From 57ca730a2ff3ef5834f299a1090f81aa66833d4e Mon Sep 17 00:00:00 2001 From: VladimirMangos Date: Wed, 2 Jun 2010 03:42:12 +0400 Subject: [PATCH] [10019] Implement glyph 45623. Thanks to Most_Mangos, DonTomika, darkstalker for dollution research. --- src/game/SpellAuras.cpp | 9 +++++++++ src/shared/revision_nr.h | 2 +- 2 files changed, 10 insertions(+), 1 deletion(-) diff --git a/src/game/SpellAuras.cpp b/src/game/SpellAuras.cpp index 876526a10..ff6cb5885 100644 --- a/src/game/SpellAuras.cpp +++ b/src/game/SpellAuras.cpp @@ -6391,6 +6391,15 @@ void Aura::HandleSpellSpecificBoosts(bool apply) } break; } + case SPELLFAMILY_DRUID: + { + // Barkskin + if (GetId()==22812 && m_target->HasAura(63057)) // Glyph of Barkskin + spellId1 = 63058; // Glyph - Barkskin 01 + else + return; + break; + } case SPELLFAMILY_ROGUE: // Sprint (skip non player casted spells by category) if (GetSpellProto()->SpellFamilyFlags & UI64LIT(0x0000000000000040) && GetSpellProto()->Category == 44) diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index 9ca350f38..6e0e71efb 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "10018" + #define REVISION_NR "10019" #endif // __REVISION_NR_H__