[9828] Fix TARGET_AREAEFFECT_CUSTOM

This commit is contained in:
Laise 2010-05-03 11:14:11 +03:00
parent d3f6a89313
commit 577812ff6e
4 changed files with 46 additions and 4 deletions

View file

@ -2295,7 +2295,9 @@ void SpellMgr::LoadSpellScriptTarget()
spellProto->EffectImplicitTargetA[i] == TARGET_SCRIPT_COORDINATES ||
spellProto->EffectImplicitTargetB[i] == TARGET_SCRIPT_COORDINATES ||
spellProto->EffectImplicitTargetA[i] == TARGET_FOCUS_OR_SCRIPTED_GAMEOBJECT ||
spellProto->EffectImplicitTargetB[i] == TARGET_FOCUS_OR_SCRIPTED_GAMEOBJECT )
spellProto->EffectImplicitTargetB[i] == TARGET_FOCUS_OR_SCRIPTED_GAMEOBJECT ||
spellProto->EffectImplicitTargetA[i] == TARGET_AREAEFFECT_CUSTOM ||
spellProto->EffectImplicitTargetB[i] == TARGET_AREAEFFECT_CUSTOM)
{
targetfound = true;
break;