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[10469] Rename some opcode handler to better follow used naming style
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11 changed files with 143 additions and 143 deletions
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@ -149,7 +149,7 @@ void WorldSession::HandleGMTicketSystemStatusOpcode( WorldPacket & /*recv_data*/
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SendPacket( &data );
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}
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void WorldSession::HandleGMSurveySubmit( WorldPacket & recv_data)
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void WorldSession::HandleGMSurveySubmitOpcode( WorldPacket & recv_data)
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{
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// GM survey is shown after SMSG_GM_TICKET_STATUS_UPDATE with status = 3
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uint32 x;
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@ -181,7 +181,7 @@ void WorldSession::HandleGMSurveySubmit( WorldPacket & recv_data)
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// TODO: chart this data in some way
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}
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void WorldSession::HandleGMResponseResolve(WorldPacket & recv_data)
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void WorldSession::HandleGMResponseResolveOpcode(WorldPacket & recv_data)
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{
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// empty opcode
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DEBUG_LOG("WORLD: %s", LookupOpcodeName(recv_data.GetOpcode()));
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