mirror of
https://github.com/mangosfour/server.git
synced 2025-12-15 10:37:02 +00:00
[6969] Prevent stacking presence auras.
This commit is contained in:
parent
784cf098b0
commit
5793ae28ea
3 changed files with 11 additions and 4 deletions
|
|
@ -182,9 +182,9 @@ SpellSpecific GetSpellSpecific(uint32 spellId)
|
|||
if ((spellInfo->SpellFamilyFlags & 0x00000820180400LL) && (spellInfo->AttributesEx3 & 0x200))
|
||||
return SPELL_JUDGEMENT;
|
||||
|
||||
for (int i = 0; i < 3; i++) // TODO: fix it for WotLK!!!
|
||||
for (int i = 0; i < 3; i++)
|
||||
{
|
||||
// only paladin auras have this
|
||||
// only paladin auras have this (for palaldin class family)
|
||||
if (spellInfo->Effect[i] == SPELL_EFFECT_APPLY_AREA_AURA_RAID)
|
||||
return SPELL_AURA;
|
||||
}
|
||||
|
|
@ -200,6 +200,11 @@ SpellSpecific GetSpellSpecific(uint32 spellId)
|
|||
|
||||
case SPELLFAMILY_POTION:
|
||||
return spellmgr.GetSpellElixirSpecific(spellInfo->Id);
|
||||
|
||||
case SPELLFAMILY_DEATHKNIGHT:
|
||||
if ((spellInfo->Attributes & 0x10) && (spellInfo->AttributesEx2 & 0x10) && (spellInfo->AttributesEx4 & 0x200000))
|
||||
return SPELL_PRESENCE;
|
||||
break;
|
||||
}
|
||||
|
||||
// only warlock armor/skin have this (in additional to family cases)
|
||||
|
|
@ -245,6 +250,7 @@ bool IsSingleFromSpellSpecificPerCaster(uint32 spellSpec1,uint32 spellSpec2)
|
|||
case SPELL_MAGE_POLYMORPH:
|
||||
case SPELL_POSITIVE_SHOUT:
|
||||
case SPELL_JUDGEMENT:
|
||||
case SPELL_PRESENCE:
|
||||
return spellSpec1==spellSpec2;
|
||||
case SPELL_BATTLE_ELIXIR:
|
||||
return spellSpec2==SPELL_BATTLE_ELIXIR
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue