPPED
// AI_ALL
// AI_NUMERICSERV
hints.ai_flags = ai_flags;
hints.ai_family = AF_INET;
hints.ai_socktype = 0;
hints.ai_protocol = 0;
struct addrinfo *res;
if (Utility::isipv4(host))
hints.ai_flags |= AI_NUMERICHOST;
int n = getaddrinfo(host.c_str(), NULL, &hints, &res);
if (!n)
{
std::vector<struct addrinfo *> vec;
struct addrinfo *ai = res;
while (ai)
{
if (ai -> ai_addrlen == sizeof(sa))
vec.push_back( ai );
ai = ai -> ai_next;
}
if (vec.empty())
return false;
ai = vec[Utility::Rnd() % vec.size()];
{
memcpy(&sa, ai -> ai_addr, ai -> ai_addrlen);
}
freeaddrinfo(res);
return true;
}
std::string error = "Error: ";
#ifndef __CYGWIN__
error += gai_strerror(n);
#endif
return false;
#endif // NO_GETADDRINFO
}
#ifdef ENABLE_IPV6
#ifdef IPPROTO_IPV6
bool Utility::u2ip(const std::string& host, struct sockaddr_in6& sa, int ai_flags)
{
memset(&sa, 0, sizeof(sa));
sa.sin6_family = AF_INET6;
#ifdef NO_GETADDRINFO
if ((ai_flags & AI_NUMERICHOST) != 0 || isipv6(host))
{
std::list<std::string> vec;
size_t x = 0;
for (size_t i = 0; i <= host.size(); i++)
{
if (i == host.size() || host[i] == ':')
{
std::string s = host.substr(x, i - x);
//
if (strstr(s.c_str(),".")) // x.x.x.x
{
Parse pa(s,".");
char slask[100]; // u2ip temporary hex2string conversion
unsigned long b0 = static_cast<unsigned long>(pa.getvalue());
unsigned long b1 = static_cast<unsigned long>(pa.getvalue());
unsigned long b2 = static_cast<unsigned long>(pa.getvalue());
unsigned long b3 = static_cast<unsigned long>(pa.getvalue());
sprintf(slask,"%lx",b0 * 256 + b1);
vec.push_back(slask);
sprintf(slask,"%lx",b2 * 256 + b3);
vec.push_back(slask);
}
else
{
vec.push_back(s);
}
//
x = i + 1;
}
}
size_t sz = vec.size(); // number of byte pairs
size_t i = 0; // index in in6_addr.in6_u.u6_addr16[] ( 0 .. 7 )
unsigned short addr16[8];
for (std::list<std::string>::iterator it = vec.begin(); it != vec.end(); it++)
{
std::string bytepair = *it;
if (!bytepair.empty())
{
addr16[i++] = htons(Utility::hex2unsigned(bytepair));
}
else
{
addr16[i++] = 0;
while (sz++ < 8)
{
addr16[i++] = 0;
}
}
}
memcpy(&sa.sin6_addr, addr16, sizeof(addr16));
return true;
}
#ifdef SOLARIS
int errnum = 0;
struct hostent *he = getipnodebyname( host.c_str(), AF_INET6, 0, &errnum );
#else
struct hostent *he = gethostbyname2( host.c_str(), AF_INET6 );
#endif
if (!he)
{
return false;
}
memcpy(&sa.sin6_addr,he -> h_addr_list[0],he -> h_length);
#ifdef SOLARIS
free(he);
#endif
return true;
#else
struct addrinfo hints;
memset(&hints, 0, sizeof(hints));
hints.ai_flags = ai_flags;
hints.ai_family = AF_INET6;
hints.ai_socktype = 0;
