mirror of
https://github.com/mangosfour/server.git
synced 2025-12-14 07:37:01 +00:00
Fixed realm flags enum.
This commit is contained in:
parent
4535f78573
commit
55e7fb1b08
4 changed files with 15 additions and 15 deletions
|
|
@ -1353,7 +1353,7 @@ void BattleGroundMgr::BuildPvpLogDataPacket(WorldPacket *data, BattleGround *bg)
|
|||
case BATTLEGROUND_DS: // wotlk
|
||||
case BATTLEGROUND_RV: // wotlk
|
||||
case BATTLEGROUND_IC: // wotlk
|
||||
case BATTLEGROUND_ABG: // wotlk
|
||||
case BATTLEGROUND_RB: // wotlk
|
||||
*data << (int32)0; // 0
|
||||
break;
|
||||
default:
|
||||
|
|
@ -1527,7 +1527,7 @@ BattleGround * BattleGroundMgr::CreateNewBattleGround(BattleGroundTypeId bgTypeI
|
|||
case BATTLEGROUND_IC:
|
||||
bg = new BattleGroundIC(*(BattleGroundIC*)bg_template);
|
||||
break;
|
||||
case BATTLEGROUND_ABG:
|
||||
case BATTLEGROUND_RB:
|
||||
bg = new BattleGroundABG(*(BattleGroundABG*)bg_template);
|
||||
break;
|
||||
default:
|
||||
|
|
@ -1571,7 +1571,7 @@ uint32 BattleGroundMgr::CreateBattleGround(BattleGroundTypeId bgTypeId, bool IsA
|
|||
case BATTLEGROUND_DS: bg = new BattleGroundDS; break;
|
||||
case BATTLEGROUND_RV: bg = new BattleGroundRV; break;
|
||||
case BATTLEGROUND_IC: bg = new BattleGroundIC; break;
|
||||
case BATTLEGROUND_ABG: bg = new BattleGroundABG; break;
|
||||
case BATTLEGROUND_RB: bg = new BattleGroundABG; break;
|
||||
default:bg = new BattleGround; break; // placeholder for non implemented BG
|
||||
}
|
||||
|
||||
|
|
@ -1666,7 +1666,7 @@ void BattleGroundMgr::CreateInitialBattleGrounds()
|
|||
AStartLoc[2] = start->z;
|
||||
AStartLoc[3] = fields[6].GetFloat();
|
||||
}
|
||||
else if (bgTypeID == BATTLEGROUND_AA || bgTypeID == BATTLEGROUND_ABG)
|
||||
else if (bgTypeID == BATTLEGROUND_AA || bgTypeID == BATTLEGROUND_RB)
|
||||
{
|
||||
AStartLoc[0] = 0;
|
||||
AStartLoc[1] = 0;
|
||||
|
|
@ -1689,7 +1689,7 @@ void BattleGroundMgr::CreateInitialBattleGrounds()
|
|||
HStartLoc[2] = start->z;
|
||||
HStartLoc[3] = fields[8].GetFloat();
|
||||
}
|
||||
else if (bgTypeID == BATTLEGROUND_AA || bgTypeID == BATTLEGROUND_ABG)
|
||||
else if (bgTypeID == BATTLEGROUND_AA || bgTypeID == BATTLEGROUND_RB)
|
||||
{
|
||||
HStartLoc[0] = 0;
|
||||
HStartLoc[1] = 0;
|
||||
|
|
@ -1887,7 +1887,7 @@ BattleGroundQueueTypeId BattleGroundMgr::BGQueueTypeId(BattleGroundTypeId bgType
|
|||
return BATTLEGROUND_QUEUE_SA;
|
||||
case BATTLEGROUND_IC:
|
||||
return BATTLEGROUND_QUEUE_IC;
|
||||
case BATTLEGROUND_ABG:
|
||||
case BATTLEGROUND_RB:
|
||||
return BATTLEGROUND_QUEUE_NONE;
|
||||
case BATTLEGROUND_AA:
|
||||
case BATTLEGROUND_NA:
|
||||
|
|
|
|||
|
|
@ -2601,14 +2601,14 @@ enum BattleGroundTypeId
|
|||
BATTLEGROUND_AB = 3,
|
||||
BATTLEGROUND_NA = 4,
|
||||
BATTLEGROUND_BE = 5,
|
||||
BATTLEGROUND_AA = 6,
|
||||
BATTLEGROUND_AA = 6, // all arenas
|
||||
BATTLEGROUND_EY = 7,
|
||||
BATTLEGROUND_RL = 8,
|
||||
BATTLEGROUND_SA = 9,
|
||||
BATTLEGROUND_DS = 10,
|
||||
BATTLEGROUND_RV = 11,
|
||||
BATTLEGROUND_IC = 30,
|
||||
BATTLEGROUND_ABG = 32
|
||||
BATTLEGROUND_RB = 32 // random battleground
|
||||
};
|
||||
#define MAX_BATTLEGROUND_TYPE_ID 33
|
||||
|
||||
|
|
|
|||
|
|
@ -1020,10 +1020,10 @@ void AuthSocket::LoadRealmlist(ByteBuffer &pkt, uint32 acctid)
|
|||
|
||||
/*if(realmFlags & REALM_FLAG_SPECIFYBUILD)
|
||||
{
|
||||
pkt << uint8(0); // major
|
||||
pkt << uint8(0); // minor
|
||||
pkt << uint8(0); // revision
|
||||
pkt << uint16(0); // build
|
||||
pkt << uint8(3); // major
|
||||
pkt << uint8(3); // minor
|
||||
pkt << uint8(3); // revision
|
||||
pkt << uint16(11723); // build
|
||||
}*/
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -42,9 +42,9 @@ enum RealmFlags
|
|||
REALM_FLAG_SPECIFYBUILD = 0x04, // client will show realm version in RealmList screen in form "RealmName (major.minor.revision.build)"
|
||||
REALM_FLAG_UNK1 = 0x08,
|
||||
REALM_FLAG_UNK2 = 0x10,
|
||||
REALM_FLAG_RECOMMENDED = 0x20, // client checks pop == 600f
|
||||
REALM_FLAG_NEW = 0x40, // client checks pop == 200f
|
||||
REALM_FLAG_FULL = 0x80 // client checks pop == 400f
|
||||
REALM_FLAG_NEW_PLAYERS = 0x20,
|
||||
REALM_FLAG_RECOMMENDED = 0x40,
|
||||
REALM_FLAG_FULL = 0x80
|
||||
};
|
||||
|
||||
/// Handle login commands
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue