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Include build in to .map files data.
This let not update map fiels format version at switch to new build for prevent use wrong .map files. Build checked at loading.
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5 changed files with 28 additions and 17 deletions
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@ -54,6 +54,7 @@ struct map_fileheader
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{
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uint32 mapMagic;
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uint32 versionMagic;
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uint32 buildMagic;
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uint32 areaMapOffset;
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uint32 areaMapSize;
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uint32 heightMapOffset;
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