hints.ai_protocol = 0;
struct addrinfo *res;
if (Utility::isipv6(host))
hints.ai_flags |= AI_NUMERICHOST;
int n = getaddrinfo(host.c_str(), NULL, &hints, &res);
if (!n)
{
std::vector<struct addrinfo *> vec;
struct addrinfo *ai = res;
while (ai)
{
if (ai -> ai_addrlen == sizeof(sa))
vec.push_back( ai );
ai = ai -> ai_next;
}
if (vec.empty())
return false;
ai = vec[Utility::Rnd() % vec.size()];
{
memcpy(&sa, ai -> ai_addr, ai -> ai_addrlen);
}
freeaddrinfo(res);
return true;
}
std::string error = "Error: ";
#ifndef __CYGWIN__
error += gai_strerror(n);
#endif
return false;
#endif // NO_GETADDRINFO
}
#endif // IPPROTO_IPV6
#endif // ENABLE_IPV6
bool Utility::reverse(struct sockaddr *sa, socklen_t sa_len, std::string& hostname, int flags)
{
std::string service;
return Utility::reverse(sa, sa_len, hostname, service, flags);
}
bool Utility::reverse(struct sockaddr *sa, socklen_t sa_len, std::string& hostname, std::string& service, int flags)
{
hostname = "";
service = "";
#ifdef NO_GETADDRINFO
switch (sa -> sa_family)
{
case AF_INET:
if (flags & NI_NUMERICHOST)
{
union {
struct {
unsigned char b1;
unsigned char b2;
unsigned char b3;
unsigned char b4;
} a;
ipaddr_t l;
} u;
struct sockaddr_in *sa_in = (struct sockaddr_in *)sa;
memcpy(&u.l, &sa_in -> sin_addr, sizeof(u.l));
char tmp[100];
sprintf(tmp, "%u.%u.%u.%u", u.a.b1, u.a.b2, u.a.b3, u.a.b4);
hostname = tmp;
return true;
}
else
{
struct sockaddr_in *sa_in = (struct sockaddr_in *)sa;
struct hostent *h = gethostbyaddr( (const char *)&sa_in -> sin_addr, sizeof(sa_in -> sin_addr), AF_INET);
if (h)
{
hostname = h -> h_name;
return true;
}
}
break;
#ifdef ENABLE_IPV6
case AF_INET6:
if (flags & NI_NUMERICHOST)
{
char slask[100]; // l2ip temporary
*slask = 0;
unsigned int prev = 0;
bool skipped = false;
bool ok_to_skip = true;
{
unsigned short addr16[8];
struct sockaddr_in6 *sa_in6 = (struct sockaddr_in6 *)sa;
memcpy(addr16, &sa_in6 -> sin6_addr, sizeof(addr16));
for (size_t i = 0; i < 8; i++)
{
unsigned short x = ntohs(addr16[i]);
if (*slask && (x || !ok_to_skip || prev))
strcat(slask,":");
if (x || !ok_to_skip)
{
sprintf(slask + strlen(slask),"%x", x);
if (x && skipped)
ok_to_skip = false;
}
else
{
skipped = true;
}
prev = x;
}
}
if (!*slask)
strcpy(slask, "::");
hostname = slask;
return true;
}
else
{
// %! TODO: ipv6 reverse lookup
struct sockaddr_in6 *sa_in = (struct sockaddr_in6 *)sa;
struct hostent *h = gethostbyaddr( (const char *)&sa_in -> sin6_addr, sizeof(sa_in -> sin6_addr), AF_INET6);
if (h)
{
hostname = h -> h_name;
return true;
}
}
break;
#endif
}
return false;
