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Merge branch 'master' into 320
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commit
59befa2e0e
42 changed files with 816 additions and 567 deletions
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@ -2873,10 +2873,14 @@ void ObjectMgr::BuildPlayerLevelInfo(uint8 race, uint8 _class, uint8 level, Play
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void ObjectMgr::LoadGuilds()
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{
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Guild *newguild;
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Guild *newGuild;
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uint32 count = 0;
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QueryResult *result = CharacterDatabase.Query( "SELECT guildid FROM guild" );
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// 0 1 2 3 4 5 6
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QueryResult *result = CharacterDatabase.Query("SELECT guild.guildid,guild.name,leaderguid,EmblemStyle,EmblemColor,BorderStyle,BorderColor,"
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// 7 8 9 10 11 12
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"BackgroundColor,info,motd,createdate,BankMoney,COUNT(guild_bank_tab.guildid) "
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"FROM guild LEFT JOIN guild_bank_tab ON guild.guildid = guild_bank_tab.guildid GROUP BY guild.guildid ORDER BY guildid ASC");
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if( !result )
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{
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@ -2890,27 +2894,54 @@ void ObjectMgr::LoadGuilds()
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return;
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}
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// load guild ranks
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// 0 1 2 3 4
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QueryResult *guildRanksResult = CharacterDatabase.Query("SELECT guildid,rid,rname,rights,BankMoneyPerDay FROM guild_rank ORDER BY guildid ASC, rid ASC");
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// load guild members
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// 0 1 2 3 4 5 6
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QueryResult *guildMembersResult = CharacterDatabase.Query("SELECT guildid,guild_member.guid,rank,pnote,offnote,BankResetTimeMoney,BankRemMoney,"
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// 7 8 9 10 11 12
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"BankResetTimeTab0,BankRemSlotsTab0,BankResetTimeTab1,BankRemSlotsTab1,BankResetTimeTab2,BankRemSlotsTab2,"
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// 13 14 15 16 17 18
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"BankResetTimeTab3,BankRemSlotsTab3,BankResetTimeTab4,BankRemSlotsTab4,BankResetTimeTab5,BankRemSlotsTab5,"
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// 19 20 21 22 23
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"characters.name, characters.level, characters.class, characters.zone, characters.logout_time "
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"FROM guild_member LEFT JOIN characters ON characters.guid = guild_member.guid ORDER BY guildid ASC");
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// load guild bank tab rights
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// 0 1 2 3 4
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QueryResult *guildBankTabRightsResult = CharacterDatabase.Query("SELECT guildid,TabId,rid,gbright,SlotPerDay FROM guild_bank_right ORDER BY guildid ASC, TabId ASC");
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barGoLink bar( result->GetRowCount() );
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do
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{
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Field *fields = result->Fetch();
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//Field *fields = result->Fetch();
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bar.step();
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++count;
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newguild = new Guild;
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if(!newguild->LoadGuildFromDB(fields[0].GetUInt32()))
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newGuild = new Guild;
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if (!newGuild->LoadGuildFromDB(result) ||
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!newGuild->LoadRanksFromDB(guildRanksResult) ||
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!newGuild->LoadMembersFromDB(guildMembersResult) ||
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!newGuild->LoadBankRightsFromDB(guildBankTabRightsResult) ||
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!newGuild->CheckGuildStructure()
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)
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{
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newguild->Disband();
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delete newguild;
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newGuild->Disband();
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delete newGuild;
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continue;
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}
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AddGuild(newguild);
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AddGuild(newGuild);
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}while( result->NextRow() );
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delete result;
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delete guildRanksResult;
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delete guildMembersResult;
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delete guildBankTabRightsResult;
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//delete unused LogGuid records in guild_eventlog and guild_bank_eventlog table
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//you can comment these lines if you don't plan to change CONFIG_GUILD_EVENT_LOG_COUNT and CONFIG_GUILD_BANK_EVENT_LOG_COUNT
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@ -2925,7 +2956,11 @@ void ObjectMgr::LoadArenaTeams()
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{
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uint32 count = 0;
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QueryResult *result = CharacterDatabase.Query( "SELECT arenateamid FROM arena_team" );
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// 0 1 2 3 4 5
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QueryResult *result = CharacterDatabase.Query( "SELECT arena_team.arenateamid,name,captainguid,type,BackgroundColor,EmblemStyle,"
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// 6 7 8 9 10 11 12 13 14
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"EmblemColor,BorderStyle,BorderColor, rating,games,wins,played,wins2,rank "
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"FROM arena_team LEFT JOIN arena_team_stats ON arena_team.arenateamid = arena_team_stats.arenateamid ORDER BY arena_team.arenateamid ASC" );
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if( !result )
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{
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@ -2939,6 +2974,12 @@ void ObjectMgr::LoadArenaTeams()
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return;
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}
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// load arena_team members
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QueryResult *arenaTeamMembersResult = CharacterDatabase.Query(
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// 0 1 2 3 4 5 6 7 8
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"SELECT arenateamid,member.guid,played_week,wons_week,played_season,wons_season,personal_rating,name,class "
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"FROM arena_team_member member LEFT JOIN characters chars on member.guid = chars.guid ORDER BY member.arenateamid ASC");
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barGoLink bar( result->GetRowCount() );
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do
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@ -2948,16 +2989,19 @@ void ObjectMgr::LoadArenaTeams()
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bar.step();
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++count;
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ArenaTeam *newarenateam = new ArenaTeam;
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if(!newarenateam->LoadArenaTeamFromDB(fields[0].GetUInt32()))
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ArenaTeam *newArenaTeam = new ArenaTeam;
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if (!newArenaTeam->LoadArenaTeamFromDB(result) ||
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!newArenaTeam->LoadMembersFromDB(arenaTeamMembersResult))
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{
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delete newarenateam;
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newArenaTeam->Disband(NULL);
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delete newArenaTeam;
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continue;
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}
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AddArenaTeam(newarenateam);
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AddArenaTeam(newArenaTeam);
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}while( result->NextRow() );
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delete result;
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delete arenaTeamMembersResult;
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sLog.outString();
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sLog.outString( ">> Loaded %u arenateam definitions", count );
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