diff --git a/src/game/Object.cpp b/src/game/Object.cpp index eb0430dd0..4b66c095d 100644 --- a/src/game/Object.cpp +++ b/src/game/Object.cpp @@ -697,19 +697,8 @@ void Object::BuildValuesUpdate(uint8 updatetype, ByteBuffer * data, UpdateMask * *data << uint16(-1); break; case GAMEOBJECT_TYPE_CHEST: - // GO_DYNFLAG_LO_ACTIVATE only, before client 2.3.0 - *data << uint16(GO_DYNFLAG_LO_ACTIVATE | GO_DYNFLAG_LO_SPARKLE); - *data << uint16(-1); - break; case GAMEOBJECT_TYPE_GENERIC: - // unclear if GO_DYNFLAG_LO_ACTIVATE should be added - *data << uint16(GO_DYNFLAG_LO_SPARKLE); - *data << uint16(-1); - break; case GAMEOBJECT_TYPE_SPELL_FOCUS: - *data << uint16(GO_DYNFLAG_LO_ACTIVATE | GO_DYNFLAG_LO_SPARKLE); - *data << uint16(-1); - break; case GAMEOBJECT_TYPE_GOOBER: *data << uint16(GO_DYNFLAG_LO_ACTIVATE | GO_DYNFLAG_LO_SPARKLE); *data << uint16(-1); diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index 213ce5295..1a5493f98 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "10601" + #define REVISION_NR "10602" #endif // __REVISION_NR_H__