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Project tidy up and sync
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49fe617b55
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44 changed files with 484 additions and 427 deletions
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@ -600,7 +600,7 @@ struct GameObjectDataAddon
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};
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// For containers: [GO_NOT_READY]->GO_READY (close)->GO_ACTIVATED (open) ->GO_JUST_DEACTIVATED->GO_READY -> ...
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// For bobber: GO_NOT_READY ->GO_READY (close)->GO_ACTIVATED (open) ->GO_JUST_DEACTIVATED-><deleted>
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// For bobber: [GO_NOT_READY]->GO_READY (close)->GO_ACTIVATED (open) ->GO_JUST_DEACTIVATED-><deleted>
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// For door(closed):[GO_NOT_READY]->GO_READY (close)->GO_ACTIVATED (open) ->GO_JUST_DEACTIVATED->GO_READY(close) -> ...
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// For door(open): [GO_NOT_READY]->GO_READY (open) ->GO_ACTIVATED (close)->GO_JUST_DEACTIVATED->GO_READY(open) -> ...
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enum LootState
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@ -624,9 +624,9 @@ enum CapturePointState
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enum CapturePointSliderValue
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{
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CAPTURE_SLIDER_ALLIANCE = 100, // full alliance
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CAPTURE_SLIDER_HORDE = 0, // full horde
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CAPTURE_SLIDER_MIDDLE = 50 // middle
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CAPTURE_SLIDER_ALLIANCE = 100, // full alliance
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CAPTURE_SLIDER_HORDE = 0, // full horde
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CAPTURE_SLIDER_MIDDLE = 50 // middle
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};
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class Unit;
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@ -638,7 +638,7 @@ struct GameObjectDisplayInfoEntry;
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#define GO_ANIMPROGRESS_DEFAULT 0xFF
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class GameObject : public WorldObject
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class GameObject : public WorldObject
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{
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public:
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explicit GameObject();
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