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[9676] Implement AURA_252
Signed-off-by: Laise <fenrisse@gmail.com>
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4 changed files with 6 additions and 6 deletions
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@ -9037,7 +9037,7 @@ uint32 Unit::SpellDamageBonus(Unit *pVictim, SpellEntry const *spellProto, uint3
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}
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// Torment the weak affected (Arcane Barrage, Arcane Blast, Frostfire Bolt, Arcane Missiles, Fireball)
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if ((spellProto->SpellFamilyFlags & UI64LIT(0x0000900020200021)) &&
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(pVictim->HasAuraType(SPELL_AURA_MOD_DECREASE_SPEED) || pVictim->HasAuraType(SPELL_AURA_MELEE_SLOW)))
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(pVictim->HasAuraType(SPELL_AURA_MOD_DECREASE_SPEED) || pVictim->HasAuraType(SPELL_AURA_HASTE_ALL)))
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{
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//Search for Torment the weak dummy aura
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Unit::AuraList const& ttw = GetAurasByType(SPELL_AURA_DUMMY);
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