[11032] Implement CREATURE_FLAG_EXTRA_AGGRO_ZONE.

This let control zone wide aggro in DB data instead
need special script code.

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
This commit is contained in:
Schmoozerd 2011-01-18 13:46:10 +03:00 committed by VladimirMangos
parent 3bb16cacdb
commit 54cb8f1a63
5 changed files with 21 additions and 6 deletions

View file

@ -1350,7 +1350,15 @@ void ObjectMgr::LoadCreatures()
if(cInfo->flags_extra & CREATURE_FLAG_EXTRA_INSTANCE_BIND)
{
if(!mapEntry || !mapEntry->IsDungeon())
sLog.outErrorDb("Table `creature` have creature (GUID: %u Entry: %u) with `creature_template`.`flags_extra` including CREATURE_FLAG_EXTRA_INSTANCE_BIND but creature are not in instance.",guid,data.id);
sLog.outErrorDb("Table `creature` have creature (GUID: %u Entry: %u) with `creature_template`.`flags_extra` including CREATURE_FLAG_EXTRA_INSTANCE_BIND (%u) but creature are not in instance.",
guid, data.id, CREATURE_FLAG_EXTRA_INSTANCE_BIND);
}
if(cInfo->flags_extra & CREATURE_FLAG_EXTRA_AGGRO_ZONE)
{
if(!mapEntry || !mapEntry->IsDungeon())
sLog.outErrorDb("Table `creature` have creature (GUID: %u Entry: %u) with `creature_template`.`flags_extra` including CREATURE_FLAG_EXTRA_AGGRO_ZONE (%u) but creature are not in instance.",
guid, data.id, CREATURE_FLAG_EXTRA_AGGRO_ZONE);
}
if(data.curmana < cInfo->minmana)