mirror of
https://github.com/mangosfour/server.git
synced 2025-12-13 13:37:05 +00:00
[8846] corrections for my last commit
thx to vladimir and apoc :)
This commit is contained in:
parent
1d362eace4
commit
56d694b5fb
8 changed files with 38 additions and 39 deletions
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@ -446,7 +446,7 @@ void Channel::List(Player* player)
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size_t pos = data.wpos();
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size_t pos = data.wpos();
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data << uint32(0); // size of list, placeholder
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data << uint32(0); // size of list, placeholder
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uint32 gmLevelInWhoList = sWorld.getConfig(CONFIG_GM_LEVEL_IN_WHO_LIST);
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AccountTypes gmLevelInWhoList = (AccountTypes)sWorld.getConfig(CONFIG_GM_LEVEL_IN_WHO_LIST);
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uint32 count = 0;
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uint32 count = 0;
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for(PlayerList::const_iterator i = players.begin(); i != players.end(); ++i)
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for(PlayerList::const_iterator i = players.begin(); i != players.end(); ++i)
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@ -455,8 +455,7 @@ void Channel::List(Player* player)
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// PLAYER can't see MODERATOR, GAME MASTER, ADMINISTRATOR characters
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// PLAYER can't see MODERATOR, GAME MASTER, ADMINISTRATOR characters
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// MODERATOR, GAME MASTER, ADMINISTRATOR can see all
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// MODERATOR, GAME MASTER, ADMINISTRATOR can see all
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if (plr && (player->GetSession()->GetSecurity() > SEC_PLAYER ||
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if (plr && (player->GetSession()->GetSecurity() > SEC_PLAYER || plr->GetSession()->GetSecurity() <= gmLevelInWhoList) &&
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(uint32)plr->GetSession()->GetSecurity() <= gmLevelInWhoList) &&
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plr->IsVisibleGloballyFor(player))
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plr->IsVisibleGloballyFor(player))
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{
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{
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data << uint64(i->first);
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data << uint64(i->first);
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@ -700,7 +700,7 @@ const char *ChatHandler::GetMangosString(int32 entry) const
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bool ChatHandler::isAvailable(ChatCommand const& cmd) const
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bool ChatHandler::isAvailable(ChatCommand const& cmd) const
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{
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{
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// check security level only for simple command (without child commands)
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// check security level only for simple command (without child commands)
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return (uint32)m_session->GetSecurity() >= cmd.SecurityLevel;
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return m_session->GetSecurity() >= (AccountTypes)cmd.SecurityLevel;
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}
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}
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bool ChatHandler::HasLowerSecurity(Player* target, uint64 guid, bool strong)
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bool ChatHandler::HasLowerSecurity(Player* target, uint64 guid, bool strong)
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@ -742,7 +742,7 @@ bool ChatHandler::HasLowerSecurityAccount(WorldSession* target, uint32 target_ac
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else
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else
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return true; // caller must report error for (target==NULL && target_account==0)
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return true; // caller must report error for (target==NULL && target_account==0)
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if ((uint32)m_session->GetSecurity() < target_sec || (strong && (uint32)m_session->GetSecurity() <= target_sec))
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if (m_session->GetSecurity() < target_sec || (strong && (uint32)m_session->GetSecurity() <= target_sec))
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{
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{
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SendSysMessage(LANG_YOURS_SECURITY_IS_LOW);
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SendSysMessage(LANG_YOURS_SECURITY_IS_LOW);
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SetSentErrorMessage(true);
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SetSentErrorMessage(true);
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@ -1521,7 +1521,7 @@ valid examples:
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for(uint8 i=LOCALE_koKR; i<MAX_LOCALE; ++i)
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for(uint8 i=LOCALE_koKR; i<MAX_LOCALE; ++i)
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{
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{
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int8 dbIndex = sObjectMgr.GetIndexForLocale(LocaleConstant(i));
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int8 dbIndex = sObjectMgr.GetIndexForLocale(LocaleConstant(i));
