mirror of
https://github.com/mangosfour/server.git
synced 2025-12-14 16:37:01 +00:00
Guild bank hopefully fixed.
This commit is contained in:
parent
eba214eb8a
commit
57126880cf
6 changed files with 126 additions and 202 deletions
|
|
@ -18713,8 +18713,6 @@ void Player::SendInitialPacketsBeforeAddToMap()
|
|||
{
|
||||
GetSocial()->SendSocialList();
|
||||
|
||||
// guild bank list wtf?
|
||||
|
||||
// Homebind
|
||||
WorldPacket data(SMSG_BINDPOINTUPDATE, 5*4);
|
||||
data << m_homebindX << m_homebindY << m_homebindZ;
|
||||
|
|
@ -18725,11 +18723,13 @@ void Player::SendInitialPacketsBeforeAddToMap()
|
|||
// SMSG_SET_PROFICIENCY
|
||||
// SMSG_SET_PCT_SPELL_MODIFIER
|
||||
// SMSG_SET_FLAT_SPELL_MODIFIER
|
||||
// SMSG_UPDATE_AURA_DURATION
|
||||
|
||||
SendTalentsInfoData(false);
|
||||
|
||||
// SMSG_INSTANCE_DIFFICULTY
|
||||
data.Initialize(SMSG_INSTANCE_DIFFICULTY, 4+4);
|
||||
data << uint32(0);
|
||||
data << uint32(0);
|
||||
GetSession()->SendPacket(&data);
|
||||
|
||||
SendInitialSpells();
|
||||
|
||||
|
|
@ -18739,11 +18739,16 @@ void Player::SendInitialPacketsBeforeAddToMap()
|
|||
|
||||
SendInitialActionButtons();
|
||||
m_reputationMgr.SendInitialReputations();
|
||||
// SMSG_INIT_WORLD_STATES
|
||||
m_achievementMgr.SendAllAchievementData();
|
||||
|
||||
if(!isAlive())
|
||||
SendCorpseReclaimDelay(true);
|
||||
|
||||
SendInitWorldStates(GetZoneId(), GetAreaId());
|
||||
|
||||
SendEquipmentSetList();
|
||||
|
||||
m_achievementMgr.SendAllAchievementData();
|
||||
|
||||
data.Initialize(SMSG_LOGIN_SETTIMESPEED, 4 + 4 + 4);
|
||||
data << uint32(secsToTimeBitFields(sWorld.GetGameTime()));
|
||||
data << (float)0.01666667f; // game speed
|
||||
|
|
@ -18752,7 +18757,6 @@ void Player::SendInitialPacketsBeforeAddToMap()
|
|||
|
||||
// SMSG_TALENTS_INFO x 2 for pet (unspent points and talents in separate packets...)
|
||||
// SMSG_PET_GUIDS
|
||||
// SMSG_UPDATE_WORLD_STATE
|
||||
// SMSG_POWER_UPDATE
|
||||
|
||||
// set fly flag if in fly form or taxi flight to prevent visually drop at ground in showup moment
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue