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[10469] Rename some opcode handler to better follow used naming style
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parent
ad23b7ca05
commit
54d991ef3a
11 changed files with 143 additions and 143 deletions
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@ -796,7 +796,7 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder *holder)
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delete holder;
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}
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void WorldSession::HandleSetFactionAtWar( WorldPacket & recv_data )
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void WorldSession::HandleSetFactionAtWarOpcode( WorldPacket & recv_data )
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{
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DEBUG_LOG( "WORLD: Received CMSG_SET_FACTION_ATWAR" );
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@ -809,14 +809,14 @@ void WorldSession::HandleSetFactionAtWar( WorldPacket & recv_data )
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GetPlayer()->GetReputationMgr().SetAtWar(repListID, flag);
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}
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void WorldSession::HandleMeetingStoneInfo( WorldPacket & /*recv_data*/ )
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void WorldSession::HandleMeetingStoneInfoOpcode( WorldPacket & /*recv_data*/ )
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{
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DEBUG_LOG( "WORLD: Received CMSG_MEETING_STONE_INFO" );
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SendLfgUpdate(0, 0, 0);
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}
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void WorldSession::HandleTutorialFlag( WorldPacket & recv_data )
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void WorldSession::HandleTutorialFlagOpcode( WorldPacket & recv_data )
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{
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uint32 iFlag;
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recv_data >> iFlag;
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@ -836,13 +836,13 @@ void WorldSession::HandleTutorialFlag( WorldPacket & recv_data )
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//DEBUG_LOG("Received Tutorial Flag Set {%u}.", iFlag);
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}
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void WorldSession::HandleTutorialClear( WorldPacket & /*recv_data*/ )
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void WorldSession::HandleTutorialClearOpcode( WorldPacket & /*recv_data*/ )
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{
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for (int i = 0; i < 8; ++i)
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SetTutorialInt( i, 0xFFFFFFFF );
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}
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void WorldSession::HandleTutorialReset( WorldPacket & /*recv_data*/ )
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void WorldSession::HandleTutorialResetOpcode( WorldPacket & /*recv_data*/ )
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{
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for (int i = 0; i < 8; ++i)
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SetTutorialInt( i, 0x00000000 );
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@ -960,7 +960,7 @@ void WorldSession::HandleChangePlayerNameOpcodeCallBack(QueryResult *result, uin
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session->SendPacket(&data);
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}
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void WorldSession::HandleSetPlayerDeclinedNames(WorldPacket& recv_data)
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void WorldSession::HandleSetPlayerDeclinedNamesOpcode(WorldPacket& recv_data)
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{
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uint64 guid;
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@ -1047,7 +1047,7 @@ void WorldSession::HandleSetPlayerDeclinedNames(WorldPacket& recv_data)
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SendPacket(&data);
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}
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void WorldSession::HandleAlterAppearance( WorldPacket & recv_data )
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void WorldSession::HandleAlterAppearanceOpcode( WorldPacket & recv_data )
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{
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DEBUG_LOG("CMSG_ALTER_APPEARANCE");
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@ -1095,7 +1095,7 @@ void WorldSession::HandleAlterAppearance( WorldPacket & recv_data )
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_player->SetStandState(0); // stand up
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}
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void WorldSession::HandleRemoveGlyph( WorldPacket & recv_data )
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void WorldSession::HandleRemoveGlyphOpcode( WorldPacket & recv_data )
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{
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uint32 slot;
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recv_data >> slot;
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@ -1114,7 +1114,7 @@ void WorldSession::HandleRemoveGlyph( WorldPacket & recv_data )
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}
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}
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void WorldSession::HandleCharCustomize(WorldPacket& recv_data)
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void WorldSession::HandleCharCustomizeOpcode(WorldPacket& recv_data)
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{
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uint64 guid;
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std::string newname;
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@ -1206,7 +1206,7 @@ void WorldSession::HandleCharCustomize(WorldPacket& recv_data)
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SendPacket(&data);
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}
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void WorldSession::HandleEquipmentSetSave(WorldPacket &recv_data)
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void WorldSession::HandleEquipmentSetSaveOpcode(WorldPacket &recv_data)
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{
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DEBUG_LOG("CMSG_EQUIPMENT_SET_SAVE");
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@ -1250,7 +1250,7 @@ void WorldSession::HandleEquipmentSetSave(WorldPacket &recv_data)
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_player->SetEquipmentSet(index, eqSet);
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}
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void WorldSession::HandleEquipmentSetDelete(WorldPacket &recv_data)
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void WorldSession::HandleEquipmentSetDeleteOpcode(WorldPacket &recv_data)
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{
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DEBUG_LOG("CMSG_EQUIPMENT_SET_DELETE");
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@ -1261,7 +1261,7 @@ void WorldSession::HandleEquipmentSetDelete(WorldPacket &recv_data)
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_player->DeleteEquipmentSet(setGuid.GetRawValue());
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}
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void WorldSession::HandleEquipmentSetUse(WorldPacket &recv_data)
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void WorldSession::HandleEquipmentSetUseOpcode(WorldPacket &recv_data)
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{
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DEBUG_LOG("CMSG_EQUIPMENT_SET_USE");
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recv_data.hexlike();
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