#else
char host[NI_MAXHOST];
char serv[NI_MAXSERV];
// NI_NOFQDN
// NI_NUMERICHOST
// NI_NAMEREQD
// NI_NUMERICSERV
// NI_DGRAM
int n = getnameinfo(sa, sa_len, host, sizeof(host), serv, sizeof(serv), flags);
if (n)
{
// EAI_AGAIN
// EAI_BADFLAGS
// EAI_FAIL
// EAI_FAMILY
// EAI_MEMORY
// EAI_NONAME
// EAI_OVERFLOW
// EAI_SYSTEM
return false;
}
hostname = host;
service = serv;
return true;
#endif // NO_GETADDRINFO
}
bool Utility::u2service(const std::string& name, int& service, int ai_flags)
{
#ifdef NO_GETADDRINFO
// %!
return false;
#else
struct addrinfo hints;
service = 0;
memset(&hints, 0, sizeof(hints));
// AI_NUMERICHOST
// AI_CANONNAME
// AI_PASSIVE - server
// AI_ADDRCONFIG
// AI_V4MAPPED
// AI_ALL
// AI_NUMERICSERV
hints.ai_flags = ai_flags;
hints.ai_family = AF_UNSPEC;
hints.ai_socktype = 0;
hints.ai_protocol = 0;
struct addrinfo *res;
int n = getaddrinfo(NULL, name.c_str(), &hints, &res);
if (!n)
{
service = res -> ai_protocol;
freeaddrinfo(res);
return true;
}
return false;
#endif // NO_GETADDRINFO
}
unsigned long Utility::ThreadID()
{
#ifdef _WIN32
return GetCurrentThreadId();
#else
return (unsigned long)pthread_self();
#endif
}
std::string Utility::ToLower(const std::string& str)
{
std::string r;
for (size_t i = 0; i < str.size(); i++)
{
if (str[i] >= 'A' && str[i] <= 'Z')
r += str[i] | 32;
else
r += str[i];
}
return r;
}
std::string Utility::ToUpper(const std::string& str)
{
std::string r;
for (size_t i = 0; i < str.size(); i++)
{
if (str[i] >= 'a' && str[i] <= 'z')
r += (char)(str[i] - 32);
else
r += str[i];
}
return r;
}
std::string Utility::ToString(double d)
{
char tmp[100];
sprintf(tmp, "%f", d);
return tmp;
}
unsigned long Utility::Rnd()
{
static Utility::Rng generator( (unsigned long)time(NULL) );
return generator.Get();
}
Utility::Rng::Rng(unsigned long seed) : m_value( 0 )
{
m_tmp[0]= seed & 0xffffffffUL;
for (int i = 1; i < TWIST_LEN; i++)
{
m_tmp[i] = (1812433253UL * (m_tmp[i - 1] ^ (m_tmp[i - 1] >> 30)) + i);
}
}
unsigned long Utility::Rng::Get()
{
unsigned long val = m_tmp[m_value];
++m_value;
if (m_value == TWIST_LEN)
{
for (int i = 0; i < TWIST_IB; ++i)
{
unsigned long s = TWIST(m_tmp, i, i + 1);
m_tmp[i] = m_tmp[i + TWIST_IA] ^ (s >> 1) ^ MAGIC_TWIST(s);
}
{
for (int i = 0; i < TWIST_LEN - 1; ++i)
{
unsigned long s = TWIST(m_tmp, i, i + 1);
m_tmp[i] = m_tmp[i - TWIST_IB] ^ (s >> 1) ^ MAGIC_TWIST(s);
}
}
unsigned long s = TWIST(m_tmp, TWIST_LEN - 1, 0);
m_tmp[TWIST_LEN - 1] = m_tmp[TWIST_IA - 1] ^ (s >> 1) ^ MAGIC_TWIST(s);
m_value = 0;
}
return val;
}
#ifdef SOCKETS_NAMESPACE
}
#endif

View file

@ -1,20 +0,0 @@
The following are the only .cpp files used from the new network library (v2.2.8) This file is just for future reference.
Base64.cpp
Exception.cpp
Ipv4Address.cpp
Ipv6Address.cpp
Lock.cpp
Mutex.cpp
Parse.cpp
ResolvServer.cpp
ResolvSocket.cpp
Socket.cpp
SocketHandler.cpp
socket_include.cpp
StdoutLog.cpp
StreamSocket.cpp
TcpSocket.cpp
Thread.cpp
UdpSocket.cpp
Utility.cpp

View file

@ -1,90 +0,0 @@
/** \file socket_include.cpp
** \date 2004-11-28
** \author grymse@alhem.net
**/
/*
Copyright (C) 2004-2007 Anders Hedstrom
This library is made available under the terms of the GNU GPL.
If you would like to use this library in a closed-source application,
a separate license agreement is available. For information about
the closed-source license agreement for the C++ sockets library,
please visit http://www.alhem.net/Sockets/license.html and/or
email license@alhem.net.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include <stdio.h>
// only to be included in win32 projects
const char *StrError(int x)
{
static char tmp[100];
switch (x)
{
case 10004: return "Interrupted function call.";
case 10013: return "Permission denied.";
case 10014: return "Bad address.";
case 10022: return "Invalid argument.";
case 10024: return "Too many open files.";
case 10035: return "Resource temporarily unavailable.";
case 10036: return "Operation now in progress.";
case 10037: return "Operation already in progress.";
case 10038: return "Socket operation on nonsocket.";
case 10039: return "Destination address required.";
case 10040: return "Message too long.";
case 10041: return "Protocol wrong type for socket.";
case 10042: return "Bad protocol option.";
case 10043: return "Protocol not supported.";
case 10044: return "Socket type not supported.";
case 10045: return "Operation not supported.";
case 10046: return "Protocol family not supported.";
case 10047: return "Address family not supported by protocol family.";
case 10048: return "Address already in use.";
case 10049: return "Cannot assign requested address.";
case 10050: return "Network is down.";
case 10051: return "Network is unreachable.";
case 10052: return "Network dropped connection on reset.";
case 10053: return "Software caused connection abort.";
case 10054: return "Connection reset by peer.";
case 10055: return "No buffer space available.";
case 10056: return "Socket is already connected.";
case 10057: return "Socket is not connected.";
case 10058: return "Cannot send after socket shutdown.";
case 10060: return "Connection timed out.";
case 10061: return "Connection refused.";
case 10064: return "Host is down.";
case 10065: return "No route to host.";
case 10067: return "Too many processes.";
case 10091: return "Network subsystem is unavailable.";
case 10092: return "Winsock.dll version out of range.";
case 10093: return "Successful WSAStartup not yet performed.";
case 10101: return "Graceful shutdown in progress.";
case 10109: return "Class type not found.";
case 11001: return "Host not found.";
case 11002: return "Nonauthoritative host not found.";
case 11003: return "This is a nonrecoverable error.";
case 11004: return "Valid name, no data record of requested type.";
default:
break;
}
sprintf(tmp, "Winsock error code: %d", x);
return tmp;
}

View file

@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__
#define __REVISION_NR_H__
#define REVISION_NR "9938"
#define REVISION_NR "9939"
#endif // __REVISION_NR_H__

View file

@ -435,9 +435,6 @@
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View file

@ -1,373 +0,0 @@
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View file

@ -1,683 +0,0 @@
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<Tool
Name="VCCLCompilerTool"
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RuntimeLibrary="3"
EnableFunctionLevelLinking="true"
RuntimeTypeInfo="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\sockets__$(PlatformName)_$(ConfigurationName)\sockets.pch"
AssemblerListingLocation=".\sockets__$(PlatformName)_$(ConfigurationName)\"
ObjectFile=".\sockets__$(PlatformName)_$(ConfigurationName)\"
ProgramDataBaseFileName=".\sockets__$(PlatformName)_$(ConfigurationName)\"
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CompileAs="0"
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<Tool
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<Tool
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Name="VCLibrarianTool"
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<Tool
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<Tool
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<Tool
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<Tool
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<Configuration
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<Tool
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<Tool
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<Tool
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RuntimeTypeInfo="true"
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<Tool
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<References>
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>
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</VisualStudioProject>

