[7794] Add DK pet type support for proper show it in client Pet tab.

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
This commit is contained in:
Astellar 2009-05-07 13:15:08 +04:00 committed by VladimirMangos
parent b2d9faa1cf
commit 55392c3417
4 changed files with 31 additions and 9 deletions

View file

@ -181,10 +181,7 @@ bool Pet::LoadPetFromDB( Player* owner, uint32 petentry, uint32 petnumber, bool
return true; return true;
} }
if (getPetType() == HUNTER_PET || (getPetType() == SUMMON_PET && cinfo->type == CREATURE_TYPE_DEMON && owner->getClass() == CLASS_WARLOCK)) m_charmInfo->SetPetNumber(pet_number, IsPermanentPetFor(owner));
m_charmInfo->SetPetNumber(pet_number, true);
else
m_charmInfo->SetPetNumber(pet_number, false);
SetOwnerGUID(owner->GetGUID()); SetOwnerGUID(owner->GetGUID());
SetDisplayId(fields[3].GetUInt32()); SetDisplayId(fields[3].GetUInt32());
@ -1738,6 +1735,27 @@ void Pet::ToggleAutocast(uint32 spellid, bool apply)
} }
} }
bool Pet::IsPermanentPetFor(Player* owner)
{
switch(getPetType())
{
case SUMMON_PET:
switch(owner->getClass())
{
case CLASS_WARLOCK:
return GetCreatureInfo()->type == CREATURE_TYPE_DEMON;
case CLASS_DEATH_KNIGHT:
return GetCreatureInfo()->type == CREATURE_TYPE_UNDEAD;
default:
return false;
}
case HUNTER_PET:
return true;
default:
return false;
}
}
bool Pet::Create(uint32 guidlow, Map *map, uint32 phaseMask, uint32 Entry, uint32 pet_number) bool Pet::Create(uint32 guidlow, Map *map, uint32 phaseMask, uint32 Entry, uint32 pet_number)
{ {
SetMapId(map->GetId()); SetMapId(map->GetId());
@ -1788,10 +1806,10 @@ void Pet::LearnPetPassives()
void Pet::CastPetAuras(bool current) void Pet::CastPetAuras(bool current)
{ {
Unit* owner = GetOwner(); Unit* owner = GetOwner();
if(!owner) if(!owner || owner->GetTypeId()!=TYPEID_PLAYER)
return; return;
if(getPetType() != HUNTER_PET && (getPetType() != SUMMON_PET || owner->getClass() != CLASS_WARLOCK)) if(!IsPermanentPetFor((Player*)owner))
return; return;
for(PetAuraSet::const_iterator itr = owner->m_petAuras.begin(); itr != owner->m_petAuras.end();) for(PetAuraSet::const_iterator itr = owner->m_petAuras.begin(); itr != owner->m_petAuras.end();)

View file

@ -119,6 +119,8 @@ typedef std::vector<uint32> AutoSpellList;
#define PET_FOLLOW_DIST 1 #define PET_FOLLOW_DIST 1
#define PET_FOLLOW_ANGLE (M_PI/2) #define PET_FOLLOW_ANGLE (M_PI/2)
class Player;
class Pet : public Creature class Pet : public Creature
{ {
public: public:
@ -133,6 +135,8 @@ class Pet : public Creature
bool isControlled() const { return getPetType()==SUMMON_PET || getPetType()==HUNTER_PET; } bool isControlled() const { return getPetType()==SUMMON_PET || getPetType()==HUNTER_PET; }
bool isTemporarySummoned() const { return m_duration > 0; } bool isTemporarySummoned() const { return m_duration > 0; }
bool IsPermanentPetFor(Player* owner); // pet have tab in character windows and set UNIT_FIELD_PETNUMBER
bool Create (uint32 guidlow, Map *map, uint32 phaseMask, uint32 Entry, uint32 pet_number); bool Create (uint32 guidlow, Map *map, uint32 phaseMask, uint32 Entry, uint32 pet_number);
bool CreateBaseAtCreature(Creature* creature); bool CreateBaseAtCreature(Creature* creature);
bool LoadPetFromDB( Player* owner,uint32 petentry = 0,uint32 petnumber = 0, bool current = false ); bool LoadPetFromDB( Player* owner,uint32 petentry = 0,uint32 petnumber = 0, bool current = false );

View file

@ -1458,7 +1458,7 @@ void Player::BuildEnumData( QueryResult * result, WorldPacket * p_data )
uint32 petFamily = 0; uint32 petFamily = 0;
// show pet at selection character in character list only for non-ghost character // show pet at selection character in character list only for non-ghost character
if(result && isAlive() && (pClass == CLASS_WARLOCK || pClass == CLASS_HUNTER)) if (result && isAlive() && (pClass == CLASS_WARLOCK || pClass == CLASS_HUNTER || pClass == CLASS_DEATH_KNIGHT))
{ {
uint32 entry = fields[10].GetUInt32(); uint32 entry = fields[10].GetUInt32();
CreatureInfo const* cInfo = sCreatureStorage.LookupEntry<CreatureInfo>(entry); CreatureInfo const* cInfo = sCreatureStorage.LookupEntry<CreatureInfo>(entry);
@ -16327,7 +16327,7 @@ void Player::PetSpellInitialize()
uint8 addlist = 0; uint8 addlist = 0;
data << uint8(addlist); // placeholder data << uint8(addlist); // placeholder
if(pet->isControlled() && ((pet->getPetType() == HUNTER_PET) || ((pet->GetCreatureInfo()->type == CREATURE_TYPE_DEMON) && (getClass() == CLASS_WARLOCK)))) if (pet->IsPermanentPetFor(this))
{ {
// spells loop // spells loop
for (PetSpellMap::const_iterator itr = pet->m_spells.begin(); itr != pet->m_spells.end(); ++itr) for (PetSpellMap::const_iterator itr = pet->m_spells.begin(); itr != pet->m_spells.end(); ++itr)

View file

@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__ #ifndef __REVISION_NR_H__
#define __REVISION_NR_H__ #define __REVISION_NR_H__
#define REVISION_NR "7793" #define REVISION_NR "7794"
#endif // __REVISION_NR_H__ #endif // __REVISION_NR_H__