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[10536] Extend SCRIPT_COMMAND_TEMP_SUMMON_CREATURE to set summoned as active object
Field data_flags 0x01 will enable active state Signed-off-by: NoFantasy <nofantasy@nf.no>
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4 changed files with 6 additions and 2 deletions
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@ -137,6 +137,7 @@ spell_scripts
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10 SCRIPT_COMMAND_TEMP_SUMMON_CREATURE source = any (summoner)
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* datalong = creature entry
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* datalong2 = despawn_delay
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* data_flags = summon_as_active_object = 0x01
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11 SCRIPT_COMMAND_OPEN_DOOR source = unit
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* datalong = db_guid
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