View file

@ -32,7 +32,6 @@ EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "realmd", "VC100\realmd.vcxproj", "{563E9905-3657-460C-AE63-0AC39D162E23}"
ProjectSection(ProjectDependencies) = postProject
{90297C34-F231-4DF4-848E-A74BCC0E40ED} = {90297C34-F231-4DF4-848E-A74BCC0E40ED}
{04BAF755-0D67-46F8-B1C6-77AE5368F3CB} = {04BAF755-0D67-46F8-B1C6-77AE5368F3CB}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "script", "VC100\script.vcxproj", "{4205C8A9-79B7-4354-8064-F05FB9CA0C96}"
@ -42,8 +41,6 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "script", "VC100\script.vcxp
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "g3dlite", "VC100\g3dlite.vcxproj", "{8072769E-CF10-48BF-B9E1-12752A5DAC6E}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "sockets", "VC100\sockets.vcxproj", "{04BAF755-0D67-46F8-B1C6-77AE5368F3CB}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "genrevision", "VC100\genrevision.vcxproj", "{803F488E-4C5A-4866-8D5C-1E6C03C007C2}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ACE_Wrappers", "VC100\ACE_vc10.vcxproj", "{BD537C9A-FECA-1BAD-6757-8A6348EA12C8}"
@ -161,18 +158,6 @@ Global
{8072769E-CF10-48BF-B9E1-12752A5DAC6E}.Release|Win32.Build.0 = Release|Win32
{8072769E-CF10-48BF-B9E1-12752A5DAC6E}.Release|x64.ActiveCfg = Release|X64
{8072769E-CF10-48BF-B9E1-12752A5DAC6E}.Release|x64.Build.0 = Release|X64
{04BAF755-0D67-46F8-B1C6-77AE5368F3CB}.Debug_NoPCH|Win32.ActiveCfg = Debug_NoPCH|Win32
{04BAF755-0D67-46F8-B1C6-77AE5368F3CB}.Debug_NoPCH|Win32.Build.0 = Debug_NoPCH|Win32
{04BAF755-0D67-46F8-B1C6-77AE5368F3CB}.Debug_NoPCH|x64.ActiveCfg = Debug_NoPCH|X64
{04BAF755-0D67-46F8-B1C6-77AE5368F3CB}.Debug_NoPCH|x64.Build.0 = Debug_NoPCH|X64
{04BAF755-0D67-46F8-B1C6-77AE5368F3CB}.Debug|Win32.ActiveCfg = Debug|Win32
{04BAF755-0D67-46F8-B1C6-77AE5368F3CB}.Debug|Win32.Build.0 = Debug|Win32
{04BAF755-0D67-46F8-B1C6-77AE5368F3CB}.Debug|x64.ActiveCfg = Debug|X64
{04BAF755-0D67-46F8-B1C6-77AE5368F3CB}.Debug|x64.Build.0 = Debug|X64
{04BAF755-0D67-46F8-B1C6-77AE5368F3CB}.Release|Win32.ActiveCfg = Release|Win32
{04BAF755-0D67-46F8-B1C6-77AE5368F3CB}.Release|Win32.Build.0 = Release|Win32
{04BAF755-0D67-46F8-B1C6-77AE5368F3CB}.Release|x64.ActiveCfg = Release|X64
{04BAF755-0D67-46F8-B1C6-77AE5368F3CB}.Release|x64.Build.0 = Release|X64
{803F488E-4C5A-4866-8D5C-1E6C03C007C2}.Debug_NoPCH|Win32.ActiveCfg = Debug_NoPCH|Win32
{803F488E-4C5A-4866-8D5C-1E6C03C007C2}.Debug_NoPCH|Win32.Build.0 = Debug_NoPCH|Win32
{803F488E-4C5A-4866-8D5C-1E6C03C007C2}.Debug_NoPCH|x64.ActiveCfg = Debug_NoPCH|Win32

View file

@ -29,7 +29,6 @@ EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "realmd", "VC80\realmd.vcproj", "{563E9905-3657-460C-AE63-0AC39D162E23}"
ProjectSection(ProjectDependencies) = postProject
{90297C34-F231-4DF4-848E-A74BCC0E40ED} = {90297C34-F231-4DF4-848E-A74BCC0E40ED}
{04BAF755-0D67-46F8-B1C6-77AE5368F3CB} = {04BAF755-0D67-46F8-B1C6-77AE5368F3CB}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "script", "VC80\script.vcproj", "{4205C8A9-79B7-4354-8064-F05FB9CA0C96}"
@ -39,8 +38,6 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "script", "VC80\script.vcpro
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "g3dlite", "VC80\g3dlite.vcproj", "{8072769E-CF10-48BF-B9E1-12752A5DAC6E}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "sockets", "VC80\sockets.vcproj", "{04BAF755-0D67-46F8-B1C6-77AE5368F3CB}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "genrevision", "VC80\genrevision.vcproj", "{803F488E-4C5A-4866-8D5C-1E6C03C007C2}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ACE_Wrappers", "VC80\ACE_vc8.vcproj", "{AD537C9A-FECA-1BAD-6757-8A6348EA12C8}"
@ -158,18 +155,6 @@ Global
{8072769E-CF10-48BF-B9E1-12752A5DAC6E}.Release|Win32.Build.0 = Release|Win32
{8072769E-CF10-48BF-B9E1-12752A5DAC6E}.Release|x64.ActiveCfg = Release|x64
{8072769E-CF10-48BF-B9E1-12752A5DAC6E}.Release|x64.Build.0 = Release|x64
{04BAF755-0D67-46F8-B1C6-77AE5368F3CB}.Debug_NoPCH|Win32.ActiveCfg = Debug_NoPCH|Win32
{04BAF755-0D67-46F8-B1C6-77AE5368F3CB}.Debug_NoPCH|Win32.Build.0 = Debug_NoPCH|Win32
{04BAF755-0D67-46F8-B1C6-77AE5368F3CB}.Debug_NoPCH|x64.ActiveCfg = Debug_NoPCH|x64
{04BAF755-0D67-46F8-B1C6-77AE5368F3CB}.Debug_NoPCH|x64.Build.0 = Debug_NoPCH|x64
{04BAF755-0D67-46F8-B1C6-77AE5368F3CB}.Debug|Win32.ActiveCfg = Debug|Win32
{04BAF755-0D67-46F8-B1C6-77AE5368F3CB}.Debug|Win32.Build.0 = Debug|Win32
{04BAF755-0D67-46F8-B1C6-77AE5368F3CB}.Debug|x64.ActiveCfg = Debug|x64
{04BAF755-0D67-46F8-B1C6-77AE5368F3CB}.Debug|x64.Build.0 = Debug|x64
{04BAF755-0D67-46F8-B1C6-77AE5368F3CB}.Release|Win32.ActiveCfg = Release|Win32
{04BAF755-0D67-46F8-B1C6-77AE5368F3CB}.Release|Win32.Build.0 = Release|Win32
{04BAF755-0D67-46F8-B1C6-77AE5368F3CB}.Release|x64.ActiveCfg = Release|x64
{04BAF755-0D67-46F8-B1C6-77AE5368F3CB}.Release|x64.Build.0 = Release|x64
{803F488E-4C5A-4866-8D5C-1E6C03C007C2}.Debug_NoPCH|Win32.ActiveCfg = Debug_NoPCH|Win32
{803F488E-4C5A-4866-8D5C-1E6C03C007C2}.Debug_NoPCH|Win32.Build.0 = Debug_NoPCH|Win32
{803F488E-4C5A-4866-8D5C-1E6C03C007C2}.Debug_NoPCH|x64.ActiveCfg = Debug_NoPCH|Win32

View file

@ -31,7 +31,6 @@ EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "realmd", "VC90\realmd.vcproj", "{563E9905-3657-460C-AE63-0AC39D162E23}"
ProjectSection(ProjectDependencies) = postProject
{90297C34-F231-4DF4-848E-A74BCC0E40ED} = {90297C34-F231-4DF4-848E-A74BCC0E40ED}
{04BAF755-0D67-46F8-B1C6-77AE5368F3CB} = {04BAF755-0D67-46F8-B1C6-77AE5368F3CB}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "script", "VC90\script.vcproj", "{4205C8A9-79B7-4354-8064-F05FB9CA0C96}"
@ -41,8 +40,6 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "script", "VC90\script.vcpro
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "g3dlite", "VC90\g3dlite.vcproj", "{8072769E-CF10-48BF-B9E1-12752A5DAC6E}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "sockets", "VC90\sockets.vcproj", "{04BAF755-0D67-46F8-B1C6-77AE5368F3CB}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "genrevision", "VC90\genrevision.vcproj", "{803F488E-4C5A-4866-8D5C-1E6C03C007C2}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ACE_Wrappers", "VC90\ACE_vc9.vcproj", "{BD537C9A-FECA-1BAD-6757-8A6348EA12C8}"
@ -160,18 +157,6 @@ Global
{8072769E-CF10-48BF-B9E1-12752A5DAC6E}.Release|Win32.Build.0 = Release|Win32
{8072769E-CF10-48BF-B9E1-12752A5DAC6E}.Release|x64.ActiveCfg = Release|x64
{8072769E-CF10-48BF-B9E1-12752A5DAC6E}.Release|x64.Build.0 = Release|x64
{04BAF755-0D67-46F8-B1C6-77AE5368F3CB}.Debug_NoPCH|Win32.ActiveCfg = Debug_NoPCH|Win32
{04BAF755-0D67-46F8-B1C6-77AE5368F3CB}.Debug_NoPCH|Win32.Build.0 = Debug_NoPCH|Win32
{04BAF755-0D67-46F8-B1C6-77AE5368F3CB}.Debug_NoPCH|x64.ActiveCfg = Debug_NoPCH|x64
{04BAF755-0D67-46F8-B1C6-77AE5368F3CB}.Debug_NoPCH|x64.Build.0 = Debug_NoPCH|x64
{04BAF755-0D67-46F8-B1C6-77AE5368F3CB}.Debug|Win32.ActiveCfg = Debug|Win32
{04BAF755-0D67-46F8-B1C6-77AE5368F3CB}.Debug|Win32.Build.0 = Debug|Win32
{04BAF755-0D67-46F8-B1C6-77AE5368F3CB}.Debug|x64.ActiveCfg = Debug|x64
{04BAF755-0D67-46F8-B1C6-77AE5368F3CB}.Debug|x64.Build.0 = Debug|x64
{04BAF755-0D67-46F8-B1C6-77AE5368F3CB}.Release|Win32.ActiveCfg = Release|Win32
{04BAF755-0D67-46F8-B1C6-77AE5368F3CB}.Release|Win32.Build.0 = Release|Win32
{04BAF755-0D67-46F8-B1C6-77AE5368F3CB}.Release|x64.ActiveCfg = Release|x64
{04BAF755-0D67-46F8-B1C6-77AE5368F3CB}.Release|x64.Build.0 = Release|x64
{803F488E-4C5A-4866-8D5C-1E6C03C007C2}.Debug_NoPCH|Win32.ActiveCfg = Debug_NoPCH|Win32
{803F488E-4C5A-4866-8D5C-1E6C03C007C2}.Debug_NoPCH|Win32.Build.0 = Debug_NoPCH|Win32
{803F488E-4C5A-4866-8D5C-1E6C03C007C2}.Debug_NoPCH|x64.ActiveCfg = Debug_NoPCH|Win32