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if (dbIndex == -1 || il == NULL || (uint)dbIndex >= il->Name.size())
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if (dbIndex == -1 || il == NULL || (size_t)dbIndex >= il->Name.size())
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// using strange database/client combinations can lead to this case
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// using strange database/client combinations can lead to this case
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expectedName = linkedItem->Name1;
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expectedName = linkedItem->Name1;
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else
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else
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@ -838,9 +838,9 @@ void Creature::prepareGossipMenu( Player *pPlayer,uint32 gossipid )
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NpcOptionLocale const *no = sObjectMgr.GetNpcOptionLocale(gso->Id);
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NpcOptionLocale const *no = sObjectMgr.GetNpcOptionLocale(gso->Id);
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if (no)
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if (no)
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{
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{
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if (no->OptionText.size() > (uint)loc_idx && !no->OptionText[loc_idx].empty())
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if (no->OptionText.size() > (size_t)loc_idx && !no->OptionText[loc_idx].empty())
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OptionText=no->OptionText[loc_idx];
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OptionText=no->OptionText[loc_idx];
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if (no->BoxText.size() > (uint)loc_idx && !no->BoxText[loc_idx].empty())
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if (no->BoxText.size() > (size_t)loc_idx && !no->BoxText[loc_idx].empty())
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BoxText=no->BoxText[loc_idx];
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BoxText=no->BoxText[loc_idx];
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}
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}
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}
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}
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@ -2301,7 +2301,7 @@ const char* Creature::GetNameForLocaleIdx(int32 loc_idx) const
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CreatureLocale const *cl = sObjectMgr.GetCreatureLocale(GetEntry());
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CreatureLocale const *cl = sObjectMgr.GetCreatureLocale(GetEntry());
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if (cl)
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if (cl)
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{
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{
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if (cl->Name.size() > (uint)loc_idx && !cl->Name[loc_idx].empty())
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if (cl->Name.size() > (size_t)loc_idx && !cl->Name[loc_idx].empty())
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return cl->Name[loc_idx].c_str();
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return cl->Name[loc_idx].c_str();
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}
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}
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}
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}
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@ -199,7 +199,7 @@ void GameEventMgr::LoadFromDB()
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int32 internal_event_id = mGameEvent.size() + event_id - 1;
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int32 internal_event_id = mGameEvent.size() + event_id - 1;
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if(internal_event_id < 0 || (uint)internal_event_id >= mGameEventCreatureGuids.size())
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if(internal_event_id < 0 || (size_t)internal_event_id >= mGameEventCreatureGuids.size())
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{
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{
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sLog.outErrorDb("`game_event_creature` game event id (%i) is out of range compared to max event id in `game_event`",event_id);
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sLog.outErrorDb("`game_event_creature` game event id (%i) is out of range compared to max event id in `game_event`",event_id);
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continue;
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continue;
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@ -245,7 +245,7 @@ void GameEventMgr::LoadFromDB()
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int32 internal_event_id = mGameEvent.size() + event_id - 1;
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int32 internal_event_id = mGameEvent.size() + event_id - 1;
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if(internal_event_id < 0 || (uint)internal_event_id >= mGameEventGameobjectGuids.size())
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if(internal_event_id < 0 || (size_t)internal_event_id >= mGameEventGameobjectGuids.size())
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{
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{
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sLog.outErrorDb("`game_event_gameobject` game event id (%i) is out of range compared to max event id in `game_event`",event_id);
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sLog.outErrorDb("`game_event_gameobject` game event id (%i) is out of range compared to max event id in `game_event`",event_id);
