Updated item stuff

This commit is contained in:
tomrus88 2008-10-26 10:18:58 +03:00
parent 78a41233aa
commit 579fc917bb
4 changed files with 115 additions and 53 deletions

View file

@ -286,7 +286,7 @@ void WorldSession::HandleItemQuerySingleOpcode( WorldPacket & recv_data )
data << pProto->ItemId;
data << pProto->Class;
data << pProto->SubClass;
data << uint32(-1); // new 2.0.3, not exist in wdb cache?
data << pProto->Unk0; // new 2.0.3, not exist in wdb cache?
data << Name;
data << uint8(0x00); //pProto->Name2; // blizz not send name there, just uint8(0x00); <-- \0 = empty string = empty name...
data << uint8(0x00); //pProto->Name3; // blizz not send name there, just uint8(0x00);
@ -311,11 +311,14 @@ void WorldSession::HandleItemQuerySingleOpcode( WorldPacket & recv_data )
data << pProto->MaxCount;
data << pProto->Stackable;
data << pProto->ContainerSlots;
data << uint32(10); // item stats count?
for(int i = 0; i < 10; i++)
{
data << pProto->ItemStat[i].ItemStatType;
data << pProto->ItemStat[i].ItemStatValue;
}
data << pProto->ScalingStatDistribution; // scaling stats distribution
data << pProto->ScalingStatValue; // some kind of flags used to determine stat values column
for(int i = 0; i < 5; i++)
{
data << pProto->Damage[i].DamageMin;
@ -333,7 +336,7 @@ void WorldSession::HandleItemQuerySingleOpcode( WorldPacket & recv_data )
data << pProto->ArcaneRes;
data << pProto->Delay;
data << pProto->Ammo_type;
data << pProto->AmmoType;
data << pProto->RangedModRange;
for(int s = 0; s < 5; s++)
@ -399,7 +402,8 @@ void WorldSession::HandleItemQuerySingleOpcode( WorldPacket & recv_data )
data << pProto->GemProperties;
data << pProto->RequiredDisenchantSkill;
data << pProto->ArmorDamageModifier;
data << uint32(0); // added in 2.4.2.8209, duration (seconds)
data << pProto->Duration; // added in 2.4.2.8209, duration (seconds)
data << pProto->ItemLimitCategory; // WotLK, ItemLimitCategory
SendPacket( &data );
}
else