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continue;
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continue;
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@ -394,7 +394,7 @@ void GameEventMgr::LoadFromDB()
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int32 internal_event_id = mGameEvent.size() + event_id - 1;
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int32 internal_event_id = mGameEvent.size() + event_id - 1;
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if (internal_event_id < 0 || (uint)internal_event_id >= mGameEventPoolIds.size())
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if (internal_event_id < 0 || (size_t)internal_event_id >= mGameEventPoolIds.size())
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{
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{
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sLog.outErrorDb("`game_event_pool` game event id (%i) is out of range compared to max event id in `game_event`",event_id);
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sLog.outErrorDb("`game_event_pool` game event id (%i) is out of range compared to max event id in `game_event`",event_id);
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continue;
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continue;
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@ -506,7 +506,7 @@ void GameEventMgr::GameEventSpawn(int16 event_id)
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{
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{
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int32 internal_event_id = mGameEvent.size() + event_id - 1;
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int32 internal_event_id = mGameEvent.size() + event_id - 1;
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if (internal_event_id < 0 || (uint)internal_event_id >= mGameEventCreatureGuids.size())
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if (internal_event_id < 0 || (size_t)internal_event_id >= mGameEventCreatureGuids.size())
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{
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{
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sLog.outError("GameEventMgr::GameEventSpawn attempt access to out of range mGameEventCreatureGuids element %i (size: " SIZEFMTD ")",internal_event_id,mGameEventCreatureGuids.size());
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sLog.outError("GameEventMgr::GameEventSpawn attempt access to out of range mGameEventCreatureGuids element %i (size: " SIZEFMTD ")",internal_event_id,mGameEventCreatureGuids.size());
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return;
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return;
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@ -539,7 +539,7 @@ void GameEventMgr::GameEventSpawn(int16 event_id)
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}
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}
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}
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}
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if (internal_event_id < 0 || (uint)internal_event_id >= mGameEventGameobjectGuids.size())
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if (internal_event_id < 0 || (size_t)internal_event_id >= mGameEventGameobjectGuids.size())
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{
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{
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sLog.outError("GameEventMgr::GameEventSpawn attempt access to out of range mGameEventGameobjectGuids element %i (size: " SIZEFMTD ")",internal_event_id,mGameEventGameobjectGuids.size());
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sLog.outError("GameEventMgr::GameEventSpawn attempt access to out of range mGameEventGameobjectGuids element %i (size: " SIZEFMTD ")",internal_event_id,mGameEventGameobjectGuids.size());
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return;
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return;
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@ -573,7 +573,7 @@ void GameEventMgr::GameEventSpawn(int16 event_id)
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}
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}
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}
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}
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if (internal_event_id < 0 || (uint)internal_event_id >= mGameEventPoolIds.size())
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if (internal_event_id < 0 || (size_t)internal_event_id >= mGameEventPoolIds.size())
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{
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{
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sLog.outError("GameEventMgr::GameEventSpawn attempt access to out of range mGameEventPoolIds element %i (size: " SIZEFMTD ")",internal_event_id,mGameEventPoolIds.size());
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sLog.outError("GameEventMgr::GameEventSpawn attempt access to out of range mGameEventPoolIds element %i (size: " SIZEFMTD ")",internal_event_id,mGameEventPoolIds.size());
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return;
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return;
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@ -591,7 +591,7 @@ void GameEventMgr::GameEventUnspawn(int16 event_id)
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{
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{
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int32 internal_event_id = mGameEvent.size() + event_id - 1;
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int32 internal_event_id = mGameEvent.size() + event_id - 1;
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if (internal_event_id < 0 || (uint)internal_event_id >= mGameEventCreatureGuids.size())
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if (internal_event_id < 0 || (size_t)internal_event_id >= mGameEventCreatureGuids.size())
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{
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{
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sLog.outError("GameEventMgr::GameEventUnspawn attempt access to out of range mGameEventCreatureGuids element %i (size: " SIZEFMTD ")",internal_event_id,mGameEventCreatureGuids.size());
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sLog.outError("GameEventMgr::GameEventUnspawn attempt access to out of range mGameEventCreatureGuids element %i (size: " SIZEFMTD ")",internal_event_id,mGameEventCreatureGuids.size());
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return;
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return;
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@ -609,7 +609,7 @@ void GameEventMgr::GameEventUnspawn(int16 event_id)
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}
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}
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}
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}
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if (internal_event_id < 0 || (uint)internal_event_id >= mGameEventGameobjectGuids.size())
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if (internal_event_id < 0 || (size_t)internal_event_id >= mGameEventGameobjectGuids.size())
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{
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{
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sLog.outError("GameEventMgr::GameEventUnspawn attempt access to out of range mGameEventGameobjectGuids element %i (size: " SIZEFMTD ")",internal_event_id,mGameEventGameobjectGuids.size());
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sLog.outError("GameEventMgr::GameEventUnspawn attempt access to out of range mGameEventGameobjectGuids element %i (size: " SIZEFMTD ")",internal_event_id,mGameEventGameobjectGuids.size());
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return;
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return;
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@ -626,7 +626,7 @@ void GameEventMgr::GameEventUnspawn(int16 event_id)
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pGameobject->AddObjectToRemoveList();
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pGameobject->AddObjectToRemoveList();
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}
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}
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}
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}
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if (internal_event_id < 0 || (uint)internal_event_id >= mGameEventPoolIds.size())
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if (internal_event_id < 0 || (size_t)internal_event_id >= mGameEventPoolIds.size())
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{
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{
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sLog.outError("GameEventMgr::GameEventUnspawn attempt access to out of range mGameEventPoolIds element %i (size: " SIZEFMTD ")",internal_event_id,mGameEventPoolIds.size());
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sLog.outError("GameEventMgr::GameEventUnspawn attempt access to out of range mGameEventPoolIds element %i (size: " SIZEFMTD ")",internal_event_id,mGameEventPoolIds.size());
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return;
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return;
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@ -1296,7 +1296,7 @@ const char* GameObject::GetNameForLocaleIdx(int32 loc_idx) const
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GameObjectLocale const *cl = sObjectMgr.GetGameObjectLocale(GetEntry());
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GameObjectLocale const *cl = sObjectMgr.GetGameObjectLocale(GetEntry());
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if (cl)
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if (cl)
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{
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{
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if (cl->Name.size() > (uint)loc_idx && !cl->Name[loc_idx].empty())
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if (cl->Name.size() > (size_t)loc_idx && !cl->Name[loc_idx].empty())
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return cl->Name[loc_idx].c_str();
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return cl->Name[loc_idx].c_str();
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}
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}
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}
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}
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@ -160,7 +160,7 @@ void PlayerMenu::SendGossipMenu( uint32 TitleTextId, uint64 npcGUID )
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QuestLocale const *ql = sObjectMgr.GetQuestLocale(questID);
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QuestLocale const *ql = sObjectMgr.GetQuestLocale(questID);
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if (ql)
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if (ql)
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{
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{
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if (ql->Title.size() > (uint)loc_idx && !ql->Title[loc_idx].empty())
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if (ql->Title.size() > (size_t)loc_idx && !ql->Title[loc_idx].empty())
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Title=ql->Title[loc_idx];
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Title=ql->Title[loc_idx];
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}
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}
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}
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}
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@ -266,9 +266,9 @@ void PlayerMenu::SendTalking( uint32 textID )
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{
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{
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for (int i=0;i<8;++i)
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for (int i=0;i<8;++i)
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{
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{
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if (nl->Text_0[i].size() > (uint)loc_idx && !nl->Text_0[i][loc_idx].empty())
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if (nl->Text_0[i].size() > (size_t)loc_idx && !nl->Text_0[i][loc_idx].empty())
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Text_0[i]=nl->Text_0[i][loc_idx];
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Text_0[i]=nl->Text_0[i][loc_idx];
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if (nl->Text_1[i].size() > (uint)loc_idx && !nl->Text_1[i][loc_idx].empty())
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if (nl->Text_1[i].size() > (size_t)loc_idx && !nl->Text_1[i][loc_idx].empty())
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Text_1[i]=nl->Text_1[i][loc_idx];
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Text_1[i]=nl->Text_1[i][loc_idx];
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}
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}
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}
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}
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@ -393,7 +393,7 @@ void PlayerMenu::SendQuestGiverQuestList( QEmote eEmote, const std::string& Titl
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{
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{
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if(QuestLocale const *ql = sObjectMgr.GetQuestLocale(questID))
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if(QuestLocale const *ql = sObjectMgr.GetQuestLocale(questID))
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{
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{
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if (ql->Title.size() > (uint)loc_idx && !ql->Title[loc_idx].empty())
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if (ql->Title.size() > (size_t)loc_idx && !ql->Title[loc_idx].empty())
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title=ql->Title[loc_idx];
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title=ql->Title[loc_idx];
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}
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}
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}
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}
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@ -432,13 +432,13 @@ void PlayerMenu::SendQuestGiverQuestDetails( Quest const *pQuest, uint64 npcGUID
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QuestLocale const *ql = sObjectMgr.GetQuestLocale(pQuest->GetQuestId());
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QuestLocale const *ql = sObjectMgr.GetQuestLocale(pQuest->GetQuestId());
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if (ql)
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if (ql)
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{
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{
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if (ql->Title.size() > (uint)loc_idx && !ql->Title[loc_idx].empty())
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if (ql->Title.size() > (size_t)loc_idx && !ql->Title[loc_idx].empty())
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Title=ql->Title[loc_idx];
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Title=ql->Title[loc_idx];
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if (ql->Details.size() > (uint)loc_idx && !ql->Details[loc_idx].empty())
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if (ql->Details.size() > (size_t)loc_idx && !ql->Details[loc_idx].empty())
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Details=ql->Details[loc_idx];
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Details=ql->Details[loc_idx];
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if (ql->Objectives.size() > (uint)loc_idx && !ql->Objectives[loc_idx].empty())
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if (ql->Objectives.size() > (size_t)loc_idx && !ql->Objectives[loc_idx].empty())
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Objectives=ql->Objectives[loc_idx];
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Objectives=ql->Objectives[loc_idx];
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if (ql->EndText.size() > (uint)loc_idx && !ql->EndText[loc_idx].empty())
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if (ql->EndText.size() > (size_t)loc_idx && !ql->EndText[loc_idx].empty())
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EndText=ql->EndText[loc_idx];
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EndText=ql->EndText[loc_idx];
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}
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}
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}
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}
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@ -528,17 +528,17 @@ void PlayerMenu::SendQuestQueryResponse( Quest const *pQuest )
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QuestLocale const *ql = sObjectMgr.GetQuestLocale(pQuest->GetQuestId());
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QuestLocale const *ql = sObjectMgr.GetQuestLocale(pQuest->GetQuestId());
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if (ql)
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if (ql)
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{
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{
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if (ql->Title.size() > (uint)loc_idx && !ql->Title[loc_idx].empty())
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if (ql->Title.size() > (size_t)loc_idx && !ql->Title[loc_idx].empty())
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Title=ql->Title[loc_idx];
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Title=ql->Title[loc_idx];
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if (ql->Details.size() > (uint)loc_idx && !ql->Details[loc_idx].empty())
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if (ql->Details.size() > (size_t)loc_idx && !ql->Details[loc_idx].empty())
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Details=ql->Details[loc_idx];
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Details=ql->Details[loc_idx];
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if (ql->Objectives.size() > (uint)loc_idx && !ql->Objectives[loc_idx].empty())
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if (ql->Objectives.size() > (size_t)loc_idx && !ql->Objectives[loc_idx].empty())
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Objectives=ql->Objectives[loc_idx];
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Objectives=ql->Objectives[loc_idx];
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if (ql->EndText.size() > (uint)loc_idx && !ql->EndText[loc_idx].empty())
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if (ql->EndText.size() > (size_t)loc_idx && !ql->EndText[loc_idx].empty())
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EndText=ql->EndText[loc_idx];
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EndText=ql->EndText[loc_idx];
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for (int i = 0;i < QUEST_OBJECTIVES_COUNT; ++i)
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for (int i = 0;i < QUEST_OBJECTIVES_COUNT; ++i)
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if (ql->ObjectiveText[i].size() > (uint)loc_idx && !ql->ObjectiveText[i][loc_idx].empty())
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if (ql->ObjectiveText[i].size() > (size_t)loc_idx && !ql->ObjectiveText[i][loc_idx].empty())
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ObjectiveText[i] = ql->ObjectiveText[i][loc_idx];
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ObjectiveText[i] = ql->ObjectiveText[i][loc_idx];
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}
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}
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}
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}
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|
|
@ -650,9 +650,9 @@ void PlayerMenu::SendQuestGiverOfferReward( Quest const* pQuest, uint64 npcGUID,
|
||||||
QuestLocale const *ql = sObjectMgr.GetQuestLocale(pQuest->GetQuestId());
|
QuestLocale const *ql = sObjectMgr.GetQuestLocale(pQuest->GetQuestId());
|
||||||
if (ql)
|
if (ql)
|
||||||
{
|
{
|
||||||
if (ql->Title.size() > (uint)loc_idx && !ql->Title[loc_idx].empty())
|
if (ql->Title.size() > (size_t)loc_idx && !ql->Title[loc_idx].empty())
|
||||||
Title=ql->Title[loc_idx];
|
Title=ql->Title[loc_idx];
|
||||||
if (ql->OfferRewardText.size() > (uint)loc_idx && !ql->OfferRewardText[loc_idx].empty())
|
if (ql->OfferRewardText.size() > (size_t)loc_idx && !ql->OfferRewardText[loc_idx].empty())
|
||||||
OfferRewardText=ql->OfferRewardText[loc_idx];
|
OfferRewardText=ql->OfferRewardText[loc_idx];
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -738,9 +738,9 @@ void PlayerMenu::SendQuestGiverRequestItems( Quest const *pQuest, uint64 npcGUID
|
||||||
QuestLocale const *ql = sObjectMgr.GetQuestLocale(pQuest->GetQuestId());
|
QuestLocale const *ql = sObjectMgr.GetQuestLocale(pQuest->GetQuestId());
|
||||||
if (ql)
|
if (ql)
|
||||||
{
|
{
|
||||||
if (ql->Title.size() > (uint)loc_idx && !ql->Title[loc_idx].empty())
|
if (ql->Title.size() > (size_t)loc_idx && !ql->Title[loc_idx].empty())
|
||||||
Title=ql->Title[loc_idx];
|
Title=ql->Title[loc_idx];
|
||||||
if (ql->RequestItemsText.size() > (uint)loc_idx && !ql->RequestItemsText[loc_idx].empty())
|
if (ql->RequestItemsText.size() > (size_t)loc_idx && !ql->RequestItemsText[loc_idx].empty())
|
||||||
RequestItemsText=ql->RequestItemsText[loc_idx];
|
RequestItemsText=ql->RequestItemsText[loc_idx];
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -136,7 +136,7 @@ void WorldSession::HandleWhoOpcode( WorldPacket & recv_data )
|
||||||
uint32 team = _player->GetTeam();
|
uint32 team = _player->GetTeam();
|
||||||
uint32 security = GetSecurity();
|
uint32 security = GetSecurity();
|
||||||
bool allowTwoSideWhoList = sWorld.getConfig(CONFIG_ALLOW_TWO_SIDE_WHO_LIST);
|
bool allowTwoSideWhoList = sWorld.getConfig(CONFIG_ALLOW_TWO_SIDE_WHO_LIST);
|
||||||
uint32 gmLevelInWhoList = sWorld.getConfig(CONFIG_GM_LEVEL_IN_WHO_LIST);
|
AccountTypes gmLevelInWhoList = (AccountTypes)sWorld.getConfig(CONFIG_GM_LEVEL_IN_WHO_LIST);
|
||||||
|
|
||||||
WorldPacket data( SMSG_WHO, 50 ); // guess size
|
WorldPacket data( SMSG_WHO, 50 ); // guess size
|
||||||
data << clientcount; // clientcount place holder
|
data << clientcount; // clientcount place holder
|
||||||
|
|
@ -153,7 +153,7 @@ void WorldSession::HandleWhoOpcode( WorldPacket & recv_data )
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
// player can see MODERATOR, GAME MASTER, ADMINISTRATOR only if CONFIG_GM_IN_WHO_LIST
|
// player can see MODERATOR, GAME MASTER, ADMINISTRATOR only if CONFIG_GM_IN_WHO_LIST
|
||||||
if ((uint)itr->second->GetSession()->GetSecurity() > gmLevelInWhoList)
|
if (itr->second->GetSession()->GetSecurity() > gmLevelInWhoList)
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -1,4 +1,4 @@
|
||||||
#ifndef __REVISION_NR_H__
|
#ifndef __REVISION_NR_H__
|
||||||
#define __REVISION_NR_H__
|
#define __REVISION_NR_H__
|
||||||
#define REVISION_NR "8845"
|
#define REVISION_NR "8846"
|
||||||
#endif // __REVISION_NR_H__
|
#endif // __REVISION_NR_H__
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue